Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## gl4java
Class GLFuncJauJNI

    java.lang.Object
      |
      +--gl4java.GLFuncJauJNI

All Implemented Interfaces:
  GLEnum, GLFunc

public class GLFuncJauJNI
extends java.lang.Object
implements GLFunc

The default implementation class for OpenGL native function mapping

Version:
  2.00, 21. April 1999
Author:
  Sven Goethel

Fields inherited from interface gl4java.GLFunc
`GL_PROC_NAMES`

Fields inherited from interface gl4java.GLEnum
`GL_1PASS_EXT, GL_1PASS_SGIS, GL_2_BYTES, GL_2D, GL_2PASS_0_EXT, GL_2PASS_0_SGIS, GL_2PASS_1_EXT, GL_2PASS_1_SGIS, GL_2X_BIT_ATI, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_3DFX_multisample, GL_3DFX_tbuffer, GL_3DFX_texture_compression_FXT1, GL_4_BYTES, GL_422_AVERAGE_EXT, GL_422_EXT, GL_422_REV_AVERAGE_EXT, GL_422_REV_EXT, GL_4D_COLOR_TEXTURE, GL_4PASS_0_EXT, GL_4PASS_0_SGIS, GL_4PASS_1_EXT, GL_4PASS_1_SGIS, GL_4PASS_2_EXT, GL_4PASS_2_SGIS, GL_4PASS_3_EXT, GL_4PASS_3_SGIS, GL_4X_BIT_ATI, GL_8X_BIT_ATI, GL_ABGR_EXT, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ACTIVE_TEXTURE, GL_ACTIVE_TEXTURE_ARB, GL_ACTIVE_VERTEX_UNITS_ARB, GL_ADD, GL_ADD_ATI, GL_ADD_SIGNED, GL_ADD_SIGNED_ARB, GL_ADD_SIGNED_EXT, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALL_ATTRIB_BITS, GL_ALL_CLIENT_ATTRIB_BITS, GL_ALL_COMPLETED_NV, GL_ALLOW_DRAW_FRG_HINT_PGI, GL_ALLOW_DRAW_MEM_HINT_PGI, GL_ALLOW_DRAW_OBJ_HINT_PGI, GL_ALLOW_DRAW_WIN_HINT_PGI, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_MAX_CLAMP_INGR, GL_ALPHA_MAX_SGIX, GL_ALPHA_MIN_CLAMP_INGR, GL_ALPHA_MIN_SGIX, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA12_EXT, GL_ALPHA16, GL_ALPHA16_EXT, GL_ALPHA4, GL_ALPHA4_EXT, GL_ALPHA8, GL_ALPHA8_EXT, GL_ALWAYS, GL_ALWAYS_FAST_HINT_PGI, GL_ALWAYS_SOFT_HINT_PGI, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_ARB_imaging, GL_ARB_matrix_palette, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_transpose_matrix, GL_ARB_vertex_blend, GL_ARRAY_ELEMENT_LOCK_COUNT_EXT, GL_ARRAY_ELEMENT_LOCK_FIRST_EXT, GL_ARRAY_OBJECT_BUFFER_ATI, GL_ARRAY_OBJECT_OFFSET_ATI, GL_ASYNC_DRAW_PIXELS_SGIX, GL_ASYNC_HISTOGRAM_SGIX, GL_ASYNC_MARKER_SGIX, GL_ASYNC_READ_PIXELS_SGIX, GL_ASYNC_TEX_IMAGE_SGIX, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader, GL_ATI_pn_triangles, GL_ATI_vertex_array_object, GL_ATI_vertex_streams, GL_ATTENUATION_EXT, GL_ATTRIB_ARRAY_POINTER_NV, GL_ATTRIB_ARRAY_SIZE_NV, GL_ATTRIB_ARRAY_STRIDE_NV, GL_ATTRIB_ARRAY_TYPE_NV, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_AVERAGE_EXT, GL_AVERAGE_HP, GL_BACK, GL_BACK_LEFT, GL_BACK_NORMALS_HINT_PGI, GL_BACK_RIGHT, GL_BGR, GL_BGR_EXT, GL_BGRA, GL_BGRA_EXT, GL_BIAS_BIT_ATI, GL_BIAS_BY_NEGATIVE_ONE_HALF_NV, GL_BINORMAL_ARRAY_EXT, GL_BINORMAL_ARRAY_POINTER_EXT, GL_BINORMAL_ARRAY_STRIDE_EXT, GL_BINORMAL_ARRAY_TYPE_EXT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_COLOR, GL_BLEND_COLOR_EXT, GL_BLEND_DST, GL_BLEND_DST_ALPHA_EXT, GL_BLEND_DST_RGB_EXT, GL_BLEND_EQUATION, GL_BLEND_EQUATION_EXT, GL_BLEND_SRC, GL_BLEND_SRC_ALPHA_EXT, GL_BLEND_SRC_RGB_EXT, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BIT_ATI, GL_BLUE_BITS, GL_BLUE_MAX_CLAMP_INGR, GL_BLUE_MIN_CLAMP_INGR, GL_BLUE_SCALE, GL_BUMP_ENVMAP_ATI, GL_BUMP_NUM_TEX_UNITS_ATI, GL_BUMP_ROT_MATRIX_ATI, GL_BUMP_ROT_MATRIX_SIZE_ATI, GL_BUMP_TARGET_ATI, GL_BUMP_TEX_UNITS_ATI, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CALLIGRAPHIC_FRAGMENT_SGIX, GL_CCW, GL_CLAMP, GL_CLAMP_TO_BORDER, GL_CLAMP_TO_BORDER_ARB, GL_CLAMP_TO_BORDER_SGIS, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE_SGIS, GL_CLEAR, GL_CLIENT_ACTIVE_TEXTURE, GL_CLIENT_ACTIVE_TEXTURE_ARB, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_FAR_HINT_PGI, GL_CLIP_NEAR_HINT_PGI, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_CLIP_VOLUME_CLIPPING_HINT_EXT, GL_CMYK_EXT, GL_CMYKA_EXT, GL_CND_ATI, GL_CND0_ATI, GL_COEFF, GL_COLOR, GL_COLOR_ALPHA_PAIRING_ATI, GL_COLOR_ARRAY, GL_COLOR_ARRAY_COUNT_EXT, GL_COLOR_ARRAY_EXT, GL_COLOR_ARRAY_LIST_IBM, GL_COLOR_ARRAY_LIST_STRIDE_IBM, GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_POINTER_EXT, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_SIZE_EXT, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_STRIDE_EXT, GL_COLOR_ARRAY_TYPE, GL_COLOR_ARRAY_TYPE_EXT, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEX1_EXT, GL_COLOR_INDEX12_EXT, GL_COLOR_INDEX16_EXT, GL_COLOR_INDEX2_EXT, GL_COLOR_INDEX4_EXT, GL_COLOR_INDEX8_EXT, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_MATRIX, GL_COLOR_MATRIX_SGI, GL_COLOR_MATRIX_STACK_DEPTH, GL_COLOR_MATRIX_STACK_DEPTH_SGI, GL_COLOR_SUM_CLAMP_NV, GL_COLOR_SUM_EXT, GL_COLOR_TABLE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_ALPHA_SIZE_EXT, GL_COLOR_TABLE_ALPHA_SIZE_SGI, GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_BIAS_SGI, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_BLUE_SIZE_EXT, GL_COLOR_TABLE_BLUE_SIZE_SGI, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_FORMAT_EXT, GL_COLOR_TABLE_FORMAT_SGI, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_GREEN_SIZE_EXT, GL_COLOR_TABLE_GREEN_SIZE_SGI, GL_COLOR_TABLE_INTENSITY_SIZE, GL_COLOR_TABLE_INTENSITY_SIZE_EXT, GL_COLOR_TABLE_INTENSITY_SIZE_SGI, GL_COLOR_TABLE_LUMINANCE_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE_EXT, GL_COLOR_TABLE_LUMINANCE_SIZE_SGI, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_RED_SIZE_EXT, GL_COLOR_TABLE_RED_SIZE_SGI, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_SCALE_SGI, GL_COLOR_TABLE_SGI, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_WIDTH_EXT, GL_COLOR_TABLE_WIDTH_SGI, GL_COLOR_WRITEMASK, GL_COLOR3_BIT_PGI, GL_COLOR4_BIT_PGI, GL_COMBINE, GL_COMBINE_ALPHA, GL_COMBINE_ALPHA_ARB, GL_COMBINE_ALPHA_EXT, GL_COMBINE_ARB, GL_COMBINE_EXT, GL_COMBINE_RGB, GL_COMBINE_RGB_ARB, GL_COMBINE_RGB_EXT, GL_COMBINE4_NV, GL_COMBINER_AB_DOT_PRODUCT_NV, GL_COMBINER_AB_OUTPUT_NV, GL_COMBINER_BIAS_NV, GL_COMBINER_CD_DOT_PRODUCT_NV, GL_COMBINER_CD_OUTPUT_NV, GL_COMBINER_COMPONENT_USAGE_NV, GL_COMBINER_INPUT_NV, GL_COMBINER_MAPPING_NV, GL_COMBINER_MUX_SUM_NV, GL_COMBINER_SCALE_NV, GL_COMBINER_SUM_OUTPUT_NV, GL_COMBINER0_NV, GL_COMBINER1_NV, GL_COMBINER2_NV, GL_COMBINER3_NV, GL_COMBINER4_NV, GL_COMBINER5_NV, GL_COMBINER6_NV, GL_COMBINER7_NV, GL_COMP_BIT_ATI, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_COMPRESSED_ALPHA, GL_COMPRESSED_ALPHA_ARB, GL_COMPRESSED_INTENSITY, GL_COMPRESSED_INTENSITY_ARB, GL_COMPRESSED_LUMINANCE, GL_COMPRESSED_LUMINANCE_ALPHA, GL_COMPRESSED_LUMINANCE_ALPHA_ARB, GL_COMPRESSED_LUMINANCE_ARB, GL_COMPRESSED_RGB, GL_COMPRESSED_RGB_ARB, GL_COMPRESSED_RGB_FXT1_3DFX, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA, GL_COMPRESSED_RGBA_ARB, GL_COMPRESSED_RGBA_FXT1_3DFX, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS_ARB, GL_CON_0_ATI, GL_CON_1_ATI, GL_CON_10_ATI, GL_CON_11_ATI, GL_CON_12_ATI, GL_CON_13_ATI, GL_CON_14_ATI, GL_CON_15_ATI, GL_CON_16_ATI, GL_CON_17_ATI, GL_CON_18_ATI, GL_CON_19_ATI, GL_CON_2_ATI, GL_CON_20_ATI, GL_CON_21_ATI, GL_CON_22_ATI, GL_CON_23_ATI, GL_CON_24_ATI, GL_CON_25_ATI, GL_CON_26_ATI, GL_CON_27_ATI, GL_CON_28_ATI, GL_CON_29_ATI, GL_CON_3_ATI, GL_CON_30_ATI, GL_CON_31_ATI, GL_CON_4_ATI, GL_CON_5_ATI, GL_CON_6_ATI, GL_CON_7_ATI, GL_CON_8_ATI, GL_CON_9_ATI, GL_CONSERVE_MEMORY_HINT_PGI, GL_CONST_EYE_NV, GL_CONSTANT, GL_CONSTANT_ALPHA, GL_CONSTANT_ALPHA_EXT, GL_CONSTANT_ARB, GL_CONSTANT_ATTENUATION, GL_CONSTANT_BORDER, GL_CONSTANT_BORDER_HP, GL_CONSTANT_COLOR, GL_CONSTANT_COLOR_EXT, GL_CONSTANT_COLOR0_NV, GL_CONSTANT_COLOR1_NV, GL_CONSTANT_EXT, GL_CONVOLUTION_1D, GL_CONVOLUTION_1D_EXT, GL_CONVOLUTION_2D, GL_CONVOLUTION_2D_EXT, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_BORDER_COLOR_HP, GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_MODE_EXT, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FILTER_BIAS_EXT, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_SCALE_EXT, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_FORMAT_EXT, GL_CONVOLUTION_HEIGHT, GL_CONVOLUTION_HEIGHT_EXT, GL_CONVOLUTION_HINT_SGIX, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_WIDTH_EXT, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CUBIC_EXT, GL_CUBIC_HP, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CULL_FRAGMENT_NV, GL_CULL_MODES_NV, GL_CULL_VERTEX_EXT, GL_CULL_VERTEX_EYE_POSITION_EXT, GL_CULL_VERTEX_IBM, GL_CULL_VERTEX_OBJECT_POSITION_EXT, GL_CURRENT_ATTRIB_NV, GL_CURRENT_BINORMAL_EXT, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_FOG_COORDINATE_EXT, GL_CURRENT_INDEX, GL_CURRENT_MATRIX_INDEX_ARB, GL_CURRENT_MATRIX_NV, GL_CURRENT_MATRIX_STACK_DEPTH_NV, GL_CURRENT_NORMAL, GL_CURRENT_PALETTE_MATRIX_ARB, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_NORMAL_SGIX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_SECONDARY_COLOR_EXT, GL_CURRENT_TANGENT_EXT, GL_CURRENT_TEXTURE_COORDS, GL_CURRENT_VERTEX_EXT, GL_CURRENT_VERTEX_WEIGHT_EXT, GL_CURRENT_WEIGHT_ARB, GL_CW, GL_DECAL, GL_DECR, GL_DECR_WRAP_EXT, GL_DEFORMATIONS_MASK_SGIX, GL_DEPENDENT_AR_TEXTURE_2D_NV, GL_DEPENDENT_GB_TEXTURE_2D_NV, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16_SGIX, GL_DEPTH_COMPONENT24_SGIX, GL_DEPTH_COMPONENT32_SGIX, GL_DEPTH_FUNC, GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX, GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX, GL_DEPTH_PASS_INSTRUMENT_SGIX, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_STENCIL_MESA, GL_DEPTH_STENCIL_NV, GL_DEPTH_STENCIL_TO_BGRA_NV, GL_DEPTH_STENCIL_TO_RGBA_NV, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DETAIL_TEXTURE_2D_BINDING_SGIS, GL_DETAIL_TEXTURE_2D_SGIS, GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS, GL_DETAIL_TEXTURE_LEVEL_SGIS, GL_DETAIL_TEXTURE_MODE_SGIS, GL_DIFFUSE, GL_DISCARD_ATI, GL_DISCARD_NV, GL_DISTANCE_ATTENUATION_EXT, GL_DISTANCE_ATTENUATION_SGIS, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_DEPTH_REPLACE_NV, GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV, GL_DOT_PRODUCT_NV, GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_2D_NV, GL_DOT_PRODUCT_TEXTURE_3D_NV, GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV, GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV, GL_DOT2_ADD_ATI, GL_DOT3_ATI, GL_DOT3_RGB, GL_DOT3_RGB_ARB, GL_DOT3_RGB_EXT, GL_DOT3_RGBA, GL_DOT3_RGBA_ARB, GL_DOT3_RGBA_EXT, GL_DOT4_ATI, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DS_BIAS_NV, GL_DS_SCALE_NV, GL_DSDT_MAG_INTENSITY_NV, GL_DSDT_MAG_NV, GL_DSDT_MAG_VIB_NV, GL_DSDT_NV, GL_DSDT8_MAG8_INTENSITY8_NV, GL_DSDT8_MAG8_NV, GL_DSDT8_NV, GL_DST_ALPHA, GL_DST_COLOR, GL_DT_BIAS_NV, GL_DT_SCALE_NV, GL_DU8DV8_ATI, GL_DUAL_ALPHA12_SGIS, GL_DUAL_ALPHA16_SGIS, GL_DUAL_ALPHA4_SGIS, GL_DUAL_ALPHA8_SGIS, GL_DUAL_INTENSITY12_SGIS, GL_DUAL_INTENSITY16_SGIS, GL_DUAL_INTENSITY4_SGIS, GL_DUAL_INTENSITY8_SGIS, GL_DUAL_LUMINANCE_ALPHA4_SGIS, GL_DUAL_LUMINANCE_ALPHA8_SGIS, GL_DUAL_LUMINANCE12_SGIS, GL_DUAL_LUMINANCE16_SGIS, GL_DUAL_LUMINANCE4_SGIS, GL_DUAL_LUMINANCE8_SGIS, GL_DUAL_TEXTURE_SELECT_SGIS, GL_DUDV_ATI, GL_DYNAMIC_ATI, GL_E_TIMES_F_NV, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_COUNT_EXT, GL_EDGE_FLAG_ARRAY_EXT, GL_EDGE_FLAG_ARRAY_LIST_IBM, GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER_EXT, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EDGE_FLAG_ARRAY_STRIDE_EXT, GL_EDGEFLAG_BIT_PGI, GL_EIGHTH_BIT_ATI, GL_EMBOSS_CONSTANT_NV, GL_EMBOSS_LIGHT_NV, GL_EMBOSS_MAP_NV, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_2D_NV, GL_EVAL_BIT, GL_EVAL_FRACTIONAL_TESSELLATION_NV, GL_EVAL_TRIANGULAR_2D_NV, GL_EVAL_VERTEX_ATTRIB0_NV, GL_EVAL_VERTEX_ATTRIB1_NV, GL_EVAL_VERTEX_ATTRIB10_NV, GL_EVAL_VERTEX_ATTRIB11_NV, GL_EVAL_VERTEX_ATTRIB12_NV, GL_EVAL_VERTEX_ATTRIB13_NV, GL_EVAL_VERTEX_ATTRIB14_NV, GL_EVAL_VERTEX_ATTRIB15_NV, GL_EVAL_VERTEX_ATTRIB2_NV, GL_EVAL_VERTEX_ATTRIB3_NV, GL_EVAL_VERTEX_ATTRIB4_NV, GL_EVAL_VERTEX_ATTRIB5_NV, GL_EVAL_VERTEX_ATTRIB6_NV, GL_EVAL_VERTEX_ATTRIB7_NV, GL_EVAL_VERTEX_ATTRIB8_NV, GL_EVAL_VERTEX_ATTRIB9_NV, GL_EXP, GL_EXP2, GL_EXPAND_NEGATE_NV, GL_EXPAND_NORMAL_NV, GL_EXT_422_pixels, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_cmyka, GL_EXT_color_matrix, GL_EXT_color_subtable, GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_coordinate_frame, GL_EXT_copy_texture, GL_EXT_cull_vertex, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram, GL_EXT_index_array_formats, GL_EXT_index_func, GL_EXT_index_material, GL_EXT_index_texture, GL_EXT_light_texture, GL_EXT_misc_attribute, GL_EXT_multi_draw_arrays, GL_EXT_multisample, GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_pixel_transform, GL_EXT_pixel_transform_color_table, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_perturb_normal, GL_EXT_texture3D, GL_EXT_vertex_array, GL_EXT_vertex_shader, GL_EXT_vertex_weighting, GL_EXTENSIONS, GL_EYE_DISTANCE_TO_LINE_SGIS, GL_EYE_DISTANCE_TO_POINT_SGIS, GL_EYE_LINE_SGIS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_EYE_PLANE_ABSOLUTE_NV, GL_EYE_POINT_SGIS, GL_EYE_RADIAL_NV, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FENCE_CONDITION_NV, GL_FENCE_STATUS_NV, GL_FILL, GL_FILTER4_SGIS, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_COORDINATE_ARRAY_EXT, GL_FOG_COORDINATE_ARRAY_LIST_IBM, GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM, GL_FOG_COORDINATE_ARRAY_POINTER_EXT, GL_FOG_COORDINATE_ARRAY_STRIDE_EXT, GL_FOG_COORDINATE_ARRAY_TYPE_EXT, GL_FOG_COORDINATE_EXT, GL_FOG_COORDINATE_SOURCE_EXT, GL_FOG_DENSITY, GL_FOG_DISTANCE_MODE_NV, GL_FOG_END, GL_FOG_FUNC_POINTS_SGIS, GL_FOG_FUNC_SGIS, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_OFFSET_SGIX, GL_FOG_OFFSET_VALUE_SGIX, GL_FOG_SCALE_SGIX, GL_FOG_SCALE_VALUE_SGIX, GL_FOG_SPECULAR_TEXTURE_WIN, GL_FOG_START, GL_FORMAT_SUBSAMPLE_24_24_OML, GL_FORMAT_SUBSAMPLE_244_244_OML, GL_FRAGMENT_COLOR_EXT, GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX, GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX, GL_FRAGMENT_COLOR_MATERIAL_SGIX, GL_FRAGMENT_DEPTH_EXT, GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX, GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX, GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX, GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX, GL_FRAGMENT_LIGHT0_SGIX, GL_FRAGMENT_LIGHT1_SGIX, GL_FRAGMENT_LIGHT2_SGIX, GL_FRAGMENT_LIGHT3_SGIX, GL_FRAGMENT_LIGHT4_SGIX, GL_FRAGMENT_LIGHT5_SGIX, GL_FRAGMENT_LIGHT6_SGIX, GL_FRAGMENT_LIGHT7_SGIX, GL_FRAGMENT_LIGHTING_SGIX, GL_FRAGMENT_MATERIAL_EXT, GL_FRAGMENT_NORMAL_EXT, GL_FRAGMENT_SHADER_ATI, GL_FRAMEZOOM_FACTOR_SGIX, GL_FRAMEZOOM_SGIX, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_FULL_RANGE_EXT, GL_FULL_STIPPLE_HINT_PGI, GL_FUNC_ADD, GL_FUNC_ADD_EXT, GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT_EXT, GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT_EXT, GL_GENERATE_MIPMAP_HINT_SGIS, GL_GENERATE_MIPMAP_SGIS, GL_GEOMETRY_DEFORMATION_BIT_SGIX, GL_GEOMETRY_DEFORMATION_SGIX, GL_GEQUAL, GL_GLEXT_VERSION, GL_GLOBAL_ALPHA_FACTOR_SUN, GL_GLOBAL_ALPHA_SUN, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BIT_ATI, GL_GREEN_BITS, GL_GREEN_MAX_CLAMP_INGR, GL_GREEN_MIN_CLAMP_INGR, GL_GREEN_SCALE, GL_HALF_BIAS_NEGATE_NV, GL_HALF_BIAS_NORMAL_NV, GL_HALF_BIT_ATI, GL_HI_BIAS_NV, GL_HI_SCALE_NV, GL_HILO_NV, GL_HILO16_NV, GL_HINT_BIT, GL_HISTOGRAM, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_ALPHA_SIZE_EXT, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_BLUE_SIZE_EXT, GL_HISTOGRAM_EXT, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_FORMAT_EXT, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_GREEN_SIZE_EXT, GL_HISTOGRAM_LUMINANCE_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE_EXT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_RED_SIZE_EXT, GL_HISTOGRAM_SINK, GL_HISTOGRAM_SINK_EXT, GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_WIDTH_EXT, GL_HP_convolution_border_modes, GL_HP_image_transform, GL_HP_occlusion_test, GL_HP_texture_lighting, GL_IBM_cull_vertex, GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip, GL_IBM_vertex_array_lists, GL_IDENTITY_NV, GL_IGNORE_BORDER, GL_IGNORE_BORDER_HP, GL_IMAGE_CUBIC_WEIGHT_HP, GL_IMAGE_MAG_FILTER_HP, GL_IMAGE_MIN_FILTER_HP, GL_IMAGE_ROTATE_ANGLE_HP, GL_IMAGE_ROTATE_ORIGIN_X_HP, GL_IMAGE_ROTATE_ORIGIN_Y_HP, GL_IMAGE_SCALE_X_HP, GL_IMAGE_SCALE_Y_HP, GL_IMAGE_TRANSFORM_2D_HP, GL_IMAGE_TRANSLATE_X_HP, GL_IMAGE_TRANSLATE_Y_HP, GL_INCR, GL_INCR_WRAP_EXT, GL_INDEX_ARRAY, GL_INDEX_ARRAY_COUNT_EXT, GL_INDEX_ARRAY_EXT, GL_INDEX_ARRAY_LIST_IBM, GL_INDEX_ARRAY_LIST_STRIDE_IBM, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_POINTER_EXT, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_STRIDE_EXT, GL_INDEX_ARRAY_TYPE, GL_INDEX_ARRAY_TYPE_EXT, GL_INDEX_BIT_PGI, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MATERIAL_EXT, GL_INDEX_MATERIAL_FACE_EXT, GL_INDEX_MATERIAL_PARAMETER_EXT, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_TEST_EXT, GL_INDEX_TEST_FUNC_EXT, GL_INDEX_TEST_REF_EXT, GL_INDEX_WRITEMASK, GL_INGR_color_clamp, GL_INGR_interlace_read, GL_INSTRUMENT_BUFFER_POINTER_SGIX, GL_INSTRUMENT_MEASUREMENTS_SGIX, GL_INT, GL_INTEL_parallel_arrays, GL_INTENSITY, GL_INTENSITY_EXT, GL_INTENSITY12, GL_INTENSITY12_EXT, GL_INTENSITY16, GL_INTENSITY16_EXT, GL_INTENSITY4, GL_INTENSITY4_EXT, GL_INTENSITY8, GL_INTENSITY8_EXT, GL_INTERLACE_OML, GL_INTERLACE_READ_INGR, GL_INTERLACE_READ_OML, GL_INTERLACE_SGIX, GL_INTERPOLATE, GL_INTERPOLATE_ARB, GL_INTERPOLATE_EXT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVARIANT_DATATYPE_EXT, GL_INVARIANT_EXT, GL_INVARIANT_VALUE_EXT, GL_INVERSE_NV, GL_INVERSE_TRANSPOSE_NV, GL_INVERT, GL_INVERTED_SCREEN_W_REND, GL_IR_INSTRUMENT1_SGIX, GL_IUI_N3F_V2F_EXT, GL_IUI_N3F_V3F_EXT, GL_IUI_V2F_EXT, GL_IUI_V3F_EXT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LERP_ATI, GL_LESS, GL_LIGHT_ENV_MODE_SGIX, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_COLOR_CONTROL, GL_LIGHT_MODEL_COLOR_CONTROL_EXT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_CLIPMAP_LINEAR_SGIX, GL_LINEAR_CLIPMAP_NEAREST_SGIX, GL_LINEAR_DETAIL_ALPHA_SGIS, GL_LINEAR_DETAIL_COLOR_SGIS, GL_LINEAR_DETAIL_SGIS, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINEAR_SHARPEN_ALPHA_SGIS, GL_LINEAR_SHARPEN_COLOR_SGIS, GL_LINEAR_SHARPEN_SGIS, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LIST_PRIORITY_SGIX, GL_LO_BIAS_NV, GL_LO_SCALE_NV, GL_LOAD, GL_LOCAL_CONSTANT_DATATYPE_EXT, GL_LOCAL_CONSTANT_EXT, GL_LOCAL_CONSTANT_VALUE_EXT, GL_LOCAL_EXT, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA12_EXT, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA4_EXT, GL_LUMINANCE12_EXT, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE16_ALPHA16_EXT, GL_LUMINANCE16_EXT, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE4_ALPHA4_EXT, GL_LUMINANCE4_EXT, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE6_ALPHA2_EXT, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE8_EXT, GL_MAD_ATI, GL_MAGNITUDE_BIAS_NV, GL_MAGNITUDE_SCALE_NV, GL_MAP_ATTRIB_U_ORDER_NV, GL_MAP_ATTRIB_V_ORDER_NV, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP_TESSELLATION_NV, GL_MAP1_BINORMAL_EXT, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TANGENT_EXT, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_VERTEX_ATTRIB0_4_NV, GL_MAP1_VERTEX_ATTRIB1_4_NV, GL_MAP1_VERTEX_ATTRIB10_4_NV, GL_MAP1_VERTEX_ATTRIB11_4_NV, GL_MAP1_VERTEX_ATTRIB12_4_NV, GL_MAP1_VERTEX_ATTRIB13_4_NV, GL_MAP1_VERTEX_ATTRIB14_4_NV, GL_MAP1_VERTEX_ATTRIB15_4_NV, GL_MAP1_VERTEX_ATTRIB2_4_NV, GL_MAP1_VERTEX_ATTRIB3_4_NV, GL_MAP1_VERTEX_ATTRIB4_4_NV, GL_MAP1_VERTEX_ATTRIB5_4_NV, GL_MAP1_VERTEX_ATTRIB6_4_NV, GL_MAP1_VERTEX_ATTRIB7_4_NV, GL_MAP1_VERTEX_ATTRIB8_4_NV, GL_MAP1_VERTEX_ATTRIB9_4_NV, GL_MAP2_BINORMAL_EXT, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TANGENT_EXT, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_VERTEX_ATTRIB0_4_NV, GL_MAP2_VERTEX_ATTRIB1_4_NV, GL_MAP2_VERTEX_ATTRIB10_4_NV, GL_MAP2_VERTEX_ATTRIB11_4_NV, GL_MAP2_VERTEX_ATTRIB12_4_NV, GL_MAP2_VERTEX_ATTRIB13_4_NV, GL_MAP2_VERTEX_ATTRIB14_4_NV, GL_MAP2_VERTEX_ATTRIB15_4_NV, GL_MAP2_VERTEX_ATTRIB2_4_NV, GL_MAP2_VERTEX_ATTRIB3_4_NV, GL_MAP2_VERTEX_ATTRIB4_4_NV, GL_MAP2_VERTEX_ATTRIB5_4_NV, GL_MAP2_VERTEX_ATTRIB6_4_NV, GL_MAP2_VERTEX_ATTRIB7_4_NV, GL_MAP2_VERTEX_ATTRIB8_4_NV, GL_MAP2_VERTEX_ATTRIB9_4_NV, GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI, GL_MAT_AMBIENT_BIT_PGI, GL_MAT_COLOR_INDEXES_BIT_PGI, GL_MAT_DIFFUSE_BIT_PGI, GL_MAT_EMISSION_BIT_PGI, GL_MAT_SHININESS_BIT_PGI, GL_MAT_SPECULAR_BIT_PGI, GL_MATERIAL_SIDE_HINT_PGI, GL_MATRIX_EXT, GL_MATRIX_INDEX_ARRAY_ARB, GL_MATRIX_INDEX_ARRAY_POINTER_ARB, GL_MATRIX_INDEX_ARRAY_SIZE_ARB, GL_MATRIX_INDEX_ARRAY_STRIDE_ARB, GL_MATRIX_INDEX_ARRAY_TYPE_ARB, GL_MATRIX_MODE, GL_MATRIX_PALETTE_ARB, GL_MATRIX0_NV, GL_MATRIX1_NV, GL_MATRIX2_NV, GL_MATRIX3_NV, GL_MATRIX4_NV, GL_MATRIX5_NV, GL_MATRIX6_NV, GL_MATRIX7_NV, GL_MAX, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_3D_TEXTURE_SIZE_EXT, GL_MAX_4D_TEXTURE_SIZE_SGIS, GL_MAX_ACTIVE_LIGHTS_SGIX, GL_MAX_ASYNC_DRAW_PIXELS_SGIX, GL_MAX_ASYNC_HISTOGRAM_SGIX, GL_MAX_ASYNC_READ_PIXELS_SGIX, GL_MAX_ASYNC_TEX_IMAGE_SGIX, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_CLIPMAP_DEPTH_SGIX, GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_MAX_COLOR_MATRIX_STACK_DEPTH, GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI, GL_MAX_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_HEIGHT_EXT, GL_MAX_CONVOLUTION_WIDTH, GL_MAX_CONVOLUTION_WIDTH_EXT, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT, GL_MAX_DEFORMATION_ORDER_SGIX, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_INDICES_EXT, GL_MAX_ELEMENTS_VERTICES, GL_MAX_ELEMENTS_VERTICES_EXT, GL_MAX_EVAL_ORDER, GL_MAX_EXT, GL_MAX_FOG_FUNC_POINTS_SGIS, GL_MAX_FRAGMENT_LIGHTS_SGIX, GL_MAX_FRAMEZOOM_FACTOR_SGIX, GL_MAX_GENERAL_COMBINERS_NV, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MAP_TESSELLATION_NV, GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT, GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_PALETTE_MATRICES_ARB, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_RATIONAL_EVAL_ORDER_NV, GL_MAX_SHININESS_NV, GL_MAX_SPOT_EXPONENT_NV, GL_MAX_TEXTURE_LOD_BIAS_EXT, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, GL_MAX_TEXTURE_RECTANGLE_SIZE_NV, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_TEXTURE_UNITS_ARB, GL_MAX_TRACK_MATRICES_NV, GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV, GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV, GL_MAX_VERTEX_HINT_PGI, GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_MAX_VERTEX_SHADER_INVARIANTS_EXT, GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_MAX_VERTEX_SHADER_LOCALS_EXT, GL_MAX_VERTEX_SHADER_VARIANTS_EXT, GL_MAX_VERTEX_STREAMS_ATI, GL_MAX_VERTEX_UNITS_ARB, GL_MAX_VIEWPORT_DIMS, GL_MESA_packed_depth_stencil, GL_MESA_resize_buffers, GL_MESA_sprite_point, GL_MESA_trace, GL_MESA_window_pos, GL_MIN, GL_MIN_EXT, GL_MINMAX, GL_MINMAX_EXT, GL_MINMAX_FORMAT, GL_MINMAX_FORMAT_EXT, GL_MINMAX_SINK, GL_MINMAX_SINK_EXT, GL_MIRRORED_REPEAT_IBM, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_PROJECTION_NV, GL_MODELVIEW_STACK_DEPTH, GL_MODELVIEW0_ARB, GL_MODELVIEW0_EXT, GL_MODELVIEW0_MATRIX_EXT, GL_MODELVIEW0_STACK_DEPTH_EXT, GL_MODELVIEW1_ARB, GL_MODELVIEW1_EXT, GL_MODELVIEW1_MATRIX_EXT, GL_MODELVIEW1_STACK_DEPTH_EXT, GL_MODELVIEW10_ARB, GL_MODELVIEW11_ARB, GL_MODELVIEW12_ARB, GL_MODELVIEW13_ARB, GL_MODELVIEW14_ARB, GL_MODELVIEW15_ARB, GL_MODELVIEW16_ARB, GL_MODELVIEW17_ARB, GL_MODELVIEW18_ARB, GL_MODELVIEW19_ARB, GL_MODELVIEW2_ARB, GL_MODELVIEW20_ARB, GL_MODELVIEW21_ARB, GL_MODELVIEW22_ARB, GL_MODELVIEW23_ARB, GL_MODELVIEW24_ARB, GL_MODELVIEW25_ARB, GL_MODELVIEW26_ARB, GL_MODELVIEW27_ARB, GL_MODELVIEW28_ARB, GL_MODELVIEW29_ARB, GL_MODELVIEW3_ARB, GL_MODELVIEW30_ARB, GL_MODELVIEW31_ARB, GL_MODELVIEW4_ARB, GL_MODELVIEW5_ARB, GL_MODELVIEW6_ARB, GL_MODELVIEW7_ARB, GL_MODELVIEW8_ARB, GL_MODELVIEW9_ARB, GL_MODULATE, GL_MOV_ATI, GL_MUL_ATI, GL_MULT, GL_MULTISAMPLE, GL_MULTISAMPLE_3DFX, GL_MULTISAMPLE_ARB, GL_MULTISAMPLE_BIT, GL_MULTISAMPLE_BIT_3DFX, GL_MULTISAMPLE_BIT_ARB, GL_MULTISAMPLE_BIT_EXT, GL_MULTISAMPLE_EXT, GL_MULTISAMPLE_SGIS, GL_MVP_MATRIX_EXT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI, GL_NATIVE_GRAPHICS_END_HINT_PGI, GL_NATIVE_GRAPHICS_HANDLE_PGI, GL_NEAREST, GL_NEAREST_CLIPMAP_LINEAR_SGIX, GL_NEAREST_CLIPMAP_NEAREST_SGIX, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEGATE_BIT_ATI, GL_NEGEXTVE_ONE_EXT, GL_NEGEXTVE_W_EXT, GL_NEGEXTVE_X_EXT, GL_NEGEXTVE_Y_EXT, GL_NEGEXTVE_Z_EXT, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_COUNT_EXT, GL_NORMAL_ARRAY_EXT, GL_NORMAL_ARRAY_LIST_IBM, GL_NORMAL_ARRAY_LIST_STRIDE_IBM, GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER_EXT, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