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## Uses of Class
gl4java.GLContext

Packages that use GLContext
gl4java |
gl4java.awt |
gl4java.drawable |
gl4java.swing |

Uses of GLContext in gl4java

Fields in gl4java declared as GLContext
`protected GLContext` | `GLContext.sharedGLContext` The context with witch display lists and textures will be shared.

Methods in gl4java that return GLContext
`GLContext` | `GLContext.getSharedGLContext()` Get the optional shared GL Context !
`static GLContext` | `GLContext.createOffScreenCtx(GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext)` Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !
`static GLContext` | `GLContext.createOffScreenCtx(GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext, java.awt.Dimension _offScrnSize)` Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !

Methods in gl4java with parameters of type GLContext
`static GLContext` | `GLContext.createOffScreenCtx(GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext)` Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !
`static GLContext` | `GLContext.createOffScreenCtx(GLFunc glf, GLUFunc gluf, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext, java.awt.Dimension _offScrnSize)` Constructor Function for offscreen rendering ! First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !

Constructors in gl4java with parameters of type GLContext
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, boolean _createOwnWindow, boolean _offScreenRenderer, java.awt.Dimension _offScrnSize, GLCapabilities _glCaps, GLContext _sharedGLContext)` Constructor This privat constructor is for all possible compinations and is called from the customized constructors.
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, boolean _createOwnWindow, boolean _offScreenRenderer, boolean _doubleBuffer, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext, java.awt.Dimension _offScrnSize)` Constructor This privat constructor is for all possible compinations and is called from the customized constructors.
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, GLCapabilities _glCaps, GLContext _sharedGLContext)` Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, boolean _createOwnWindow, boolean _doubleBuffer, boolean _stereoView, boolean _rgba, int _stencilBits, int _accumSize, GLContext _sharedGLContext)` Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !

Uses of GLContext in gl4java.awt

Fields in gl4java.awt declared as GLContext
`protected GLContext` | `GLOffScreenDrawable.glj`
`protected GLContext` | `GLOffScreenDrawable.sharedGLContext` The context with witch display lists and textures will be shared.
`protected GLContext` | `GLCanvas.glj`
`protected GLContext` | `GLCanvas.sharedGLContext` The context with wich display lists and textures will be shared.

Methods in gl4java.awt that return GLContext
`GLContext` | `GLOffScreenDrawable.getGLContext()` Used to return the created GLContext
`GLContext` | `GLCanvas.getGLContext()` Used to return the created GLContext

Uses of GLContext in gl4java.drawable

Methods in gl4java.drawable that return GLContext
`GLContext` | `GLDrawable.getGLContext()` Used to return the created GLContext

Uses of GLContext in gl4java.swing

Fields in gl4java.swing declared as GLContext
`protected GLContext` | `GLJPanel.glj`
`protected GLContext` | `GLJPanel.sharedGLContext` The context with witch display lists and textures will be shared.

Methods in gl4java.swing that return GLContext
`GLContext` | `GLJPanel.getGLContext()` Used to return the created GLContext

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