_STRIDE_EXT, GL_NORMAL_ARRAY_TYPE, GL_NORMAL_ARRAY_TYPE_EXT, GL_NORMAL_BIT_PGI, GL_NORMAL_MAP, GL_NORMAL_MAP_ARB, GL_NORMAL_MAP_EXT, GL_NORMAL_MAP_NV, GL_NORMALIZE, GL_NORMALIZED_RANGE_EXT, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, GL_NUM_FRAGMENT_CONSTANTS_ATI, GL_NUM_FRAGMENT_REGISTERS_ATI, GL_NUM_GENERAL_COMBINERS_NV, GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI, GL_NUM_INSTRUCTIONS_PER_PASS_ATI, GL_NUM_INSTRUCTIONS_TOTAL_ATI, GL_NUM_LOOPBACK_COMPONENTS_ATI, GL_NUM_PASSES_ATI, GL_NV_blend_square, GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence, GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, GL_NV_register_combiners, GL_NV_register_combiners2, GL_NV_texgen_emboss, GL_NV_texgen_reflection, GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_OBJECT_BUFFER_SIZE_ATI, GL_OBJECT_BUFFER_USAGE_ATI, GL_OBJECT_DISTANCE_TO_LINE_SGIS, GL_OBJECT_DISTANCE_TO_POINT_SGIS, GL_OBJECT_LINE_SGIS, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_OBJECT_POINT_SGIS, GL_OCCLUSION_TEST_HP, GL_OCCLUSION_TEST_RESULT_HP, GL_OFFSET_TEXTURE_2D_BIAS_NV, GL_OFFSET_TEXTURE_2D_MATRIX_NV, GL_OFFSET_TEXTURE_2D_NV, GL_OFFSET_TEXTURE_2D_SCALE_NV, GL_OFFSET_TEXTURE_BIAS_NV, GL_OFFSET_TEXTURE_MATRIX_NV, GL_OFFSET_TEXTURE_RECTANGLE_NV, GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV, GL_OFFSET_TEXTURE_SCALE_NV, GL_OML_interlace, GL_OML_resample, GL_OML_subsample, GL_ONE, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA_EXT, GL_ONE_MINUS_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR_EXT, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OP_ADD_EXT, GL_OP_CLAMP_EXT, GL_OP_CROSS_PRODUCT_EXT, GL_OP_DOT3_EXT, GL_OP_DOT4_EXT, GL_OP_EXP_BASE_2_EXT, GL_OP_FLOOR_EXT, GL_OP_FRAC_EXT, GL_OP_INDEX_EXT, GL_OP_LOG_BASE_2_EXT, GL_OP_MADD_EXT, GL_OP_MAX_EXT, GL_OP_MIN_EXT, GL_OP_MOV_EXT, GL_OP_MUL_EXT, GL_OP_MULTIPLY_MATRIX_EXT, GL_OP_NEGATE_EXT, GL_OP_POWER_EXT, GL_OP_RECIP_EXT, GL_OP_RECIP_SQRT_EXT, GL_OP_ROUND_EXT, GL_OP_SET_GE_EXT, GL_OP_SET_LT_EXT, GL_OP_SUB_EXT, GL_OPERAND0_ALPHA, GL_OPERAND0_ALPHA_ARB, GL_OPERAND0_ALPHA_EXT, GL_OPERAND0_RGB, GL_OPERAND0_RGB_ARB, GL_OPERAND0_RGB_EXT, GL_OPERAND1_ALPHA, GL_OPERAND1_ALPHA_ARB, GL_OPERAND1_ALPHA_EXT, GL_OPERAND1_RGB, GL_OPERAND1_RGB_ARB, GL_OPERAND1_RGB_EXT, GL_OPERAND2_ALPHA, GL_OPERAND2_ALPHA_ARB, GL_OPERAND2_ALPHA_EXT, GL_OPERAND2_RGB, GL_OPERAND2_RGB_ARB, GL_OPERAND2_RGB_EXT, GL_OPERAND3_ALPHA_NV, GL_OPERAND3_RGB_NV, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_OUTPUT_COLOR0_EXT, GL_OUTPUT_COLOR1_EXT, GL_OUTPUT_FOG_EXT, GL_OUTPUT_TEXTURE_COORD0_EXT, GL_OUTPUT_TEXTURE_COORD1_EXT, GL_OUTPUT_TEXTURE_COORD10_EXT, GL_OUTPUT_TEXTURE_COORD11_EXT, GL_OUTPUT_TEXTURE_COORD12_EXT, GL_OUTPUT_TEXTURE_COORD13_EXT, GL_OUTPUT_TEXTURE_COORD14_EXT, GL_OUTPUT_TEXTURE_COORD15_EXT, GL_OUTPUT_TEXTURE_COORD16_EXT, GL_OUTPUT_TEXTURE_COORD17_EXT, GL_OUTPUT_TEXTURE_COORD18_EXT, GL_OUTPUT_TEXTURE_COORD19_EXT, GL_OUTPUT_TEXTURE_COORD2_EXT, GL_OUTPUT_TEXTURE_COORD20_EXT, GL_OUTPUT_TEXTURE_COORD21_EXT, GL_OUTPUT_TEXTURE_COORD22_EXT, GL_OUTPUT_TEXTURE_COORD23_EXT, GL_OUTPUT_TEXTURE_COORD24_EXT, GL_OUTPUT_TEXTURE_COORD25_EXT, GL_OUTPUT_TEXTURE_COORD26_EXT, GL_OUTPUT_TEXTURE_COORD27_EXT, GL_OUTPUT_TEXTURE_COORD28_EXT, GL_OUTPUT_TEXTURE_COORD29_EXT, GL_OUTPUT_TEXTURE_COORD3_EXT, GL_OUTPUT_TEXTURE_COORD30_EXT, GL_OUTPUT_TEXTURE_COORD31_EXT, GL_OUTPUT_TEXTURE_COORD4_EXT, GL_OUTPUT_TEXTURE_COORD5_EXT, GL_OUTPUT_TEXTURE_COORD6_EXT, GL_OUTPUT_TEXTURE_COORD7_EXT, GL_OUTPUT_TEXTURE_COORD8_EXT, GL_OUTPUT_TEXTURE_COORD9_EXT, GL_OUTPUT_VERTEX_EXT, GL_PACK_ALIGNMENT, GL_PACK_CMYK_HINT_EXT, GL_PACK_IMAGE_DEPTH_SGIS, GL_PACK_IMAGE_HEIGHT, GL_PACK_IMAGE_HEIGHT_EXT, GL_PACK_LSB_FIRST, GL_PACK_RESAMPLE_OML, GL_PACK_RESAMPLE_SGIX, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_IMAGES, GL_PACK_SKIP_IMAGES_EXT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_VOLUMES_SGIS, GL_PACK_SUBSAMPLE_RATE_SGIX, GL_PACK_SWAP_BYTES, GL_PARALLEL_ARRAYS_INTEL, GL_PASS_THROUGH_NV, GL_PASS_THROUGH_TOKEN, GL_PER_STAGE_CONSTANTS_NV, GL_PERSPECTIVE_CORRECTION_HINT, GL_PERTURB_EXT, GL_PGI_misc_hints, GL_PGI_vertex_hints, GL_PHONG_HINT_WIN, GL_PHONG_WIN, GL_PIXEL_CUBIC_WEIGHT_EXT, GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS, GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS, GL_PIXEL_GROUP_COLOR_SGIS, GL_PIXEL_MAG_FILTER_EXT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MIN_FILTER_EXT, GL_PIXEL_MODE_BIT, GL_PIXEL_SUBSAMPLE_2424_SGIX, GL_PIXEL_SUBSAMPLE_4242_SGIX, GL_PIXEL_SUBSAMPLE_4444_SGIX, GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX, GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX, GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX, GL_PIXEL_TEX_GEN_MODE_SGIX, GL_PIXEL_TEX_GEN_Q_CEILING_SGIX, GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX, GL_PIXEL_TEX_GEN_Q_ROUND_SGIX, GL_PIXEL_TEX_GEN_SGIX, GL_PIXEL_TEXTURE_SGIS, GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX, GL_PIXEL_TILE_CACHE_INCREMENT_SGIX, GL_PIXEL_TILE_CACHE_SIZE_SGIX, GL_PIXEL_TILE_GRID_DEPTH_SGIX, GL_PIXEL_TILE_GRID_HEIGHT_SGIX, GL_PIXEL_TILE_GRID_WIDTH_SGIX, GL_PIXEL_TILE_HEIGHT_SGIX, GL_PIXEL_TILE_WIDTH_SGIX, GL_PIXEL_TRANSFORM_2D_EXT, GL_PIXEL_TRANSFORM_2D_MATRIX_EXT, GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT, GL_PN_TRIANGLES_ATI, GL_PN_TRIANGLES_NORMAL_MODE_ATI, GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI, GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI, GL_PN_TRIANGLES_POINT_MODE_ATI, GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI, GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI, GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI, GL_POINT, GL_POINT_BIT, GL_POINT_DISTANCE_ATTENUATION_ARB, GL_POINT_FADE_THRESHOLD_SIZE_ARB, GL_POINT_FADE_THRESHOLD_SIZE_EXT, GL_POINT_FADE_THRESHOLD_SIZE_SGIS, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_MAX_ARB, GL_POINT_SIZE_MAX_EXT, GL_POINT_SIZE_MAX_SGIS, GL_POINT_SIZE_MIN_ARB, GL_POINT_SIZE_MIN_EXT, GL_POINT_SIZE_MIN_SGIS, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_BIAS_EXT, GL_POLYGON_OFFSET_EXT, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FACTOR_EXT, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_RED_BIAS_SGI, GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_RED_SCALE_SGI, GL_POST_CONVOLUTION_ALPHA_BIAS, GL_POST_CONVOLUTION_ALPHA_BIAS_EXT, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE_EXT, GL_POST_CONVOLUTION_BLUE_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS_EXT, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE_EXT, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS_EXT, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE_EXT, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_RED_BIAS_EXT, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_RED_SCALE_EXT, GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX, GL_POST_TEXTURE_FILTER_BIAS_SGIX, GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX, GL_POST_TEXTURE_FILTER_SCALE_SGIX, GL_PREFER_DOUBLEBUFFER_HINT_PGI, GL_PRESERVE_ATI, GL_PREVIOUS, GL_PREVIOUS_ARB, GL_PREVIOUS_EXT, GL_PREVIOUS_TEXTURE_INPUT_NV, GL_PRIMARY_COLOR, GL_PRIMARY_COLOR_ARB, GL_PRIMARY_COLOR_EXT, GL_PRIMARY_COLOR_NV, GL_PROGRAM_ERROR_POSITION_NV, GL_PROGRAM_LENGTH_NV, GL_PROGRAM_PARAMETER_NV, GL_PROGRAM_RESIDENT_NV, GL_PROGRAM_STRING_NV, GL_PROGRAM_TARGET_NV, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_COLOR_TABLE, GL_PROXY_COLOR_TABLE_SGI, GL_PROXY_HISTOGRAM, GL_PROXY_HISTOGRAM_EXT, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI, GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_PROXY_TEXTURE_COLOR_TABLE_SGI, GL_PROXY_TEXTURE_CUBE_MAP, GL_PROXY_TEXTURE_CUBE_MAP_ARB, GL_PROXY_TEXTURE_CUBE_MAP_EXT, GL_PROXY_TEXTURE_RECTANGLE_NV, GL_Q, GL_QUAD_ALPHA4_SGIS, GL_QUAD_ALPHA8_SGIS, GL_QUAD_INTENSITY4_SGIS, GL_QUAD_INTENSITY8_SGIS, GL_QUAD_LUMINANCE4_SGIS, GL_QUAD_LUMINANCE8_SGIS, GL_QUAD_STRIP, GL_QUAD_TEXTURE_SELECT_SGIS, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_QUARTER_BIT_ATI, GL_R, GL_R1UI_C3F_V3F_SUN, GL_R1UI_C4F_N3F_V3F_SUN, GL_R1UI_C4UB_V3F_SUN, GL_R1UI_N3F_V3F_SUN, GL_R1UI_T2F_C4F_N3F_V3F_SUN, GL_R1UI_T2F_N3F_V3F_SUN, GL_R1UI_T2F_V3F_SUN, GL_R1UI_V3F_SUN, GL_R3_G3_B2, GL_RASTER_POSITION_UNCLIPPED_IBM, GL_READ_BUFFER, GL_RECLAIM_MEMORY_HINT_PGI, GL_RED, GL_RED_BIAS, GL_RED_BIT_ATI, GL_RED_BITS, GL_RED_MAX_CLAMP_INGR, GL_RED_MIN_CLAMP_INGR, GL_RED_SCALE, GL_REDUCE, GL_REDUCE_EXT, GL_REFERENCE_PLANE_EQUATION_SGIX, GL_REFERENCE_PLANE_SGIX, GL_REFLECTION_MAP, GL_REFLECTION_MAP_ARB, GL_REFLECTION_MAP_EXT, GL_REFLECTION_MAP_NV, GL_REG_0_ATI, GL_REG_1_ATI, GL_REG_10_ATI, GL_REG_11_ATI, GL_REG_12_ATI, GL_REG_13_ATI, GL_REG_14_ATI, GL_REG_15_ATI, GL_REG_16_ATI, GL_REG_17_ATI, GL_REG_18_ATI, GL_REG_19_ATI, GL_REG_2_ATI, GL_REG_20_ATI, GL_REG_21_ATI, GL_REG_22_ATI, GL_REG_23_ATI, GL_REG_24_ATI, GL_REG_25_ATI, GL_REG_26_ATI, GL_REG_27_ATI, GL_REG_28_ATI, GL_REG_29_ATI, GL_REG_3_ATI, GL_REG_30_ATI, GL_REG_31_ATI, GL_REG_4_ATI, GL_REG_5_ATI, GL_REG_6_ATI, GL_REG_7_ATI, GL_REG_8_ATI, GL_REG_9_ATI, GL_REGISTER_COMBINERS_NV, GL_REND_screen_coordinates, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_REPLACE_EXT, GL_REPLACE_MIDDLE_SUN, GL_REPLACE_OLDEST_SUN, GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN, GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN, GL_REPLACEMENT_CODE_ARRAY_SUN, GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN, GL_REPLACEMENT_CODE_SUN, GL_REPLICATE_BORDER, GL_REPLICATE_BORDER_HP, GL_RESAMPLE_AVERAGE_OML, GL_RESAMPLE_DECIMATE_OML, GL_RESAMPLE_DECIMATE_SGIX, GL_RESAMPLE_REPLICATE_OML, GL_RESAMPLE_REPLICATE_SGIX, GL_RESAMPLE_ZERO_FILL_OML, GL_RESAMPLE_ZERO_FILL_SGIX, GL_RESCALE_NORMAL, GL_RESCALE_NORMAL_EXT, GL_RESTART_SUN, GL_RETURN, GL_RGB, GL_RGB_SCALE, GL_RGB_SCALE_ARB, GL_RGB_SCALE_EXT, GL_RGB10, GL_RGB10_A2, GL_RGB10_A2_EXT, GL_RGB10_EXT, GL_RGB12, GL_RGB12_EXT, GL_RGB16, GL_RGB16_EXT, GL_RGB2_EXT, GL_RGB4, GL_RGB4_EXT, GL_RGB5, GL_RGB5_A1, GL_RGB5_A1_EXT, GL_RGB5_EXT, GL_RGB8, GL_RGB8_EXT, GL_RGBA, GL_RGBA_MODE, GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV, GL_RGBA12, GL_RGBA12_EXT, GL_RGBA16, GL_RGBA16_EXT, GL_RGBA2, GL_RGBA2_EXT, GL_RGBA4, GL_RGBA4_EXT, GL_RGBA8, GL_RGBA8_EXT, GL_RIGHT, GL_S, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_COVERAGE_ARB, GL_SAMPLE_ALPHA_TO_MASK_EXT, GL_SAMPLE_ALPHA_TO_MASK_SGIS, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_ALPHA_TO_ONE_ARB, GL_SAMPLE_ALPHA_TO_ONE_EXT, GL_SAMPLE_ALPHA_TO_ONE_SGIS, GL_SAMPLE_BUFFERS, GL_SAMPLE_BUFFERS_3DFX, GL_SAMPLE_BUFFERS_ARB, GL_SAMPLE_BUFFERS_EXT, GL_SAMPLE_BUFFERS_SGIS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_ARB, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_INVERT_ARB, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLE_COVERAGE_VALUE_ARB, GL_SAMPLE_MASK_EXT, GL_SAMPLE_MASK_INVERT_EXT, GL_SAMPLE_MASK_INVERT_SGIS, GL_SAMPLE_MASK_SGIS, GL_SAMPLE_MASK_VALUE_EXT, GL_SAMPLE_MASK_VALUE_SGIS, GL_SAMPLE_PATTERN_EXT, GL_SAMPLE_PATTERN_SGIS, GL_SAMPLES, GL_SAMPLES_3DFX, GL_SAMPLES_ARB, GL_SAMPLES_EXT, GL_SAMPLES_SGIS, GL_SATURATE_BIT_ATI, GL_SCALAR_EXT, GL_SCALE_BY_FOUR_NV, GL_SCALE_BY_ONE_HALF_NV, GL_SCALE_BY_TWO_NV, GL_SCALEBIAS_HINT_SGIX, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SCREEN_COORDINATES_REND, GL_SECONDARY_COLOR_ARRAY_EXT, GL_SECONDARY_COLOR_ARRAY_LIST_IBM, GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM, GL_SECONDARY_COLOR_ARRAY_POINTER_EXT, GL_SECONDARY_COLOR_ARRAY_SIZE_EXT, GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT, GL_SECONDARY_COLOR_ARRAY_TYPE_EXT, GL_SECONDARY_COLOR_NV, GL_SECONDARY_INTERPOLATOR_ATI, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SEPARABLE_2D, GL_SEPARABLE_2D_EXT, GL_SEPARATE_SPECULAR_COLOR, GL_SEPARATE_SPECULAR_COLOR_EXT, GL_SET, GL_SGI_color_table, GL_SGI_texture_color_table, GL_SGIS_detail_texture, GL_SGIS_fog_function, GL_SGIS_generate_mipmap, GL_SGIS_multisample, GL_SGIS_pixel_texture, GL_SGIS_point_line_texgen, GL_SGIS_sharpen_texture, GL_SGIS_texture_border_clamp, GL_SGIS_texture_color_mask, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_filter4, GL_SGIS_texture_lod, GL_SGIS_texture4D, GL_SGIX_async, GL_SGIX_async_histogram, GL_SGIX_async_pixel, GL_SGIX_blend_alpha_minmax, GL_SGIX_calligraphic_fragment, GL_SGIX_clipmap, GL_SGIX_convolution_accuracy, GL_SGIX_depth_pass_instrument, GL_SGIX_depth_texture, GL_SGIX_flush_raster, GL_SGIX_fog_offset, GL_SGIX_fog_scale, GL_SGIX_fragment_lighting, GL_SGIX_framezoom, GL_SGIX_igloo_interface, GL_SGIX_instruments, GL_SGIX_interlace, GL_SGIX_ir_instrument1, GL_SGIX_list_priority, GL_SGIX_pixel_texture, GL_SGIX_pixel_tiles, GL_SGIX_polynomial_ffd, GL_SGIX_reference_plane, GL_SGIX_resample, GL_SGIX_scalebias_hint, GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SGIX_sprite, GL_SGIX_subsample, GL_SGIX_tag_sample_buffer, GL_SGIX_texture_add_env, GL_SGIX_texture_coordinate_clamp, GL_SGIX_texture_lod_bias, GL_SGIX_texture_multi_buffer, GL_SGIX_texture_scale_bias, GL_SGIX_texture_select, GL_SGIX_vertex_preclip, GL_SGIX_ycrcb, GL_SGIX_ycrcb_subsample, GL_SGIX_ycrcba, GL_SHADE_MODEL, GL_SHADER_CONSISTENT_NV, GL_SHADER_OPERATION_NV, GL_SHADOW_AMBIENT_SGIX, GL_SHADOW_ATTENUATION_EXT, GL_SHARED_TEXTURE_PALETTE_EXT, GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS, GL_SHININESS, GL_SHORT, GL_SIGNED_ALPHA_NV, GL_SIGNED_ALPHA8_NV, GL_SIGNED_HILO_NV, GL_SIGNED_HILO16_NV, GL_SIGNED_IDENTITY_NV, GL_SIGNED_INTENSITY_NV, GL_SIGNED_INTENSITY8_NV, GL_SIGNED_LUMINANCE_ALPHA_NV, GL_SIGNED_LUMINANCE_NV, GL_SIGNED_LUMINANCE8_ALPHA8_NV, GL_SIGNED_LUMINANCE8_NV, GL_SIGNED_NEGATE_NV, GL_SIGNED_RGB_NV, GL_SIGNED_RGB_UNSIGNED_ALPHA_NV, GL_SIGNED_RGB8_NV, GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV, GL_SIGNED_RGBA_NV, GL_SIGNED_RGBA8_NV, GL_SINGLE_COLOR, GL_SINGLE_COLOR_EXT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_SOURCE0_ALPHA, GL_SOURCE0_ALPHA_ARB, GL_SOURCE0_ALPHA_EXT, GL_SOURCE0_RGB, GL_SOURCE0_RGB_ARB, GL_SOURCE0_RGB_EXT, GL_SOURCE1_ALPHA, GL_SOURCE1_ALPHA_ARB, GL_SOURCE1_ALPHA_EXT, GL_SOURCE1_RGB, GL_SOURCE1_RGB_ARB, GL_SOURCE1_RGB_EXT, GL_SOURCE2_ALPHA, GL_SOURCE2_ALPHA_ARB, GL_SOURCE2_ALPHA_EXT, GL_SOURCE2_RGB, GL_SOURCE2_RGB_ARB, GL_SOURCE2_RGB_EXT, GL_SOURCE3_ALPHA_NV, GL_SOURCE3_RGB_NV, GL_SPARE0_NV, GL_SPARE0_PLUS_SECONDARY_COLOR_NV, GL_SPARE1_NV, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPRITE_AXIAL_SGIX, GL_SPRITE_AXIS_SGIX, GL_SPRITE_EYE_ALIGNED_SGIX, GL_SPRITE_MODE_SGIX, GL_SPRITE_OBJECT_ALIGNED_SGIX, GL_SPRITE_POINT_MESA, GL_SPRITE_SGIX, GL_SPRITE_TRANSLATION_SGIX, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STATIC_ATI, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_STRICT_DEPTHFUNC_HINT_PGI, GL_STRICT_LIGHTING_HINT_PGI, GL_STRICT_SCISSOR_HINT_PGI, GL_SUB_ATI, GL_SUBPIXEL_BITS, GL_SUBTRACT, GL_SUBTRACT_ARB, GL_SUN_convolution_border_modes, GL_SUN_global_alpha, GL_SUN_triangle_list, GL_SUN_vertex, GL_SUNX_constant_data, GL_SWIZZLE_STQ_ATI, GL_SWIZZLE_STQ_DQ_ATI, GL_SWIZZLE_STR_ATI, GL_SWIZZLE_STR_DR_ATI, GL_SWIZZLE_STRQ_ATI, GL_SWIZZLE_STRQ_DQ_ATI, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_IUI_N3F_V2F_EXT, GL_T2F_IUI_N3F_V3F_EXT, GL_T2F_IUI_V2F_EXT, GL_T2F_IUI_V3F_EXT, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TABLE_TOO_LARGE, GL_TABLE_TOO_LARGE_EXT, GL_TANGENT_ARRAY_EXT, GL_TANGENT_ARRAY_POINTER_EXT, GL_TANGENT_ARRAY_STRIDE_EXT, GL_TANGENT_ARRAY_TYPE_EXT, GL_TEXCOORD1_BIT_PGI, GL_TEXCOORD2_BIT_PGI, GL_TEXCOORD3_BIT_PGI, GL_TEXCOORD4_BIT_PGI, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_1D_BINDING_EXT, GL_TEXTURE_2D, GL_TEXTURE_2D_BINDING_EXT, GL_TEXTURE_3D, GL_TEXTURE_3D_BINDING_EXT, GL_TEXTURE_3D_EXT, GL_TEXTURE_4D_BINDING_SGIS, GL_TEXTURE_4D_SGIS, GL_TEXTURE_4DSIZE_SGIS, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_ALPHA_SIZE_EXT, GL_TEXTURE_APPLICATION_MODE_EXT, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BINDING_3D, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_BINDING_CUBE_MAP_ARB, GL_TEXTURE_BINDING_CUBE_MAP_EXT, GL_TEXTURE_BINDING_RECTANGLE_NV, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BLUE_SIZE_EXT, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_BORDER_VALUES_NV, GL_TEXTURE_CLIPMAP_CENTER_SGIX, GL_TEXTURE_CLIPMAP_DEPTH_SGIX, GL_TEXTURE_CLIPMAP_FRAME_SGIX, GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_OFFSET_SGIX, GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX, GL_TEXTURE_COLOR_TABLE_SGI, GL_TEXTURE_COLOR_WRITEMASK_SGIS, GL_TEXTURE_COMPARE_OPERATOR_SGIX, GL_TEXTURE_COMPARE_SGIX, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_ARB, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_COMPRESSION_HINT_ARB, GL_TEXTURE_CONSTANT_DATA_SUNX, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_COUNT_EXT, GL_TEXTURE_COORD_ARRAY_EXT, GL_TEXTURE_COORD_ARRAY_LIST_IBM, GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM, GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER_EXT, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_SIZE_EXT, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_STRIDE_EXT, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_COORD_ARRAY_TYPE_EXT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_ARB, GL_TEXTURE_CUBE_MAP_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT, GL_TEXTURE_DEFORMATION_BIT_SGIX, GL_TEXTURE_DEFORMATION_SGIX, GL_TEXTURE_DEPTH, GL_TEXTURE_DEPTH_EXT, GL_TEXTURE_DS_SIZE_NV, GL_TEXTURE_DT_SIZE_NV, GL_TEXTURE_ENV, GL_TEXTURE_ENV_BIAS_SGIX, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_FILTER4_SIZE_SGIS, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GEQUAL_R_SGIX, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_GREEN_SIZE_EXT, GL_TEXTURE_HEIGHT, GL_TEXTURE_HI_SIZE_NV, GL_TEXTURE_INDEX_SIZE_EXT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTENSITY_SIZE_EXT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LEQUAL_R_SGIX, GL_TEXTURE_LIGHT_EXT, GL_TEXTURE_LIGHTING_MODE_HP, GL_TEXTURE_LO_SIZE_NV, GL_TEXTURE_LOD_BIAS_EXT, GL_TEXTURE_LOD_BIAS_R_SGIX, GL_TEXTURE_LOD_BIAS_S_SGIX, GL_TEXTURE_LOD_BIAS_T_SGIX, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_LUMINANCE_SIZE_EXT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAG_SIZE_NV, GL_TEXTURE_MATERIAL_FACE_EXT, GL_TEXTURE_MATERIAL_PARAMETER_EXT, GL_TEXTURE_MATRIX, GL_TEXTURE_MAX_ANISOTROPY_EXT, GL_TEXTURE_MAX_CLAMP_R_SGIX, GL_TEXTURE_MAX_CLAMP_S_SGIX, GL_TEXTURE_MAX_CLAMP_T_SGIX, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS, GL_TEXTURE_MULTI_BUFFER_HINT_SGIX, GL_TEXTURE_NORMAL_EXT, GL_TEXTURE_POST_SPECULAR_HP, GL_TEXTURE_PRE_SPECULAR_HP, GL_TEXTURE_PRIORITY, GL_TEXTURE_PRIORITY_EXT, GL_TEXTURE_RECTANGLE_NV, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RED_SIZE_EXT, GL_TEXTURE_RESIDENT, GL_TEXTURE_RESIDENT_EXT, GL_TEXTURE_SHADER_NV, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_TOO_LARGE_EXT, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_Q_SGIS, GL_TEXTURE_WRAP_R, GL_TEXTURE_WRAP_R_EXT, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE0_ARB, GL_TEXTURE1, GL_TEXTURE1_ARB, GL_TEXTURE10, GL_TEXTURE10_ARB, GL_TEXTURE11, GL_TEXTURE11_ARB, GL_TEXTURE12, GL_TEXTURE12_ARB, GL_TEXTURE13, GL_TEXTURE13_ARB, GL_TEXTURE14, GL_TEXTURE14_ARB, GL_TEXTURE15, GL_TEXTURE15_ARB, GL_TEXTURE16, GL_TEXTURE16_ARB, GL_TEXTURE17, GL_TEXTURE17_ARB, GL_TEXTURE18, GL_TEXTURE18_ARB, GL_TEXTURE19, GL_TEXTURE19_ARB, GL_TEXTURE2, GL_TEXTURE2_ARB, GL_TEXTURE20, GL_TEXTURE20_ARB, GL_TEXTURE21, GL_TEXTURE21_ARB, GL_TEXTURE22, GL_TEXTURE22_ARB, GL_TEXTURE23, GL_TEXTURE23_ARB, GL_TEXTURE24, GL_TEXTURE24_ARB, GL_TEXTURE25, GL_TEXTURE25_ARB, GL_TEXTURE26, GL_TEXTURE26_ARB, GL_TEXTURE27, GL_TEXTURE27_ARB, GL_TEXTURE28, GL_TEXTURE28_ARB, GL_TEXTURE29, GL_TEXTURE29_ARB, GL_TEXTURE3, GL_TEXTURE3_ARB, GL_TEXTURE30, GL_TEXTURE30_ARB, GL_TEXTURE31, GL_TEXTURE31_ARB, GL_TEXTURE4, GL_TEXTURE4_ARB, GL_TEXTURE5, GL_TEXTURE5_ARB, GL_TEXTURE6, GL_TEXTURE6_ARB, GL_TEXTURE7, GL_TEXTURE7_ARB, GL_TEXTURE8, GL_TEXTURE8_ARB, GL_TEXTURE9, GL_TEXTURE9_ARB, GL_TRACE_ALL_BITS_MESA, GL_TRACE_ARRAYS_BIT_MESA, GL_TRACE_ERRORS_BIT_MESA, GL_TRACE_MASK_MESA, GL_TRACE_NAME_MESA, GL_TRACE_OPERATIONS_BIT_MESA, GL_TRACE_PIXELS_BIT_MESA, GL_TRACE_PRIMITIVES_BIT_MESA, GL_TRACE_TEXTURES_BIT_MESA, GL_TRACK_MATRIX_NV, GL_TRACK_MATRIX_TRANSFORM_NV, GL_TRANSFORM_BIT, GL_TRANSFORM_HINT_APPLE, GL_TRANSPOSE_COLOR_MATRIX, GL_TRANSPOSE_COLOR_MATRIX_ARB, GL_TRANSPOSE_MODELVIEW_MATRIX, GL_TRANSPOSE_MODELVIEW_MATRIX_ARB, GL_TRANSPOSE_NV, GL_TRANSPOSE_PROJECTION_MATRIX, GL_TRANSPOSE_PROJECTION_MATRIX_ARB, GL_TRANSPOSE_TEXTURE_MATRIX, GL_TRANSPOSE_TEXTURE_MATRIX_ARB, GL_TRIANGLE_FAN, GL_TRIANGLE_LIST_SUN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_CMYK_HINT_EXT, GL_UNPACK_CONSTANT_DATA_SUNX, GL_UNPACK_IMAGE_DEPTH_SGIS, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_IMAGE_HEIGHT_EXT, GL_UNPACK_LSB_FIRST, GL_UNPACK_RESAMPLE_OML, GL_UNPACK_RESAMPLE_SGIX, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_IMAGES, GL_UNPACK_SKIP_IMAGES_EXT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_VOLUMES_SGIS, GL_UNPACK_SUBSAMPLE_RATE_SGIX, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_3_3_2_EXT, GL_UNSIGNED_IDENTITY_NV, GL_UNSIGNED_INT, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_10_10_10_2_EXT, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8_MESA, GL_UNSIGNED_INT_24_8_NV, GL_UNSIGNED_INT_8_24_REV_MESA, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_EXT, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_8_8_S8_S8_REV_NV, GL_UNSIGNED_INT_S8_S8_8_8_NV, GL_UNSIGNED_INVERT_NV, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_1_15_REV_MESA, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_15_1_MESA, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_5_5_1_EXT, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_V2F, GL_V3F, GL_VARIABLE_A_NV, GL_VARIABLE_B_NV, GL_VARIABLE_C_NV, GL_VARIABLE_D_NV, GL_VARIABLE_E_NV, GL_VARIABLE_F_NV, GL_VARIABLE_G_NV, GL_VARIANT_ARRAY_EXT, GL_VARIANT_ARRAY_POINTER_EXT, GL_VARIANT_ARRAY_STRIDE_EXT, GL_VARIANT_ARRAY_TYPE_EXT, GL_VARIANT_DATATYPE_EXT, GL_VARIANT_EXT, GL_VARIANT_VALUE_EXT, GL_VECTOR_EXT, GL_VENDOR, GL_VERSION, GL_VERSION_1_1, GL_VERSION_1_2, GL_VERSION_1_3, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_COUNT_EXT, GL_VERTEX_ARRAY_EXT, GL_VERTEX_ARRAY_LIST_IBM, GL_VERTEX_ARRAY_LIST_STRIDE_IBM, GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_POINTER_EXT, GL_VERTEX_ARRAY_RANGE_LENGTH_NV, GL_VERTEX_ARRAY_RANGE_NV, GL_VERTEX_ARRAY_RANGE_POINTER_NV, GL_VERTEX_ARRAY_RANGE_VALID_NV, GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_SIZE_EXT, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_STRIDE_EXT, GL_VERTEX_ARRAY_TYPE, GL_VERTEX_ARRAY_TYPE_EXT, GL_VERTEX_ATTRIB_ARRAY0_NV, GL_VERTEX_ATTRIB_ARRAY1_NV, GL_VERTEX_ATTRIB_ARRAY10_NV, GL_VERTEX_ATTRIB_ARRAY11_NV, GL_VERTEX_ATTRIB_ARRAY12_NV, GL_VERTEX_ATTRIB_ARRAY13_NV, GL_VERTEX_ATTRIB_ARRAY14_NV, GL_VERTEX_ATTRIB_ARRAY15_NV, GL_VERTEX_ATTRIB_ARRAY2_NV, GL_VERTEX_ATTRIB_ARRAY3_NV, GL_VERTEX_ATTRIB_ARRAY4_NV, GL_VERTEX_ATTRIB_ARRAY5_NV, GL_VERTEX_ATTRIB_ARRAY6_NV, GL_VERTEX_ATTRIB_ARRAY7_NV, GL_VERTEX_ATTRIB_ARRAY8_NV, GL_VERTEX_ATTRIB_ARRAY9_NV, GL_VERTEX_BLEND_ARB, GL_VERTEX_CONSISTENT_HINT_PGI, GL_VERTEX_DATA_HINT_PGI, GL_VERTEX_PRECLIP_HINT_SGIX, GL_VERTEX_PRECLIP_SGIX, GL_VERTEX_PROGRAM_BINDING_NV, GL_VERTEX_PROGRAM_NV, GL_VERTEX_PROGRAM_POINT_SIZE_NV, GL_VERTEX_PROGRAM_TWO_SIDE_NV, GL_VERTEX_SHADER_BINDING_EXT, GL_VERTEX_SHADER_EXT, GL_VERTEX_SHADER_INSTRUCTIONS_EXT, GL_VERTEX_SHADER_INVARIANTS_EXT, GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT, GL_VERTEX_SHADER_LOCALS_EXT, GL_VERTEX_SHADER_OPTIMIZED_EXT, GL_VERTEX_SHADER_VARIANTS_EXT, GL_VERTEX_SOURCE_ATI, GL_VERTEX_STATE_PROGRAM_NV, GL_VERTEX_STREAM0_ATI, GL_VERTEX_STREAM1_ATI, GL_VERTEX_STREAM2_ATI, GL_VERTEX_STREAM3_ATI, GL_VERTEX_STREAM4_ATI, GL_VERTEX_STREAM5_ATI, GL_VERTEX_STREAM6_ATI, GL_VERTEX_STREAM7_ATI, GL_VERTEX_WEIGHT_ARRAY_EXT, GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT, GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT, GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT, GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT, GL_VERTEX_WEIGHTING_EXT, GL_VERTEX23_BIT_PGI, GL_VERTEX4_BIT_PGI, GL_VIBRANCE_BIAS_NV, GL_VIBRANCE_SCALE_NV, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_W_EXT, GL_WEIGHT_ARRAY_ARB, GL_WEIGHT_ARRAY_POINTER_ARB, GL_WEIGHT_ARRAY_SIZE_ARB, GL_WEIGHT_ARRAY_STRIDE_ARB, GL_WEIGHT_ARRAY_TYPE_ARB, GL_WEIGHT_SUM_UNITY_ARB, GL_WIDE_LINE_HINT_PGI, GL_WIN_phong_shading, GL_WIN_specular_fog, GL_WRAP_BORDER, GL_WRAP_BORDER_SUN, GL_X_EXT, GL_XOR, GL_Y_EXT, GL_YCRCB_422_SGIX, GL_YCRCB_444_SGIX, GL_YCRCB_SGIX, GL_YCRCBA_SGIX, GL_Z_EXT, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y`

Constructor Summary
`GLFuncJauJNI()`

Method Summary
`java.lang.String` | `getClassVendor()`
`java.lang.String` | `getClassVersion()`
`java.lang.String` | `getNativeVendor()`
`java.lang.String` | `getNativeVersion()`
`void` | `glAccum(int op, float value)` Original Function-Prototype :
`void` | `glActiveTexture(int texture)` Original Function-Prototype :
`void` | `glActiveTextureARB(int texture)` Original Function-Prototype :
`void` | `glAlphaFragmentOp1ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glAlphaFragmentOp2ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8)` Original Function-Prototype :
`void` | `glAlphaFragmentOp3ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)` Original Function-Prototype :
`void` | `glAlphaFunc(int func, float ref)` Original Function-Prototype :
`void` | `glApplyTextureEXT(int arg0)` Original Function-Prototype :
`boolean` | `glAreProgramsResidentNV(int arg0, int[] arg1, boolean[] arg2)` Original Function-Prototype :
`boolean` | `glAreTexturesResident(int n, int[] textures, boolean[] residences)` Original Function-Prototype :
`boolean` | `glAreTexturesResidentEXT(int n, int[] textures, boolean[] residences)` Original Function-Prototype :
`void` | `glArrayElement(int i)` Original Function-Prototype :
`void` | `glArrayElementEXT(int i)` Original Function-Prototype :
`void` | `glArrayObjectATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glAsyncMarkerSGIX(int arg0)` Original Function-Prototype :
`void` | `glBegin(int mode)` Original Function-Prototype :
`void` | `glBeginFragmentShaderATI()` Original Function-Prototype :
`void` | `glBeginVertexShaderEXT()` Original Function-Prototype :
`void` | `glBindFragmentShaderATI(int arg0)` Original Function-Prototype :
`int` | `glBindLightParameterEXT(int arg0, int arg1)` Original Function-Prototype :
`int` | `glBindMaterialParameterEXT(int arg0, int arg1)` Original Function-Prototype :
`int` | `glBindParameterEXT(int arg0)` Original Function-Prototype :
`void` | `glBindProgramNV(int arg0, int arg1)` Original Function-Prototype :
`int` | `glBindTexGenParameterEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glBindTexture(int target, int texture)` Original Function-Prototype :
`void` | `glBindTextureEXT(int target, int texture)` Original Function-Prototype :
`int` | `glBindTextureUnitParameterEXT(int arg0, int arg1)` Original Function-Prototype :
`void` | `glBindVertexShaderEXT(int arg0)` Original Function-Prototype :
`void` | `glBinormal3bEXT(byte arg0, byte arg1, byte arg2)` Original Function-Prototype :
`void` | `glBinormal3bvEXT(byte[] arg0)` Original Function-Prototype :
`void` | `glBinormal3dEXT(double arg0, double arg1, double arg2)` Original Function-Prototype :
`void` | `glBinormal3dvEXT(double[] arg0)` Original Function-Prototype :
`void` | `glBinormal3fEXT(float arg0, float arg1, float arg2)` Original Function-Prototype :
`void` | `glBinormal3fvEXT(float[] arg0)` Original Function-Prototype :
`void` | `glBinormal3iEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glBinormal3ivEXT(int[] arg0)` Original Function-Prototype :
`void` | `glBinormal3sEXT(short arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glBinormal3svEXT(short[] arg0)` Original Function-Prototype :
`void` | `glBinormalPointerEXT(int arg0, int arg1, boolean[] arg2)`
`void` | `glBinormalPointerEXT(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glBinormalPointerEXT(int arg0, int arg1, double[] arg2)`
`void` | `glBinormalPointerEXT(int arg0, int arg1, float[] arg2)`
`void` | `glBinormalPointerEXT(int arg0, int arg1, int[] arg2)`
`void` | `glBinormalPointerEXT(int arg0, int arg1, long[] arg2)`
`void` | `glBinormalPointerEXT(int arg0, int arg1, short[] arg2)`
`void` | `glBitmap(int width, int height, float xorig, float yorig, float xmove, float ymove, byte[] bitmap)` Original Function-Prototype :
`void` | `glBlendColor(float red, float green, float blue, float alpha)` Original Function-Prototype :
`void` | `glBlendColorEXT(float red, float green, float blue, float alpha)` Original Function-Prototype :
`void` | `glBlendEquation(int mode)` Original Function-Prototype :
`void` | `glBlendEquationEXT(int mode)` Original Function-Prototype :
`void` | `glBlendFunc(int sfactor, int dfactor)` Original Function-Prototype :
`void` | `glBlendFuncSeparateEXT(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glBlendFuncSeparateINGR(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glCallList(int list)` Original Function-Prototype :
`void` | `glCallLists(int n, int type, boolean[] lists)`
`void` | `glCallLists(int n, int type, byte[] lists)` Original Function-Prototype :
`void` | `glCallLists(int n, int type, double[] lists)`
`void` | `glCallLists(int n, int type, float[] lists)`
`void` | `glCallLists(int n, int type, int[] lists)`
`void` | `glCallLists(int n, int type, long[] lists)`
`void` | `glCallLists(int n, int type, short[] lists)`
`void` | `glClear(int mask)` Original Function-Prototype :
`void` | `glClearAccum(float red, float green, float blue, float alpha)` Original Function-Prototype :
`void` | `glClearColor(float red, float green, float blue, float alpha)` Original Function-Prototype :
`void` | `glClearDepth(double depth)` Original Function-Prototype :
`void` | `glClearIndex(float c)` Original Function-Prototype :
`void` | `glClearStencil(int s)` Original Function-Prototype :
`void` | `glClientActiveTexture(int texture)` Original Function-Prototype :
`void` | `glClientActiveTextureARB(int texture)` Original Function-Prototype :
`void` | `glClientActiveVertexStream(int arg0)` Original Function-Prototype :
`void` | `glClipPlane(int plane, double[] equation)` Original Function-Prototype :
`void` | `glColor3b(byte red, byte green, byte blue)` Original Function-Prototype :
`void` | `glColor3bv(byte[] v)` Original Function-Prototype :
`void` | `glColor3d(double red, double green, double blue)` Original Function-Prototype :
`void` | `glColor3dv(double[] v)` Original Function-Prototype :
`void` | `glColor3f(float red, float green, float blue)` Original Function-Prototype :
`void` | `glColor3fv(float[] v)` Original Function-Prototype :
`void` | `glColor3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)` Original Function-Prototype :
`void` | `glColor3fVertex3fvSUN(float[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glColor3i(int red, int green, int blue)` Original Function-Prototype :
`void` | `glColor3iv(int[] v)` Original Function-Prototype :
`void` | `glColor3s(short red, short green, short blue)` Original Function-Prototype :
`void` | `glColor3sv(short[] v)` Original Function-Prototype :
`void` | `glColor3ub(byte red, byte green, byte blue)` Original Function-Prototype :
`void` | `glColor3ubv(byte[] v)` Original Function-Prototype :
`void` | `glColor3ui(int red, int green, int blue)` Original Function-Prototype :
`void` | `glColor3uiv(int[] v)` Original Function-Prototype :
`void` | `glColor3us(short red, short green, short blue)` Original Function-Prototype :
`void` | `glColor3usv(short[] v)` Original Function-Prototype :
`void` | `glColor4b(byte red, byte green, byte blue, byte alpha)` Original Function-Prototype :
`void` | `glColor4bv(byte[] v)` Original Function-Prototype :
`void` | `glColor4d(double red, double green, double blue, double alpha)` Original Function-Prototype :
`void` | `glColor4dv(double[] v)` Original Function-Prototype :
`void` | `glColor4f(float red, float green, float blue, float alpha)` Original Function-Prototype :
`void` | `glColor4fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9)` Original Function-Prototype :
`void` | `glColor4fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glColor4fv(float[] v)` Original Function-Prototype :
`void` | `glColor4i(int red, int green, int blue, int alpha)` Original Function-Prototype :
`void` | `glColor4iv(int[] v)` Original Function-Prototype :
`void` | `glColor4s(short red, short green, short blue, short alpha)` Original Function-Prototype :
`void` | `glColor4sv(short[] v)` Original Function-Prototype :
`void` | `glColor4ub(byte red, byte green, byte blue, byte alpha)` Original Function-Prototype :
`void` | `glColor4ubv(byte[] v)` Original Function-Prototype :
`void` | `glColor4ubVertex2fSUN(byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5)` Original Function-Prototype :
`void` | `glColor4ubVertex2fvSUN(byte[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glColor4ubVertex3fSUN(byte arg0, byte arg1, byte arg2, byte arg3, float arg4, float arg5, float arg6)` Original Function-Prototype :
`void` | `glColor4ubVertex3fvSUN(byte[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glColor4ui(int red, int green, int blue, int alpha)` Original Function-Prototype :
`void` | `glColor4uiv(int[] v)` Original Function-Prototype :
`void` | `glColor4us(short red, short green, short blue, short alpha)` Original Function-Prototype :
`void` | `glColor4usv(short[] v)` Original Function-Prototype :
`void` | `glColorFragmentOp1ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)` Original Function-Prototype :
`void` | `glColorFragmentOp2ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)` Original Function-Prototype :
`void` | `glColorFragmentOp3ATI(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int arg12)` Original Function-Prototype :
`void` | `glColorMask(boolean red, boolean green, boolean blue, boolean alpha)` Original Function-Prototype :
`void` | `glColorMaterial(int face, int mode)` Original Function-Prototype :
`void` | `glColorPointer(int size, int type, int stride, boolean[] ptr)`
`void` | `glColorPointer(int size, int type, int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glColorPointer(int size, int type, int stride, double[] ptr)`
`void` | `glColorPointer(int size, int type, int stride, float[] ptr)`
`void` | `glColorPointer(int size, int type, int stride, int[] ptr)`
`void` | `glColorPointer(int size, int type, int stride, long[] ptr)`
`void` | `glColorPointer(int size, int type, int stride, short[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, boolean[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, byte[] ptr)` Original Function-Prototype :
`void` | `glColorPointerEXT(int size, int type, int stride, int count, double[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, float[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, int[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, long[] ptr)`
`void` | `glColorPointerEXT(int size, int type, int stride, int count, short[] ptr)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, boolean[][] arg3, int arg4)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, byte[][] arg3, int arg4)` Original Function-Prototype :
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, double[][] arg3, int arg4)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, float[][] arg3, int arg4)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, int[][] arg3, int arg4)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, long[][] arg3, int arg4)`
`void` | `glColorPointerListIBM(int arg0, int arg1, int arg2, short[][] arg3, int arg4)`
`void` | `glColorPointervINTEL(int arg0, int arg1, boolean[][] arg2)`
`void` | `glColorPointervINTEL(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glColorPointervINTEL(int arg0, int arg1, double[][] arg2)`
`void` | `glColorPointervINTEL(int arg0, int arg1, float[][] arg2)`
`void` | `glColorPointervINTEL(int arg0, int arg1, int[][] arg2)`
`void` | `glColorPointervINTEL(int arg0, int arg1, long[][] arg2)`
`void` | `glColorPointervINTEL(int arg0, int arg1, short[][] arg2)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, boolean[] data)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, byte[] data)` Original Function-Prototype :
`void` | `glColorSubTable(int target, int start, int count, int format, int type, double[] data)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, float[] data)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, int[] data)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, long[] data)`
`void` | `glColorSubTable(int target, int start, int count, int format, int type, short[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, boolean[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, byte[] data)` Original Function-Prototype :
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, double[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, float[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, int[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, long[] data)`
`void` | `glColorSubTableEXT(int target, int start, int count, int format, int type, short[] data)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, boolean[] table)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, byte[] table)` Original Function-Prototype :
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, double[] table)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, float[] table)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, int[] table)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, long[] table)`
`void` | `glColorTable(int target, int internalformat, int width, int format, int type, short[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, boolean[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, byte[] table)` Original Function-Prototype :
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, double[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, float[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, int[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, long[] table)`
`void` | `glColorTableEXT(int target, int internalformat, int width, int format, int type, short[] table)`
`void` | `glColorTableParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glColorTableParameterfvSGI(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glColorTableParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glColorTableParameterivSGI(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5)`
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5)` Original Function-Prototype :
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5)`
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5)`
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5)`
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5)`
`void` | `glColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5)`
`void` | `glCombinerInputNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glCombinerOutputNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean arg8, boolean arg9)` Original Function-Prototype :
`void` | `glCombinerParameterfNV(int arg0, float arg1)` Original Function-Prototype :
`void` | `glCombinerParameterfvNV(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glCombinerParameteriNV(int arg0, int arg1)` Original Function-Prototype :
`void` | `glCombinerParameterivNV(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glCombinerStageParameterfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, boolean[] data)`
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, double[] data)`
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, float[] data)`
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, int[] data)`
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long[] data)`
`void` | `glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, short[] data)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6)` Original Function-Prototype :
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6)`
`void` | `glCompressedTexImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, boolean[] data)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, double[] data)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, float[] data)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, int[] data)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long[] data)`
`void` | `glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, short[] data)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean[] arg7)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, byte[] arg7)` Original Function-Prototype :
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, double[] arg7)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float[] arg7)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int[] arg7)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, long[] arg7)`
`void` | `glCompressedTexImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, short[] arg7)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, boolean[] data)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, double[] data)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, float[] data)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, int[] data)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long[] data)`
`void` | `glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, short[] data)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8)` Original Function-Prototype :
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8)`
`void` | `glCompressedTexImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, boolean[] data)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, double[] data)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, float[] data)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, int[] data)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long[] data)`
`void` | `glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, short[] data)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6)` Original Function-Prototype :
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6)`
`void` | `glCompressedTexSubImage1DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, boolean[] data)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, double[] data)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, float[] data)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, int[] data)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long[] data)`
`void` | `glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, short[] data)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8)` Original Function-Prototype :
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8)`
`void` | `glCompressedTexSubImage2DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, boolean[] data)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, byte[] data)` Original Function-Prototype :
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, double[] data)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, float[] data)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, int[] data)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long[] data)`
`void` | `glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, short[] data)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10)` Original Function-Prototype :
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10)`
`void` | `glCompressedTexSubImage3DARB(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, boolean[] image)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, byte[] image)` Original Function-Prototype :
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, double[] image)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, float[] image)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, int[] image)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, long[] image)`
`void` | `glConvolutionFilter1D(int target, int internalformat, int width, int format, int type, short[] image)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5)` Original Function-Prototype :
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5)`
`void` | `glConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, boolean[] image)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, byte[] image)` Original Function-Prototype :
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, double[] image)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, float[] image)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, int[] image)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, long[] image)`
`void` | `glConvolutionFilter2D(int target, int internalformat, int width, int height, int format, int type, short[] image)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6)` Original Function-Prototype :
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6)`
`void` | `glConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6)`
`void` | `glConvolutionParameterf(int target, int pname, float params)` Original Function-Prototype :
`void` | `glConvolutionParameterfEXT(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glConvolutionParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glConvolutionParameterfvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glConvolutionParameteri(int target, int pname, int params)` Original Function-Prototype :
`void` | `glConvolutionParameteriEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glConvolutionParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glConvolutionParameterivEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glCopyColorSubTable(int target, int start, int x, int y, int width)` Original Function-Prototype :
`void` | `glCopyColorSubTableEXT(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glCopyColorTable(int target, int internalformat, int x, int y, int width)` Original Function-Prototype :
`void` | `glCopyColorTableSGI(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glCopyConvolutionFilter1D(int target, int internalformat, int x, int y, int width)` Original Function-Prototype :
`void` | `glCopyConvolutionFilter1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glCopyConvolutionFilter2D(int target, int internalformat, int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glCopyConvolutionFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glCopyPixels(int x, int y, int width, int height, int type)` Original Function-Prototype :
`void` | `glCopyTexImage1D(int target, int level, int internalformat, int x, int y, int width, int border)` Original Function-Prototype :
`void` | `glCopyTexImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6)` Original Function-Prototype :
`void` | `glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)` Original Function-Prototype :
`void` | `glCopyTexImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)` Original Function-Prototype :
`void` | `glCopyTexSubImage1D(int target, int level, int xoffset, int x, int y, int width)` Original Function-Prototype :
`void` | `glCopyTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glCopyTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7)` Original Function-Prototype :
`void` | `glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glCopyTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glCullFace(int mode)` Original Function-Prototype :
`void` | `glCullParameterdvEXT(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glCullParameterfvEXT(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glCurrentPaletteMatrixARB(int arg0)` Original Function-Prototype :
`void` | `glDeformationMap3dSGIX(int arg0, double arg1, double arg2, int arg3, int arg4, double arg5, double arg6, int arg7, int arg8, double arg9, double arg10, int arg11, int arg12, double[] arg13)` Original Function-Prototype :
`void` | `glDeformationMap3fSGIX(int arg0, float arg1, float arg2, int arg3, int arg4, float arg5, float arg6, int arg7, int arg8, float arg9, float arg10, int arg11, int arg12, float[] arg13)` Original Function-Prototype :
`void` | `glDeformSGIX(int arg0)` Original Function-Prototype :
`void` | `glDeleteAsyncMarkersSGIX(int arg0, int arg1)` Original Function-Prototype :
`void` | `glDeleteFencesNV(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glDeleteFragmentShaderATI(int arg0)` Original Function-Prototype :
`void` | `glDeleteLists(int list, int range)` Original Function-Prototype :
`void` | `glDeleteObjectBufferATI(int arg0)` Original Function-Prototype :
`void` | `glDeleteProgramsNV(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glDeleteTextures(int n, int[] textures)` Original Function-Prototype :
`void` | `glDeleteTexturesEXT(int n, int[] textures)` Original Function-Prototype :
`void` | `glDeleteVertexShaderEXT(int arg0)` Original Function-Prototype :
`void` | `glDepthFunc(int func)` Original Function-Prototype :
`void` | `glDepthMask(boolean flag)` Original Function-Prototype :
`void` | `glDepthRange(double near_val, double far_val)` Original Function-Prototype :
`void` | `glDetailTexFuncSGIS(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glDisable(int cap)` Original Function-Prototype :
`void` | `glDisableClientState(int cap)` Original Function-Prototype :
`void` | `glDisableVariantClientStateEXT(int arg0)` Original Function-Prototype :
`void` | `glDrawArrays(int mode, int first, int count)` Original Function-Prototype :
`void` | `glDrawArraysEXT(int mode, int first, int count)` Original Function-Prototype :
`void` | `glDrawBuffer(int mode)` Original Function-Prototype :
`void` | `glDrawElements(int mode, int count, int type, boolean[] indices)`
`void` | `glDrawElements(int mode, int count, int type, byte[] indices)` Original Function-Prototype :
`void` | `glDrawElements(int mode, int count, int type, double[] indices)`
`void` | `glDrawElements(int mode, int count, int type, float[] indices)`
`void` | `glDrawElements(int mode, int count, int type, int[] indices)`
`void` | `glDrawElements(int mode, int count, int type, long[] indices)`
`void` | `glDrawElements(int mode, int count, int type, short[] indices)`
`void` | `glDrawPixels(int width, int height, int format, int type, boolean[] pixels)`
`void` | `glDrawPixels(int width, int height, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glDrawPixels(int width, int height, int format, int type, double[] pixels)`
`void` | `glDrawPixels(int width, int height, int format, int type, float[] pixels)`
`void` | `glDrawPixels(int width, int height, int format, int type, int[] pixels)`
`void` | `glDrawPixels(int width, int height, int format, int type, long[] pixels)`
`void` | `glDrawPixels(int width, int height, int format, int type, short[] pixels)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, boolean[] indices)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, byte[] indices)` Original Function-Prototype :
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, double[] indices)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, float[] indices)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, int[] indices)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, long[] indices)`
`void` | `glDrawRangeElements(int mode, int start, int end, int count, int type, short[] indices)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, boolean[] arg5)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, byte[] arg5)` Original Function-Prototype :
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, double[] arg5)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, float[] arg5)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int[] arg5)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, long[] arg5)`
`void` | `glDrawRangeElementsEXT(int arg0, int arg1, int arg2, int arg3, int arg4, short[] arg5)`
`void` | `glEdgeFlag(boolean flag)` Original Function-Prototype :
`void` | `glEdgeFlagPointer(int stride, boolean[] ptr)`
`void` | `glEdgeFlagPointer(int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glEdgeFlagPointer(int stride, double[] ptr)`
`void` | `glEdgeFlagPointer(int stride, float[] ptr)`
`void` | `glEdgeFlagPointer(int stride, int[] ptr)`
`void` | `glEdgeFlagPointer(int stride, long[] ptr)`
`void` | `glEdgeFlagPointer(int stride, short[] ptr)`
`void` | `glEdgeFlagPointerEXT(int stride, int count, boolean[] ptr)` Original Function-Prototype :
`void` | `glEdgeFlagPointerListIBM(int arg0, boolean[][] arg1, int arg2)` Original Function-Prototype :
`void` | `glEdgeFlagv(boolean[] flag)` Original Function-Prototype :
`void` | `glEnable(int cap)` Original Function-Prototype :
`void` | `glEnableClientState(int cap)` Original Function-Prototype :
`void` | `glEnableVariantClientStateEXT(int arg0)` Original Function-Prototype :
`void` | `glEnd()` Original Function-Prototype :
`void` | `glEndFragmentShaderATI()` Original Function-Prototype :
`void` | `glEndList()` Original Function-Prototype :
`void` | `glEndVertexShaderEXT()` Original Function-Prototype :
`void` | `glEvalCoord1d(double u)` Original Function-Prototype :
`void` | `glEvalCoord1dv(double[] u)` Original Function-Prototype :
`void` | `glEvalCoord1f(float u)` Original Function-Prototype :
`void` | `glEvalCoord1fv(float[] u)` Original Function-Prototype :
`void` | `glEvalCoord2d(double u, double v)` Original Function-Prototype :
`void` | `glEvalCoord2dv(double[] u)` Original Function-Prototype :
`void` | `glEvalCoord2f(float u, float v)` Original Function-Prototype :
`void` | `glEvalCoord2fv(float[] u)` Original Function-Prototype :
`void` | `glEvalMapsNV(int arg0, int arg1)` Original Function-Prototype :
`void` | `glEvalMesh1(int mode, int i1, int i2)` Original Function-Prototype :
`void` | `glEvalMesh2(int mode, int i1, int i2, int j1, int j2)` Original Function-Prototype :
`void` | `glEvalPoint1(int i)` Original Function-Prototype :
`void` | `glEvalPoint2(int i, int j)` Original Function-Prototype :
`void` | `glExecuteProgramNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glExtractComponentEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glFeedbackBuffer(int size, int type, float[] buffer)` Original Function-Prototype :
`void` | `glFinalCombinerInputNV(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glFinish()` Original Function-Prototype :
`int` | `glFinishAsyncSGIX(int[] arg0)` Original Function-Prototype :
`void` | `glFinishFenceNV(int arg0)` Original Function-Prototype :
`void` | `glFinishTextureSUNX()` Original Function-Prototype :
`void` | `glFlush()` Original Function-Prototype :
`void` | `glFlushRasterSGIX()` Original Function-Prototype :
`void` | `glFlushVertexArrayRangeNV()` Original Function-Prototype :
`void` | `glFogCoorddEXT(double arg0)` Original Function-Prototype :
`void` | `glFogCoorddvEXT(double[] arg0)` Original Function-Prototype :
`void` | `glFogCoordfEXT(float arg0)` Original Function-Prototype :
`void` | `glFogCoordfvEXT(float[] arg0)` Original Function-Prototype :
`void` | `glFogCoordPointerEXT(int arg0, int arg1, boolean[] arg2)`
`void` | `glFogCoordPointerEXT(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glFogCoordPointerEXT(int arg0, int arg1, double[] arg2)`
`void` | `glFogCoordPointerEXT(int arg0, int arg1, float[] arg2)`
`void` | `glFogCoordPointerEXT(int arg0, int arg1, int[] arg2)`
`void` | `glFogCoordPointerEXT(int arg0, int arg1, long[] arg2)`
`void` | `glFogCoordPointerEXT(int arg0, int arg1, short[] arg2)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, boolean[][] arg2, int arg3)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, byte[][] arg2, int arg3)` Original Function-Prototype :
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, double[][] arg2, int arg3)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, float[][] arg2, int arg3)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, int[][] arg2, int arg3)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, long[][] arg2, int arg3)`
`void` | `glFogCoordPointerListIBM(int arg0, int arg1, short[][] arg2, int arg3)`
`void` | `glFogf(int pname, float param)` Original Function-Prototype :
`void` | `glFogFuncSGIS(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glFogfv(int pname, float[] params)` Original Function-Prototype :
`void` | `glFogi(int pname, int param)` Original Function-Prototype :
`void` | `glFogiv(int pname, int[] params)` Original Function-Prototype :
`void` | `glFragmentColorMaterialSGIX(int arg0, int arg1)` Original Function-Prototype :
`void` | `glFragmentLightfSGIX(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glFragmentLightfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glFragmentLightiSGIX(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glFragmentLightivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glFragmentLightModelfSGIX(int arg0, float arg1)` Original Function-Prototype :
`void` | `glFragmentLightModelfvSGIX(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glFragmentLightModeliSGIX(int arg0, int arg1)` Original Function-Prototype :
`void` | `glFragmentLightModelivSGIX(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glFragmentMaterialfSGIX(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glFragmentMaterialfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glFragmentMaterialiSGIX(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glFragmentMaterialivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glFrameZoomSGIX(int arg0)` Original Function-Prototype :
`void` | `glFrontFace(int mode)` Original Function-Prototype :
`void` | `glFrustum(double left, double right, double bottom, double top, double near_val, double far_val)` Original Function-Prototype :
`int` | `glGenAsyncMarkersSGIX(int arg0)` Original Function-Prototype :
`void` | `glGenFencesNV(int arg0, int[] arg1)` Original Function-Prototype :
`int` | `glGenFragmentShadersATI(int arg0)` Original Function-Prototype :
`int` | `glGenLists(int range)` Original Function-Prototype :
`void` | `glGenProgramsNV(int arg0, int[] arg1)` Original Function-Prototype :
`int` | `glGenSymbolsEXT(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glGenTextures(int n, int[] textures)` Original Function-Prototype :
`void` | `glGenTexturesEXT(int n, int[] textures)` Original Function-Prototype :
`int` | `glGenVertexShadersEXT(int arg0)` Original Function-Prototype :
`void` | `glGetArrayObjectfvATI(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetArrayObjectivATI(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetBooleanv(int pname, boolean[] params)` Original Function-Prototype :
`void` | `glGetClipPlane(int plane, double[] equation)` Original Function-Prototype :
`void` | `glGetColorTable(int target, int format, int type, boolean[] table)`
`void` | `glGetColorTable(int target, int format, int type, byte[] table)` Original Function-Prototype :
`void` | `glGetColorTable(int target, int format, int type, double[] table)`
`void` | `glGetColorTable(int target, int format, int type, float[] table)`
`void` | `glGetColorTable(int target, int format, int type, int[] table)`
`void` | `glGetColorTable(int target, int format, int type, long[] table)`
`void` | `glGetColorTable(int target, int format, int type, short[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, boolean[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, byte[] table)` Original Function-Prototype :
`void` | `glGetColorTableEXT(int target, int format, int type, double[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, float[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, int[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, long[] table)`
`void` | `glGetColorTableEXT(int target, int format, int type, short[] table)`
`void` | `glGetColorTableParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetColorTableParameterfvEXT(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetColorTableParameterfvSGI(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetColorTableParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetColorTableParameterivEXT(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetColorTableParameterivSGI(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glGetColorTableSGI(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glGetCombinerInputParameterfvNV(int arg0, int arg1, int arg2, int arg3, float[] arg4)` Original Function-Prototype :
`void` | `glGetCombinerInputParameterivNV(int arg0, int arg1, int arg2, int arg3, int[] arg4)` Original Function-Prototype :
`void` | `glGetCombinerOutputParameterfvNV(int arg0, int arg1, int arg2, float[] arg3)` Original Function-Prototype :
`void` | `glGetCombinerOutputParameterivNV(int arg0, int arg1, int arg2, int[] arg3)` Original Function-Prototype :
`void` | `glGetCombinerStageParameterfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetCompressedTexImage(int target, int lod, boolean[] img)`
`void` | `glGetCompressedTexImage(int target, int lod, byte[] img)` Original Function-Prototype :
`void` | `glGetCompressedTexImage(int target, int lod, double[] img)`
`void` | `glGetCompressedTexImage(int target, int lod, float[] img)`
`void` | `glGetCompressedTexImage(int target, int lod, int[] img)`
`void` | `glGetCompressedTexImage(int target, int lod, long[] img)`
`void` | `glGetCompressedTexImage(int target, int lod, short[] img)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, boolean[] arg2)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, double[] arg2)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, float[] arg2)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, int[] arg2)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, long[] arg2)`
`void` | `glGetCompressedTexImageARB(int arg0, int arg1, short[] arg2)`
`void` | `glGetConvolutionFilter(int target, int format, int type, boolean[] image)`
`void` | `glGetConvolutionFilter(int target, int format, int type, byte[] image)` Original Function-Prototype :
`void` | `glGetConvolutionFilter(int target, int format, int type, double[] image)`
`void` | `glGetConvolutionFilter(int target, int format, int type, float[] image)`
`void` | `glGetConvolutionFilter(int target, int format, int type, int[] image)`
`void` | `glGetConvolutionFilter(int target, int format, int type, long[] image)`
`void` | `glGetConvolutionFilter(int target, int format, int type, short[] image)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glGetConvolutionFilterEXT(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glGetConvolutionParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetConvolutionParameterfvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetConvolutionParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetConvolutionParameterivEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetDetailTexFuncSGIS(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glGetDoublev(int pname, double[] params)` Original Function-Prototype :
`int` | `glGetError()` Original Function-Prototype :
`void` | `glGetFenceivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetFinalCombinerInputParameterfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetFinalCombinerInputParameterivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetFloatv(int pname, float[] params)` Original Function-Prototype :
`void` | `glGetFogFuncSGIS(float[] arg0)` Original Function-Prototype :
`void` | `glGetFragmentLightfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetFragmentLightivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetFragmentMaterialfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetFragmentMaterialivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetHistogram(int target, boolean reset, int format, int type, boolean[] values)`
`void` | `glGetHistogram(int target, boolean reset, int format, int type, byte[] values)` Original Function-Prototype :
`void` | `glGetHistogram(int target, boolean reset, int format, int type, double[] values)`
`void` | `glGetHistogram(int target, boolean reset, int format, int type, float[] values)`
`void` | `glGetHistogram(int target, boolean reset, int format, int type, int[] values)`
`void` | `glGetHistogram(int target, boolean reset, int format, int type, long[] values)`
`void` | `glGetHistogram(int target, boolean reset, int format, int type, short[] values)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4)` Original Function-Prototype :
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, double[] arg4)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, float[] arg4)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, int[] arg4)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, long[] arg4)`
`void` | `glGetHistogramEXT(int arg0, boolean arg1, int arg2, int arg3, short[] arg4)`
`void` | `glGetHistogramParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetHistogramParameterfvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetHistogramParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetHistogramParameterivEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetImageTransformParameterfvHP(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetImageTransformParameterivHP(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`int` | `glGetInstrumentsSGIX()` Original Function-Prototype :
`void` | `glGetIntegerv(int pname, int[] params)` Original Function-Prototype :
`void` | `glGetInvariantBooleanvEXT(int arg0, int arg1, boolean[] arg2)` Original Function-Prototype :
`void` | `glGetInvariantFloatvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetInvariantIntegervEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetLightfv(int light, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetLightiv(int light, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetListParameterfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetListParameterivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetLocalConstantBooleanvEXT(int arg0, int arg1, boolean[] arg2)` Original Function-Prototype :
`void` | `glGetLocalConstantFloatvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetLocalConstantIntegervEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetMapAttribParameterfvNV(int arg0, int arg1, int arg2, float[] arg3)` Original Function-Prototype :
`void` | `glGetMapAttribParameterivNV(int arg0, int arg1, int arg2, int[] arg3)` Original Function-Prototype :
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, boolean[] arg6)`
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, byte[] arg6)` Original Function-Prototype :
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, double[] arg6)`
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, float[] arg6)`
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, int[] arg6)`
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, long[] arg6)`
`void` | `glGetMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, boolean arg5, short[] arg6)`
`void` | `glGetMapdv(int target, int query, double[] v)` Original Function-Prototype :
`void` | `glGetMapfv(int target, int query, float[] v)` Original Function-Prototype :
`void` | `glGetMapiv(int target, int query, int[] v)` Original Function-Prototype :
`void` | `glGetMapParameterfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetMapParameterivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetMaterialfv(int face, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetMaterialiv(int face, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetMinmax(int target, boolean reset, int format, int types, boolean[] values)`
`void` | `glGetMinmax(int target, boolean reset, int format, int types, byte[] values)` Original Function-Prototype :
`void` | `glGetMinmax(int target, boolean reset, int format, int types, double[] values)`
`void` | `glGetMinmax(int target, boolean reset, int format, int types, float[] values)`
`void` | `glGetMinmax(int target, boolean reset, int format, int types, int[] values)`
`void` | `glGetMinmax(int target, boolean reset, int format, int types, long[] values)`
`void` | `glGetMinmax(int target, boolean reset, int format, int types, short[] values)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, boolean[] arg4)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, byte[] arg4)` Original Function-Prototype :
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, double[] arg4)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, float[] arg4)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, int[] arg4)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, long[] arg4)`
`void` | `glGetMinmaxEXT(int arg0, boolean arg1, int arg2, int arg3, short[] arg4)`
`void` | `glGetMinmaxParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetMinmaxParameterfvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetMinmaxParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetMinmaxParameterivEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetObjectBufferfvATI(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetObjectBufferivATI(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetPixelMapfv(int map, float[] values)` Original Function-Prototype :
`void` | `glGetPixelMapuiv(int map, int[] values)` Original Function-Prototype :
`void` | `glGetPixelMapusv(int map, short[] values)` Original Function-Prototype :
`void` | `glGetPixelTexGenParameterfvSGIS(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glGetPixelTexGenParameterivSGIS(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glGetPointerv(int pname, boolean[][] params)`
`void` | `glGetPointerv(int pname, byte[][] params)` Original Function-Prototype :
`void` | `glGetPointerv(int pname, double[][] params)`
`void` | `glGetPointerv(int pname, float[][] params)`
`void` | `glGetPointerv(int pname, int[][] params)`
`void` | `glGetPointerv(int pname, long[][] params)`
`void` | `glGetPointerv(int pname, short[][] params)`
`void` | `glGetPointervEXT(int pname, boolean[][] params)`
`void` | `glGetPointervEXT(int pname, byte[][] params)` Original Function-Prototype :
`void` | `glGetPointervEXT(int pname, double[][] params)`
`void` | `glGetPointervEXT(int pname, float[][] params)`
`void` | `glGetPointervEXT(int pname, int[][] params)`
`void` | `glGetPointervEXT(int pname, long[][] params)`
`void` | `glGetPointervEXT(int pname, short[][] params)`
`void` | `glGetPolygonStipple(byte[] mask)` Original Function-Prototype :
`void` | `glGetProgramivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetProgramParameterdvNV(int arg0, int arg1, int arg2, double[] arg3)` Original Function-Prototype :
`void` | `glGetProgramParameterfvNV(int arg0, int arg1, int arg2, float[] arg3)` Original Function-Prototype :
`void` | `glGetProgramStringNV(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glGetSeparableFilter(int target, int format, int type, boolean[] row, boolean[] column, boolean[] span)`
`void` | `glGetSeparableFilter(int target, int format, int type, byte[] row, byte[] column, byte[] span)` Original Function-Prototype :
`void` | `glGetSeparableFilter(int target, int format, int type, double[] row, double[] column, double[] span)`
`void` | `glGetSeparableFilter(int target, int format, int type, float[] row, float[] column, float[] span)`
`void` | `glGetSeparableFilter(int target, int format, int type, int[] row, int[] column, int[] span)`
`void` | `glGetSeparableFilter(int target, int format, int type, long[] row, long[] column, long[] span)`
`void` | `glGetSeparableFilter(int target, int format, int type, short[] row, short[] column, short[] span)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, boolean[] arg3, boolean[] arg4, boolean[] arg5)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, byte[] arg3, byte[] arg4, byte[] arg5)` Original Function-Prototype :
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, double[] arg3, double[] arg4, double[] arg5)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, float[] arg3, float[] arg4, float[] arg5)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, int[] arg3, int[] arg4, int[] arg5)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, long[] arg3, long[] arg4, long[] arg5)`
`void` | `glGetSeparableFilterEXT(int arg0, int arg1, int arg2, short[] arg3, short[] arg4, short[] arg5)`
`void` | `glGetSharpenTexFuncSGIS(int arg0, float[] arg1)` Original Function-Prototype :
`java.lang.String` | `glGetString(int name)`
`void` | `glGetTexBumpParameterfvATI(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glGetTexBumpParameterivATI(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glGetTexEnvfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetTexEnviv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetTexFilterFuncSGIS(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetTexGendv(int coord, int pname, double[] params)` Original Function-Prototype :
`void` | `glGetTexGenfv(int coord, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetTexGeniv(int coord, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetTexImage(int target, int level, int format, int type, boolean[] pixels)`
`void` | `glGetTexImage(int target, int level, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glGetTexImage(int target, int level, int format, int type, double[] pixels)`
`void` | `glGetTexImage(int target, int level, int format, int type, float[] pixels)`
`void` | `glGetTexImage(int target, int level, int format, int type, int[] pixels)`
`void` | `glGetTexImage(int target, int level, int format, int type, long[] pixels)`
`void` | `glGetTexImage(int target, int level, int format, int type, short[] pixels)`
`void` | `glGetTexLevelParameterfv(int target, int level, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetTexLevelParameteriv(int target, int level, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetTexParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glGetTexParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glGetTrackMatrixivNV(int arg0, int arg1, int arg2, int[] arg3)` Original Function-Prototype :
`void` | `glGetVariantArrayObjectfvATI(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetVariantArrayObjectivATI(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetVariantBooleanvEXT(int arg0, int arg1, boolean[] arg2)` Original Function-Prototype :
`void` | `glGetVariantFloatvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetVariantIntegervEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetVariantPointervEXT(int arg0, int arg1, boolean[][] arg2)`
`void` | `glGetVariantPointervEXT(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glGetVariantPointervEXT(int arg0, int arg1, double[][] arg2)`
`void` | `glGetVariantPointervEXT(int arg0, int arg1, float[][] arg2)`
`void` | `glGetVariantPointervEXT(int arg0, int arg1, int[][] arg2)`
`void` | `glGetVariantPointervEXT(int arg0, int arg1, long[][] arg2)`
`void` | `glGetVariantPointervEXT(int arg0, int arg1, short[][] arg2)`
`void` | `glGetVertexAttribdvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glGetVertexAttribfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glGetVertexAttribivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, boolean[][] arg2)`
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, double[][] arg2)`
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, float[][] arg2)`
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, int[][] arg2)`
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, long[][] arg2)`
`void` | `glGetVertexAttribPointervNV(int arg0, int arg1, short[][] arg2)`
`void` | `glGlobalAlphaFactorbSUN(byte arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactordSUN(double arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactorfSUN(float arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactoriSUN(int arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactorsSUN(short arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactorubSUN(byte arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactoruiSUN(int arg0)` Original Function-Prototype :
`void` | `glGlobalAlphaFactorusSUN(short arg0)` Original Function-Prototype :
`void` | `glHint(int target, int mode)` Original Function-Prototype :
`void` | `glHintPGI(int arg0, int arg1)` Original Function-Prototype :
`void` | `glHistogram(int target, int width, int internalformat, boolean sink)` Original Function-Prototype :
`void` | `glHistogramEXT(int arg0, int arg1, int arg2, boolean arg3)` Original Function-Prototype :
`void` | `glIglooInterfaceSGIX(int arg0, boolean[] arg1)`
`void` | `glIglooInterfaceSGIX(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glIglooInterfaceSGIX(int arg0, double[] arg1)`
`void` | `glIglooInterfaceSGIX(int arg0, float[] arg1)`
`void` | `glIglooInterfaceSGIX(int arg0, int[] arg1)`
`void` | `glIglooInterfaceSGIX(int arg0, long[] arg1)`
`void` | `glIglooInterfaceSGIX(int arg0, short[] arg1)`
`void` | `glImageTransformParameterfHP(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glImageTransformParameterfvHP(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glImageTransformParameteriHP(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glImageTransformParameterivHP(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glIndexd(double c)` Original Function-Prototype :
`void` | `glIndexdv(double[] c)` Original Function-Prototype :
`void` | `glIndexf(float c)` Original Function-Prototype :
`void` | `glIndexFuncEXT(int arg0, float arg1)` Original Function-Prototype :
`void` | `glIndexfv(float[] c)` Original Function-Prototype :
`void` | `glIndexi(int c)` Original Function-Prototype :
`void` | `glIndexiv(int[] c)` Original Function-Prototype :
`void` | `glIndexMask(int mask)` Original Function-Prototype :
`void` | `glIndexMaterialEXT(int arg0, int arg1)` Original Function-Prototype :
`void` | `glIndexPointer(int type, int stride, boolean[] ptr)`
`void` | `glIndexPointer(int type, int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glIndexPointer(int type, int stride, double[] ptr)`
`void` | `glIndexPointer(int type, int stride, float[] ptr)`
`void` | `glIndexPointer(int type, int stride, int[] ptr)`
`void` | `glIndexPointer(int type, int stride, long[] ptr)`
`void` | `glIndexPointer(int type, int stride, short[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, boolean[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, byte[] ptr)` Original Function-Prototype :
`void` | `glIndexPointerEXT(int type, int stride, int count, double[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, float[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, int[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, long[] ptr)`
`void` | `glIndexPointerEXT(int type, int stride, int count, short[] ptr)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, boolean[][] arg2, int arg3)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, byte[][] arg2, int arg3)` Original Function-Prototype :
`void` | `glIndexPointerListIBM(int arg0, int arg1, double[][] arg2, int arg3)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, float[][] arg2, int arg3)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, int[][] arg2, int arg3)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, long[][] arg2, int arg3)`
`void` | `glIndexPointerListIBM(int arg0, int arg1, short[][] arg2, int arg3)`
`void` | `glIndexs(short c)` Original Function-Prototype :
`void` | `glIndexsv(short[] c)` Original Function-Prototype :
`void` | `glIndexub(byte c)` Original Function-Prototype :
`void` | `glIndexubv(byte[] c)` Original Function-Prototype :
`void` | `glInitNames()` Original Function-Prototype :
`void` | `glInsertComponentEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glInstrumentsBufferSGIX(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glInterleavedArrays(int format, int stride, boolean[] pointer)`
`void` | `glInterleavedArrays(int format, int stride, byte[] pointer)` Original Function-Prototype :
`void` | `glInterleavedArrays(int format, int stride, double[] pointer)`
`void` | `glInterleavedArrays(int format, int stride, float[] pointer)`
`void` | `glInterleavedArrays(int format, int stride, int[] pointer)`
`void` | `glInterleavedArrays(int format, int stride, long[] pointer)`
`void` | `glInterleavedArrays(int format, int stride, short[] pointer)`
`boolean` | `glIsAsyncMarkerSGIX(int arg0)` Original Function-Prototype :
`boolean` | `glIsEnabled(int cap)` Original Function-Prototype :
`boolean` | `glIsFenceNV(int arg0)` Original Function-Prototype :
`boolean` | `glIsList(int list)` Original Function-Prototype :
`boolean` | `glIsObjectBufferATI(int arg0)` Original Function-Prototype :
`boolean` | `glIsProgramNV(int arg0)` Original Function-Prototype :
`boolean` | `glIsTexture(int texture)` Original Function-Prototype :
`boolean` | `glIsTextureEXT(int texture)` Original Function-Prototype :
`boolean` | `glIsVariantEnabledEXT(int arg0, int arg1)` Original Function-Prototype :
`void` | `glLightEnviSGIX(int arg0, int arg1)` Original Function-Prototype :
`void` | `glLightf(int light, int pname, float param)` Original Function-Prototype :
`void` | `glLightfv(int light, int pname, float[] params)` Original Function-Prototype :
`void` | `glLighti(int light, int pname, int param)` Original Function-Prototype :
`void` | `glLightiv(int light, int pname, int[] params)` Original Function-Prototype :
`void` | `glLightModelf(int pname, float param)` Original Function-Prototype :
`void` | `glLightModelfv(int pname, float[] params)` Original Function-Prototype :
`void` | `glLightModeli(int pname, int param)` Original Function-Prototype :
`void` | `glLightModeliv(int pname, int[] params)` Original Function-Prototype :
`void` | `glLineStipple(int factor, short pattern)` Original Function-Prototype :
`void` | `glLineWidth(float width)` Original Function-Prototype :
`void` | `glListBase(int base)` Original Function-Prototype :
`void` | `glListParameterfSGIX(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glListParameterfvSGIX(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glListParameteriSGIX(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glListParameterivSGIX(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glLoadIdentity()` Original Function-Prototype :
`void` | `glLoadIdentityDeformationMapSGIX(int arg0)` Original Function-Prototype :
`void` | `glLoadMatrixd(double[] m)` Original Function-Prototype :
`void` | `glLoadMatrixf(float[] m)` Original Function-Prototype :
`void` | `glLoadName(int name)` Original Function-Prototype :
`void` | `glLoadProgramNV(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glLoadTransposeMatrixd(double[] m)` Original Function-Prototype :
`void` | `glLoadTransposeMatrixdARB(double[] arg0)` Original Function-Prototype :
`void` | `glLoadTransposeMatrixf(float[] m)` Original Function-Prototype :
`void` | `glLoadTransposeMatrixfARB(float[] arg0)` Original Function-Prototype :
`void` | `glLockArraysEXT(int first, int count)` Original Function-Prototype :
`void` | `glLogicOp(int opcode)` Original Function-Prototype :
`void` | `glMap1d(int target, double u1, double u2, int stride, int order, double[] points)` Original Function-Prototype :
`void` | `glMap1f(int target, float u1, float u2, int stride, int order, float[] points)` Original Function-Prototype :
`void` | `glMap2d(int target, double u1, double u2, int ustride, int uorder, double v1, double v2, int vstride, int vorder, double[] points)` Original Function-Prototype :
`void` | `glMap2f(int target, float u1, float u2, int ustride, int uorder, float v1, float v2, int vstride, int vorder, float[] points)` Original Function-Prototype :
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, boolean[] arg8)`
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, byte[] arg8)` Original Function-Prototype :
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, double[] arg8)`
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, float[] arg8)`
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int[] arg8)`
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, long[] arg8)`
`void` | `glMapControlPointsNV(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, short[] arg8)`
`void` | `glMapGrid1d(int un, double u1, double u2)` Original Function-Prototype :
`void` | `glMapGrid1f(int un, float u1, float u2)` Original Function-Prototype :
`void` | `glMapGrid2d(int un, double u1, double u2, int vn, double v1, double v2)` Original Function-Prototype :
`void` | `glMapGrid2f(int un, float u1, float u2, int vn, float v1, float v2)` Original Function-Prototype :
`void` | `glMapParameterfvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glMapParameterivNV(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glMaterialf(int face, int pname, float param)` Original Function-Prototype :
`void` | `glMaterialfv(int face, int pname, float[] params)` Original Function-Prototype :
`void` | `glMateriali(int face, int pname, int param)` Original Function-Prototype :
`void` | `glMaterialiv(int face, int pname, int[] params)` Original Function-Prototype :
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glMatrixIndexPointerARB(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glMatrixIndexubvARB(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glMatrixIndexuivARB(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glMatrixIndexusvARB(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glMatrixMode(int mode)` Original Function-Prototype :
`void` | `glMinmax(int target, int internalformat, boolean sink)` Original Function-Prototype :
`void` | `glMinmaxEXT(int arg0, int arg1, boolean arg2)` Original Function-Prototype :
`void` | `glMultiDrawArraysEXT(int arg0, int[] arg1, int[] arg2, int arg3)` Original Function-Prototype :
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4)`
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, byte[][] arg3, int arg4)` Original Function-Prototype :
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, double[][] arg3, int arg4)`
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, float[][] arg3, int arg4)`
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, int[][] arg3, int arg4)`
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, long[][] arg3, int arg4)`
`void` | `glMultiDrawElementsEXT(int arg0, int[] arg1, int arg2, short[][] arg3, int arg4)`
`void` | `glMultiModeDrawArraysIBM(int arg0, int[] arg1, int[] arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, boolean[][] arg3, int arg4, int arg5)`
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, byte[][] arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, double[][] arg3, int arg4, int arg5)`
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, float[][] arg3, int arg4, int arg5)`
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, int[][] arg3, int arg4, int arg5)`
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, long[][] arg3, int arg4, int arg5)`
`void` | `glMultiModeDrawElementsIBM(int[] arg0, int[] arg1, int arg2, short[][] arg3, int arg4, int arg5)`
`void` | `glMultiTexCoord1d(int target, double s)` Original Function-Prototype :
`void` | `glMultiTexCoord1dARB(int target, double s)` Original Function-Prototype :
`void` | `glMultiTexCoord1dv(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1dvARB(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1f(int target, float s)` Original Function-Prototype :
`void` | `glMultiTexCoord1fARB(int target, float s)` Original Function-Prototype :
`void` | `glMultiTexCoord1fv(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1fvARB(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1i(int target, int s)` Original Function-Prototype :
`void` | `glMultiTexCoord1iARB(int target, int s)` Original Function-Prototype :
`void` | `glMultiTexCoord1iv(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1ivARB(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1s(int target, short s)` Original Function-Prototype :
`void` | `glMultiTexCoord1sARB(int target, short s)` Original Function-Prototype :
`void` | `glMultiTexCoord1sv(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord1svARB(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2d(int target, double s, double t)` Original Function-Prototype :
`void` | `glMultiTexCoord2dARB(int target, double s, double t)` Original Function-Prototype :
`void` | `glMultiTexCoord2dv(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2dvARB(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2f(int target, float s, float t)` Original Function-Prototype :
`void` | `glMultiTexCoord2fARB(int target, float s, float t)` Original Function-Prototype :
`void` | `glMultiTexCoord2fv(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2fvARB(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2i(int target, int s, int t)` Original Function-Prototype :
`void` | `glMultiTexCoord2iARB(int target, int s, int t)` Original Function-Prototype :
`void` | `glMultiTexCoord2iv(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2ivARB(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2s(int target, short s, short t)` Original Function-Prototype :
`void` | `glMultiTexCoord2sARB(int target, short s, short t)` Original Function-Prototype :
`void` | `glMultiTexCoord2sv(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord2svARB(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3d(int target, double s, double t, double r)` Original Function-Prototype :
`void` | `glMultiTexCoord3dARB(int target, double s, double t, double r)` Original Function-Prototype :
`void` | `glMultiTexCoord3dv(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3dvARB(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3f(int target, float s, float t, float r)` Original Function-Prototype :
`void` | `glMultiTexCoord3fARB(int target, float s, float t, float r)` Original Function-Prototype :
`void` | `glMultiTexCoord3fv(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3fvARB(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3i(int target, int s, int t, int r)` Original Function-Prototype :
`void` | `glMultiTexCoord3iARB(int target, int s, int t, int r)` Original Function-Prototype :
`void` | `glMultiTexCoord3iv(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3ivARB(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3s(int target, short s, short t, short r)` Original Function-Prototype :
`void` | `glMultiTexCoord3sARB(int target, short s, short t, short r)` Original Function-Prototype :
`void` | `glMultiTexCoord3sv(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord3svARB(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4d(int target, double s, double t, double r, double q)` Original Function-Prototype :
`void` | `glMultiTexCoord4dARB(int target, double s, double t, double r, double q)` Original Function-Prototype :
`void` | `glMultiTexCoord4dv(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4dvARB(int target, double[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4f(int target, float s, float t, float r, float q)` Original Function-Prototype :
`void` | `glMultiTexCoord4fARB(int target, float s, float t, float r, float q)` Original Function-Prototype :
`void` | `glMultiTexCoord4fv(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4fvARB(int target, float[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4i(int target, int s, int t, int r, int q)` Original Function-Prototype :
`void` | `glMultiTexCoord4iARB(int target, int s, int t, int r, int q)` Original Function-Prototype :
`void` | `glMultiTexCoord4iv(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4ivARB(int target, int[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4s(int target, short s, short t, short r, short q)` Original Function-Prototype :
`void` | `glMultiTexCoord4sARB(int target, short s, short t, short r, short q)` Original Function-Prototype :
`void` | `glMultiTexCoord4sv(int target, short[] v)` Original Function-Prototype :
`void` | `glMultiTexCoord4svARB(int target, short[] v)` Original Function-Prototype :
`void` | `glMultMatrixd(double[] m)` Original Function-Prototype :
`void` | `glMultMatrixf(float[] m)` Original Function-Prototype :
`void` | `glMultTransposeMatrixd(double[] m)` Original Function-Prototype :
`void` | `glMultTransposeMatrixdARB(double[] arg0)` Original Function-Prototype :
`void` | `glMultTransposeMatrixf(float[] m)` Original Function-Prototype :
`void` | `glMultTransposeMatrixfARB(float[] arg0)` Original Function-Prototype :
`void` | `glNewList(int list, int mode)` Original Function-Prototype :
`int` | `glNewObjectBufferATI(int arg0, boolean[] arg1, int arg2)`
`int` | `glNewObjectBufferATI(int arg0, byte[] arg1, int arg2)` Original Function-Prototype :
`int` | `glNewObjectBufferATI(int arg0, double[] arg1, int arg2)`
`int` | `glNewObjectBufferATI(int arg0, float[] arg1, int arg2)`
`int` | `glNewObjectBufferATI(int arg0, int[] arg1, int arg2)`
`int` | `glNewObjectBufferATI(int arg0, long[] arg1, int arg2)`
`int` | `glNewObjectBufferATI(int arg0, short[] arg1, int arg2)`
`void` | `glNormal3b(byte nx, byte ny, byte nz)` Original Function-Prototype :
`void` | `glNormal3bv(byte[] v)` Original Function-Prototype :
`void` | `glNormal3d(double nx, double ny, double nz)` Original Function-Prototype :
`void` | `glNormal3dv(double[] v)` Original Function-Prototype :
`void` | `glNormal3f(float nx, float ny, float nz)` Original Function-Prototype :
`void` | `glNormal3fv(float[] v)` Original Function-Prototype :
`void` | `glNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5)` Original Function-Prototype :
`void` | `glNormal3fVertex3fvSUN(float[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glNormal3i(int nx, int ny, int nz)` Original Function-Prototype :
`void` | `glNormal3iv(int[] v)` Original Function-Prototype :
`void` | `glNormal3s(short nx, short ny, short nz)` Original Function-Prototype :
`void` | `glNormal3sv(short[] v)` Original Function-Prototype :
`void` | `glNormalPointer(int type, int stride, boolean[] ptr)`
`void` | `glNormalPointer(int type, int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glNormalPointer(int type, int stride, double[] ptr)`
`void` | `glNormalPointer(int type, int stride, float[] ptr)`
`void` | `glNormalPointer(int type, int stride, int[] ptr)`
`void` | `glNormalPointer(int type, int stride, long[] ptr)`
`void` | `glNormalPointer(int type, int stride, short[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, boolean[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, byte[] ptr)` Original Function-Prototype :
`void` | `glNormalPointerEXT(int type, int stride, int count, double[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, float[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, int[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, long[] ptr)`
`void` | `glNormalPointerEXT(int type, int stride, int count, short[] ptr)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, boolean[][] arg2, int arg3)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, byte[][] arg2, int arg3)` Original Function-Prototype :
`void` | `glNormalPointerListIBM(int arg0, int arg1, double[][] arg2, int arg3)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, float[][] arg2, int arg3)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, int[][] arg2, int arg3)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, long[][] arg2, int arg3)`
`void` | `glNormalPointerListIBM(int arg0, int arg1, short[][] arg2, int arg3)`
`void` | `glNormalPointervINTEL(int arg0, boolean[][] arg1)`
`void` | `glNormalPointervINTEL(int arg0, byte[][] arg1)` Original Function-Prototype :
`void` | `glNormalPointervINTEL(int arg0, double[][] arg1)`
`void` | `glNormalPointervINTEL(int arg0, float[][] arg1)`
`void` | `glNormalPointervINTEL(int arg0, int[][] arg1)`
`void` | `glNormalPointervINTEL(int arg0, long[][] arg1)`
`void` | `glNormalPointervINTEL(int arg0, short[][] arg1)`
`void` | `glNormalStream3b(int arg0, byte arg1, byte arg2, byte arg3)` Original Function-Prototype :
`void` | `glNormalStream3bv(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glNormalStream3d(int arg0, double arg1, double arg2, double arg3)` Original Function-Prototype :
`void` | `glNormalStream3dv(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glNormalStream3f(int arg0, float arg1, float arg2, float arg3)` Original Function-Prototype :
`void` | `glNormalStream3fv(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glNormalStream3i(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glNormalStream3iv(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glNormalStream3s(int arg0, short arg1, short arg2, short arg3)` Original Function-Prototype :
`void` | `glNormalStream3sv(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glOrtho(double left, double right, double bottom, double top, double near_val, double far_val)` Original Function-Prototype :
`void` | `glPassTexCoordATI(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glPassThrough(float token)` Original Function-Prototype :
`void` | `glPixelMapfv(int map, int mapsize, float[] values)` Original Function-Prototype :
`void` | `glPixelMapuiv(int map, int mapsize, int[] values)` Original Function-Prototype :
`void` | `glPixelMapusv(int map, int mapsize, short[] values)` Original Function-Prototype :
`void` | `glPixelStoref(int pname, float param)` Original Function-Prototype :
`void` | `glPixelStorei(int pname, int param)` Original Function-Prototype :
`void` | `glPixelTexGenParameterfSGIS(int arg0, float arg1)` Original Function-Prototype :
`void` | `glPixelTexGenParameterfvSGIS(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glPixelTexGenParameteriSGIS(int arg0, int arg1)` Original Function-Prototype :
`void` | `glPixelTexGenParameterivSGIS(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glPixelTexGenSGIX(int arg0)` Original Function-Prototype :
`void` | `glPixelTransferf(int pname, float param)` Original Function-Prototype :
`void` | `glPixelTransferi(int pname, int param)` Original Function-Prototype :
`void` | `glPixelTransformParameterfEXT(int arg0, int arg1, float arg2)` Original Function-Prototype :
`void` | `glPixelTransformParameterfvEXT(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glPixelTransformParameteriEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glPixelTransformParameterivEXT(int arg0, int arg1, int[] arg2)` Original Function-Prototype :
`void` | `glPixelZoom(float xfactor, float yfactor)` Original Function-Prototype :
`void` | `glPNTrianglesfATI(int arg0, float arg1)` Original Function-Prototype :
`void` | `glPNTrianglesiATI(int arg0, int arg1)` Original Function-Prototype :
`void` | `glPointParameterfARB(int arg0, float arg1)` Original Function-Prototype :
`void` | `glPointParameterfEXT(int pname, float param)` Original Function-Prototype :
`void` | `glPointParameterfSGIS(int pname, float param)` Original Function-Prototype :
`void` | `glPointParameterfvARB(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glPointParameterfvEXT(int pname, float[] params)` Original Function-Prototype :
`void` | `glPointParameterfvSGIS(int pname, float[] params)` Original Function-Prototype :
`void` | `glPointSize(float size)` Original Function-Prototype :
`int` | `glPollAsyncSGIX(int[] arg0)` Original Function-Prototype :
`int` | `glPollInstrumentsSGIX(int[] arg0)` Original Function-Prototype :
`void` | `glPolygonMode(int face, int mode)` Original Function-Prototype :
`void` | `glPolygonOffset(float factor, float units)` Original Function-Prototype :
`void` | `glPolygonOffsetEXT(float factor, float bias)` Original Function-Prototype :
`void` | `glPolygonStipple(byte[] mask)` Original Function-Prototype :
`void` | `glPopAttrib()` Original Function-Prototype :
`void` | `glPopClientAttrib()` Original Function-Prototype :
`void` | `glPopMatrix()` Original Function-Prototype :
`void` | `glPopName()` Original Function-Prototype :
`void` | `glPrioritizeTextures(int n, int[] textures, float[] priorities)` Original Function-Prototype :
`void` | `glPrioritizeTexturesEXT(int n, int[] textures, float[] priorities)` Original Function-Prototype :
`void` | `glProgramParameter4dNV(int arg0, int arg1, double arg2, double arg3, double arg4, double arg5)` Original Function-Prototype :
`void` | `glProgramParameter4dvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glProgramParameter4fNV(int arg0, int arg1, float arg2, float arg3, float arg4, float arg5)` Original Function-Prototype :
`void` | `glProgramParameter4fvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glProgramParameters4dvNV(int arg0, int arg1, int arg2, double[] arg3)` Original Function-Prototype :
`void` | `glProgramParameters4fvNV(int arg0, int arg1, int arg2, float[] arg3)` Original Function-Prototype :
`void` | `glPushAttrib(int mask)` Original Function-Prototype :
`void` | `glPushClientAttrib(int mask)` Original Function-Prototype :
`void` | `glPushMatrix()` Original Function-Prototype :
`void` | `glPushName(int name)` Original Function-Prototype :
`void` | `glRasterPos2d(double x, double y)` Original Function-Prototype :
`void` | `glRasterPos2dv(double[] v)` Original Function-Prototype :
`void` | `glRasterPos2f(float x, float y)` Original Function-Prototype :
`void` | `glRasterPos2fv(float[] v)` Original Function-Prototype :
`void` | `glRasterPos2i(int x, int y)` Original Function-Prototype :
`void` | `glRasterPos2iv(int[] v)` Original Function-Prototype :
`void` | `glRasterPos2s(short x, short y)` Original Function-Prototype :
`void` | `glRasterPos2sv(short[] v)` Original Function-Prototype :
`void` | `glRasterPos3d(double x, double y, double z)` Original Function-Prototype :
`void` | `glRasterPos3dv(double[] v)` Original Function-Prototype :
`void` | `glRasterPos3f(float x, float y, float z)` Original Function-Prototype :
`void` | `glRasterPos3fv(float[] v)` Original Function-Prototype :
`void` | `glRasterPos3i(int x, int y, int z)` Original Function-Prototype :
`void` | `glRasterPos3iv(int[] v)` Original Function-Prototype :
`void` | `glRasterPos3s(short x, short y, short z)` Original Function-Prototype :
`void` | `glRasterPos3sv(short[] v)` Original Function-Prototype :
`void` | `glRasterPos4d(double x, double y, double z, double w)` Original Function-Prototype :
`void` | `glRasterPos4dv(double[] v)` Original Function-Prototype :
`void` | `glRasterPos4f(float x, float y, float z, float w)` Original Function-Prototype :
`void` | `glRasterPos4fv(float[] v)` Original Function-Prototype :
`void` | `glRasterPos4i(int x, int y, int z, int w)` Original Function-Prototype :
`void` | `glRasterPos4iv(int[] v)` Original Function-Prototype :
`void` | `glRasterPos4s(short x, short y, short z, short w)` Original Function-Prototype :
`void` | `glRasterPos4sv(short[] v)` Original Function-Prototype :
`void` | `glReadBuffer(int mode)` Original Function-Prototype :
`void` | `glReadInstrumentsSGIX(int arg0)` Original Function-Prototype :
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, boolean[] pixels)`
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, double[] pixels)`
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, float[] pixels)`
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, int[] pixels)`
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, long[] pixels)`
`void` | `glReadPixels(int x, int y, int width, int height, int format, int type, short[] pixels)`
`void` | `glRectd(double x1, double y1, double x2, double y2)` Original Function-Prototype :
`void` | `glRectdv(double[] v1, double[] v2)` Original Function-Prototype :
`void` | `glRectf(float x1, float y1, float x2, float y2)` Original Function-Prototype :
`void` | `glRectfv(float[] v1, float[] v2)` Original Function-Prototype :
`void` | `glRecti(int x1, int y1, int x2, int y2)` Original Function-Prototype :
`void` | `glRectiv(int[] v1, int[] v2)` Original Function-Prototype :
`void` | `glRects(short x1, short y1, short x2, short y2)` Original Function-Prototype :
`void` | `glRectsv(short[] v1, short[] v2)` Original Function-Prototype :
`void` | `glReferencePlaneSGIX(double[] arg0)` Original Function-Prototype :
`int` | `glRenderMode(int mode)` Original Function-Prototype :
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, boolean[][] arg2)`
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, double[][] arg2)`
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, float[][] arg2)`
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, int[][] arg2)`
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, long[][] arg2)`
`void` | `glReplacementCodePointerSUN(int arg0, int arg1, short[][] arg2)`
`void` | `glReplacementCodeubSUN(byte arg0)` Original Function-Prototype :
`void` | `glReplacementCodeubvSUN(byte[] arg0)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor4ubVertex3fSUN(int arg0, byte arg1, byte arg2, byte arg3, byte arg4, float arg5, float arg6, float arg7)` Original Function-Prototype :
`void` | `glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0, byte[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glReplacementCodeuiNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6)` Original Function-Prototype :
`void` | `glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glReplacementCodeuiSUN(int arg0)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3, float[] arg4)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2, float[] arg3)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0, float arg1, float arg2, float arg3, float arg4, float arg5)` Original Function-Prototype :
`void` | `glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glReplacementCodeuiVertex3fSUN(int arg0, float arg1, float arg2, float arg3)` Original Function-Prototype :
`void` | `glReplacementCodeuiVertex3fvSUN(int[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glReplacementCodeuivSUN(int[] arg0)` Original Function-Prototype :
`void` | `glReplacementCodeusSUN(short arg0)` Original Function-Prototype :
`void` | `glReplacementCodeusvSUN(short[] arg0)` Original Function-Prototype :
`void` | `glRequestResidentProgramsNV(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glResetHistogram(int target)` Original Function-Prototype :
`void` | `glResetHistogramEXT(int arg0)` Original Function-Prototype :
`void` | `glResetMinmax(int target)` Original Function-Prototype :
`void` | `glResetMinmaxEXT(int arg0)` Original Function-Prototype :
`void` | `glRotated(double angle, double x, double y, double z)` Original Function-Prototype :
`void` | `glRotatef(float angle, float x, float y, float z)` Original Function-Prototype :
`void` | `glSampleCoverage(float value, boolean invert)` Original Function-Prototype :
`void` | `glSampleCoverageARB(float arg0, boolean arg1)` Original Function-Prototype :
`void` | `glSampleMapATI(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glSampleMaskEXT(float arg0, boolean arg1)` Original Function-Prototype :
`void` | `glSampleMaskSGIS(float arg0, boolean arg1)` Original Function-Prototype :
`void` | `glSamplePass(int pass)` Original Function-Prototype :
`void` | `glSamplePatternEXT(int arg0)` Original Function-Prototype :
`void` | `glSamplePatternSGIS(int arg0)` Original Function-Prototype :
`void` | `glScaled(double x, double y, double z)` Original Function-Prototype :
`void` | `glScalef(float x, float y, float z)` Original Function-Prototype :
`void` | `glScissor(int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glSecondaryColor3bEXT(byte arg0, byte arg1, byte arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3bvEXT(byte[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3dEXT(double arg0, double arg1, double arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3dvEXT(double[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3fEXT(float arg0, float arg1, float arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3fvEXT(float[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3iEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3ivEXT(int[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3sEXT(short arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3svEXT(short[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3ubEXT(byte arg0, byte arg1, byte arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3ubvEXT(byte[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3uiEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3uivEXT(int[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColor3usEXT(short arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glSecondaryColor3usvEXT(short[] arg0)` Original Function-Prototype :
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glSecondaryColorPointerEXT(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, boolean[][] arg3, int arg4)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, byte[][] arg3, int arg4)` Original Function-Prototype :
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, double[][] arg3, int arg4)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, float[][] arg3, int arg4)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, int[][] arg3, int arg4)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, long[][] arg3, int arg4)`
`void` | `glSecondaryColorPointerListIBM(int arg0, int arg1, int arg2, short[][] arg3, int arg4)`
`void` | `glSelectBuffer(int size, int[] buffer)` Original Function-Prototype :
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, boolean[] row, boolean[] column)`
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, byte[] row, byte[] column)` Original Function-Prototype :
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, double[] row, double[] column)`
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, float[] row, float[] column)`
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, int[] row, int[] column)`
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, long[] row, long[] column)`
`void` | `glSeparableFilter2D(int target, int internalformat, int width, int height, int format, int type, short[] row, short[] column)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6, boolean[] arg7)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6, byte[] arg7)` Original Function-Prototype :
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6, double[] arg7)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6, float[] arg7)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6, int[] arg7)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6, long[] arg7)`
`void` | `glSeparableFilter2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6, short[] arg7)`
`void` | `glSetFenceNV(int arg0, int arg1)` Original Function-Prototype :
`void` | `glSetFragmentShaderConstantATI(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glSetInvariantEXT(int arg0, int arg1, boolean[] arg2)`
`void` | `glSetInvariantEXT(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glSetInvariantEXT(int arg0, int arg1, double[] arg2)`
`void` | `glSetInvariantEXT(int arg0, int arg1, float[] arg2)`
`void` | `glSetInvariantEXT(int arg0, int arg1, int[] arg2)`
`void` | `glSetInvariantEXT(int arg0, int arg1, long[] arg2)`
`void` | `glSetInvariantEXT(int arg0, int arg1, short[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, boolean[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glSetLocalConstantEXT(int arg0, int arg1, double[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, float[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, int[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, long[] arg2)`
`void` | `glSetLocalConstantEXT(int arg0, int arg1, short[] arg2)`
`void` | `glShadeModel(int mode)` Original Function-Prototype :
`void` | `glShaderOp1EXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glShaderOp2EXT(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glShaderOp3EXT(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glSharpenTexFuncSGIS(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glSpriteParameterfSGIX(int arg0, float arg1)` Original Function-Prototype :
`void` | `glSpriteParameterfvSGIX(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glSpriteParameteriSGIX(int arg0, int arg1)` Original Function-Prototype :
`void` | `glSpriteParameterivSGIX(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glStartInstrumentsSGIX()` Original Function-Prototype :
`void` | `glStencilFunc(int func, int ref, int mask)` Original Function-Prototype :
`void` | `glStencilMask(int mask)` Original Function-Prototype :
`void` | `glStencilOp(int fail, int zfail, int zpass)` Original Function-Prototype :
`void` | `glStopInstrumentsSGIX(int arg0)` Original Function-Prototype :
`void` | `glSwizzleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :
`void` | `glTagSampleBufferSGIX()` Original Function-Prototype :
`void` | `glTangent3bEXT(byte arg0, byte arg1, byte arg2)` Original Function-Prototype :
`void` | `glTangent3bvEXT(byte[] arg0)` Original Function-Prototype :
`void` | `glTangent3dEXT(double arg0, double arg1, double arg2)` Original Function-Prototype :
`void` | `glTangent3dvEXT(double[] arg0)` Original Function-Prototype :
`void` | `glTangent3fEXT(float arg0, float arg1, float arg2)` Original Function-Prototype :
`void` | `glTangent3fvEXT(float[] arg0)` Original Function-Prototype :
`void` | `glTangent3iEXT(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glTangent3ivEXT(int[] arg0)` Original Function-Prototype :
`void` | `glTangent3sEXT(short arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glTangent3svEXT(short[] arg0)` Original Function-Prototype :
`void` | `glTangentPointerEXT(int arg0, int arg1, boolean[] arg2)`
`void` | `glTangentPointerEXT(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glTangentPointerEXT(int arg0, int arg1, double[] arg2)`
`void` | `glTangentPointerEXT(int arg0, int arg1, float[] arg2)`
`void` | `glTangentPointerEXT(int arg0, int arg1, int[] arg2)`
`void` | `glTangentPointerEXT(int arg0, int arg1, long[] arg2)`
`void` | `glTangentPointerEXT(int arg0, int arg1, short[] arg2)`
`void` | `glTbufferMask3DFX(int arg0)` Original Function-Prototype :
`boolean` | `glTestFenceNV(int arg0)` Original Function-Prototype :
`void` | `glTexBumpParameterfvATI(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glTexBumpParameterivATI(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glTexCoord1d(double s)` Original Function-Prototype :
`void` | `glTexCoord1dv(double[] v)` Original Function-Prototype :
`void` | `glTexCoord1f(float s)` Original Function-Prototype :
`void` | `glTexCoord1fv(float[] v)` Original Function-Prototype :
`void` | `glTexCoord1i(int s)` Original Function-Prototype :
`void` | `glTexCoord1iv(int[] v)` Original Function-Prototype :
`void` | `glTexCoord1s(short s)` Original Function-Prototype :
`void` | `glTexCoord1sv(short[] v)` Original Function-Prototype :
`void` | `glTexCoord2d(double s, double t)` Original Function-Prototype :
`void` | `glTexCoord2dv(double[] v)` Original Function-Prototype :
`void` | `glTexCoord2f(float s, float t)` Original Function-Prototype :
`void` | `glTexCoord2fColor3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)` Original Function-Prototype :
`void` | `glTexCoord2fColor3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11)` Original Function-Prototype :
`void` | `glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2, float[] arg3)` Original Function-Prototype :
`void` | `glTexCoord2fColor4ubVertex3fSUN(float arg0, float arg1, byte arg2, byte arg3, byte arg4, byte arg5, float arg6, float arg7, float arg8)` Original Function-Prototype :
`void` | `glTexCoord2fColor4ubVertex3fvSUN(float[] arg0, byte[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glTexCoord2fNormal3fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)` Original Function-Prototype :
`void` | `glTexCoord2fNormal3fVertex3fvSUN(float[] arg0, float[] arg1, float[] arg2)` Original Function-Prototype :
`void` | `glTexCoord2fv(float[] v)` Original Function-Prototype :
`void` | `glTexCoord2fVertex3fSUN(float arg0, float arg1, float arg2, float arg3, float arg4)` Original Function-Prototype :
`void` | `glTexCoord2fVertex3fvSUN(float[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glTexCoord2i(int s, int t)` Original Function-Prototype :
`void` | `glTexCoord2iv(int[] v)` Original Function-Prototype :
`void` | `glTexCoord2s(short s, short t)` Original Function-Prototype :
`void` | `glTexCoord2sv(short[] v)` Original Function-Prototype :
`void` | `glTexCoord3d(double s, double t, double r)` Original Function-Prototype :
`void` | `glTexCoord3dv(double[] v)` Original Function-Prototype :
`void` | `glTexCoord3f(float s, float t, float r)` Original Function-Prototype :
`void` | `glTexCoord3fv(float[] v)` Original Function-Prototype :
`void` | `glTexCoord3i(int s, int t, int r)` Original Function-Prototype :
`void` | `glTexCoord3iv(int[] v)` Original Function-Prototype :
`void` | `glTexCoord3s(short s, short t, short r)` Original Function-Prototype :
`void` | `glTexCoord3sv(short[] v)` Original Function-Prototype :
`void` | `glTexCoord4d(double s, double t, double r, double q)` Original Function-Prototype :
`void` | `glTexCoord4dv(double[] v)` Original Function-Prototype :
`void` | `glTexCoord4f(float s, float t, float r, float q)` Original Function-Prototype :
`void` | `glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, float arg11, float arg12, float arg13, float arg14)` Original Function-Prototype :
`void` | `glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0, float[] arg1, float[] arg2, float[] arg3)` Original Function-Prototype :
`void` | `glTexCoord4fv(float[] v)` Original Function-Prototype :
`void` | `glTexCoord4fVertex4fSUN(float arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)` Original Function-Prototype :
`void` | `glTexCoord4fVertex4fvSUN(float[] arg0, float[] arg1)` Original Function-Prototype :
`void` | `glTexCoord4i(int s, int t, int r, int q)` Original Function-Prototype :
`void` | `glTexCoord4iv(int[] v)` Original Function-Prototype :
`void` | `glTexCoord4s(short s, short t, short r, short q)` Original Function-Prototype :
`void` | `glTexCoord4sv(short[] v)` Original Function-Prototype :
`void` | `glTexCoordPointer(int size, int type, int stride, boolean[] ptr)`
`void` | `glTexCoordPointer(int size, int type, int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glTexCoordPointer(int size, int type, int stride, double[] ptr)`
`void` | `glTexCoordPointer(int size, int type, int stride, float[] ptr)`
`void` | `glTexCoordPointer(int size, int type, int stride, int[] ptr)`
`void` | `glTexCoordPointer(int size, int type, int stride, long[] ptr)`
`void` | `glTexCoordPointer(int size, int type, int stride, short[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, boolean[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, byte[] ptr)` Original Function-Prototype :
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, double[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, float[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, int[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, long[] ptr)`
`void` | `glTexCoordPointerEXT(int size, int type, int stride, int count, short[] ptr)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, boolean[][] arg3, int arg4)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, byte[][] arg3, int arg4)` Original Function-Prototype :
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, double[][] arg3, int arg4)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, float[][] arg3, int arg4)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, int[][] arg3, int arg4)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, long[][] arg3, int arg4)`
`void` | `glTexCoordPointerListIBM(int arg0, int arg1, int arg2, short[][] arg3, int arg4)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, boolean[][] arg2)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, double[][] arg2)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, float[][] arg2)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, int[][] arg2)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, long[][] arg2)`
`void` | `glTexCoordPointervINTEL(int arg0, int arg1, short[][] arg2)`
`void` | `glTexEnvf(int target, int pname, float param)` Original Function-Prototype :
`void` | `glTexEnvfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glTexEnvi(int target, int pname, int param)` Original Function-Prototype :
`void` | `glTexEnviv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glTexFilterFuncSGIS(int arg0, int arg1, int arg2, float[] arg3)` Original Function-Prototype :
`void` | `glTexGend(int coord, int pname, double param)` Original Function-Prototype :
`void` | `glTexGendv(int coord, int pname, double[] params)` Original Function-Prototype :
`void` | `glTexGenf(int coord, int pname, float param)` Original Function-Prototype :
`void` | `glTexGenfv(int coord, int pname, float[] params)` Original Function-Prototype :
`void` | `glTexGeni(int coord, int pname, int param)` Original Function-Prototype :
`void` | `glTexGeniv(int coord, int pname, int[] params)` Original Function-Prototype :
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, boolean[] pixels)`
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, double[] pixels)`
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, float[] pixels)`
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, int[] pixels)`
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, long[] pixels)`
`void` | `glTexImage1D(int target, int level, int internalFormat, int width, int border, int format, int type, short[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, boolean[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, double[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, float[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, int[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, long[] pixels)`
`void` | `glTexImage2D(int target, int level, int internalFormat, int width, int height, int border, int format, int type, short[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels)`
`void` | `glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, boolean[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, double[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, float[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, int[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long[] pixels)`
`void` | `glTexImage3DEXT(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, short[] pixels)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, boolean[] arg10)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, byte[] arg10)` Original Function-Prototype :
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, double[] arg10)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, float[] arg10)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int[] arg10)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, long[] arg10)`
`void` | `glTexImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, short[] arg10)`
`void` | `glTexParameterf(int target, int pname, float param)` Original Function-Prototype :
`void` | `glTexParameterfv(int target, int pname, float[] params)` Original Function-Prototype :
`void` | `glTexParameteri(int target, int pname, int param)` Original Function-Prototype :
`void` | `glTexParameteriv(int target, int pname, int[] params)` Original Function-Prototype :
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, boolean[] pixels)`
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, double[] pixels)`
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, float[] pixels)`
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, int[] pixels)`
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, long[] pixels)`
`void` | `glTexSubImage1D(int target, int level, int xoffset, int width, int format, int type, short[] pixels)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean[] arg6)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, byte[] arg6)` Original Function-Prototype :
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, double[] arg6)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, float[] arg6)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int[] arg6)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long[] arg6)`
`void` | `glTexSubImage1DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, short[] arg6)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, boolean[] pixels)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, double[] pixels)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, float[] pixels)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, int[] pixels)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long[] pixels)`
`void` | `glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, short[] pixels)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, boolean[] arg8)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, byte[] arg8)` Original Function-Prototype :
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, double[] arg8)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, float[] arg8)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int[] arg8)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, long[] arg8)`
`void` | `glTexSubImage2DEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, short[] arg8)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels)`
`void` | `glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, boolean[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, byte[] pixels)` Original Function-Prototype :
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, double[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, float[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long[] pixels)`
`void` | `glTexSubImage3DEXT(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, short[] pixels)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, boolean[] arg12)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, byte[] arg12)` Original Function-Prototype :
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, double[] arg12)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, float[] arg12)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, int[] arg12)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, long[] arg12)`
`void` | `glTexSubImage4DSGIS(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11, short[] arg12)`
`void` | `glTextureColorMaskSGIS(boolean arg0, boolean arg1, boolean arg2, boolean arg3)` Original Function-Prototype :
`void` | `glTextureLightEXT(int arg0)` Original Function-Prototype :
`void` | `glTextureMaterialEXT(int arg0, int arg1)` Original Function-Prototype :
`void` | `glTextureNormalEXT(int arg0)` Original Function-Prototype :
`void` | `glTrackMatrixNV(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glTranslated(double x, double y, double z)` Original Function-Prototype :
`void` | `glTranslatef(float x, float y, float z)` Original Function-Prototype :
`void` | `glUnlockArraysEXT()` Original Function-Prototype :
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, boolean[] arg3, int arg4)`
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, byte[] arg3, int arg4)` Original Function-Prototype :
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, double[] arg3, int arg4)`
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, float[] arg3, int arg4)`
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, int[] arg3, int arg4)`
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, long[] arg3, int arg4)`
`void` | `glUpdateObjectBufferATI(int arg0, int arg1, int arg2, short[] arg3, int arg4)`
`void` | `glVariantArrayObjectATI(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glVariantbvEXT(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glVariantdvEXT(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVariantfvEXT(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVariantivEXT(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glVariantPointerEXT(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glVariantsvEXT(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVariantubvEXT(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glVariantuivEXT(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVariantusvEXT(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertex2d(double x, double y)` Original Function-Prototype :
`void` | `glVertex2dv(double[] v)` Original Function-Prototype :
`void` | `glVertex2f(float x, float y)` Original Function-Prototype :
`void` | `glVertex2fv(float[] v)` Original Function-Prototype :
`void` | `glVertex2i(int x, int y)` Original Function-Prototype :
`void` | `glVertex2iv(int[] v)` Original Function-Prototype :
`void` | `glVertex2s(short x, short y)` Original Function-Prototype :
`void` | `glVertex2sv(short[] v)` Original Function-Prototype :
`void` | `glVertex3d(double x, double y, double z)` Original Function-Prototype :
`void` | `glVertex3dv(double[] v)` Original Function-Prototype :
`void` | `glVertex3f(float x, float y, float z)` Original Function-Prototype :
`void` | `glVertex3fv(float[] v)` Original Function-Prototype :
`void` | `glVertex3i(int x, int y, int z)` Original Function-Prototype :
`void` | `glVertex3iv(int[] v)` Original Function-Prototype :
`void` | `glVertex3s(short x, short y, short z)` Original Function-Prototype :
`void` | `glVertex3sv(short[] v)` Original Function-Prototype :
`void` | `glVertex4d(double x, double y, double z, double w)` Original Function-Prototype :
`void` | `glVertex4dv(double[] v)` Original Function-Prototype :
`void` | `glVertex4f(float x, float y, float z, float w)` Original Function-Prototype :
`void` | `glVertex4fv(float[] v)` Original Function-Prototype :
`void` | `glVertex4i(int x, int y, int z, int w)` Original Function-Prototype :
`void` | `glVertex4iv(int[] v)` Original Function-Prototype :
`void` | `glVertex4s(short x, short y, short z, short w)` Original Function-Prototype :
`void` | `glVertex4sv(short[] v)` Original Function-Prototype :
`void` | `glVertexArrayRangeNV(int arg0, boolean[] arg1)`
`void` | `glVertexArrayRangeNV(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glVertexArrayRangeNV(int arg0, double[] arg1)`
`void` | `glVertexArrayRangeNV(int arg0, float[] arg1)`
`void` | `glVertexArrayRangeNV(int arg0, int[] arg1)`
`void` | `glVertexArrayRangeNV(int arg0, long[] arg1)`
`void` | `glVertexArrayRangeNV(int arg0, short[] arg1)`
`void` | `glVertexAttrib1dNV(int arg0, double arg1)` Original Function-Prototype :
`void` | `glVertexAttrib1dvNV(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib1fNV(int arg0, float arg1)` Original Function-Prototype :
`void` | `glVertexAttrib1fvNV(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib1sNV(int arg0, short arg1)` Original Function-Prototype :
`void` | `glVertexAttrib1svNV(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib2dNV(int arg0, double arg1, double arg2)` Original Function-Prototype :
`void` | `glVertexAttrib2dvNV(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib2fNV(int arg0, float arg1, float arg2)` Original Function-Prototype :
`void` | `glVertexAttrib2fvNV(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib2sNV(int arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glVertexAttrib2svNV(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib3dNV(int arg0, double arg1, double arg2, double arg3)` Original Function-Prototype :
`void` | `glVertexAttrib3dvNV(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib3fNV(int arg0, float arg1, float arg2, float arg3)` Original Function-Prototype :
`void` | `glVertexAttrib3fvNV(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib3sNV(int arg0, short arg1, short arg2, short arg3)` Original Function-Prototype :
`void` | `glVertexAttrib3svNV(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib4dNV(int arg0, double arg1, double arg2, double arg3, double arg4)` Original Function-Prototype :
`void` | `glVertexAttrib4dvNV(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib4fNV(int arg0, float arg1, float arg2, float arg3, float arg4)` Original Function-Prototype :
`void` | `glVertexAttrib4fvNV(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib4sNV(int arg0, short arg1, short arg2, short arg3, short arg4)` Original Function-Prototype :
`void` | `glVertexAttrib4svNV(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexAttrib4ubNV(int arg0, byte arg1, byte arg2, byte arg3, byte arg4)` Original Function-Prototype :
`void` | `glVertexAttrib4ubvNV(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, boolean[] arg4)`
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, byte[] arg4)` Original Function-Prototype :
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, double[] arg4)`
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, float[] arg4)`
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, int[] arg4)`
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, long[] arg4)`
`void` | `glVertexAttribPointerNV(int arg0, int arg1, int arg2, int arg3, short[] arg4)`
`void` | `glVertexAttribs1dvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs1fvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs1svNV(int arg0, int arg1, short[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs2dvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs2fvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs2svNV(int arg0, int arg1, short[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs3dvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs3fvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs3svNV(int arg0, int arg1, short[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs4dvNV(int arg0, int arg1, double[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs4fvNV(int arg0, int arg1, float[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs4svNV(int arg0, int arg1, short[] arg2)` Original Function-Prototype :
`void` | `glVertexAttribs4ubvNV(int arg0, int arg1, byte[] arg2)` Original Function-Prototype :
`void` | `glVertexBlendARB(int arg0)` Original Function-Prototype :
`void` | `glVertexBlendEnvf(int arg0, float arg1)` Original Function-Prototype :
`void` | `glVertexBlendEnvi(int arg0, int arg1)` Original Function-Prototype :
`void` | `glVertexPointer(int size, int type, int stride, boolean[] ptr)`
`void` | `glVertexPointer(int size, int type, int stride, byte[] ptr)` Original Function-Prototype :
`void` | `glVertexPointer(int size, int type, int stride, double[] ptr)`
`void` | `glVertexPointer(int size, int type, int stride, float[] ptr)`
`void` | `glVertexPointer(int size, int type, int stride, int[] ptr)`
`void` | `glVertexPointer(int size, int type, int stride, long[] ptr)`
`void` | `glVertexPointer(int size, int type, int stride, short[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, boolean[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, byte[] ptr)` Original Function-Prototype :
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, double[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, float[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, int[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, long[] ptr)`
`void` | `glVertexPointerEXT(int size, int type, int stride, int count, short[] ptr)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, boolean[][] arg3, int arg4)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, byte[][] arg3, int arg4)` Original Function-Prototype :
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, double[][] arg3, int arg4)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, float[][] arg3, int arg4)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, int[][] arg3, int arg4)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, long[][] arg3, int arg4)`
`void` | `glVertexPointerListIBM(int arg0, int arg1, int arg2, short[][] arg3, int arg4)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, boolean[][] arg2)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, byte[][] arg2)` Original Function-Prototype :
`void` | `glVertexPointervINTEL(int arg0, int arg1, double[][] arg2)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, float[][] arg2)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, int[][] arg2)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, long[][] arg2)`
`void` | `glVertexPointervINTEL(int arg0, int arg1, short[][] arg2)`
`void` | `glVertexStream1d(int arg0, double arg1)` Original Function-Prototype :
`void` | `glVertexStream1dv(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexStream1f(int arg0, float arg1)` Original Function-Prototype :
`void` | `glVertexStream1fv(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexStream1i(int arg0, int arg1)` Original Function-Prototype :
`void` | `glVertexStream1iv(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVertexStream1s(int arg0, short arg1)` Original Function-Prototype :
`void` | `glVertexStream1sv(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexStream2d(int arg0, double arg1, double arg2)` Original Function-Prototype :
`void` | `glVertexStream2dv(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexStream2f(int arg0, float arg1, float arg2)` Original Function-Prototype :
`void` | `glVertexStream2fv(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexStream2i(int arg0, int arg1, int arg2)` Original Function-Prototype :
`void` | `glVertexStream2iv(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVertexStream2s(int arg0, short arg1, short arg2)` Original Function-Prototype :
`void` | `glVertexStream2sv(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexStream3d(int arg0, double arg1, double arg2, double arg3)` Original Function-Prototype :
`void` | `glVertexStream3dv(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexStream3f(int arg0, float arg1, float arg2, float arg3)` Original Function-Prototype :
`void` | `glVertexStream3fv(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexStream3i(int arg0, int arg1, int arg2, int arg3)` Original Function-Prototype :
`void` | `glVertexStream3iv(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVertexStream3s(int arg0, short arg1, short arg2, short arg3)` Original Function-Prototype :
`void` | `glVertexStream3sv(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexStream4d(int arg0, double arg1, double arg2, double arg3, double arg4)` Original Function-Prototype :
`void` | `glVertexStream4dv(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glVertexStream4f(int arg0, float arg1, float arg2, float arg3, float arg4)` Original Function-Prototype :
`void` | `glVertexStream4fv(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glVertexStream4i(int arg0, int arg1, int arg2, int arg3, int arg4)` Original Function-Prototype :
`void` | `glVertexStream4iv(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glVertexStream4s(int arg0, short arg1, short arg2, short arg3, short arg4)` Original Function-Prototype :
`void` | `glVertexStream4sv(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glVertexWeightfEXT(float arg0)` Original Function-Prototype :
`void` | `glVertexWeightfvEXT(float[] arg0)` Original Function-Prototype :
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glVertexWeightPointerEXT(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glViewport(int x, int y, int width, int height)` Original Function-Prototype :
`void` | `glWeightbvARB(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glWeightdvARB(int arg0, double[] arg1)` Original Function-Prototype :
`void` | `glWeightfvARB(int arg0, float[] arg1)` Original Function-Prototype :
`void` | `glWeightivARB(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, boolean[] arg3)`
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, byte[] arg3)` Original Function-Prototype :
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, double[] arg3)`
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, float[] arg3)`
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, int[] arg3)`
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, long[] arg3)`
`void` | `glWeightPointerARB(int arg0, int arg1, int arg2, short[] arg3)`
`void` | `glWeightsvARB(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glWeightubvARB(int arg0, byte[] arg1)` Original Function-Prototype :
`void` | `glWeightuivARB(int arg0, int[] arg1)` Original Function-Prototype :
`void` | `glWeightusvARB(int arg0, short[] arg1)` Original Function-Prototype :
`void` | `glWriteMaskEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)` Original Function-Prototype :

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GLFuncJauJNI

    public GLFuncJauJNI()

Method Detail

### glGetString

    public final java.lang.String glGetString(int name)

  Specified by:
    `glGetString` in interface `GLFunc`

### getNativeVendor

    public final java.lang.String getNativeVendor()

  Specified by:
    `getNativeVendor` in interface `GLFunc`

### getNativeVersion

    public final java.lang.String getNativeVersion()

  Specified by:
    `getNativeVersion` in interface `GLFunc`

### getClassVendor

    public final java.lang.String getClassVendor()

  Specified by:
    `getClassVendor` in interface `GLFunc`

### getClassVersion

    public final java.lang.String getClassVersion()

  Specified by:
    `getClassVersion` in interface `GLFunc`

### glClearIndex

    public final void glClearIndex(float c)

  Original Function-Prototype :

      extern void glClearIndex ( GLfloat c ) ;

  Specified by:
    `glClearIndex` in interface `GLFunc`

### glClearColor

    public final void glClearColor(float red,
                                   float green,
                                   float blue,
                                   float alpha)

  Original Function-Prototype :

      extern void glClearColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;

  Specified by:
    `glClearColor` in interface `GLFunc`

### glClear

    public final void glClear(int mask)

  Original Function-Prototype :

      extern void glClear ( GLbitfield mask ) ;

  Specified by:
    `glClear` in interface `GLFunc`

### glIndexMask

    public final void glIndexMask(int mask)

  Original Function-Prototype :

      extern void glIndexMask ( GLuint mask ) ;

  Specified by:
    `glIndexMask` in interface `GLFunc`

### glColorMask

    public final void glColorMask(boolean red,
                                  boolean green,
                                  boolean blue,
                                  boolean alpha)

  Original Function-Prototype :

      extern void glColorMask ( GLboolean red , GLboolean green , GLboolean blue , GLboolean alpha ) ;

  Specified by:
    `glColorMask` in interface `GLFunc`

### glAlphaFunc

    public final void glAlphaFunc(int func,
                                  float ref)

  Original Function-Prototype :

      extern void glAlphaFunc ( GLenum func , GLclampf ref ) ;

  Specified by:
    `glAlphaFunc` in interface `GLFunc`

### glBlendFunc

    public final void glBlendFunc(int sfactor,
                                  int dfactor)

  Original Function-Prototype :

      extern void glBlendFunc ( GLenum sfactor , GLenum dfactor ) ;

  Specified by:
    `glBlendFunc` in interface `GLFunc`

### glLogicOp

    public final void glLogicOp(int opcode)

  Original Function-Prototype :

      extern void glLogicOp ( GLenum opcode ) ;

  Specified by:
    `glLogicOp` in interface `GLFunc`

### glCullFace

    public final void glCullFace(int mode)

  Original Function-Prototype :

      extern void glCullFace ( GLenum mode ) ;

  Specified by:
    `glCullFace` in interface `GLFunc`

### glFrontFace

    public final void glFrontFace(int mode)

  Original Function-Prototype :

      extern void glFrontFace ( GLenum mode ) ;

  Specified by:
    `glFrontFace` in interface `GLFunc`

### glPointSize

    public final void glPointSize(float size)

  Original Function-Prototype :

      extern void glPointSize ( GLfloat size ) ;

  Specified by:
    `glPointSize` in interface `GLFunc`

### glLineWidth

    public final void glLineWidth(float width)

  Original Function-Prototype :

      extern void glLineWidth ( GLfloat width ) ;

  Specified by:
    `glLineWidth` in interface `GLFunc`

### glLineStipple

    public final void glLineStipple(int factor,
                                    short pattern)

  Original Function-Prototype :

      extern void glLineStipple ( GLint factor , GLushort pattern ) ;

  Specified by:
    `glLineStipple` in interface `GLFunc`

### glPolygonMode

    public final void glPolygonMode(int face,
                                    int mode)

  Original Function-Prototype :

      extern void glPolygonMode ( GLenum face , GLenum mode ) ;

  Specified by:
    `glPolygonMode` in interface `GLFunc`

### glPolygonOffset

    public final void glPolygonOffset(float factor,
                                      float units)

  Original Function-Prototype :

      extern void glPolygonOffset ( GLfloat factor , GLfloat units ) ;

  Specified by:
    `glPolygonOffset` in interface `GLFunc`

### glPolygonStipple

    public final void glPolygonStipple(byte[] mask)

  Original Function-Prototype :

      extern void glPolygonStipple ( const GLubyte * mask ) ;

  Specified by:
    `glPolygonStipple` in interface `GLFunc`

### glGetPolygonStipple

    public final void glGetPolygonStipple(byte[] mask)

  Original Function-Prototype :

      extern void glGetPolygonStipple ( GLubyte * mask ) ;

  Specified by:
    `glGetPolygonStipple` in interface `GLFunc`

### glEdgeFlag

    public final void glEdgeFlag(boolean flag)

  Original Function-Prototype :

      extern void glEdgeFlag ( GLboolean flag ) ;

  Specified by:
    `glEdgeFlag` in interface `GLFunc`

### glEdgeFlagv

    public final void glEdgeFlagv(boolean[] flag)

  Original Function-Prototype :

      extern void glEdgeFlagv ( const GLboolean * flag ) ;

  Specified by:
    `glEdgeFlagv` in interface `GLFunc`

### glScissor

    public final void glScissor(int x,
                                int y,
                                int width,
                                int height)

  Original Function-Prototype :

      extern void glScissor ( GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glScissor` in interface `GLFunc`

### glClipPlane

    public final void glClipPlane(int plane,
                                  double[] equation)

  Original Function-Prototype :

      extern void glClipPlane ( GLenum plane , const GLdouble * equation ) ;

  Specified by:
    `glClipPlane` in interface `GLFunc`

### glGetClipPlane

    public final void glGetClipPlane(int plane,
                                     double[] equation)

  Original Function-Prototype :

      extern void glGetClipPlane ( GLenum plane , GLdouble * equation ) ;

  Specified by:
    `glGetClipPlane` in interface `GLFunc`

### glDrawBuffer

    public final void glDrawBuffer(int mode)

  Original Function-Prototype :

      extern void glDrawBuffer ( GLenum mode ) ;

  Specified by:
    `glDrawBuffer` in interface `GLFunc`

### glReadBuffer

    public final void glReadBuffer(int mode)

  Original Function-Prototype :

      extern void glReadBuffer ( GLenum mode ) ;

  Specified by:
    `glReadBuffer` in interface `GLFunc`

### glEnable

    public final void glEnable(int cap)

  Original Function-Prototype :

      extern void glEnable ( GLenum cap ) ;

  Specified by:
    `glEnable` in interface `GLFunc`

### glDisable

    public final void glDisable(int cap)

  Original Function-Prototype :

      extern void glDisable ( GLenum cap ) ;

  Specified by:
    `glDisable` in interface `GLFunc`

### glIsEnabled

    public final boolean glIsEnabled(int cap)

  Original Function-Prototype :

      extern GLboolean glIsEnabled ( GLenum cap ) ;

  Specified by:
    `glIsEnabled` in interface `GLFunc`

### glEnableClientState

    public final void glEnableClientState(int cap)

  Original Function-Prototype :

      extern void glEnableClientState ( GLenum cap ) ;

  Specified by:
    `glEnableClientState` in interface `GLFunc`

### glDisableClientState

    public final void glDisableClientState(int cap)

  Original Function-Prototype :

      extern void glDisableClientState ( GLenum cap ) ;

  Specified by:
    `glDisableClientState` in interface `GLFunc`

### glGetBooleanv

    public final void glGetBooleanv(int pname,
                                    boolean[] params)

  Original Function-Prototype :

      extern void glGetBooleanv ( GLenum pname , GLboolean * params ) ;

  Specified by:
    `glGetBooleanv` in interface `GLFunc`

### glGetDoublev

    public final void glGetDoublev(int pname,
                                   double[] params)

  Original Function-Prototype :

      extern void glGetDoublev ( GLenum pname , GLdouble * params ) ;

  Specified by:
    `glGetDoublev` in interface `GLFunc`

### glGetFloatv

    public final void glGetFloatv(int pname,
                                  float[] params)

  Original Function-Prototype :

      extern void glGetFloatv ( GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetFloatv` in interface `GLFunc`

### glGetIntegerv

    public final void glGetIntegerv(int pname,
                                    int[] params)

  Original Function-Prototype :

      extern void glGetIntegerv ( GLenum pname , GLint * params ) ;

  Specified by:
    `glGetIntegerv` in interface `GLFunc`

### glPushAttrib

    public final void glPushAttrib(int mask)

  Original Function-Prototype :

      extern void glPushAttrib ( GLbitfield mask ) ;

  Specified by:
    `glPushAttrib` in interface `GLFunc`

### glPopAttrib

    public final void glPopAttrib()

  Original Function-Prototype :

      extern void glPopAttrib ( void ) ;

  Specified by:
    `glPopAttrib` in interface `GLFunc`

### glPushClientAttrib

    public final void glPushClientAttrib(int mask)

  Original Function-Prototype :

      extern void glPushClientAttrib ( GLbitfield mask ) ;

  Specified by:
    `glPushClientAttrib` in interface `GLFunc`

### glPopClientAttrib

    public final void glPopClientAttrib()

  Original Function-Prototype :

      extern void glPopClientAttrib ( void ) ;

  Specified by:
    `glPopClientAttrib` in interface `GLFunc`

### glRenderMode

    public final int glRenderMode(int mode)

  Original Function-Prototype :

      extern GLint glRenderMode ( GLenum mode ) ;

  Specified by:
    `glRenderMode` in interface `GLFunc`

### glGetError

    public final int glGetError()

  Original Function-Prototype :

      extern GLenum glGetError ( void ) ;

  Specified by:
    `glGetError` in interface `GLFunc`

### glFinish

    public final void glFinish()

  Original Function-Prototype :

      extern void glFinish ( void ) ;

  Specified by:
    `glFinish` in interface `GLFunc`

### glFlush

    public final void glFlush()

  Original Function-Prototype :

      extern void glFlush ( void ) ;

  Specified by:
    `glFlush` in interface `GLFunc`

### glHint

    public final void glHint(int target,
                             int mode)

  Original Function-Prototype :

      extern void glHint ( GLenum target , GLenum mode ) ;

  Specified by:
    `glHint` in interface `GLFunc`

### glClearDepth

    public final void glClearDepth(double depth)

  Original Function-Prototype :

      extern void glClearDepth ( GLclampd depth ) ;

  Specified by:
    `glClearDepth` in interface `GLFunc`

### glDepthFunc

    public final void glDepthFunc(int func)

  Original Function-Prototype :

      extern void glDepthFunc ( GLenum func ) ;

  Specified by:
    `glDepthFunc` in interface `GLFunc`

### glDepthMask

    public final void glDepthMask(boolean flag)

  Original Function-Prototype :

      extern void glDepthMask ( GLboolean flag ) ;

  Specified by:
    `glDepthMask` in interface `GLFunc`

### glDepthRange

    public final void glDepthRange(double near_val,
                                   double far_val)

  Original Function-Prototype :

      extern void glDepthRange ( GLclampd near_val , GLclampd far_val ) ;

  Specified by:
    `glDepthRange` in interface `GLFunc`

### glClearAccum

    public final void glClearAccum(float red,
                                   float green,
                                   float blue,
                                   float alpha)

  Original Function-Prototype :

      extern void glClearAccum ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;

  Specified by:
    `glClearAccum` in interface `GLFunc`

### glAccum

    public final void glAccum(int op,
                              float value)

  Original Function-Prototype :

      extern void glAccum ( GLenum op , GLfloat value ) ;

  Specified by:
    `glAccum` in interface `GLFunc`

### glMatrixMode

    public final void glMatrixMode(int mode)

  Original Function-Prototype :

      extern void glMatrixMode ( GLenum mode ) ;

  Specified by:
    `glMatrixMode` in interface `GLFunc`

### glOrtho

    public final void glOrtho(double left,
                              double right,
                              double bottom,
                              double top,
                              double near_val,
                              double far_val)

  Original Function-Prototype :

      extern void glOrtho ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;

  Specified by:
    `glOrtho` in interface `GLFunc`

### glFrustum

    public final void glFrustum(double left,
                                double right,
                                double bottom,
                                double top,
                                double near_val,
                                double far_val)

  Original Function-Prototype :

      extern void glFrustum ( GLdouble left , GLdouble right , GLdouble bottom , GLdouble top , GLdouble near_val , GLdouble far_val ) ;

  Specified by:
    `glFrustum` in interface `GLFunc`

### glViewport

    public final void glViewport(int x,
                                 int y,
                                 int width,
                                 int height)

  Original Function-Prototype :

      extern void glViewport ( GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glViewport` in interface `GLFunc`

### glPushMatrix

    public final void glPushMatrix()

  Original Function-Prototype :

      extern void glPushMatrix ( void ) ;

  Specified by:
    `glPushMatrix` in interface `GLFunc`

### glPopMatrix

    public final void glPopMatrix()

  Original Function-Prototype :

      extern void glPopMatrix ( void ) ;

  Specified by:
    `glPopMatrix` in interface `GLFunc`

### glLoadIdentity

    public final void glLoadIdentity()

  Original Function-Prototype :

      extern void glLoadIdentity ( void ) ;

  Specified by:
    `glLoadIdentity` in interface `GLFunc`

### glLoadMatrixd

    public final void glLoadMatrixd(double[] m)

  Original Function-Prototype :

      extern void glLoadMatrixd ( const GLdouble * m ) ;

  Specified by:
    `glLoadMatrixd` in interface `GLFunc`

### glLoadMatrixf

    public final void glLoadMatrixf(float[] m)

  Original Function-Prototype :

      extern void glLoadMatrixf ( const GLfloat * m ) ;

  Specified by:
    `glLoadMatrixf` in interface `GLFunc`

### glMultMatrixd

    public final void glMultMatrixd(double[] m)

  Original Function-Prototype :

      extern void glMultMatrixd ( const GLdouble * m ) ;

  Specified by:
    `glMultMatrixd` in interface `GLFunc`

### glMultMatrixf

    public final void glMultMatrixf(float[] m)

  Original Function-Prototype :

      extern void glMultMatrixf ( const GLfloat * m ) ;

  Specified by:
    `glMultMatrixf` in interface `GLFunc`

### glRotated

    public final void glRotated(double angle,
                                double x,
                                double y,
                                double z)

  Original Function-Prototype :

      extern void glRotated ( GLdouble angle , GLdouble x , GLdouble y , GLdouble z ) ;

  Specified by:
    `glRotated` in interface `GLFunc`

### glRotatef

    public final void glRotatef(float angle,
                                float x,
                                float y,
                                float z)

  Original Function-Prototype :

      extern void glRotatef ( GLfloat angle , GLfloat x , GLfloat y , GLfloat z ) ;

  Specified by:
    `glRotatef` in interface `GLFunc`

### glScaled

    public final void glScaled(double x,
                               double y,
                               double z)

  Original Function-Prototype :

      extern void glScaled ( GLdouble x , GLdouble y , GLdouble z ) ;

  Specified by:
    `glScaled` in interface `GLFunc`

### glScalef

    public final void glScalef(float x,
                               float y,
                               float z)

  Original Function-Prototype :

      extern void glScalef ( GLfloat x , GLfloat y , GLfloat z ) ;

  Specified by:
    `glScalef` in interface `GLFunc`

### glTranslated

    public final void glTranslated(double x,
                                   double y,
                                   double z)

  Original Function-Prototype :

      extern void glTranslated ( GLdouble x , GLdouble y , GLdouble z ) ;

  Specified by:
    `glTranslated` in interface `GLFunc`

### glTranslatef

    public final void glTranslatef(float x,
                                   float y,
                                   float z)

  Original Function-Prototype :

      extern void glTranslatef ( GLfloat x , GLfloat y , GLfloat z ) ;

  Specified by:
    `glTranslatef` in interface `GLFunc`

### glIsList

    public final boolean glIsList(int list)

  Original Function-Prototype :

      extern GLboolean glIsList ( GLuint list ) ;

  Specified by:
    `glIsList` in interface `GLFunc`

### glDeleteLists

    public final void glDeleteLists(int list,
                                    int range)

  Original Function-Prototype :

      extern void glDeleteLists ( GLuint list , GLsizei range ) ;

  Specified by:
    `glDeleteLists` in interface `GLFunc`

### glGenLists

    public final int glGenLists(int range)

  Original Function-Prototype :

      extern GLuint glGenLists ( GLsizei range ) ;

  Specified by:
    `glGenLists` in interface `GLFunc`

### glNewList

    public final void glNewList(int list,
                                int mode)

  Original Function-Prototype :

      extern void glNewList ( GLuint list , GLenum mode ) ;

  Specified by:
    `glNewList` in interface `GLFunc`

### glEndList

    public final void glEndList()

  Original Function-Prototype :

      extern void glEndList ( void ) ;

  Specified by:
    `glEndList` in interface `GLFunc`

### glCallList

    public final void glCallList(int list)

  Original Function-Prototype :

      extern void glCallList ( GLuint list ) ;

  Specified by:
    `glCallList` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  byte[] lists)

  Original Function-Prototype :

      extern void glCallLists ( GLsizei n , GLenum type , const GLvoid * lists ) ;

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  short[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  int[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  float[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  double[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  boolean[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glCallLists

    public final void glCallLists(int n,
                                  int type,
                                  long[] lists)

  Specified by:
    `glCallLists` in interface `GLFunc`

### glListBase

    public final void glListBase(int base)

  Original Function-Prototype :

      extern void glListBase ( GLuint base ) ;

  Specified by:
    `glListBase` in interface `GLFunc`

### glBegin

    public final void glBegin(int mode)

  Original Function-Prototype :

      extern void glBegin ( GLenum mode ) ;

  Specified by:
    `glBegin` in interface `GLFunc`

### glEnd

    public final void glEnd()

  Original Function-Prototype :

      extern void glEnd ( void ) ;

  Specified by:
    `glEnd` in interface `GLFunc`

### glVertex2d

    public final void glVertex2d(double x,
                                 double y)

  Original Function-Prototype :

      extern void glVertex2d ( GLdouble x , GLdouble y ) ;

  Specified by:
    `glVertex2d` in interface `GLFunc`

### glVertex2f

    public final void glVertex2f(float x,
                                 float y)

  Original Function-Prototype :

      extern void glVertex2f ( GLfloat x , GLfloat y ) ;

  Specified by:
    `glVertex2f` in interface `GLFunc`

### glVertex2i

    public final void glVertex2i(int x,
                                 int y)

  Original Function-Prototype :

      extern void glVertex2i ( GLint x , GLint y ) ;

  Specified by:
    `glVertex2i` in interface `GLFunc`

### glVertex2s

    public final void glVertex2s(short x,
                                 short y)

  Original Function-Prototype :

      extern void glVertex2s ( GLshort x , GLshort y ) ;

  Specified by:
    `glVertex2s` in interface `GLFunc`

### glVertex3d

    public final void glVertex3d(double x,
                                 double y,
                                 double z)

  Original Function-Prototype :

      extern void glVertex3d ( GLdouble x , GLdouble y , GLdouble z ) ;

  Specified by:
    `glVertex3d` in interface `GLFunc`

### glVertex3f

    public final void glVertex3f(float x,
                                 float y,
                                 float z)

  Original Function-Prototype :

      extern void glVertex3f ( GLfloat x , GLfloat y , GLfloat z ) ;

  Specified by:
    `glVertex3f` in interface `GLFunc`

### glVertex3i

    public final void glVertex3i(int x,
                                 int y,
                                 int z)

  Original Function-Prototype :

      extern void glVertex3i ( GLint x , GLint y , GLint z ) ;

  Specified by:
    `glVertex3i` in interface `GLFunc`

### glVertex3s

    public final void glVertex3s(short x,
                                 short y,
                                 short z)

  Original Function-Prototype :

      extern void glVertex3s ( GLshort x , GLshort y , GLshort z ) ;

  Specified by:
    `glVertex3s` in interface `GLFunc`

### glVertex4d

    public final void glVertex4d(double x,
                                 double y,
                                 double z,
                                 double w)

  Original Function-Prototype :

      extern void glVertex4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;

  Specified by:
    `glVertex4d` in interface `GLFunc`

### glVertex4f

    public final void glVertex4f(float x,
                                 float y,
                                 float z,
                                 float w)

  Original Function-Prototype :

      extern void glVertex4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;

  Specified by:
    `glVertex4f` in interface `GLFunc`

### glVertex4i

    public final void glVertex4i(int x,
                                 int y,
                                 int z,
                                 int w)

  Original Function-Prototype :

      extern void glVertex4i ( GLint x , GLint y , GLint z , GLint w ) ;

  Specified by:
    `glVertex4i` in interface `GLFunc`

### glVertex4s

    public final void glVertex4s(short x,
                                 short y,
                                 short z,
                                 short w)

  Original Function-Prototype :

      extern void glVertex4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;

  Specified by:
    `glVertex4s` in interface `GLFunc`

### glVertex2dv

    public final void glVertex2dv(double[] v)

  Original Function-Prototype :

      extern void glVertex2dv ( const GLdouble * v ) ;

  Specified by:
    `glVertex2dv` in interface `GLFunc`

### glVertex2fv

    public final void glVertex2fv(float[] v)

  Original Function-Prototype :

      extern void glVertex2fv ( const GLfloat * v ) ;

  Specified by:
    `glVertex2fv` in interface `GLFunc`

### glVertex2iv

    public final void glVertex2iv(int[] v)

  Original Function-Prototype :

      extern void glVertex2iv ( const GLint * v ) ;

  Specified by:
    `glVertex2iv` in interface `GLFunc`

### glVertex2sv

    public final void glVertex2sv(short[] v)

  Original Function-Prototype :

      extern void glVertex2sv ( const GLshort * v ) ;

  Specified by:
    `glVertex2sv` in interface `GLFunc`

### glVertex3dv

    public final void glVertex3dv(double[] v)

  Original Function-Prototype :

      extern void glVertex3dv ( const GLdouble * v ) ;

  Specified by:
    `glVertex3dv` in interface `GLFunc`

### glVertex3fv

    public final void glVertex3fv(float[] v)

  Original Function-Prototype :

      extern void glVertex3fv ( const GLfloat * v ) ;

  Specified by:
    `glVertex3fv` in interface `GLFunc`

### glVertex3iv

    public final void glVertex3iv(int[] v)

  Original Function-Prototype :

      extern void glVertex3iv ( const GLint * v ) ;

  Specified by:
    `glVertex3iv` in interface `GLFunc`

### glVertex3sv

    public final void glVertex3sv(short[] v)

  Original Function-Prototype :

      extern void glVertex3sv ( const GLshort * v ) ;

  Specified by:
    `glVertex3sv` in interface `GLFunc`

### glVertex4dv

    public final void glVertex4dv(double[] v)

  Original Function-Prototype :

      extern void glVertex4dv ( const GLdouble * v ) ;

  Specified by:
    `glVertex4dv` in interface `GLFunc`

### glVertex4fv

    public final void glVertex4fv(float[] v)

  Original Function-Prototype :

      extern void glVertex4fv ( const GLfloat * v ) ;

  Specified by:
    `glVertex4fv` in interface `GLFunc`

### glVertex4iv

    public final void glVertex4iv(int[] v)

  Original Function-Prototype :

      extern void glVertex4iv ( const GLint * v ) ;

  Specified by:
    `glVertex4iv` in interface `GLFunc`

### glVertex4sv

    public final void glVertex4sv(short[] v)

  Original Function-Prototype :

      extern void glVertex4sv ( const GLshort * v ) ;

  Specified by:
    `glVertex4sv` in interface `GLFunc`

### glNormal3b

    public final void glNormal3b(byte nx,
                                 byte ny,
                                 byte nz)

  Original Function-Prototype :

      extern void glNormal3b ( GLbyte nx , GLbyte ny , GLbyte nz ) ;

  Specified by:
    `glNormal3b` in interface `GLFunc`

### glNormal3d

    public final void glNormal3d(double nx,
                                 double ny,
                                 double nz)

  Original Function-Prototype :

      extern void glNormal3d ( GLdouble nx , GLdouble ny , GLdouble nz ) ;

  Specified by:
    `glNormal3d` in interface `GLFunc`

### glNormal3f

    public final void glNormal3f(float nx,
                                 float ny,
                                 float nz)

  Original Function-Prototype :

      extern void glNormal3f ( GLfloat nx , GLfloat ny , GLfloat nz ) ;

  Specified by:
    `glNormal3f` in interface `GLFunc`

### glNormal3i

    public final void glNormal3i(int nx,
                                 int ny,
                                 int nz)

  Original Function-Prototype :

      extern void glNormal3i ( GLint nx , GLint ny , GLint nz ) ;

  Specified by:
    `glNormal3i` in interface `GLFunc`

### glNormal3s

    public final void glNormal3s(short nx,
                                 short ny,
                                 short nz)

  Original Function-Prototype :

      extern void glNormal3s ( GLshort nx , GLshort ny , GLshort nz ) ;

  Specified by:
    `glNormal3s` in interface `GLFunc`

### glNormal3bv

    public final void glNormal3bv(byte[] v)

  Original Function-Prototype :

      extern void glNormal3bv ( const GLbyte * v ) ;

  Specified by:
    `glNormal3bv` in interface `GLFunc`

### glNormal3dv

    public final void glNormal3dv(double[] v)

  Original Function-Prototype :

      extern void glNormal3dv ( const GLdouble * v ) ;

  Specified by:
    `glNormal3dv` in interface `GLFunc`

### glNormal3fv

    public final void glNormal3fv(float[] v)

  Original Function-Prototype :

      extern void glNormal3fv ( const GLfloat * v ) ;

  Specified by:
    `glNormal3fv` in interface `GLFunc`

### glNormal3iv

    public final void glNormal3iv(int[] v)

  Original Function-Prototype :

      extern void glNormal3iv ( const GLint * v ) ;

  Specified by:
    `glNormal3iv` in interface `GLFunc`

### glNormal3sv

    public final void glNormal3sv(short[] v)

  Original Function-Prototype :

      extern void glNormal3sv ( const GLshort * v ) ;

  Specified by:
    `glNormal3sv` in interface `GLFunc`

### glIndexd

    public final void glIndexd(double c)

  Original Function-Prototype :

      extern void glIndexd ( GLdouble c ) ;

  Specified by:
    `glIndexd` in interface `GLFunc`

### glIndexf

    public final void glIndexf(float c)

  Original Function-Prototype :

      extern void glIndexf ( GLfloat c ) ;

  Specified by:
    `glIndexf` in interface `GLFunc`

### glIndexi

    public final void glIndexi(int c)

  Original Function-Prototype :

      extern void glIndexi ( GLint c ) ;

  Specified by:
    `glIndexi` in interface `GLFunc`

### glIndexs

    public final void glIndexs(short c)

  Original Function-Prototype :

      extern void glIndexs ( GLshort c ) ;

  Specified by:
    `glIndexs` in interface `GLFunc`

### glIndexub

    public final void glIndexub(byte c)

  Original Function-Prototype :

      extern void glIndexub ( GLubyte c ) ;

  Specified by:
    `glIndexub` in interface `GLFunc`

### glIndexdv

    public final void glIndexdv(double[] c)

  Original Function-Prototype :

      extern void glIndexdv ( const GLdouble * c ) ;

  Specified by:
    `glIndexdv` in interface `GLFunc`

### glIndexfv

    public final void glIndexfv(float[] c)

  Original Function-Prototype :

      extern void glIndexfv ( const GLfloat * c ) ;

  Specified by:
    `glIndexfv` in interface `GLFunc`

### glIndexiv

    public final void glIndexiv(int[] c)

  Original Function-Prototype :

      extern void glIndexiv ( const GLint * c ) ;

  Specified by:
    `glIndexiv` in interface `GLFunc`

### glIndexsv

    public final void glIndexsv(short[] c)

  Original Function-Prototype :

      extern void glIndexsv ( const GLshort * c ) ;

  Specified by:
    `glIndexsv` in interface `GLFunc`

### glIndexubv

    public final void glIndexubv(byte[] c)

  Original Function-Prototype :

      extern void glIndexubv ( const GLubyte * c ) ;

  Specified by:
    `glIndexubv` in interface `GLFunc`

### glColor3b

    public final void glColor3b(byte red,
                                byte green,
                                byte blue)

  Original Function-Prototype :

      extern void glColor3b ( GLbyte red , GLbyte green , GLbyte blue ) ;

  Specified by:
    `glColor3b` in interface `GLFunc`

### glColor3d

    public final void glColor3d(double red,
                                double green,
                                double blue)

  Original Function-Prototype :

      extern void glColor3d ( GLdouble red , GLdouble green , GLdouble blue ) ;

  Specified by:
    `glColor3d` in interface `GLFunc`

### glColor3f

    public final void glColor3f(float red,
                                float green,
                                float blue)

  Original Function-Prototype :

      extern void glColor3f ( GLfloat red , GLfloat green , GLfloat blue ) ;

  Specified by:
    `glColor3f` in interface `GLFunc`

### glColor3i

    public final void glColor3i(int red,
                                int green,
                                int blue)

  Original Function-Prototype :

      extern void glColor3i ( GLint red , GLint green , GLint blue ) ;

  Specified by:
    `glColor3i` in interface `GLFunc`

### glColor3s

    public final void glColor3s(short red,
                                short green,
                                short blue)

  Original Function-Prototype :

      extern void glColor3s ( GLshort red , GLshort green , GLshort blue ) ;

  Specified by:
    `glColor3s` in interface `GLFunc`

### glColor3ub

    public final void glColor3ub(byte red,
                                 byte green,
                                 byte blue)

  Original Function-Prototype :

      extern void glColor3ub ( GLubyte red , GLubyte green , GLubyte blue ) ;

  Specified by:
    `glColor3ub` in interface `GLFunc`

### glColor3ui

    public final void glColor3ui(int red,
                                 int green,
                                 int blue)

  Original Function-Prototype :

      extern void glColor3ui ( GLuint red , GLuint green , GLuint blue ) ;

  Specified by:
    `glColor3ui` in interface `GLFunc`

### glColor3us

    public final void glColor3us(short red,
                                 short green,
                                 short blue)

  Original Function-Prototype :

      extern void glColor3us ( GLushort red , GLushort green , GLushort blue ) ;

  Specified by:
    `glColor3us` in interface `GLFunc`

### glColor4b

    public final void glColor4b(byte red,
                                byte green,
                                byte blue,
                                byte alpha)

  Original Function-Prototype :

      extern void glColor4b ( GLbyte red , GLbyte green , GLbyte blue , GLbyte alpha ) ;

  Specified by:
    `glColor4b` in interface `GLFunc`

### glColor4d

    public final void glColor4d(double red,
                                double green,
                                double blue,
                                double alpha)

  Original Function-Prototype :

      extern void glColor4d ( GLdouble red , GLdouble green , GLdouble blue , GLdouble alpha ) ;

  Specified by:
    `glColor4d` in interface `GLFunc`

### glColor4f

    public final void glColor4f(float red,
                                float green,
                                float blue,
                                float alpha)

  Original Function-Prototype :

      extern void glColor4f ( GLfloat red , GLfloat green , GLfloat blue , GLfloat alpha ) ;

  Specified by:
    `glColor4f` in interface `GLFunc`

### glColor4i

    public final void glColor4i(int red,
                                int green,
                                int blue,
                                int alpha)

  Original Function-Prototype :

      extern void glColor4i ( GLint red , GLint green , GLint blue , GLint alpha ) ;

  Specified by:
    `glColor4i` in interface `GLFunc`

### glColor4s

    public final void glColor4s(short red,
                                short green,
                                short blue,
                                short alpha)

  Original Function-Prototype :

      extern void glColor4s ( GLshort red , GLshort green , GLshort blue , GLshort alpha ) ;

  Specified by:
    `glColor4s` in interface `GLFunc`

### glColor4ub

    public final void glColor4ub(byte red,
                                 byte green,
                                 byte blue,
                                 byte alpha)

  Original Function-Prototype :

      extern void glColor4ub ( GLubyte red , GLubyte green , GLubyte blue , GLubyte alpha ) ;

  Specified by:
    `glColor4ub` in interface `GLFunc`

### glColor4ui

    public final void glColor4ui(int red,
                                 int green,
                                 int blue,
                                 int alpha)

  Original Function-Prototype :

      extern void glColor4ui ( GLuint red , GLuint green , GLuint blue , GLuint alpha ) ;

  Specified by:
    `glColor4ui` in interface `GLFunc`

### glColor4us

    public final void glColor4us(short red,
                                 short green,
                                 short blue,
                                 short alpha)

  Original Function-Prototype :

      extern void glColor4us ( GLushort red , GLushort green , GLushort blue , GLushort alpha ) ;

  Specified by:
    `glColor4us` in interface `GLFunc`

### glColor3bv

    public final void glColor3bv(byte[] v)

  Original Function-Prototype :

      extern void glColor3bv ( const GLbyte * v ) ;

  Specified by:
    `glColor3bv` in interface `GLFunc`

### glColor3dv

    public final void glColor3dv(double[] v)

  Original Function-Prototype :

      extern void glColor3dv ( const GLdouble * v ) ;

  Specified by:
    `glColor3dv` in interface `GLFunc`

### glColor3fv

    public final void glColor3fv(float[] v)

  Original Function-Prototype :

      extern void glColor3fv ( const GLfloat * v ) ;

  Specified by:
    `glColor3fv` in interface `GLFunc`

### glColor3iv

    public final void glColor3iv(int[] v)

  Original Function-Prototype :

      extern void glColor3iv ( const GLint * v ) ;

  Specified by:
    `glColor3iv` in interface `GLFunc`

### glColor3sv

    public final void glColor3sv(short[] v)

  Original Function-Prototype :

      extern void glColor3sv ( const GLshort * v ) ;

  Specified by:
    `glColor3sv` in interface `GLFunc`

### glColor3ubv

    public final void glColor3ubv(byte[] v)

  Original Function-Prototype :

      extern void glColor3ubv ( const GLubyte * v ) ;

  Specified by:
    `glColor3ubv` in interface `GLFunc`

### glColor3uiv

    public final void glColor3uiv(int[] v)

  Original Function-Prototype :

      extern void glColor3uiv ( const GLuint * v ) ;

  Specified by:
    `glColor3uiv` in interface `GLFunc`

### glColor3usv

    public final void glColor3usv(short[] v)

  Original Function-Prototype :

      extern void glColor3usv ( const GLushort * v ) ;

  Specified by:
    `glColor3usv` in interface `GLFunc`

### glColor4bv

    public final void glColor4bv(byte[] v)

  Original Function-Prototype :

      extern void glColor4bv ( const GLbyte * v ) ;

  Specified by:
    `glColor4bv` in interface `GLFunc`

### glColor4dv

    public final void glColor4dv(double[] v)

  Original Function-Prototype :

      extern void glColor4dv ( const GLdouble * v ) ;

  Specified by:
    `glColor4dv` in interface `GLFunc`

### glColor4fv

    public final void glColor4fv(float[] v)

  Original Function-Prototype :

      extern void glColor4fv ( const GLfloat * v ) ;

  Specified by:
    `glColor4fv` in interface `GLFunc`

### glColor4iv

    public final void glColor4iv(int[] v)

  Original Function-Prototype :

      extern void glColor4iv ( const GLint * v ) ;

  Specified by:
    `glColor4iv` in interface `GLFunc`

### glColor4sv

    public final void glColor4sv(short[] v)

  Original Function-Prototype :

      extern void glColor4sv ( const GLshort * v ) ;

  Specified by:
    `glColor4sv` in interface `GLFunc`

### glColor4ubv

    public final void glColor4ubv(byte[] v)

  Original Function-Prototype :

      extern void glColor4ubv ( const GLubyte * v ) ;

  Specified by:
    `glColor4ubv` in interface `GLFunc`

### glColor4uiv

    public final void glColor4uiv(int[] v)

  Original Function-Prototype :

      extern void glColor4uiv ( const GLuint * v ) ;

  Specified by:
    `glColor4uiv` in interface `GLFunc`

### glColor4usv

    public final void glColor4usv(short[] v)

  Original Function-Prototype :

      extern void glColor4usv ( const GLushort * v ) ;

  Specified by:
    `glColor4usv` in interface `GLFunc`

### glTexCoord1d

    public final void glTexCoord1d(double s)

  Original Function-Prototype :

      extern void glTexCoord1d ( GLdouble s ) ;

  Specified by:
    `glTexCoord1d` in interface `GLFunc`

### glTexCoord1f

    public final void glTexCoord1f(float s)

  Original Function-Prototype :

      extern void glTexCoord1f ( GLfloat s ) ;

  Specified by:
    `glTexCoord1f` in interface `GLFunc`

### glTexCoord1i

    public final void glTexCoord1i(int s)

  Original Function-Prototype :

      extern void glTexCoord1i ( GLint s ) ;

  Specified by:
    `glTexCoord1i` in interface `GLFunc`

### glTexCoord1s

    public final void glTexCoord1s(short s)

  Original Function-Prototype :

      extern void glTexCoord1s ( GLshort s ) ;

  Specified by:
    `glTexCoord1s` in interface `GLFunc`

### glTexCoord2d

    public final void glTexCoord2d(double s,
                                   double t)

  Original Function-Prototype :

      extern void glTexCoord2d ( GLdouble s , GLdouble t ) ;

  Specified by:
    `glTexCoord2d` in interface `GLFunc`

### glTexCoord2f

    public final void glTexCoord2f(float s,
                                   float t)

  Original Function-Prototype :

      extern void glTexCoord2f ( GLfloat s , GLfloat t ) ;

  Specified by:
    `glTexCoord2f` in interface `GLFunc`

### glTexCoord2i

    public final void glTexCoord2i(int s,
                                   int t)

  Original Function-Prototype :

      extern void glTexCoord2i ( GLint s , GLint t ) ;

  Specified by:
    `glTexCoord2i` in interface `GLFunc`

### glTexCoord2s

    public final void glTexCoord2s(short s,
                                   short t)

  Original Function-Prototype :

      extern void glTexCoord2s ( GLshort s , GLshort t ) ;

  Specified by:
    `glTexCoord2s` in interface `GLFunc`

### glTexCoord3d

    public final void glTexCoord3d(double s,
                                   double t,
                                   double r)

  Original Function-Prototype :

      extern void glTexCoord3d ( GLdouble s , GLdouble t , GLdouble r ) ;

  Specified by:
    `glTexCoord3d` in interface `GLFunc`

### glTexCoord3f

    public final void glTexCoord3f(float s,
                                   float t,
                                   float r)

  Original Function-Prototype :

      extern void glTexCoord3f ( GLfloat s , GLfloat t , GLfloat r ) ;

  Specified by:
    `glTexCoord3f` in interface `GLFunc`

### glTexCoord3i

    public final void glTexCoord3i(int s,
                                   int t,
                                   int r)

  Original Function-Prototype :

      extern void glTexCoord3i ( GLint s , GLint t , GLint r ) ;

  Specified by:
    `glTexCoord3i` in interface `GLFunc`

### glTexCoord3s

    public final void glTexCoord3s(short s,
                                   short t,
                                   short r)

  Original Function-Prototype :

      extern void glTexCoord3s ( GLshort s , GLshort t , GLshort r ) ;

  Specified by:
    `glTexCoord3s` in interface `GLFunc`

### glTexCoord4d

    public final void glTexCoord4d(double s,
                                   double t,
                                   double r,
                                   double q)

  Original Function-Prototype :

      extern void glTexCoord4d ( GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;

  Specified by:
    `glTexCoord4d` in interface `GLFunc`

### glTexCoord4f

    public final void glTexCoord4f(float s,
                                   float t,
                                   float r,
                                   float q)

  Original Function-Prototype :

      extern void glTexCoord4f ( GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;

  Specified by:
    `glTexCoord4f` in interface `GLFunc`

### glTexCoord4i

    public final void glTexCoord4i(int s,
                                   int t,
                                   int r,
                                   int q)

  Original Function-Prototype :

      extern void glTexCoord4i ( GLint s , GLint t , GLint r , GLint q ) ;

  Specified by:
    `glTexCoord4i` in interface `GLFunc`

### glTexCoord4s

    public final void glTexCoord4s(short s,
                                   short t,
                                   short r,
                                   short q)

  Original Function-Prototype :

      extern void glTexCoord4s ( GLshort s , GLshort t , GLshort r , GLshort q ) ;

  Specified by:
    `glTexCoord4s` in interface `GLFunc`

### glTexCoord1dv

    public final void glTexCoord1dv(double[] v)

  Original Function-Prototype :

      extern void glTexCoord1dv ( const GLdouble * v ) ;

  Specified by:
    `glTexCoord1dv` in interface `GLFunc`

### glTexCoord1fv

    public final void glTexCoord1fv(float[] v)

  Original Function-Prototype :

      extern void glTexCoord1fv ( const GLfloat * v ) ;

  Specified by:
    `glTexCoord1fv` in interface `GLFunc`

### glTexCoord1iv

    public final void glTexCoord1iv(int[] v)

  Original Function-Prototype :

      extern void glTexCoord1iv ( const GLint * v ) ;

  Specified by:
    `glTexCoord1iv` in interface `GLFunc`

### glTexCoord1sv

    public final void glTexCoord1sv(short[] v)

  Original Function-Prototype :

      extern void glTexCoord1sv ( const GLshort * v ) ;

  Specified by:
    `glTexCoord1sv` in interface `GLFunc`

### glTexCoord2dv

    public final void glTexCoord2dv(double[] v)

  Original Function-Prototype :

      extern void glTexCoord2dv ( const GLdouble * v ) ;

  Specified by:
    `glTexCoord2dv` in interface `GLFunc`

### glTexCoord2fv

    public final void glTexCoord2fv(float[] v)

  Original Function-Prototype :

      extern void glTexCoord2fv ( const GLfloat * v ) ;

  Specified by:
    `glTexCoord2fv` in interface `GLFunc`

### glTexCoord2iv

    public final void glTexCoord2iv(int[] v)

  Original Function-Prototype :

      extern void glTexCoord2iv ( const GLint * v ) ;

  Specified by:
    `glTexCoord2iv` in interface `GLFunc`

### glTexCoord2sv

    public final void glTexCoord2sv(short[] v)

  Original Function-Prototype :

      extern void glTexCoord2sv ( const GLshort * v ) ;

  Specified by:
    `glTexCoord2sv` in interface `GLFunc`

### glTexCoord3dv

    public final void glTexCoord3dv(double[] v)

  Original Function-Prototype :

      extern void glTexCoord3dv ( const GLdouble * v ) ;

  Specified by:
    `glTexCoord3dv` in interface `GLFunc`

### glTexCoord3fv

    public final void glTexCoord3fv(float[] v)

  Original Function-Prototype :

      extern void glTexCoord3fv ( const GLfloat * v ) ;

  Specified by:
    `glTexCoord3fv` in interface `GLFunc`

### glTexCoord3iv

    public final void glTexCoord3iv(int[] v)

  Original Function-Prototype :

      extern void glTexCoord3iv ( const GLint * v ) ;

  Specified by:
    `glTexCoord3iv` in interface `GLFunc`

### glTexCoord3sv

    public final void glTexCoord3sv(short[] v)

  Original Function-Prototype :

      extern void glTexCoord3sv ( const GLshort * v ) ;

  Specified by:
    `glTexCoord3sv` in interface `GLFunc`

### glTexCoord4dv

    public final void glTexCoord4dv(double[] v)

  Original Function-Prototype :

      extern void glTexCoord4dv ( const GLdouble * v ) ;

  Specified by:
    `glTexCoord4dv` in interface `GLFunc`

### glTexCoord4fv

    public final void glTexCoord4fv(float[] v)

  Original Function-Prototype :

      extern void glTexCoord4fv ( const GLfloat * v ) ;

  Specified by:
    `glTexCoord4fv` in interface `GLFunc`

### glTexCoord4iv

    public final void glTexCoord4iv(int[] v)

  Original Function-Prototype :

      extern void glTexCoord4iv ( const GLint * v ) ;

  Specified by:
    `glTexCoord4iv` in interface `GLFunc`

### glTexCoord4sv

    public final void glTexCoord4sv(short[] v)

  Original Function-Prototype :

      extern void glTexCoord4sv ( const GLshort * v ) ;

  Specified by:
    `glTexCoord4sv` in interface `GLFunc`

### glRasterPos2d

    public final void glRasterPos2d(double x,
                                    double y)

  Original Function-Prototype :

      extern void glRasterPos2d ( GLdouble x , GLdouble y ) ;

  Specified by:
    `glRasterPos2d` in interface `GLFunc`

### glRasterPos2f

    public final void glRasterPos2f(float x,
                                    float y)

  Original Function-Prototype :

      extern void glRasterPos2f ( GLfloat x , GLfloat y ) ;

  Specified by:
    `glRasterPos2f` in interface `GLFunc`

### glRasterPos2i

    public final void glRasterPos2i(int x,
                                    int y)

  Original Function-Prototype :

      extern void glRasterPos2i ( GLint x , GLint y ) ;

  Specified by:
    `glRasterPos2i` in interface `GLFunc`

### glRasterPos2s

    public final void glRasterPos2s(short x,
                                    short y)

  Original Function-Prototype :

      extern void glRasterPos2s ( GLshort x , GLshort y ) ;

  Specified by:
    `glRasterPos2s` in interface `GLFunc`

### glRasterPos3d

    public final void glRasterPos3d(double x,
                                    double y,
                                    double z)

  Original Function-Prototype :

      extern void glRasterPos3d ( GLdouble x , GLdouble y , GLdouble z ) ;

  Specified by:
    `glRasterPos3d` in interface `GLFunc`

### glRasterPos3f

    public final void glRasterPos3f(float x,
                                    float y,
                                    float z)

  Original Function-Prototype :

      extern void glRasterPos3f ( GLfloat x , GLfloat y , GLfloat z ) ;

  Specified by:
    `glRasterPos3f` in interface `GLFunc`

### glRasterPos3i

    public final void glRasterPos3i(int x,
                                    int y,
                                    int z)

  Original Function-Prototype :

      extern void glRasterPos3i ( GLint x , GLint y , GLint z ) ;

  Specified by:
    `glRasterPos3i` in interface `GLFunc`

### glRasterPos3s

    public final void glRasterPos3s(short x,
                                    short y,
                                    short z)

  Original Function-Prototype :

      extern void glRasterPos3s ( GLshort x , GLshort y , GLshort z ) ;

  Specified by:
    `glRasterPos3s` in interface `GLFunc`

### glRasterPos4d

    public final void glRasterPos4d(double x,
                                    double y,
                                    double z,
                                    double w)

  Original Function-Prototype :

      extern void glRasterPos4d ( GLdouble x , GLdouble y , GLdouble z , GLdouble w ) ;

  Specified by:
    `glRasterPos4d` in interface `GLFunc`

### glRasterPos4f

    public final void glRasterPos4f(float x,
                                    float y,
                                    float z,
                                    float w)

  Original Function-Prototype :

      extern void glRasterPos4f ( GLfloat x , GLfloat y , GLfloat z , GLfloat w ) ;

  Specified by:
    `glRasterPos4f` in interface `GLFunc`

### glRasterPos4i

    public final void glRasterPos4i(int x,
                                    int y,
                                    int z,
                                    int w)

  Original Function-Prototype :

      extern void glRasterPos4i ( GLint x , GLint y , GLint z , GLint w ) ;

  Specified by:
    `glRasterPos4i` in interface `GLFunc`

### glRasterPos4s

    public final void glRasterPos4s(short x,
                                    short y,
                                    short z,
                                    short w)

  Original Function-Prototype :

      extern void glRasterPos4s ( GLshort x , GLshort y , GLshort z , GLshort w ) ;

  Specified by:
    `glRasterPos4s` in interface `GLFunc`

### glRasterPos2dv

    public final void glRasterPos2dv(double[] v)

  Original Function-Prototype :

      extern void glRasterPos2dv ( const GLdouble * v ) ;

  Specified by:
    `glRasterPos2dv` in interface `GLFunc`

### glRasterPos2fv

    public final void glRasterPos2fv(float[] v)

  Original Function-Prototype :

      extern void glRasterPos2fv ( const GLfloat * v ) ;

  Specified by:
    `glRasterPos2fv` in interface `GLFunc`

### glRasterPos2iv

    public final void glRasterPos2iv(int[] v)

  Original Function-Prototype :

      extern void glRasterPos2iv ( const GLint * v ) ;

  Specified by:
    `glRasterPos2iv` in interface `GLFunc`

### glRasterPos2sv

    public final void glRasterPos2sv(short[] v)

  Original Function-Prototype :

      extern void glRasterPos2sv ( const GLshort * v ) ;

  Specified by:
    `glRasterPos2sv` in interface `GLFunc`

### glRasterPos3dv

    public final void glRasterPos3dv(double[] v)

  Original Function-Prototype :

      extern void glRasterPos3dv ( const GLdouble * v ) ;

  Specified by:
    `glRasterPos3dv` in interface `GLFunc`

### glRasterPos3fv

    public final void glRasterPos3fv(float[] v)

  Original Function-Prototype :

      extern void glRasterPos3fv ( const GLfloat * v ) ;

  Specified by:
    `glRasterPos3fv` in interface `GLFunc`

### glRasterPos3iv

    public final void glRasterPos3iv(int[] v)

  Original Function-Prototype :

      extern void glRasterPos3iv ( const GLint * v ) ;

  Specified by:
    `glRasterPos3iv` in interface `GLFunc`

### glRasterPos3sv

    public final void glRasterPos3sv(short[] v)

  Original Function-Prototype :

      extern void glRasterPos3sv ( const GLshort * v ) ;

  Specified by:
    `glRasterPos3sv` in interface `GLFunc`

### glRasterPos4dv

    public final void glRasterPos4dv(double[] v)

  Original Function-Prototype :

      extern void glRasterPos4dv ( const GLdouble * v ) ;

  Specified by:
    `glRasterPos4dv` in interface `GLFunc`

### glRasterPos4fv

    public final void glRasterPos4fv(float[] v)

  Original Function-Prototype :

      extern void glRasterPos4fv ( const GLfloat * v ) ;

  Specified by:
    `glRasterPos4fv` in interface `GLFunc`

### glRasterPos4iv

    public final void glRasterPos4iv(int[] v)

  Original Function-Prototype :

      extern void glRasterPos4iv ( const GLint * v ) ;

  Specified by:
    `glRasterPos4iv` in interface `GLFunc`

### glRasterPos4sv

    public final void glRasterPos4sv(short[] v)

  Original Function-Prototype :

      extern void glRasterPos4sv ( const GLshort * v ) ;

  Specified by:
    `glRasterPos4sv` in interface `GLFunc`

### glRectd

    public final void glRectd(double x1,
                              double y1,
                              double x2,
                              double y2)

  Original Function-Prototype :

      extern void glRectd ( GLdouble x1 , GLdouble y1 , GLdouble x2 , GLdouble y2 ) ;

  Specified by:
    `glRectd` in interface `GLFunc`

### glRectf

    public final void glRectf(float x1,
                              float y1,
                              float x2,
                              float y2)

  Original Function-Prototype :

      extern void glRectf ( GLfloat x1 , GLfloat y1 , GLfloat x2 , GLfloat y2 ) ;

  Specified by:
    `glRectf` in interface `GLFunc`

### glRecti

    public final void glRecti(int x1,
                              int y1,
                              int x2,
                              int y2)

  Original Function-Prototype :

      extern void glRecti ( GLint x1 , GLint y1 , GLint x2 , GLint y2 ) ;

  Specified by:
    `glRecti` in interface `GLFunc`

### glRects

    public final void glRects(short x1,
                              short y1,
                              short x2,
                              short y2)

  Original Function-Prototype :

      extern void glRects ( GLshort x1 , GLshort y1 , GLshort x2 , GLshort y2 ) ;

  Specified by:
    `glRects` in interface `GLFunc`

### glRectdv

    public final void glRectdv(double[] v1,
                               double[] v2)

  Original Function-Prototype :

      extern void glRectdv ( const GLdouble * v1 , const GLdouble * v2 ) ;

  Specified by:
    `glRectdv` in interface `GLFunc`

### glRectfv

    public final void glRectfv(float[] v1,
                               float[] v2)

  Original Function-Prototype :

      extern void glRectfv ( const GLfloat * v1 , const GLfloat * v2 ) ;

  Specified by:
    `glRectfv` in interface `GLFunc`

### glRectiv

    public final void glRectiv(int[] v1,
                               int[] v2)

  Original Function-Prototype :

      extern void glRectiv ( const GLint * v1 , const GLint * v2 ) ;

  Specified by:
    `glRectiv` in interface `GLFunc`

### glRectsv

    public final void glRectsv(short[] v1,
                               short[] v2)

  Original Function-Prototype :

      extern void glRectsv ( const GLshort * v1 , const GLshort * v2 ) ;

  Specified by:
    `glRectsv` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      byte[] ptr)

  Original Function-Prototype :

      extern void glVertexPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      short[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      int[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      float[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      double[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      boolean[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glVertexPointer

    public final void glVertexPointer(int size,
                                      int type,
                                      int stride,
                                      long[] ptr)

  Specified by:
    `glVertexPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      byte[] ptr)

  Original Function-Prototype :

      extern void glNormalPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      short[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      int[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      float[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      double[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      boolean[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glNormalPointer

    public final void glNormalPointer(int type,
                                      int stride,
                                      long[] ptr)

  Specified by:
    `glNormalPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     byte[] ptr)

  Original Function-Prototype :

      extern void glColorPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     short[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     int[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     float[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     double[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     boolean[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glColorPointer

    public final void glColorPointer(int size,
                                     int type,
                                     int stride,
                                     long[] ptr)

  Specified by:
    `glColorPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     byte[] ptr)

  Original Function-Prototype :

      extern void glIndexPointer ( GLenum type , GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     short[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     int[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     float[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     double[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     boolean[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glIndexPointer

    public final void glIndexPointer(int type,
                                     int stride,
                                     long[] ptr)

  Specified by:
    `glIndexPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        byte[] ptr)

  Original Function-Prototype :

      extern void glTexCoordPointer ( GLint size , GLenum type , GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        short[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        int[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        float[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        double[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        boolean[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glTexCoordPointer

    public final void glTexCoordPointer(int size,
                                        int type,
                                        int stride,
                                        long[] ptr)

  Specified by:
    `glTexCoordPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        byte[] ptr)

  Original Function-Prototype :

      extern void glEdgeFlagPointer ( GLsizei stride , const GLvoid * ptr ) ;

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        short[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        int[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        float[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        double[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        boolean[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glEdgeFlagPointer

    public final void glEdgeFlagPointer(int stride,
                                        long[] ptr)

  Specified by:
    `glEdgeFlagPointer` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    byte[][] params)

  Original Function-Prototype :

      extern void glGetPointerv ( GLenum pname , GLvoid * * params ) ;

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    short[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    int[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    float[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    double[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    boolean[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glGetPointerv

    public final void glGetPointerv(int pname,
                                    long[][] params)

  Specified by:
    `glGetPointerv` in interface `GLFunc`

### glArrayElement

    public final void glArrayElement(int i)

  Original Function-Prototype :

      extern void glArrayElement ( GLint i ) ;

  Specified by:
    `glArrayElement` in interface `GLFunc`

### glDrawArrays

    public final void glDrawArrays(int mode,
                                   int first,
                                   int count)

  Original Function-Prototype :

      extern void glDrawArrays ( GLenum mode , GLint first , GLsizei count ) ;

  Specified by:
    `glDrawArrays` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     byte[] indices)

  Original Function-Prototype :

      extern void glDrawElements ( GLenum mode , GLsizei count , GLenum type , const GLvoid * indices ) ;

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     short[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     int[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     float[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     double[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     boolean[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glDrawElements

    public final void glDrawElements(int mode,
                                     int count,
                                     int type,
                                     long[] indices)

  Specified by:
    `glDrawElements` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          byte[] pointer)

  Original Function-Prototype :

      extern void glInterleavedArrays ( GLenum format , GLsizei stride , const GLvoid * pointer ) ;

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          short[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          int[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          float[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          double[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          boolean[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glInterleavedArrays

    public final void glInterleavedArrays(int format,
                                          int stride,
                                          long[] pointer)

  Specified by:
    `glInterleavedArrays` in interface `GLFunc`

### glShadeModel

    public final void glShadeModel(int mode)

  Original Function-Prototype :

      extern void glShadeModel ( GLenum mode ) ;

  Specified by:
    `glShadeModel` in interface `GLFunc`

### glLightf

    public final void glLightf(int light,
                               int pname,
                               float param)

  Original Function-Prototype :

      extern void glLightf ( GLenum light , GLenum pname , GLfloat param ) ;

  Specified by:
    `glLightf` in interface `GLFunc`

### glLighti

    public final void glLighti(int light,
                               int pname,
                               int param)

  Original Function-Prototype :

      extern void glLighti ( GLenum light , GLenum pname , GLint param ) ;

  Specified by:
    `glLighti` in interface `GLFunc`

### glLightfv

    public final void glLightfv(int light,
                                int pname,
                                float[] params)

  Original Function-Prototype :

      extern void glLightfv ( GLenum light , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glLightfv` in interface `GLFunc`

### glLightiv

    public final void glLightiv(int light,
                                int pname,
                                int[] params)

  Original Function-Prototype :

      extern void glLightiv ( GLenum light , GLenum pname , const GLint * params ) ;

  Specified by:
    `glLightiv` in interface `GLFunc`

### glGetLightfv

    public final void glGetLightfv(int light,
                                   int pname,
                                   float[] params)

  Original Function-Prototype :

      extern void glGetLightfv ( GLenum light , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetLightfv` in interface `GLFunc`

### glGetLightiv

    public final void glGetLightiv(int light,
                                   int pname,
                                   int[] params)

  Original Function-Prototype :

      extern void glGetLightiv ( GLenum light , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetLightiv` in interface `GLFunc`

### glLightModelf

    public final void glLightModelf(int pname,
                                    float param)

  Original Function-Prototype :

      extern void glLightModelf ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glLightModelf` in interface `GLFunc`

### glLightModeli

    public final void glLightModeli(int pname,
                                    int param)

  Original Function-Prototype :

      extern void glLightModeli ( GLenum pname , GLint param ) ;

  Specified by:
    `glLightModeli` in interface `GLFunc`

### glLightModelfv

    public final void glLightModelfv(int pname,
                                     float[] params)

  Original Function-Prototype :

      extern void glLightModelfv ( GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glLightModelfv` in interface `GLFunc`

### glLightModeliv

    public final void glLightModeliv(int pname,
                                     int[] params)

  Original Function-Prototype :

      extern void glLightModeliv ( GLenum pname , const GLint * params ) ;

  Specified by:
    `glLightModeliv` in interface `GLFunc`

### glMaterialf

    public final void glMaterialf(int face,
                                  int pname,
                                  float param)

  Original Function-Prototype :

      extern void glMaterialf ( GLenum face , GLenum pname , GLfloat param ) ;

  Specified by:
    `glMaterialf` in interface `GLFunc`

### glMateriali

    public final void glMateriali(int face,
                                  int pname,
                                  int param)

  Original Function-Prototype :

      extern void glMateriali ( GLenum face , GLenum pname , GLint param ) ;

  Specified by:
    `glMateriali` in interface `GLFunc`

### glMaterialfv

    public final void glMaterialfv(int face,
                                   int pname,
                                   float[] params)

  Original Function-Prototype :

      extern void glMaterialfv ( GLenum face , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glMaterialfv` in interface `GLFunc`

### glMaterialiv

    public final void glMaterialiv(int face,
                                   int pname,
                                   int[] params)

  Original Function-Prototype :

      extern void glMaterialiv ( GLenum face , GLenum pname , const GLint * params ) ;

  Specified by:
    `glMaterialiv` in interface `GLFunc`

### glGetMaterialfv

    public final void glGetMaterialfv(int face,
                                      int pname,
                                      float[] params)

  Original Function-Prototype :

      extern void glGetMaterialfv ( GLenum face , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetMaterialfv` in interface `GLFunc`

### glGetMaterialiv

    public final void glGetMaterialiv(int face,
                                      int pname,
                                      int[] params)

  Original Function-Prototype :

      extern void glGetMaterialiv ( GLenum face , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetMaterialiv` in interface `GLFunc`

### glColorMaterial

    public final void glColorMaterial(int face,
                                      int mode)

  Original Function-Prototype :

      extern void glColorMaterial ( GLenum face , GLenum mode ) ;

  Specified by:
    `glColorMaterial` in interface `GLFunc`

### glPixelZoom

    public final void glPixelZoom(float xfactor,
                                  float yfactor)

  Original Function-Prototype :

      extern void glPixelZoom ( GLfloat xfactor , GLfloat yfactor ) ;

  Specified by:
    `glPixelZoom` in interface `GLFunc`

### glPixelStoref

    public final void glPixelStoref(int pname,
                                    float param)

  Original Function-Prototype :

      extern void glPixelStoref ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glPixelStoref` in interface `GLFunc`

### glPixelStorei

    public final void glPixelStorei(int pname,
                                    int param)

  Original Function-Prototype :

      extern void glPixelStorei ( GLenum pname , GLint param ) ;

  Specified by:
    `glPixelStorei` in interface `GLFunc`

### glPixelTransferf

    public final void glPixelTransferf(int pname,
                                       float param)

  Original Function-Prototype :

      extern void glPixelTransferf ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glPixelTransferf` in interface `GLFunc`

### glPixelTransferi

    public final void glPixelTransferi(int pname,
                                       int param)

  Original Function-Prototype :

      extern void glPixelTransferi ( GLenum pname , GLint param ) ;

  Specified by:
    `glPixelTransferi` in interface `GLFunc`

### glPixelMapfv

    public final void glPixelMapfv(int map,
                                   int mapsize,
                                   float[] values)

  Original Function-Prototype :

      extern void glPixelMapfv ( GLenum map , GLint mapsize , const GLfloat * values ) ;

  Specified by:
    `glPixelMapfv` in interface `GLFunc`

### glPixelMapuiv

    public final void glPixelMapuiv(int map,
                                    int mapsize,
                                    int[] values)

  Original Function-Prototype :

      extern void glPixelMapuiv ( GLenum map , GLint mapsize , const GLuint * values ) ;

  Specified by:
    `glPixelMapuiv` in interface `GLFunc`

### glPixelMapusv

    public final void glPixelMapusv(int map,
                                    int mapsize,
                                    short[] values)

  Original Function-Prototype :

      extern void glPixelMapusv ( GLenum map , GLint mapsize , const GLushort * values ) ;

  Specified by:
    `glPixelMapusv` in interface `GLFunc`

### glGetPixelMapfv

    public final void glGetPixelMapfv(int map,
                                      float[] values)

  Original Function-Prototype :

      extern void glGetPixelMapfv ( GLenum map , GLfloat * values ) ;

  Specified by:
    `glGetPixelMapfv` in interface `GLFunc`

### glGetPixelMapuiv

    public final void glGetPixelMapuiv(int map,
                                       int[] values)

  Original Function-Prototype :

      extern void glGetPixelMapuiv ( GLenum map , GLuint * values ) ;

  Specified by:
    `glGetPixelMapuiv` in interface `GLFunc`

### glGetPixelMapusv

    public final void glGetPixelMapusv(int map,
                                       short[] values)

  Original Function-Prototype :

      extern void glGetPixelMapusv ( GLenum map , GLushort * values ) ;

  Specified by:
    `glGetPixelMapusv` in interface `GLFunc`

### glBitmap

    public final void glBitmap(int width,
                               int height,
                               float xorig,
                               float yorig,
                               float xmove,
                               float ymove,
                               byte[] bitmap)

  Original Function-Prototype :

      extern void glBitmap ( GLsizei width , GLsizei height , GLfloat xorig , GLfloat yorig , GLfloat xmove , GLfloat ymove , const GLubyte * bitmap ) ;

  Specified by:
    `glBitmap` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   byte[] pixels)

  Original Function-Prototype :

      extern void glReadPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum format , GLenum type , GLvoid * pixels ) ;

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   short[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   int[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   float[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   double[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   boolean[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glReadPixels

    public final void glReadPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int format,
                                   int type,
                                   long[] pixels)

  Specified by:
    `glReadPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   byte[] pixels)

  Original Function-Prototype :

      extern void glDrawPixels ( GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   short[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   int[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   float[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   double[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   boolean[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glDrawPixels

    public final void glDrawPixels(int width,
                                   int height,
                                   int format,
                                   int type,
                                   long[] pixels)

  Specified by:
    `glDrawPixels` in interface `GLFunc`

### glCopyPixels

    public final void glCopyPixels(int x,
                                   int y,
                                   int width,
                                   int height,
                                   int type)

  Original Function-Prototype :

      extern void glCopyPixels ( GLint x , GLint y , GLsizei width , GLsizei height , GLenum type ) ;

  Specified by:
    `glCopyPixels` in interface `GLFunc`

### glStencilFunc

    public final void glStencilFunc(int func,
                                    int ref,
                                    int mask)

  Original Function-Prototype :

      extern void glStencilFunc ( GLenum func , GLint ref , GLuint mask ) ;

  Specified by:
    `glStencilFunc` in interface `GLFunc`

### glStencilMask

    public final void glStencilMask(int mask)

  Original Function-Prototype :

      extern void glStencilMask ( GLuint mask ) ;

  Specified by:
    `glStencilMask` in interface `GLFunc`

### glStencilOp

    public final void glStencilOp(int fail,
                                  int zfail,
                                  int zpass)

  Original Function-Prototype :

      extern void glStencilOp ( GLenum fail , GLenum zfail , GLenum zpass ) ;

  Specified by:
    `glStencilOp` in interface `GLFunc`

### glClearStencil

    public final void glClearStencil(int s)

  Original Function-Prototype :

      extern void glClearStencil ( GLint s ) ;

  Specified by:
    `glClearStencil` in interface `GLFunc`

### glTexGend

    public final void glTexGend(int coord,
                                int pname,
                                double param)

  Original Function-Prototype :

      extern void glTexGend ( GLenum coord , GLenum pname , GLdouble param ) ;

  Specified by:
    `glTexGend` in interface `GLFunc`

### glTexGenf

    public final void glTexGenf(int coord,
                                int pname,
                                float param)

  Original Function-Prototype :

      extern void glTexGenf ( GLenum coord , GLenum pname , GLfloat param ) ;

  Specified by:
    `glTexGenf` in interface `GLFunc`

### glTexGeni

    public final void glTexGeni(int coord,
                                int pname,
                                int param)

  Original Function-Prototype :

      extern void glTexGeni ( GLenum coord , GLenum pname , GLint param ) ;

  Specified by:
    `glTexGeni` in interface `GLFunc`

### glTexGendv

    public final void glTexGendv(int coord,
                                 int pname,
                                 double[] params)

  Original Function-Prototype :

      extern void glTexGendv ( GLenum coord , GLenum pname , const GLdouble * params ) ;

  Specified by:
    `glTexGendv` in interface `GLFunc`

### glTexGenfv

    public final void glTexGenfv(int coord,
                                 int pname,
                                 float[] params)

  Original Function-Prototype :

      extern void glTexGenfv ( GLenum coord , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glTexGenfv` in interface `GLFunc`

### glTexGeniv

    public final void glTexGeniv(int coord,
                                 int pname,
                                 int[] params)

  Original Function-Prototype :

      extern void glTexGeniv ( GLenum coord , GLenum pname , const GLint * params ) ;

  Specified by:
    `glTexGeniv` in interface `GLFunc`

### glGetTexGendv

    public final void glGetTexGendv(int coord,
                                    int pname,
                                    double[] params)

  Original Function-Prototype :

      extern void glGetTexGendv ( GLenum coord , GLenum pname , GLdouble * params ) ;

  Specified by:
    `glGetTexGendv` in interface `GLFunc`

### glGetTexGenfv

    public final void glGetTexGenfv(int coord,
                                    int pname,
                                    float[] params)

  Original Function-Prototype :

      extern void glGetTexGenfv ( GLenum coord , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetTexGenfv` in interface `GLFunc`

### glGetTexGeniv

    public final void glGetTexGeniv(int coord,
                                    int pname,
                                    int[] params)

  Original Function-Prototype :

      extern void glGetTexGeniv ( GLenum coord , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetTexGeniv` in interface `GLFunc`

### glTexEnvf

    public final void glTexEnvf(int target,
                                int pname,
                                float param)

  Original Function-Prototype :

      extern void glTexEnvf ( GLenum target , GLenum pname , GLfloat param ) ;

  Specified by:
    `glTexEnvf` in interface `GLFunc`

### glTexEnvi

    public final void glTexEnvi(int target,
                                int pname,
                                int param)

  Original Function-Prototype :

      extern void glTexEnvi ( GLenum target , GLenum pname , GLint param ) ;

  Specified by:
    `glTexEnvi` in interface `GLFunc`

### glTexEnvfv

    public final void glTexEnvfv(int target,
                                 int pname,
                                 float[] params)

  Original Function-Prototype :

      extern void glTexEnvfv ( GLenum target , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glTexEnvfv` in interface `GLFunc`

### glTexEnviv

    public final void glTexEnviv(int target,
                                 int pname,
                                 int[] params)

  Original Function-Prototype :

      extern void glTexEnviv ( GLenum target , GLenum pname , const GLint * params ) ;

  Specified by:
    `glTexEnviv` in interface `GLFunc`

### glGetTexEnvfv

    public final void glGetTexEnvfv(int target,
                                    int pname,
                                    float[] params)

  Original Function-Prototype :

      extern void glGetTexEnvfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetTexEnvfv` in interface `GLFunc`

### glGetTexEnviv

    public final void glGetTexEnviv(int target,
                                    int pname,
                                    int[] params)

  Original Function-Prototype :

      extern void glGetTexEnviv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetTexEnviv` in interface `GLFunc`

### glTexParameterf

    public final void glTexParameterf(int target,
                                      int pname,
                                      float param)

  Original Function-Prototype :

      extern void glTexParameterf ( GLenum target , GLenum pname , GLfloat param ) ;

  Specified by:
    `glTexParameterf` in interface `GLFunc`

### glTexParameteri

    public final void glTexParameteri(int target,
                                      int pname,
                                      int param)

  Original Function-Prototype :

      extern void glTexParameteri ( GLenum target , GLenum pname , GLint param ) ;

  Specified by:
    `glTexParameteri` in interface `GLFunc`

### glTexParameterfv

    public final void glTexParameterfv(int target,
                                       int pname,
                                       float[] params)

  Original Function-Prototype :

      extern void glTexParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glTexParameterfv` in interface `GLFunc`

### glTexParameteriv

    public final void glTexParameteriv(int target,
                                       int pname,
                                       int[] params)

  Original Function-Prototype :

      extern void glTexParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;

  Specified by:
    `glTexParameteriv` in interface `GLFunc`

### glGetTexParameterfv

    public final void glGetTexParameterfv(int target,
                                          int pname,
                                          float[] params)

  Original Function-Prototype :

      extern void glGetTexParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetTexParameterfv` in interface `GLFunc`

### glGetTexParameteriv

    public final void glGetTexParameteriv(int target,
                                          int pname,
                                          int[] params)

  Original Function-Prototype :

      extern void glGetTexParameteriv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetTexParameteriv` in interface `GLFunc`

### glGetTexLevelParameterfv

    public final void glGetTexLevelParameterfv(int target,
                                               int level,
                                               int pname,
                                               float[] params)

  Original Function-Prototype :

      extern void glGetTexLevelParameterfv ( GLenum target , GLint level , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetTexLevelParameterfv` in interface `GLFunc`

### glGetTexLevelParameteriv

    public final void glGetTexLevelParameteriv(int target,
                                               int level,
                                               int pname,
                                               int[] params)

  Original Function-Prototype :

      extern void glGetTexLevelParameteriv ( GLenum target , GLint level , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetTexLevelParameteriv` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   byte[] pixels)

  Original Function-Prototype :

      extern void glTexImage1D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   short[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   int[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   float[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   double[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   boolean[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage1D

    public final void glTexImage1D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int border,
                                   int format,
                                   int type,
                                   long[] pixels)

  Specified by:
    `glTexImage1D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   byte[] pixels)

  Original Function-Prototype :

      extern void glTexImage2D ( GLenum target , GLint level , GLint internalFormat , GLsizei width , GLsizei height , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   short[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   int[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   float[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   double[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   boolean[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glTexImage2D

    public final void glTexImage2D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int border,
                                   int format,
                                   int type,
                                   long[] pixels)

  Specified by:
    `glTexImage2D` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    byte[] pixels)

  Original Function-Prototype :

      extern void glGetTexImage ( GLenum target , GLint level , GLenum format , GLenum type , GLvoid * pixels ) ;

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    short[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    int[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    float[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    double[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    boolean[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGetTexImage

    public final void glGetTexImage(int target,
                                    int level,
                                    int format,
                                    int type,
                                    long[] pixels)

  Specified by:
    `glGetTexImage` in interface `GLFunc`

### glGenTextures

    public final void glGenTextures(int n,
                                    int[] textures)

  Original Function-Prototype :

      extern void glGenTextures ( GLsizei n , GLuint * textures ) ;

  Specified by:
    `glGenTextures` in interface `GLFunc`

### glDeleteTextures

    public final void glDeleteTextures(int n,
                                       int[] textures)

  Original Function-Prototype :

      extern void glDeleteTextures ( GLsizei n , const GLuint * textures ) ;

  Specified by:
    `glDeleteTextures` in interface `GLFunc`

### glBindTexture

    public final void glBindTexture(int target,
                                    int texture)

  Original Function-Prototype :

      extern void glBindTexture ( GLenum target , GLuint texture ) ;

  Specified by:
    `glBindTexture` in interface `GLFunc`

### glPrioritizeTextures

    public final void glPrioritizeTextures(int n,
                                           int[] textures,
                                           float[] priorities)

  Original Function-Prototype :

      extern void glPrioritizeTextures ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;

  Specified by:
    `glPrioritizeTextures` in interface `GLFunc`

### glAreTexturesResident

    public final boolean glAreTexturesResident(int n,
                                               int[] textures,
                                               boolean[] residences)

  Original Function-Prototype :

      extern GLboolean glAreTexturesResident ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;

  Specified by:
    `glAreTexturesResident` in interface `GLFunc`

### glIsTexture

    public final boolean glIsTexture(int texture)

  Original Function-Prototype :

      extern GLboolean glIsTexture ( GLuint texture ) ;

  Specified by:
    `glIsTexture` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      byte[] pixels)

  Original Function-Prototype :

      extern void glTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      short[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      int[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      float[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      double[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      boolean[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage1D

    public final void glTexSubImage1D(int target,
                                      int level,
                                      int xoffset,
                                      int width,
                                      int format,
                                      int type,
                                      long[] pixels)

  Specified by:
    `glTexSubImage1D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      byte[] pixels)

  Original Function-Prototype :

      extern void glTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      short[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      int[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      float[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      double[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      boolean[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glTexSubImage2D

    public final void glTexSubImage2D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int width,
                                      int height,
                                      int format,
                                      int type,
                                      long[] pixels)

  Specified by:
    `glTexSubImage2D` in interface `GLFunc`

### glCopyTexImage1D

    public final void glCopyTexImage1D(int target,
                                       int level,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       int border)

  Original Function-Prototype :

      extern void glCopyTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLint border ) ;

  Specified by:
    `glCopyTexImage1D` in interface `GLFunc`

### glCopyTexImage2D

    public final void glCopyTexImage2D(int target,
                                       int level,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width,
                                       int height,
                                       int border)

  Original Function-Prototype :

      extern void glCopyTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height , GLint border ) ;

  Specified by:
    `glCopyTexImage2D` in interface `GLFunc`

### glCopyTexSubImage1D

    public final void glCopyTexSubImage1D(int target,
                                          int level,
                                          int xoffset,
                                          int x,
                                          int y,
                                          int width)

  Original Function-Prototype :

      extern void glCopyTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLint x , GLint y , GLsizei width ) ;

  Specified by:
    `glCopyTexSubImage1D` in interface `GLFunc`

### glCopyTexSubImage2D

    public final void glCopyTexSubImage2D(int target,
                                          int level,
                                          int xoffset,
                                          int yoffset,
                                          int x,
                                          int y,
                                          int width,
                                          int height)

  Original Function-Prototype :

      extern void glCopyTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glCopyTexSubImage2D` in interface `GLFunc`

### glMap1d

    public final void glMap1d(int target,
                              double u1,
                              double u2,
                              int stride,
                              int order,
                              double[] points)

  Original Function-Prototype :

      extern void glMap1d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint stride , GLint order , const GLdouble * points ) ;

  Specified by:
    `glMap1d` in interface `GLFunc`

### glMap1f

    public final void glMap1f(int target,
                              float u1,
                              float u2,
                              int stride,
                              int order,
                              float[] points)

  Original Function-Prototype :

      extern void glMap1f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint stride , GLint order , const GLfloat * points ) ;

  Specified by:
    `glMap1f` in interface `GLFunc`

### glMap2d

    public final void glMap2d(int target,
                              double u1,
                              double u2,
                              int ustride,
                              int uorder,
                              double v1,
                              double v2,
                              int vstride,
                              int vorder,
                              double[] points)

  Original Function-Prototype :

      extern void glMap2d ( GLenum target , GLdouble u1 , GLdouble u2 , GLint ustride , GLint uorder , GLdouble v1 , GLdouble v2 , GLint vstride , GLint vorder , const GLdouble * points ) ;

  Specified by:
    `glMap2d` in interface `GLFunc`

### glMap2f

    public final void glMap2f(int target,
                              float u1,
                              float u2,
                              int ustride,
                              int uorder,
                              float v1,
                              float v2,
                              int vstride,
                              int vorder,
                              float[] points)

  Original Function-Prototype :

      extern void glMap2f ( GLenum target , GLfloat u1 , GLfloat u2 , GLint ustride , GLint uorder , GLfloat v1 , GLfloat v2 , GLint vstride , GLint vorder , const GLfloat * points ) ;

  Specified by:
    `glMap2f` in interface `GLFunc`

### glGetMapdv

    public final void glGetMapdv(int target,
                                 int query,
                                 double[] v)

  Original Function-Prototype :

      extern void glGetMapdv ( GLenum target , GLenum query , GLdouble * v ) ;

  Specified by:
    `glGetMapdv` in interface `GLFunc`

### glGetMapfv

    public final void glGetMapfv(int target,
                                 int query,
                                 float[] v)

  Original Function-Prototype :

      extern void glGetMapfv ( GLenum target , GLenum query , GLfloat * v ) ;

  Specified by:
    `glGetMapfv` in interface `GLFunc`

### glGetMapiv

    public final void glGetMapiv(int target,
                                 int query,
                                 int[] v)

  Original Function-Prototype :

      extern void glGetMapiv ( GLenum target , GLenum query , GLint * v ) ;

  Specified by:
    `glGetMapiv` in interface `GLFunc`

### glEvalCoord1d

    public final void glEvalCoord1d(double u)

  Original Function-Prototype :

      extern void glEvalCoord1d ( GLdouble u ) ;

  Specified by:
    `glEvalCoord1d` in interface `GLFunc`

### glEvalCoord1f

    public final void glEvalCoord1f(float u)

  Original Function-Prototype :

      extern void glEvalCoord1f ( GLfloat u ) ;

  Specified by:
    `glEvalCoord1f` in interface `GLFunc`

### glEvalCoord1dv

    public final void glEvalCoord1dv(double[] u)

  Original Function-Prototype :

      extern void glEvalCoord1dv ( const GLdouble * u ) ;

  Specified by:
    `glEvalCoord1dv` in interface `GLFunc`

### glEvalCoord1fv

    public final void glEvalCoord1fv(float[] u)

  Original Function-Prototype :

      extern void glEvalCoord1fv ( const GLfloat * u ) ;

  Specified by:
    `glEvalCoord1fv` in interface `GLFunc`

### glEvalCoord2d

    public final void glEvalCoord2d(double u,
                                    double v)

  Original Function-Prototype :

      extern void glEvalCoord2d ( GLdouble u , GLdouble v ) ;

  Specified by:
    `glEvalCoord2d` in interface `GLFunc`

### glEvalCoord2f

    public final void glEvalCoord2f(float u,
                                    float v)

  Original Function-Prototype :

      extern void glEvalCoord2f ( GLfloat u , GLfloat v ) ;

  Specified by:
    `glEvalCoord2f` in interface `GLFunc`

### glEvalCoord2dv

    public final void glEvalCoord2dv(double[] u)

  Original Function-Prototype :

      extern void glEvalCoord2dv ( const GLdouble * u ) ;

  Specified by:
    `glEvalCoord2dv` in interface `GLFunc`

### glEvalCoord2fv

    public final void glEvalCoord2fv(float[] u)

  Original Function-Prototype :

      extern void glEvalCoord2fv ( const GLfloat * u ) ;

  Specified by:
    `glEvalCoord2fv` in interface `GLFunc`

### glMapGrid1d

    public final void glMapGrid1d(int un,
                                  double u1,
                                  double u2)

  Original Function-Prototype :

      extern void glMapGrid1d ( GLint un , GLdouble u1 , GLdouble u2 ) ;

  Specified by:
    `glMapGrid1d` in interface `GLFunc`

### glMapGrid1f

    public final void glMapGrid1f(int un,
                                  float u1,
                                  float u2)

  Original Function-Prototype :

      extern void glMapGrid1f ( GLint un , GLfloat u1 , GLfloat u2 ) ;

  Specified by:
    `glMapGrid1f` in interface `GLFunc`

### glMapGrid2d

    public final void glMapGrid2d(int un,
                                  double u1,
                                  double u2,
                                  int vn,
                                  double v1,
                                  double v2)

  Original Function-Prototype :

      extern void glMapGrid2d ( GLint un , GLdouble u1 , GLdouble u2 , GLint vn , GLdouble v1 , GLdouble v2 ) ;

  Specified by:
    `glMapGrid2d` in interface `GLFunc`

### glMapGrid2f

    public final void glMapGrid2f(int un,
                                  float u1,
                                  float u2,
                                  int vn,
                                  float v1,
                                  float v2)

  Original Function-Prototype :

      extern void glMapGrid2f ( GLint un , GLfloat u1 , GLfloat u2 , GLint vn , GLfloat v1 , GLfloat v2 ) ;

  Specified by:
    `glMapGrid2f` in interface `GLFunc`

### glEvalPoint1

    public final void glEvalPoint1(int i)

  Original Function-Prototype :

      extern void glEvalPoint1 ( GLint i ) ;

  Specified by:
    `glEvalPoint1` in interface `GLFunc`

### glEvalPoint2

    public final void glEvalPoint2(int i,
                                   int j)

  Original Function-Prototype :

      extern void glEvalPoint2 ( GLint i , GLint j ) ;

  Specified by:
    `glEvalPoint2` in interface `GLFunc`

### glEvalMesh1

    public final void glEvalMesh1(int mode,
                                  int i1,
                                  int i2)

  Original Function-Prototype :

      extern void glEvalMesh1 ( GLenum mode , GLint i1 , GLint i2 ) ;

  Specified by:
    `glEvalMesh1` in interface `GLFunc`

### glEvalMesh2

    public final void glEvalMesh2(int mode,
                                  int i1,
                                  int i2,
                                  int j1,
                                  int j2)

  Original Function-Prototype :

      extern void glEvalMesh2 ( GLenum mode , GLint i1 , GLint i2 , GLint j1 , GLint j2 ) ;

  Specified by:
    `glEvalMesh2` in interface `GLFunc`

### glFogf

    public final void glFogf(int pname,
                             float param)

  Original Function-Prototype :

      extern void glFogf ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glFogf` in interface `GLFunc`

### glFogi

    public final void glFogi(int pname,
                             int param)

  Original Function-Prototype :

      extern void glFogi ( GLenum pname , GLint param ) ;

  Specified by:
    `glFogi` in interface `GLFunc`

### glFogfv

    public final void glFogfv(int pname,
                              float[] params)

  Original Function-Prototype :

      extern void glFogfv ( GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glFogfv` in interface `GLFunc`

### glFogiv

    public final void glFogiv(int pname,
                              int[] params)

  Original Function-Prototype :

      extern void glFogiv ( GLenum pname , const GLint * params ) ;

  Specified by:
    `glFogiv` in interface `GLFunc`

### glFeedbackBuffer

    public final void glFeedbackBuffer(int size,
                                       int type,
                                       float[] buffer)

  Original Function-Prototype :

      extern void glFeedbackBuffer ( GLsizei size , GLenum type , GLfloat * buffer ) ;

  Specified by:
    `glFeedbackBuffer` in interface `GLFunc`

### glPassThrough

    public final void glPassThrough(float token)

  Original Function-Prototype :

      extern void glPassThrough ( GLfloat token ) ;

  Specified by:
    `glPassThrough` in interface `GLFunc`

### glSelectBuffer

    public final void glSelectBuffer(int size,
                                     int[] buffer)

  Original Function-Prototype :

      extern void glSelectBuffer ( GLsizei size , GLuint * buffer ) ;

  Specified by:
    `glSelectBuffer` in interface `GLFunc`

### glInitNames

    public final void glInitNames()

  Original Function-Prototype :

      extern void glInitNames ( void ) ;

  Specified by:
    `glInitNames` in interface `GLFunc`

### glLoadName

    public final void glLoadName(int name)

  Original Function-Prototype :

      extern void glLoadName ( GLuint name ) ;

  Specified by:
    `glLoadName` in interface `GLFunc`

### glPushName

    public final void glPushName(int name)

  Original Function-Prototype :

      extern void glPushName ( GLuint name ) ;

  Specified by:
    `glPushName` in interface `GLFunc`

### glPopName

    public final void glPopName()

  Original Function-Prototype :

      extern void glPopName ( void ) ;

  Specified by:
    `glPopName` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          byte[] indices)

  Original Function-Prototype :

      extern void glDrawRangeElements ( GLenum mode , GLuint start , GLuint end , GLsizei count , GLenum type , const GLvoid * indices ) ;

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          short[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          int[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          float[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          double[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          boolean[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glDrawRangeElements

    public final void glDrawRangeElements(int mode,
                                          int start,
                                          int end,
                                          int count,
                                          int type,
                                          long[] indices)

  Specified by:
    `glDrawRangeElements` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   byte[] pixels)

  Original Function-Prototype :

      extern void glTexImage3D ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   short[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   int[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   float[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   double[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   boolean[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexImage3D

    public final void glTexImage3D(int target,
                                   int level,
                                   int internalFormat,
                                   int width,
                                   int height,
                                   int depth,
                                   int border,
                                   int format,
                                   int type,
                                   long[] pixels)

  Specified by:
    `glTexImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      byte[] pixels)

  Original Function-Prototype :

      extern void glTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      short[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      int[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      float[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      double[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      boolean[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glTexSubImage3D

    public final void glTexSubImage3D(int target,
                                      int level,
                                      int xoffset,
                                      int yoffset,
                                      int zoffset,
                                      int width,
                                      int height,
                                      int depth,
                                      int format,
                                      int type,
                                      long[] pixels)

  Specified by:
    `glTexSubImage3D` in interface `GLFunc`

### glCopyTexSubImage3D

    public final void glCopyTexSubImage3D(int target,
                                          int level,
                                          int xoffset,
                                          int yoffset,
                                          int zoffset,
                                          int x,
                                          int y,
                                          int width,
                                          int height)

  Original Function-Prototype :

      extern void glCopyTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glCopyTexSubImage3D` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   byte[] table)

  Original Function-Prototype :

      extern void glColorTable ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   short[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   int[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   float[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   double[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   boolean[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorTable

    public final void glColorTable(int target,
                                   int internalformat,
                                   int width,
                                   int format,
                                   int type,
                                   long[] table)

  Specified by:
    `glColorTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      byte[] data)

  Original Function-Prototype :

      extern void glColorSubTable ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      short[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      int[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      float[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      double[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      boolean[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorSubTable

    public final void glColorSubTable(int target,
                                      int start,
                                      int count,
                                      int format,
                                      int type,
                                      long[] data)

  Specified by:
    `glColorSubTable` in interface `GLFunc`

### glColorTableParameteriv

    public final void glColorTableParameteriv(int target,
                                              int pname,
                                              int[] params)

  Original Function-Prototype :

      extern void glColorTableParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;

  Specified by:
    `glColorTableParameteriv` in interface `GLFunc`

### glColorTableParameterfv

    public final void glColorTableParameterfv(int target,
                                              int pname,
                                              float[] params)

  Original Function-Prototype :

      extern void glColorTableParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glColorTableParameterfv` in interface `GLFunc`

### glCopyColorSubTable

    public final void glCopyColorSubTable(int target,
                                          int start,
                                          int x,
                                          int y,
                                          int width)

  Original Function-Prototype :

      extern void glCopyColorSubTable ( GLenum target , GLsizei start , GLint x , GLint y , GLsizei width ) ;

  Specified by:
    `glCopyColorSubTable` in interface `GLFunc`

### glCopyColorTable

    public final void glCopyColorTable(int target,
                                       int internalformat,
                                       int x,
                                       int y,
                                       int width)

  Original Function-Prototype :

      extern void glCopyColorTable ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;

  Specified by:
    `glCopyColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      byte[] table)

  Original Function-Prototype :

      extern void glGetColorTable ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      short[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      int[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      float[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      double[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      boolean[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTable

    public final void glGetColorTable(int target,
                                      int format,
                                      int type,
                                      long[] table)

  Specified by:
    `glGetColorTable` in interface `GLFunc`

### glGetColorTableParameterfv

    public final void glGetColorTableParameterfv(int target,
                                                 int pname,
                                                 float[] params)

  Original Function-Prototype :

      extern void glGetColorTableParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetColorTableParameterfv` in interface `GLFunc`

### glGetColorTableParameteriv

    public final void glGetColorTableParameteriv(int target,
                                                 int pname,
                                                 int[] params)

  Original Function-Prototype :

      extern void glGetColorTableParameteriv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetColorTableParameteriv` in interface `GLFunc`

### glBlendEquation

    public final void glBlendEquation(int mode)

  Original Function-Prototype :

      extern void glBlendEquation ( GLenum mode ) ;

  Specified by:
    `glBlendEquation` in interface `GLFunc`

### glBlendColor

    public final void glBlendColor(float red,
                                   float green,
                                   float blue,
                                   float alpha)

  Original Function-Prototype :

      extern void glBlendColor ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;

  Specified by:
    `glBlendColor` in interface `GLFunc`

### glHistogram

    public final void glHistogram(int target,
                                  int width,
                                  int internalformat,
                                  boolean sink)

  Original Function-Prototype :

      extern void glHistogram ( GLenum target , GLsizei width , GLenum internalformat , GLboolean sink ) ;

  Specified by:
    `glHistogram` in interface `GLFunc`

### glResetHistogram

    public final void glResetHistogram(int target)

  Original Function-Prototype :

      extern void glResetHistogram ( GLenum target ) ;

  Specified by:
    `glResetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     byte[] values)

  Original Function-Prototype :

      extern void glGetHistogram ( GLenum target , GLboolean reset , GLenum format , GLenum type , GLvoid * values ) ;

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     short[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     int[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     float[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     double[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     boolean[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogram

    public final void glGetHistogram(int target,
                                     boolean reset,
                                     int format,
                                     int type,
                                     long[] values)

  Specified by:
    `glGetHistogram` in interface `GLFunc`

### glGetHistogramParameterfv

    public final void glGetHistogramParameterfv(int target,
                                                int pname,
                                                float[] params)

  Original Function-Prototype :

      extern void glGetHistogramParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetHistogramParameterfv` in interface `GLFunc`

### glGetHistogramParameteriv

    public final void glGetHistogramParameteriv(int target,
                                                int pname,
                                                int[] params)

  Original Function-Prototype :

      extern void glGetHistogramParameteriv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetHistogramParameteriv` in interface `GLFunc`

### glMinmax

    public final void glMinmax(int target,
                               int internalformat,
                               boolean sink)

  Original Function-Prototype :

      extern void glMinmax ( GLenum target , GLenum internalformat , GLboolean sink ) ;

  Specified by:
    `glMinmax` in interface `GLFunc`

### glResetMinmax

    public final void glResetMinmax(int target)

  Original Function-Prototype :

      extern void glResetMinmax ( GLenum target ) ;

  Specified by:
    `glResetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  byte[] values)

  Original Function-Prototype :

      extern void glGetMinmax ( GLenum target , GLboolean reset , GLenum format , GLenum types , GLvoid * values ) ;

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  short[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  int[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  float[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  double[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  boolean[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmax

    public final void glGetMinmax(int target,
                                  boolean reset,
                                  int format,
                                  int types,
                                  long[] values)

  Specified by:
    `glGetMinmax` in interface `GLFunc`

### glGetMinmaxParameterfv

    public final void glGetMinmaxParameterfv(int target,
                                             int pname,
                                             float[] params)

  Original Function-Prototype :

      extern void glGetMinmaxParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetMinmaxParameterfv` in interface `GLFunc`

### glGetMinmaxParameteriv

    public final void glGetMinmaxParameteriv(int target,
                                             int pname,
                                             int[] params)

  Original Function-Prototype :

      extern void glGetMinmaxParameteriv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetMinmaxParameteriv` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            byte[] image)

  Original Function-Prototype :

      extern void glConvolutionFilter1D ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * image ) ;

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            short[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            int[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            float[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            double[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            boolean[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter1D

    public final void glConvolutionFilter1D(int target,
                                            int internalformat,
                                            int width,
                                            int format,
                                            int type,
                                            long[] image)

  Specified by:
    `glConvolutionFilter1D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            byte[] image)

  Original Function-Prototype :

      extern void glConvolutionFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * image ) ;

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            short[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            int[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            float[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            double[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            boolean[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionFilter2D

    public final void glConvolutionFilter2D(int target,
                                            int internalformat,
                                            int width,
                                            int height,
                                            int format,
                                            int type,
                                            long[] image)

  Specified by:
    `glConvolutionFilter2D` in interface `GLFunc`

### glConvolutionParameterf

    public final void glConvolutionParameterf(int target,
                                              int pname,
                                              float params)

  Original Function-Prototype :

      extern void glConvolutionParameterf ( GLenum target , GLenum pname , GLfloat params ) ;

  Specified by:
    `glConvolutionParameterf` in interface `GLFunc`

### glConvolutionParameterfv

    public final void glConvolutionParameterfv(int target,
                                               int pname,
                                               float[] params)

  Original Function-Prototype :

      extern void glConvolutionParameterfv ( GLenum target , GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glConvolutionParameterfv` in interface `GLFunc`

### glConvolutionParameteri

    public final void glConvolutionParameteri(int target,
                                              int pname,
                                              int params)

  Original Function-Prototype :

      extern void glConvolutionParameteri ( GLenum target , GLenum pname , GLint params ) ;

  Specified by:
    `glConvolutionParameteri` in interface `GLFunc`

### glConvolutionParameteriv

    public final void glConvolutionParameteriv(int target,
                                               int pname,
                                               int[] params)

  Original Function-Prototype :

      extern void glConvolutionParameteriv ( GLenum target , GLenum pname , const GLint * params ) ;

  Specified by:
    `glConvolutionParameteriv` in interface `GLFunc`

### glCopyConvolutionFilter1D

    public final void glCopyConvolutionFilter1D(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width)

  Original Function-Prototype :

      extern void glCopyConvolutionFilter1D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width ) ;

  Specified by:
    `glCopyConvolutionFilter1D` in interface `GLFunc`

### glCopyConvolutionFilter2D

    public final void glCopyConvolutionFilter2D(int target,
                                                int internalformat,
                                                int x,
                                                int y,
                                                int width,
                                                int height)

  Original Function-Prototype :

      extern void glCopyConvolutionFilter2D ( GLenum target , GLenum internalformat , GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glCopyConvolutionFilter2D` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             byte[] image)

  Original Function-Prototype :

      extern void glGetConvolutionFilter ( GLenum target , GLenum format , GLenum type , GLvoid * image ) ;

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             short[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             int[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             float[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             double[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             boolean[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionFilter

    public final void glGetConvolutionFilter(int target,
                                             int format,
                                             int type,
                                             long[] image)

  Specified by:
    `glGetConvolutionFilter` in interface `GLFunc`

### glGetConvolutionParameterfv

    public final void glGetConvolutionParameterfv(int target,
                                                  int pname,
                                                  float[] params)

  Original Function-Prototype :

      extern void glGetConvolutionParameterfv ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetConvolutionParameterfv` in interface `GLFunc`

### glGetConvolutionParameteriv

    public final void glGetConvolutionParameteriv(int target,
                                                  int pname,
                                                  int[] params)

  Original Function-Prototype :

      extern void glGetConvolutionParameteriv ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetConvolutionParameteriv` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          byte[] row,
                                          byte[] column)

  Original Function-Prototype :

      extern void glSeparableFilter2D ( GLenum target , GLenum internalformat , GLsizei width , GLsizei height , GLenum format , GLenum type , const GLvoid * row , const GLvoid * column ) ;

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          short[] row,
                                          short[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          int[] row,
                                          int[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          float[] row,
                                          float[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          double[] row,
                                          double[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          boolean[] row,
                                          boolean[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glSeparableFilter2D

    public final void glSeparableFilter2D(int target,
                                          int internalformat,
                                          int width,
                                          int height,
                                          int format,
                                          int type,
                                          long[] row,
                                          long[] column)

  Specified by:
    `glSeparableFilter2D` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           byte[] row,
                                           byte[] column,
                                           byte[] span)

  Original Function-Prototype :

      extern void glGetSeparableFilter ( GLenum target , GLenum format , GLenum type , GLvoid * row , GLvoid * column , GLvoid * span ) ;

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           short[] row,
                                           short[] column,
                                           short[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           int[] row,
                                           int[] column,
                                           int[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           float[] row,
                                           float[] column,
                                           float[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           double[] row,
                                           double[] column,
                                           double[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           boolean[] row,
                                           boolean[] column,
                                           boolean[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glGetSeparableFilter

    public final void glGetSeparableFilter(int target,
                                           int format,
                                           int type,
                                           long[] row,
                                           long[] column,
                                           long[] span)

  Specified by:
    `glGetSeparableFilter` in interface `GLFunc`

### glActiveTexture

    public final void glActiveTexture(int texture)

  Original Function-Prototype :

      extern void glActiveTexture ( GLenum texture ) ;

  Specified by:
    `glActiveTexture` in interface `GLFunc`

### glClientActiveTexture

    public final void glClientActiveTexture(int texture)

  Original Function-Prototype :

      extern void glClientActiveTexture ( GLenum texture ) ;

  Specified by:
    `glClientActiveTexture` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexImage1D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLint border , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             short[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             int[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             float[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             double[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             boolean[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage1D

    public final void glCompressedTexImage1D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int border,
                                             int imageSize,
                                             long[] data)

  Specified by:
    `glCompressedTexImage1D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLint border , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             short[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             int[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             float[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             double[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             boolean[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage2D

    public final void glCompressedTexImage2D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int border,
                                             int imageSize,
                                             long[] data)

  Specified by:
    `glCompressedTexImage2D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             short[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             int[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             float[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             double[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             boolean[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexImage3D

    public final void glCompressedTexImage3D(int target,
                                             int level,
                                             int internalformat,
                                             int width,
                                             int height,
                                             int depth,
                                             int border,
                                             int imageSize,
                                             long[] data)

  Specified by:
    `glCompressedTexImage3D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexSubImage1D ( GLenum target , GLint level , GLint xoffset , GLsizei width , GLenum format , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                short[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                int[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                float[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                double[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                boolean[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage1D

    public final void glCompressedTexSubImage1D(int target,
                                                int level,
                                                int xoffset,
                                                int width,
                                                int format,
                                                int imageSize,
                                                long[] data)

  Specified by:
    `glCompressedTexSubImage1D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexSubImage2D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLsizei width , GLsizei height , GLenum format , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                short[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                int[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                float[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                double[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                boolean[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage2D

    public final void glCompressedTexSubImage2D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int width,
                                                int height,
                                                int format,
                                                int imageSize,
                                                long[] data)

  Specified by:
    `glCompressedTexSubImage2D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                byte[] data)

  Original Function-Prototype :

      extern void glCompressedTexSubImage3D ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLsizei imageSize , const GLvoid * data ) ;

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                short[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                int[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                float[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                double[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                boolean[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glCompressedTexSubImage3D

    public final void glCompressedTexSubImage3D(int target,
                                                int level,
                                                int xoffset,
                                                int yoffset,
                                                int zoffset,
                                                int width,
                                                int height,
                                                int depth,
                                                int format,
                                                int imageSize,
                                                long[] data)

  Specified by:
    `glCompressedTexSubImage3D` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              byte[] img)

  Original Function-Prototype :

      extern void glGetCompressedTexImage ( GLenum target , GLint lod , GLvoid * img ) ;

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              short[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              int[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              float[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              double[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              boolean[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glGetCompressedTexImage

    public final void glGetCompressedTexImage(int target,
                                              int lod,
                                              long[] img)

  Specified by:
    `glGetCompressedTexImage` in interface `GLFunc`

### glMultiTexCoord1d

    public final void glMultiTexCoord1d(int target,
                                        double s)

  Original Function-Prototype :

      extern void glMultiTexCoord1d ( GLenum target , GLdouble s ) ;

  Specified by:
    `glMultiTexCoord1d` in interface `GLFunc`

### glMultiTexCoord1dv

    public final void glMultiTexCoord1dv(int target,
                                         double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1dv ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord1dv` in interface `GLFunc`

### glMultiTexCoord1f

    public final void glMultiTexCoord1f(int target,
                                        float s)

  Original Function-Prototype :

      extern void glMultiTexCoord1f ( GLenum target , GLfloat s ) ;

  Specified by:
    `glMultiTexCoord1f` in interface `GLFunc`

### glMultiTexCoord1fv

    public final void glMultiTexCoord1fv(int target,
                                         float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1fv ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord1fv` in interface `GLFunc`

### glMultiTexCoord1i

    public final void glMultiTexCoord1i(int target,
                                        int s)

  Original Function-Prototype :

      extern void glMultiTexCoord1i ( GLenum target , GLint s ) ;

  Specified by:
    `glMultiTexCoord1i` in interface `GLFunc`

### glMultiTexCoord1iv

    public final void glMultiTexCoord1iv(int target,
                                         int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1iv ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord1iv` in interface `GLFunc`

### glMultiTexCoord1s

    public final void glMultiTexCoord1s(int target,
                                        short s)

  Original Function-Prototype :

      extern void glMultiTexCoord1s ( GLenum target , GLshort s ) ;

  Specified by:
    `glMultiTexCoord1s` in interface `GLFunc`

### glMultiTexCoord1sv

    public final void glMultiTexCoord1sv(int target,
                                         short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1sv ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord1sv` in interface `GLFunc`

### glMultiTexCoord2d

    public final void glMultiTexCoord2d(int target,
                                        double s,
                                        double t)

  Original Function-Prototype :

      extern void glMultiTexCoord2d ( GLenum target , GLdouble s , GLdouble t ) ;

  Specified by:
    `glMultiTexCoord2d` in interface `GLFunc`

### glMultiTexCoord2dv

    public final void glMultiTexCoord2dv(int target,
                                         double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2dv ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord2dv` in interface `GLFunc`

### glMultiTexCoord2f

    public final void glMultiTexCoord2f(int target,
                                        float s,
                                        float t)

  Original Function-Prototype :

      extern void glMultiTexCoord2f ( GLenum target , GLfloat s , GLfloat t ) ;

  Specified by:
    `glMultiTexCoord2f` in interface `GLFunc`

### glMultiTexCoord2fv

    public final void glMultiTexCoord2fv(int target,
                                         float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2fv ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord2fv` in interface `GLFunc`

### glMultiTexCoord2i

    public final void glMultiTexCoord2i(int target,
                                        int s,
                                        int t)

  Original Function-Prototype :

      extern void glMultiTexCoord2i ( GLenum target , GLint s , GLint t ) ;

  Specified by:
    `glMultiTexCoord2i` in interface `GLFunc`

### glMultiTexCoord2iv

    public final void glMultiTexCoord2iv(int target,
                                         int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2iv ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord2iv` in interface `GLFunc`

### glMultiTexCoord2s

    public final void glMultiTexCoord2s(int target,
                                        short s,
                                        short t)

  Original Function-Prototype :

      extern void glMultiTexCoord2s ( GLenum target , GLshort s , GLshort t ) ;

  Specified by:
    `glMultiTexCoord2s` in interface `GLFunc`

### glMultiTexCoord2sv

    public final void glMultiTexCoord2sv(int target,
                                         short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2sv ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord2sv` in interface `GLFunc`

### glMultiTexCoord3d

    public final void glMultiTexCoord3d(int target,
                                        double s,
                                        double t,
                                        double r)

  Original Function-Prototype :

      extern void glMultiTexCoord3d ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;

  Specified by:
    `glMultiTexCoord3d` in interface `GLFunc`

### glMultiTexCoord3dv

    public final void glMultiTexCoord3dv(int target,
                                         double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3dv ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord3dv` in interface `GLFunc`

### glMultiTexCoord3f

    public final void glMultiTexCoord3f(int target,
                                        float s,
                                        float t,
                                        float r)

  Original Function-Prototype :

      extern void glMultiTexCoord3f ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;

  Specified by:
    `glMultiTexCoord3f` in interface `GLFunc`

### glMultiTexCoord3fv

    public final void glMultiTexCoord3fv(int target,
                                         float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3fv ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord3fv` in interface `GLFunc`

### glMultiTexCoord3i

    public final void glMultiTexCoord3i(int target,
                                        int s,
                                        int t,
                                        int r)

  Original Function-Prototype :

      extern void glMultiTexCoord3i ( GLenum target , GLint s , GLint t , GLint r ) ;

  Specified by:
    `glMultiTexCoord3i` in interface `GLFunc`

### glMultiTexCoord3iv

    public final void glMultiTexCoord3iv(int target,
                                         int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3iv ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord3iv` in interface `GLFunc`

### glMultiTexCoord3s

    public final void glMultiTexCoord3s(int target,
                                        short s,
                                        short t,
                                        short r)

  Original Function-Prototype :

      extern void glMultiTexCoord3s ( GLenum target , GLshort s , GLshort t , GLshort r ) ;

  Specified by:
    `glMultiTexCoord3s` in interface `GLFunc`

### glMultiTexCoord3sv

    public final void glMultiTexCoord3sv(int target,
                                         short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3sv ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord3sv` in interface `GLFunc`

### glMultiTexCoord4d

    public final void glMultiTexCoord4d(int target,
                                        double s,
                                        double t,
                                        double r,
                                        double q)

  Original Function-Prototype :

      extern void glMultiTexCoord4d ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;

  Specified by:
    `glMultiTexCoord4d` in interface `GLFunc`

### glMultiTexCoord4dv

    public final void glMultiTexCoord4dv(int target,
                                         double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4dv ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord4dv` in interface `GLFunc`

### glMultiTexCoord4f

    public final void glMultiTexCoord4f(int target,
                                        float s,
                                        float t,
                                        float r,
                                        float q)

  Original Function-Prototype :

      extern void glMultiTexCoord4f ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;

  Specified by:
    `glMultiTexCoord4f` in interface `GLFunc`

### glMultiTexCoord4fv

    public final void glMultiTexCoord4fv(int target,
                                         float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4fv ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord4fv` in interface `GLFunc`

### glMultiTexCoord4i

    public final void glMultiTexCoord4i(int target,
                                        int s,
                                        int t,
                                        int r,
                                        int q)

  Original Function-Prototype :

      extern void glMultiTexCoord4i ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;

  Specified by:
    `glMultiTexCoord4i` in interface `GLFunc`

### glMultiTexCoord4iv

    public final void glMultiTexCoord4iv(int target,
                                         int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4iv ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord4iv` in interface `GLFunc`

### glMultiTexCoord4s

    public final void glMultiTexCoord4s(int target,
                                        short s,
                                        short t,
                                        short r,
                                        short q)

  Original Function-Prototype :

      extern void glMultiTexCoord4s ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;

  Specified by:
    `glMultiTexCoord4s` in interface `GLFunc`

### glMultiTexCoord4sv

    public final void glMultiTexCoord4sv(int target,
                                         short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4sv ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord4sv` in interface `GLFunc`

### glLoadTransposeMatrixd

    public final void glLoadTransposeMatrixd(double[] m)

  Original Function-Prototype :

      extern void glLoadTransposeMatrixd ( const GLdouble m [ 16 ] ) ;

  Specified by:
    `glLoadTransposeMatrixd` in interface `GLFunc`

### glLoadTransposeMatrixf

    public final void glLoadTransposeMatrixf(float[] m)

  Original Function-Prototype :

      extern void glLoadTransposeMatrixf ( const GLfloat m [ 16 ] ) ;

  Specified by:
    `glLoadTransposeMatrixf` in interface `GLFunc`

### glMultTransposeMatrixd

    public final void glMultTransposeMatrixd(double[] m)

  Original Function-Prototype :

      extern void glMultTransposeMatrixd ( const GLdouble m [ 16 ] ) ;

  Specified by:
    `glMultTransposeMatrixd` in interface `GLFunc`

### glMultTransposeMatrixf

    public final void glMultTransposeMatrixf(float[] m)

  Original Function-Prototype :

      extern void glMultTransposeMatrixf ( const GLfloat m [ 16 ] ) ;

  Specified by:
    `glMultTransposeMatrixf` in interface `GLFunc`

### glSampleCoverage

    public final void glSampleCoverage(float value,
                                       boolean invert)

  Original Function-Prototype :

      extern void glSampleCoverage ( GLclampf value , GLboolean invert ) ;

  Specified by:
    `glSampleCoverage` in interface `GLFunc`

### glSamplePass

    public final void glSamplePass(int pass)

  Original Function-Prototype :

      extern void glSamplePass ( GLenum pass ) ;

  Specified by:
    `glSamplePass` in interface `GLFunc`

### glActiveTextureARB

    public final void glActiveTextureARB(int texture)

  Original Function-Prototype :

      extern void glActiveTextureARB ( GLenum texture ) ;

  Specified by:
    `glActiveTextureARB` in interface `GLFunc`

### glClientActiveTextureARB

    public final void glClientActiveTextureARB(int texture)

  Original Function-Prototype :

      extern void glClientActiveTextureARB ( GLenum texture ) ;

  Specified by:
    `glClientActiveTextureARB` in interface `GLFunc`

### glMultiTexCoord1dARB

    public final void glMultiTexCoord1dARB(int target,
                                           double s)

  Original Function-Prototype :

      extern void glMultiTexCoord1dARB ( GLenum target , GLdouble s ) ;

  Specified by:
    `glMultiTexCoord1dARB` in interface `GLFunc`

### glMultiTexCoord1dvARB

    public final void glMultiTexCoord1dvARB(int target,
                                            double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1dvARB ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord1dvARB` in interface `GLFunc`

### glMultiTexCoord1fARB

    public final void glMultiTexCoord1fARB(int target,
                                           float s)

  Original Function-Prototype :

      extern void glMultiTexCoord1fARB ( GLenum target , GLfloat s ) ;

  Specified by:
    `glMultiTexCoord1fARB` in interface `GLFunc`

### glMultiTexCoord1fvARB

    public final void glMultiTexCoord1fvARB(int target,
                                            float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1fvARB ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord1fvARB` in interface `GLFunc`

### glMultiTexCoord1iARB

    public final void glMultiTexCoord1iARB(int target,
                                           int s)

  Original Function-Prototype :

      extern void glMultiTexCoord1iARB ( GLenum target , GLint s ) ;

  Specified by:
    `glMultiTexCoord1iARB` in interface `GLFunc`

### glMultiTexCoord1ivARB

    public final void glMultiTexCoord1ivARB(int target,
                                            int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1ivARB ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord1ivARB` in interface `GLFunc`

### glMultiTexCoord1sARB

    public final void glMultiTexCoord1sARB(int target,
                                           short s)

  Original Function-Prototype :

      extern void glMultiTexCoord1sARB ( GLenum target , GLshort s ) ;

  Specified by:
    `glMultiTexCoord1sARB` in interface `GLFunc`

### glMultiTexCoord1svARB

    public final void glMultiTexCoord1svARB(int target,
                                            short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord1svARB ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord1svARB` in interface `GLFunc`

### glMultiTexCoord2dARB

    public final void glMultiTexCoord2dARB(int target,
                                           double s,
                                           double t)

  Original Function-Prototype :

      extern void glMultiTexCoord2dARB ( GLenum target , GLdouble s , GLdouble t ) ;

  Specified by:
    `glMultiTexCoord2dARB` in interface `GLFunc`

### glMultiTexCoord2dvARB

    public final void glMultiTexCoord2dvARB(int target,
                                            double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2dvARB ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord2dvARB` in interface `GLFunc`

### glMultiTexCoord2fARB

    public final void glMultiTexCoord2fARB(int target,
                                           float s,
                                           float t)

  Original Function-Prototype :

      extern void glMultiTexCoord2fARB ( GLenum target , GLfloat s , GLfloat t ) ;

  Specified by:
    `glMultiTexCoord2fARB` in interface `GLFunc`

### glMultiTexCoord2fvARB

    public final void glMultiTexCoord2fvARB(int target,
                                            float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2fvARB ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord2fvARB` in interface `GLFunc`

### glMultiTexCoord2iARB

    public final void glMultiTexCoord2iARB(int target,
                                           int s,
                                           int t)

  Original Function-Prototype :

      extern void glMultiTexCoord2iARB ( GLenum target , GLint s , GLint t ) ;

  Specified by:
    `glMultiTexCoord2iARB` in interface `GLFunc`

### glMultiTexCoord2ivARB

    public final void glMultiTexCoord2ivARB(int target,
                                            int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2ivARB ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord2ivARB` in interface `GLFunc`

### glMultiTexCoord2sARB

    public final void glMultiTexCoord2sARB(int target,
                                           short s,
                                           short t)

  Original Function-Prototype :

      extern void glMultiTexCoord2sARB ( GLenum target , GLshort s , GLshort t ) ;

  Specified by:
    `glMultiTexCoord2sARB` in interface `GLFunc`

### glMultiTexCoord2svARB

    public final void glMultiTexCoord2svARB(int target,
                                            short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord2svARB ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord2svARB` in interface `GLFunc`

### glMultiTexCoord3dARB

    public final void glMultiTexCoord3dARB(int target,
                                           double s,
                                           double t,
                                           double r)

  Original Function-Prototype :

      extern void glMultiTexCoord3dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r ) ;

  Specified by:
    `glMultiTexCoord3dARB` in interface `GLFunc`

### glMultiTexCoord3dvARB

    public final void glMultiTexCoord3dvARB(int target,
                                            double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3dvARB ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord3dvARB` in interface `GLFunc`

### glMultiTexCoord3fARB

    public final void glMultiTexCoord3fARB(int target,
                                           float s,
                                           float t,
                                           float r)

  Original Function-Prototype :

      extern void glMultiTexCoord3fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r ) ;

  Specified by:
    `glMultiTexCoord3fARB` in interface `GLFunc`

### glMultiTexCoord3fvARB

    public final void glMultiTexCoord3fvARB(int target,
                                            float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3fvARB ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord3fvARB` in interface `GLFunc`

### glMultiTexCoord3iARB

    public final void glMultiTexCoord3iARB(int target,
                                           int s,
                                           int t,
                                           int r)

  Original Function-Prototype :

      extern void glMultiTexCoord3iARB ( GLenum target , GLint s , GLint t , GLint r ) ;

  Specified by:
    `glMultiTexCoord3iARB` in interface `GLFunc`

### glMultiTexCoord3ivARB

    public final void glMultiTexCoord3ivARB(int target,
                                            int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3ivARB ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord3ivARB` in interface `GLFunc`

### glMultiTexCoord3sARB

    public final void glMultiTexCoord3sARB(int target,
                                           short s,
                                           short t,
                                           short r)

  Original Function-Prototype :

      extern void glMultiTexCoord3sARB ( GLenum target , GLshort s , GLshort t , GLshort r ) ;

  Specified by:
    `glMultiTexCoord3sARB` in interface `GLFunc`

### glMultiTexCoord3svARB

    public final void glMultiTexCoord3svARB(int target,
                                            short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord3svARB ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord3svARB` in interface `GLFunc`

### glMultiTexCoord4dARB

    public final void glMultiTexCoord4dARB(int target,
                                           double s,
                                           double t,
                                           double r,
                                           double q)

  Original Function-Prototype :

      extern void glMultiTexCoord4dARB ( GLenum target , GLdouble s , GLdouble t , GLdouble r , GLdouble q ) ;

  Specified by:
    `glMultiTexCoord4dARB` in interface `GLFunc`

### glMultiTexCoord4dvARB

    public final void glMultiTexCoord4dvARB(int target,
                                            double[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4dvARB ( GLenum target , const GLdouble * v ) ;

  Specified by:
    `glMultiTexCoord4dvARB` in interface `GLFunc`

### glMultiTexCoord4fARB

    public final void glMultiTexCoord4fARB(int target,
                                           float s,
                                           float t,
                                           float r,
                                           float q)

  Original Function-Prototype :

      extern void glMultiTexCoord4fARB ( GLenum target , GLfloat s , GLfloat t , GLfloat r , GLfloat q ) ;

  Specified by:
    `glMultiTexCoord4fARB` in interface `GLFunc`

### glMultiTexCoord4fvARB

    public final void glMultiTexCoord4fvARB(int target,
                                            float[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4fvARB ( GLenum target , const GLfloat * v ) ;

  Specified by:
    `glMultiTexCoord4fvARB` in interface `GLFunc`

### glMultiTexCoord4iARB

    public final void glMultiTexCoord4iARB(int target,
                                           int s,
                                           int t,
                                           int r,
                                           int q)

  Original Function-Prototype :

      extern void glMultiTexCoord4iARB ( GLenum target , GLint s , GLint t , GLint r , GLint q ) ;

  Specified by:
    `glMultiTexCoord4iARB` in interface `GLFunc`

### glMultiTexCoord4ivARB

    public final void glMultiTexCoord4ivARB(int target,
                                            int[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4ivARB ( GLenum target , const GLint * v ) ;

  Specified by:
    `glMultiTexCoord4ivARB` in interface `GLFunc`

### glMultiTexCoord4sARB

    public final void glMultiTexCoord4sARB(int target,
                                           short s,
                                           short t,
                                           short r,
                                           short q)

  Original Function-Prototype :

      extern void glMultiTexCoord4sARB ( GLenum target , GLshort s , GLshort t , GLshort r , GLshort q ) ;

  Specified by:
    `glMultiTexCoord4sARB` in interface `GLFunc`

### glMultiTexCoord4svARB

    public final void glMultiTexCoord4svARB(int target,
                                            short[] v)

  Original Function-Prototype :

      extern void glMultiTexCoord4svARB ( GLenum target , const GLshort * v ) ;

  Specified by:
    `glMultiTexCoord4svARB` in interface `GLFunc`

### glBlendColorEXT

    public final void glBlendColorEXT(float red,
                                      float green,
                                      float blue,
                                      float alpha)

  Original Function-Prototype :

      extern void glBlendColorEXT ( GLclampf red , GLclampf green , GLclampf blue , GLclampf alpha ) ;

  Specified by:
    `glBlendColorEXT` in interface `GLFunc`

### glPolygonOffsetEXT

    public final void glPolygonOffsetEXT(float factor,
                                         float bias)

  Original Function-Prototype :

      extern void glPolygonOffsetEXT ( GLfloat factor , GLfloat bias ) ;

  Specified by:
    `glPolygonOffsetEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      byte[] pixels)

  Original Function-Prototype :

      extern void glTexImage3DEXT ( GLenum target , GLint level , GLenum internalFormat , GLsizei width , GLsizei height , GLsizei depth , GLint border , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      short[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      int[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      float[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      double[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      boolean[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexImage3DEXT

    public final void glTexImage3DEXT(int target,
                                      int level,
                                      int internalFormat,
                                      int width,
                                      int height,
                                      int depth,
                                      int border,
                                      int format,
                                      int type,
                                      long[] pixels)

  Specified by:
    `glTexImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         byte[] pixels)

  Original Function-Prototype :

      extern void glTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLsizei width , GLsizei height , GLsizei depth , GLenum format , GLenum type , const GLvoid * pixels ) ;

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         short[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         int[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         float[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         double[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         boolean[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glTexSubImage3DEXT

    public final void glTexSubImage3DEXT(int target,
                                         int level,
                                         int xoffset,
                                         int yoffset,
                                         int zoffset,
                                         int width,
                                         int height,
                                         int depth,
                                         int format,
                                         int type,
                                         long[] pixels)

  Specified by:
    `glTexSubImage3DEXT` in interface `GLFunc`

### glCopyTexSubImage3DEXT

    public final void glCopyTexSubImage3DEXT(int target,
                                             int level,
                                             int xoffset,
                                             int yoffset,
                                             int zoffset,
                                             int x,
                                             int y,
                                             int width,
                                             int height)

  Original Function-Prototype :

      extern void glCopyTexSubImage3DEXT ( GLenum target , GLint level , GLint xoffset , GLint yoffset , GLint zoffset , GLint x , GLint y , GLsizei width , GLsizei height ) ;

  Specified by:
    `glCopyTexSubImage3DEXT` in interface `GLFunc`

### glGenTexturesEXT

    public final void glGenTexturesEXT(int n,
                                       int[] textures)

  Original Function-Prototype :

      extern void glGenTexturesEXT ( GLsizei n , GLuint * textures ) ;

  Specified by:
    `glGenTexturesEXT` in interface `GLFunc`

### glDeleteTexturesEXT

    public final void glDeleteTexturesEXT(int n,
                                          int[] textures)

  Original Function-Prototype :

      extern void glDeleteTexturesEXT ( GLsizei n , const GLuint * textures ) ;

  Specified by:
    `glDeleteTexturesEXT` in interface `GLFunc`

### glBindTextureEXT

    public final void glBindTextureEXT(int target,
                                       int texture)

  Original Function-Prototype :

      extern void glBindTextureEXT ( GLenum target , GLuint texture ) ;

  Specified by:
    `glBindTextureEXT` in interface `GLFunc`

### glPrioritizeTexturesEXT

    public final void glPrioritizeTexturesEXT(int n,
                                              int[] textures,
                                              float[] priorities)

  Original Function-Prototype :

      extern void glPrioritizeTexturesEXT ( GLsizei n , const GLuint * textures , const GLclampf * priorities ) ;

  Specified by:
    `glPrioritizeTexturesEXT` in interface `GLFunc`

### glAreTexturesResidentEXT

    public final boolean glAreTexturesResidentEXT(int n,
                                                  int[] textures,
                                                  boolean[] residences)

  Original Function-Prototype :

      extern GLboolean glAreTexturesResidentEXT ( GLsizei n , const GLuint * textures , GLboolean * residences ) ;

  Specified by:
    `glAreTexturesResidentEXT` in interface `GLFunc`

### glIsTextureEXT

    public final boolean glIsTextureEXT(int texture)

  Original Function-Prototype :

      extern GLboolean glIsTextureEXT ( GLuint texture ) ;

  Specified by:
    `glIsTextureEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         byte[] ptr)

  Original Function-Prototype :

      extern void glVertexPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         short[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         int[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         float[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         double[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         boolean[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glVertexPointerEXT

    public final void glVertexPointerEXT(int size,
                                         int type,
                                         int stride,
                                         int count,
                                         long[] ptr)

  Specified by:
    `glVertexPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         byte[] ptr)

  Original Function-Prototype :

      extern void glNormalPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         short[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         int[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         float[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         double[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         boolean[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glNormalPointerEXT

    public final void glNormalPointerEXT(int type,
                                         int stride,
                                         int count,
                                         long[] ptr)

  Specified by:
    `glNormalPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        byte[] ptr)

  Original Function-Prototype :

      extern void glColorPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        short[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        int[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        float[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        double[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        boolean[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glColorPointerEXT

    public final void glColorPointerEXT(int size,
                                        int type,
                                        int stride,
                                        int count,
                                        long[] ptr)

  Specified by:
    `glColorPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        byte[] ptr)

  Original Function-Prototype :

      extern void glIndexPointerEXT ( GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        short[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        int[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        float[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        double[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        boolean[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glIndexPointerEXT

    public final void glIndexPointerEXT(int type,
                                        int stride,
                                        int count,
                                        long[] ptr)

  Specified by:
    `glIndexPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           byte[] ptr)

  Original Function-Prototype :

      extern void glTexCoordPointerEXT ( GLint size , GLenum type , GLsizei stride , GLsizei count , const GLvoid * ptr ) ;

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           short[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           int[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           float[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           double[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           boolean[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glTexCoordPointerEXT

    public final void glTexCoordPointerEXT(int size,
                                           int type,
                                           int stride,
                                           int count,
                                           long[] ptr)

  Specified by:
    `glTexCoordPointerEXT` in interface `GLFunc`

### glEdgeFlagPointerEXT

    public final void glEdgeFlagPointerEXT(int stride,
                                           int count,
                                           boolean[] ptr)

  Original Function-Prototype :

      extern void glEdgeFlagPointerEXT ( GLsizei stride , GLsizei count , const GLboolean * ptr ) ;

  Specified by:
    `glEdgeFlagPointerEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       byte[][] params)

  Original Function-Prototype :

      extern void glGetPointervEXT ( GLenum pname , GLvoid * * params ) ;

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       short[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       int[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       float[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       double[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       boolean[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glGetPointervEXT

    public final void glGetPointervEXT(int pname,
                                       long[][] params)

  Specified by:
    `glGetPointervEXT` in interface `GLFunc`

### glArrayElementEXT

    public final void glArrayElementEXT(int i)

  Original Function-Prototype :

      extern void glArrayElementEXT ( GLint i ) ;

  Specified by:
    `glArrayElementEXT` in interface `GLFunc`

### glDrawArraysEXT

    public final void glDrawArraysEXT(int mode,
                                      int first,
                                      int count)

  Original Function-Prototype :

      extern void glDrawArraysEXT ( GLenum mode , GLint first , GLsizei count ) ;

  Specified by:
    `glDrawArraysEXT` in interface `GLFunc`

### glBlendEquationEXT

    public final void glBlendEquationEXT(int mode)

  Original Function-Prototype :

      extern void glBlendEquationEXT ( GLenum mode ) ;

  Specified by:
    `glBlendEquationEXT` in interface `GLFunc`

### glPointParameterfEXT

    public final void glPointParameterfEXT(int pname,
                                           float param)

  Original Function-Prototype :

      extern void glPointParameterfEXT ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glPointParameterfEXT` in interface `GLFunc`

### glPointParameterfvEXT

    public final void glPointParameterfvEXT(int pname,
                                            float[] params)

  Original Function-Prototype :

      extern void glPointParameterfvEXT ( GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glPointParameterfvEXT` in interface `GLFunc`

### glPointParameterfSGIS

    public final void glPointParameterfSGIS(int pname,
                                            float param)

  Original Function-Prototype :

      extern void glPointParameterfSGIS ( GLenum pname , GLfloat param ) ;

  Specified by:
    `glPointParameterfSGIS` in interface `GLFunc`

### glPointParameterfvSGIS

    public final void glPointParameterfvSGIS(int pname,
                                             float[] params)

  Original Function-Prototype :

      extern void glPointParameterfvSGIS ( GLenum pname , const GLfloat * params ) ;

  Specified by:
    `glPointParameterfvSGIS` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      byte[] table)

  Original Function-Prototype :

      extern void glColorTableEXT ( GLenum target , GLenum internalformat , GLsizei width , GLenum format , GLenum type , const GLvoid * table ) ;

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      short[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      int[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      float[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      double[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      boolean[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorTableEXT

    public final void glColorTableEXT(int target,
                                      int internalformat,
                                      int width,
                                      int format,
                                      int type,
                                      long[] table)

  Specified by:
    `glColorTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         byte[] data)

  Original Function-Prototype :

      extern void glColorSubTableEXT ( GLenum target , GLsizei start , GLsizei count , GLenum format , GLenum type , const GLvoid * data ) ;

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         short[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         int[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         float[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         double[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         boolean[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glColorSubTableEXT

    public final void glColorSubTableEXT(int target,
                                         int start,
                                         int count,
                                         int format,
                                         int type,
                                         long[] data)

  Specified by:
    `glColorSubTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         byte[] table)

  Original Function-Prototype :

      extern void glGetColorTableEXT ( GLenum target , GLenum format , GLenum type , GLvoid * table ) ;

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         short[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         int[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         float[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         double[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         boolean[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableEXT

    public final void glGetColorTableEXT(int target,
                                         int format,
                                         int type,
                                         long[] table)

  Specified by:
    `glGetColorTableEXT` in interface `GLFunc`

### glGetColorTableParameterfvEXT

    public final void glGetColorTableParameterfvEXT(int target,
                                                    int pname,
                                                    float[] params)

  Original Function-Prototype :

      extern void glGetColorTableParameterfvEXT ( GLenum target , GLenum pname , GLfloat * params ) ;

  Specified by:
    `glGetColorTableParameterfvEXT` in interface `GLFunc`

### glGetColorTableParameterivEXT

    public final void glGetColorTableParameterivEXT(int target,
                                                    int pname,
                                                    int[] params)

  Original Function-Prototype :

      extern void glGetColorTableParameterivEXT ( GLenum target , GLenum pname , GLint * params ) ;

  Specified by:
    `glGetColorTableParameterivEXT` in interface `GLFunc`

### glLockArraysEXT

    public final void glLockArraysEXT(int first,
                                      int count)

  Original Function-Prototype :

      extern void glLockArraysEXT ( GLint first , GLsizei count ) ;

  Specified by:
    `glLockArraysEXT` in interface `GLFunc`

### glUnlockArraysEXT

    public final void glUnlockArraysEXT()

  Original Function-Prototype :

      extern void glUnlockArraysEXT ( void ) ;

  Specified by:
    `glUnlockArraysEXT` in interface `GLFunc`

### glLoadTransposeMatrixfARB

    public final void glLoadTransposeMatrixfARB(float[] arg0)

  Original Function-Prototype :

      extern void glLoadTransposeMatrixfARB ( const GLfloat * ) ;

  Specified by:
    `glLoadTransposeMatrixfARB` in interface `GLFunc`

### glLoadTransposeMatrixdARB

    public final void glLoadTransposeMatrixdARB(double[] arg0)

  Original Function-Prototype :

      extern void glLoadTransposeMatrixdARB ( const GLdouble * ) ;

  Specified by:
    `glLoadTransposeMatrixdARB` in interface `GLFunc`

### glMultTransposeMatrixfARB

    public final void glMultTransposeMatrixfARB(float[] arg0)

  Original Function-Prototype :

      extern void glMultTransposeMatrixfARB ( const GLfloat * ) ;

  Specified by:
    `glMultTransposeMatrixfARB` in interface `GLFunc`

### glMultTransposeMatrixdARB

    public final void glMultTransposeMatrixdARB(double[] arg0)

  Original Function-Prototype :

      extern void glMultTransposeMatrixdARB ( const GLdouble * ) ;

  Specified by:
    `glMultTransposeMatrixdARB` in interface `GLFunc`

### glSampleCoverageARB

    public final void glSampleCoverageARB(float arg0,
                                          boolean arg1)

  Original Function-Prototype :

      extern void glSampleCoverageARB ( GLclampf , GLboolean ) ;

  Specified by:
    `glSampleCoverageARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                byte[] arg8)

  Original Function-Prototype :

      extern void glCompressedTexImage3DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                short[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                int[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                float[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                double[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                boolean[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage3DARB

    public final void glCompressedTexImage3DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int arg7,
                                                long[] arg8)

  Specified by:
    `glCompressedTexImage3DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                byte[] arg7)

  Original Function-Prototype :

      extern void glCompressedTexImage2DARB ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLint , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                short[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                int[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                float[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                double[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                boolean[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage2DARB

    public final void glCompressedTexImage2DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int arg6,
                                                long[] arg7)

  Specified by:
    `glCompressedTexImage2DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                byte[] arg6)

  Original Function-Prototype :

      extern void glCompressedTexImage1DARB ( GLenum , GLint , GLenum , GLsizei , GLint , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                short[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                int[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                float[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                double[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                boolean[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexImage1DARB

    public final void glCompressedTexImage1DARB(int arg0,
                                                int arg1,
                                                int arg2,
                                                int arg3,
                                                int arg4,
                                                int arg5,
                                                long[] arg6)

  Specified by:
    `glCompressedTexImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   byte[] arg10)

  Original Function-Prototype :

      extern void glCompressedTexSubImage3DARB ( GLenum , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   short[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   int[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   float[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   double[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   boolean[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage3DARB

    public final void glCompressedTexSubImage3DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int arg8,
                                                   int arg9,
                                                   long[] arg10)

  Specified by:
    `glCompressedTexSubImage3DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   byte[] arg8)

  Original Function-Prototype :

      extern void glCompressedTexSubImage2DARB ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   short[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   int[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   float[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   double[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   boolean[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage2DARB

    public final void glCompressedTexSubImage2DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int arg6,
                                                   int arg7,
                                                   long[] arg8)

  Specified by:
    `glCompressedTexSubImage2DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   byte[] arg6)

  Original Function-Prototype :

      extern void glCompressedTexSubImage1DARB ( GLenum , GLint , GLint , GLsizei , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   short[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   int[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   float[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   double[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   boolean[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glCompressedTexSubImage1DARB

    public final void glCompressedTexSubImage1DARB(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5,
                                                   long[] arg6)

  Specified by:
    `glCompressedTexSubImage1DARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 byte[] arg2)

  Original Function-Prototype :

      extern void glGetCompressedTexImageARB ( GLenum , GLint , void * ) ;

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 short[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 int[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 float[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 double[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 boolean[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glGetCompressedTexImageARB

    public final void glGetCompressedTexImageARB(int arg0,
                                                 int arg1,
                                                 long[] arg2)

  Specified by:
    `glGetCompressedTexImageARB` in interface `GLFunc`

### glWeightbvARB

    public final void glWeightbvARB(int arg0,
                                    byte[] arg1)

  Original Function-Prototype :

      extern void glWeightbvARB ( GLint , const GLbyte * ) ;

  Specified by:
    `glWeightbvARB` in interface `GLFunc`

### glWeightsvARB

    public final void glWeightsvARB(int arg0,
                                    short[] arg1)

  Original Function-Prototype :

      extern void glWeightsvARB ( GLint , const GLshort * ) ;

  Specified by:
    `glWeightsvARB` in interface `GLFunc`

### glWeightivARB

    public final void glWeightivARB(int arg0,
                                    int[] arg1)

  Original Function-Prototype :

      extern void glWeightivARB ( GLint , const GLint * ) ;

  Specified by:
    `glWeightivARB` in interface `GLFunc`

### glWeightfvARB

    public final void glWeightfvARB(int arg0,
                                    float[] arg1)

  Original Function-Prototype :

      extern void glWeightfvARB ( GLint , const GLfloat * ) ;

  Specified by:
    `glWeightfvARB` in interface `GLFunc`

### glWeightdvARB

    public final void glWeightdvARB(int arg0,
                                    double[] arg1)

  Original Function-Prototype :

      extern void glWeightdvARB ( GLint , const GLdouble * ) ;

  Specified by:
    `glWeightdvARB` in interface `GLFunc`

### glWeightubvARB

    public final void glWeightubvARB(int arg0,
                                     byte[] arg1)

  Original Function-Prototype :

      extern void glWeightubvARB ( GLint , const GLubyte * ) ;

  Specified by:
    `glWeightubvARB` in interface `GLFunc`

### glWeightusvARB

    public final void glWeightusvARB(int arg0,
                                     short[] arg1)

  Original Function-Prototype :

      extern void glWeightusvARB ( GLint , const GLushort * ) ;

  Specified by:
    `glWeightusvARB` in interface `GLFunc`

### glWeightuivARB

    public final void glWeightuivARB(int arg0,
                                     int[] arg1)

  Original Function-Prototype :

      extern void glWeightuivARB ( GLint , const GLuint * ) ;

  Specified by:
    `glWeightuivARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         byte[] arg3)

  Original Function-Prototype :

      extern void glWeightPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         short[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         int[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         float[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         double[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glWeightPointerARB

    public final void glWeightPointerARB(int arg0,
                                         int arg1,
                                         int arg2,
                                         long[] arg3)

  Specified by:
    `glWeightPointerARB` in interface `GLFunc`

### glVertexBlendARB

    public final void glVertexBlendARB(int arg0)

  Original Function-Prototype :

      extern void glVertexBlendARB ( GLint ) ;

  Specified by:
    `glVertexBlendARB` in interface `GLFunc`

### glCurrentPaletteMatrixARB

    public final void glCurrentPaletteMatrixARB(int arg0)

  Original Function-Prototype :

      extern void glCurrentPaletteMatrixARB ( GLint ) ;

  Specified by:
    `glCurrentPaletteMatrixARB` in interface `GLFunc`

### glMatrixIndexubvARB

    public final void glMatrixIndexubvARB(int arg0,
                                          byte[] arg1)

  Original Function-Prototype :

      extern void glMatrixIndexubvARB ( GLint , const GLubyte * ) ;

  Specified by:
    `glMatrixIndexubvARB` in interface `GLFunc`

### glMatrixIndexusvARB

    public final void glMatrixIndexusvARB(int arg0,
                                          short[] arg1)

  Original Function-Prototype :

      extern void glMatrixIndexusvARB ( GLint , const GLushort * ) ;

  Specified by:
    `glMatrixIndexusvARB` in interface `GLFunc`

### glMatrixIndexuivARB

    public final void glMatrixIndexuivARB(int arg0,
                                          int[] arg1)

  Original Function-Prototype :

      extern void glMatrixIndexuivARB ( GLint , const GLuint * ) ;

  Specified by:
    `glMatrixIndexuivARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              byte[] arg3)

  Original Function-Prototype :

      extern void glMatrixIndexPointerARB ( GLint , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              short[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              int[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              float[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              double[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              boolean[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glMatrixIndexPointerARB

    public final void glMatrixIndexPointerARB(int arg0,
                                              int arg1,
                                              int arg2,
                                              long[] arg3)

  Specified by:
    `glMatrixIndexPointerARB` in interface `GLFunc`

### glGetTexFilterFuncSGIS

    public final void glGetTexFilterFuncSGIS(int arg0,
                                             int arg1,
                                             float[] arg2)

  Original Function-Prototype :

      extern void glGetTexFilterFuncSGIS ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetTexFilterFuncSGIS` in interface `GLFunc`

### glTexFilterFuncSGIS

    public final void glTexFilterFuncSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          float[] arg3)

  Original Function-Prototype :

      extern void glTexFilterFuncSGIS ( GLenum , GLenum , GLsizei , const GLfloat * ) ;

  Specified by:
    `glTexFilterFuncSGIS` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         byte[] arg6)

  Original Function-Prototype :

      extern void glTexSubImage1DEXT ( GLenum , GLint , GLint , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         short[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         float[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         double[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         boolean[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage1DEXT

    public final void glTexSubImage1DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         long[] arg6)

  Specified by:
    `glTexSubImage1DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         byte[] arg8)

  Original Function-Prototype :

      extern void glTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         short[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         int[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         float[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         double[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         boolean[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glTexSubImage2DEXT

    public final void glTexSubImage2DEXT(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         int arg7,
                                         long[] arg8)

  Specified by:
    `glTexSubImage2DEXT` in interface `GLFunc`

### glCopyTexImage1DEXT

    public final void glCopyTexImage1DEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6)

  Original Function-Prototype :

      extern void glCopyTexImage1DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLint ) ;

  Specified by:
    `glCopyTexImage1DEXT` in interface `GLFunc`

### glCopyTexImage2DEXT

    public final void glCopyTexImage2DEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7)

  Original Function-Prototype :

      extern void glCopyTexImage2DEXT ( GLenum , GLint , GLenum , GLint , GLint , GLsizei , GLsizei , GLint ) ;

  Specified by:
    `glCopyTexImage2DEXT` in interface `GLFunc`

### glCopyTexSubImage1DEXT

    public final void glCopyTexSubImage1DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5)

  Original Function-Prototype :

      extern void glCopyTexSubImage1DEXT ( GLenum , GLint , GLint , GLint , GLint , GLsizei ) ;

  Specified by:
    `glCopyTexSubImage1DEXT` in interface `GLFunc`

### glCopyTexSubImage2DEXT

    public final void glCopyTexSubImage2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             int arg6,
                                             int arg7)

  Original Function-Prototype :

      extern void glCopyTexSubImage2DEXT ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei ) ;

  Specified by:
    `glCopyTexSubImage2DEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        byte[] arg4)

  Original Function-Prototype :

      extern void glGetHistogramEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        short[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        int[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        float[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        double[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        boolean[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramEXT

    public final void glGetHistogramEXT(int arg0,
                                        boolean arg1,
                                        int arg2,
                                        int arg3,
                                        long[] arg4)

  Specified by:
    `glGetHistogramEXT` in interface `GLFunc`

### glGetHistogramParameterfvEXT

    public final void glGetHistogramParameterfvEXT(int arg0,
                                                   int arg1,
                                                   float[] arg2)

  Original Function-Prototype :

      extern void glGetHistogramParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetHistogramParameterfvEXT` in interface `GLFunc`

### glGetHistogramParameterivEXT

    public final void glGetHistogramParameterivEXT(int arg0,
                                                   int arg1,
                                                   int[] arg2)

  Original Function-Prototype :

      extern void glGetHistogramParameterivEXT ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetHistogramParameterivEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     byte[] arg4)

  Original Function-Prototype :

      extern void glGetMinmaxEXT ( GLenum , GLboolean , GLenum , GLenum , GLvoid * ) ;

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     short[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     int[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     float[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     double[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     boolean[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxEXT

    public final void glGetMinmaxEXT(int arg0,
                                     boolean arg1,
                                     int arg2,
                                     int arg3,
                                     long[] arg4)

  Specified by:
    `glGetMinmaxEXT` in interface `GLFunc`

### glGetMinmaxParameterfvEXT

    public final void glGetMinmaxParameterfvEXT(int arg0,
                                                int arg1,
                                                float[] arg2)

  Original Function-Prototype :

      extern void glGetMinmaxParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetMinmaxParameterfvEXT` in interface `GLFunc`

### glGetMinmaxParameterivEXT

    public final void glGetMinmaxParameterivEXT(int arg0,
                                                int arg1,
                                                int[] arg2)

  Original Function-Prototype :

      extern void glGetMinmaxParameterivEXT ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetMinmaxParameterivEXT` in interface `GLFunc`

### glHistogramEXT

    public final void glHistogramEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     boolean arg3)

  Original Function-Prototype :

      extern void glHistogramEXT ( GLenum , GLsizei , GLenum , GLboolean ) ;

  Specified by:
    `glHistogramEXT` in interface `GLFunc`

### glMinmaxEXT

    public final void glMinmaxEXT(int arg0,
                                  int arg1,
                                  boolean arg2)

  Original Function-Prototype :

      extern void glMinmaxEXT ( GLenum , GLenum , GLboolean ) ;

  Specified by:
    `glMinmaxEXT` in interface `GLFunc`

### glResetHistogramEXT

    public final void glResetHistogramEXT(int arg0)

  Original Function-Prototype :

      extern void glResetHistogramEXT ( GLenum ) ;

  Specified by:
    `glResetHistogramEXT` in interface `GLFunc`

### glResetMinmaxEXT

    public final void glResetMinmaxEXT(int arg0)

  Original Function-Prototype :

      extern void glResetMinmaxEXT ( GLenum ) ;

  Specified by:
    `glResetMinmaxEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               byte[] arg5)

  Original Function-Prototype :

      extern void glConvolutionFilter1DEXT ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               short[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               float[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               double[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               boolean[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter1DEXT

    public final void glConvolutionFilter1DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               long[] arg5)

  Specified by:
    `glConvolutionFilter1DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               byte[] arg6)

  Original Function-Prototype :

      extern void glConvolutionFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               short[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               int[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               float[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               double[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               boolean[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionFilter2DEXT

    public final void glConvolutionFilter2DEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int arg3,
                                               int arg4,
                                               int arg5,
                                               long[] arg6)

  Specified by:
    `glConvolutionFilter2DEXT` in interface `GLFunc`

### glConvolutionParameterfEXT

    public final void glConvolutionParameterfEXT(int arg0,
                                                 int arg1,
                                                 float arg2)

  Original Function-Prototype :

      extern void glConvolutionParameterfEXT ( GLenum , GLenum , GLfloat ) ;

  Specified by:
    `glConvolutionParameterfEXT` in interface `GLFunc`

### glConvolutionParameterfvEXT

    public final void glConvolutionParameterfvEXT(int arg0,
                                                  int arg1,
                                                  float[] arg2)

  Original Function-Prototype :

      extern void glConvolutionParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glConvolutionParameterfvEXT` in interface `GLFunc`

### glConvolutionParameteriEXT

    public final void glConvolutionParameteriEXT(int arg0,
                                                 int arg1,
                                                 int arg2)

  Original Function-Prototype :

      extern void glConvolutionParameteriEXT ( GLenum , GLenum , GLint ) ;

  Specified by:
    `glConvolutionParameteriEXT` in interface `GLFunc`

### glConvolutionParameterivEXT

    public final void glConvolutionParameterivEXT(int arg0,
                                                  int arg1,
                                                  int[] arg2)

  Original Function-Prototype :

      extern void glConvolutionParameterivEXT ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glConvolutionParameterivEXT` in interface `GLFunc`

### glCopyConvolutionFilter1DEXT

    public final void glCopyConvolutionFilter1DEXT(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4)

  Original Function-Prototype :

      extern void glCopyConvolutionFilter1DEXT ( GLenum , GLenum , GLint , GLint , GLsizei ) ;

  Specified by:
    `glCopyConvolutionFilter1DEXT` in interface `GLFunc`

### glCopyConvolutionFilter2DEXT

    public final void glCopyConvolutionFilter2DEXT(int arg0,
                                                   int arg1,
                                                   int arg2,
                                                   int arg3,
                                                   int arg4,
                                                   int arg5)

  Original Function-Prototype :

      extern void glCopyConvolutionFilter2DEXT ( GLenum , GLenum , GLint , GLint , GLsizei , GLsizei ) ;

  Specified by:
    `glCopyConvolutionFilter2DEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                byte[] arg3)

  Original Function-Prototype :

      extern void glGetConvolutionFilterEXT ( GLenum , GLenum , GLenum , GLvoid * ) ;

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                short[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                int[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                float[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                double[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                boolean[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionFilterEXT

    public final void glGetConvolutionFilterEXT(int arg0,
                                                int arg1,
                                                int arg2,
                                                long[] arg3)

  Specified by:
    `glGetConvolutionFilterEXT` in interface `GLFunc`

### glGetConvolutionParameterfvEXT

    public final void glGetConvolutionParameterfvEXT(int arg0,
                                                     int arg1,
                                                     float[] arg2)

  Original Function-Prototype :

      extern void glGetConvolutionParameterfvEXT ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetConvolutionParameterfvEXT` in interface `GLFunc`

### glGetConvolutionParameterivEXT

    public final void glGetConvolutionParameterivEXT(int arg0,
                                                     int arg1,
                                                     int[] arg2)

  Original Function-Prototype :

      extern void glGetConvolutionParameterivEXT ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetConvolutionParameterivEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              byte[] arg3,
                                              byte[] arg4,
                                              byte[] arg5)

  Original Function-Prototype :

      extern void glGetSeparableFilterEXT ( GLenum , GLenum , GLenum , GLvoid * , GLvoid * , GLvoid * ) ;

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              short[] arg3,
                                              short[] arg4,
                                              short[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              int[] arg3,
                                              int[] arg4,
                                              int[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              float[] arg3,
                                              float[] arg4,
                                              float[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              double[] arg3,
                                              double[] arg4,
                                              double[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              boolean[] arg3,
                                              boolean[] arg4,
                                              boolean[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glGetSeparableFilterEXT

    public final void glGetSeparableFilterEXT(int arg0,
                                              int arg1,
                                              int arg2,
                                              long[] arg3,
                                              long[] arg4,
                                              long[] arg5)

  Specified by:
    `glGetSeparableFilterEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             byte[] arg6,
                                             byte[] arg7)

  Original Function-Prototype :

      extern void glSeparableFilter2DEXT ( GLenum , GLenum , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * , const GLvoid * ) ;

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             short[] arg6,
                                             short[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             int[] arg6,
                                             int[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             float[] arg6,
                                             float[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             double[] arg6,
                                             double[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             boolean[] arg6,
                                             boolean[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glSeparableFilter2DEXT

    public final void glSeparableFilter2DEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int arg5,
                                             long[] arg6,
                                             long[] arg7)

  Specified by:
    `glSeparableFilter2DEXT` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      byte[] arg5)

  Original Function-Prototype :

      extern void glColorTableSGI ( GLenum , GLenum , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      short[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      int[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      float[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      double[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      boolean[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableSGI

    public final void glColorTableSGI(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3,
                                      int arg4,
                                      long[] arg5)

  Specified by:
    `glColorTableSGI` in interface `GLFunc`

### glColorTableParameterfvSGI

    public final void glColorTableParameterfvSGI(int arg0,
                                                 int arg1,
                                                 float[] arg2)

  Original Function-Prototype :

      extern void glColorTableParameterfvSGI ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glColorTableParameterfvSGI` in interface `GLFunc`

### glColorTableParameterivSGI

    public final void glColorTableParameterivSGI(int arg0,
                                                 int arg1,
                                                 int[] arg2)

  Original Function-Prototype :

      extern void glColorTableParameterivSGI ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glColorTableParameterivSGI` in interface `GLFunc`

### glCopyColorTableSGI

    public final void glCopyColorTableSGI(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4)

  Original Function-Prototype :

      extern void glCopyColorTableSGI ( GLenum , GLenum , GLint , GLint , GLsizei ) ;

  Specified by:
    `glCopyColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         byte[] arg3)

  Original Function-Prototype :

      extern void glGetColorTableSGI ( GLenum , GLenum , GLenum , GLvoid * ) ;

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         short[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         int[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         float[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         double[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         boolean[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableSGI

    public final void glGetColorTableSGI(int arg0,
                                         int arg1,
                                         int arg2,
                                         long[] arg3)

  Specified by:
    `glGetColorTableSGI` in interface `GLFunc`

### glGetColorTableParameterfvSGI

    public final void glGetColorTableParameterfvSGI(int arg0,
                                                    int arg1,
                                                    float[] arg2)

  Original Function-Prototype :

      extern void glGetColorTableParameterfvSGI ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetColorTableParameterfvSGI` in interface `GLFunc`

### glGetColorTableParameterivSGI

    public final void glGetColorTableParameterivSGI(int arg0,
                                                    int arg1,
                                                    int[] arg2)

  Original Function-Prototype :

      extern void glGetColorTableParameterivSGI ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetColorTableParameterivSGI` in interface `GLFunc`

### glPixelTexGenSGIX

    public final void glPixelTexGenSGIX(int arg0)

  Original Function-Prototype :

      extern void glPixelTexGenSGIX ( GLenum ) ;

  Specified by:
    `glPixelTexGenSGIX` in interface `GLFunc`

### glPixelTexGenParameteriSGIS

    public final void glPixelTexGenParameteriSGIS(int arg0,
                                                  int arg1)

  Original Function-Prototype :

      extern void glPixelTexGenParameteriSGIS ( GLenum , GLint ) ;

  Specified by:
    `glPixelTexGenParameteriSGIS` in interface `GLFunc`

### glPixelTexGenParameterivSGIS

    public final void glPixelTexGenParameterivSGIS(int arg0,
                                                   int[] arg1)

  Original Function-Prototype :

      extern void glPixelTexGenParameterivSGIS ( GLenum , const GLint * ) ;

  Specified by:
    `glPixelTexGenParameterivSGIS` in interface `GLFunc`

### glPixelTexGenParameterfSGIS

    public final void glPixelTexGenParameterfSGIS(int arg0,
                                                  float arg1)

  Original Function-Prototype :

      extern void glPixelTexGenParameterfSGIS ( GLenum , GLfloat ) ;

  Specified by:
    `glPixelTexGenParameterfSGIS` in interface `GLFunc`

### glPixelTexGenParameterfvSGIS

    public final void glPixelTexGenParameterfvSGIS(int arg0,
                                                   float[] arg1)

  Original Function-Prototype :

      extern void glPixelTexGenParameterfvSGIS ( GLenum , const GLfloat * ) ;

  Specified by:
    `glPixelTexGenParameterfvSGIS` in interface `GLFunc`

### glGetPixelTexGenParameterivSGIS

    public final void glGetPixelTexGenParameterivSGIS(int arg0,
                                                      int[] arg1)

  Original Function-Prototype :

      extern void glGetPixelTexGenParameterivSGIS ( GLenum , GLint * ) ;

  Specified by:
    `glGetPixelTexGenParameterivSGIS` in interface `GLFunc`

### glGetPixelTexGenParameterfvSGIS

    public final void glGetPixelTexGenParameterfvSGIS(int arg0,
                                                      float[] arg1)

  Original Function-Prototype :

      extern void glGetPixelTexGenParameterfvSGIS ( GLenum , GLfloat * ) ;

  Specified by:
    `glGetPixelTexGenParameterfvSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       byte[] arg10)

  Original Function-Prototype :

      extern void glTexImage4DSGIS ( GLenum , GLint , GLenum , GLsizei , GLsizei , GLsizei , GLsizei , GLint , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       short[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       int[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       float[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       double[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       boolean[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexImage4DSGIS

    public final void glTexImage4DSGIS(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5,
                                       int arg6,
                                       int arg7,
                                       int arg8,
                                       int arg9,
                                       long[] arg10)

  Specified by:
    `glTexImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          byte[] arg12)

  Original Function-Prototype :

      extern void glTexSubImage4DSGIS ( GLenum , GLint , GLint , GLint , GLint , GLint , GLsizei , GLsizei , GLsizei , GLsizei , GLenum , GLenum , const GLvoid * ) ;

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          short[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          int[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          float[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          double[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          boolean[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glTexSubImage4DSGIS

    public final void glTexSubImage4DSGIS(int arg0,
                                          int arg1,
                                          int arg2,
                                          int arg3,
                                          int arg4,
                                          int arg5,
                                          int arg6,
                                          int arg7,
                                          int arg8,
                                          int arg9,
                                          int arg10,
                                          int arg11,
                                          long[] arg12)

  Specified by:
    `glTexSubImage4DSGIS` in interface `GLFunc`

### glDetailTexFuncSGIS

    public final void glDetailTexFuncSGIS(int arg0,
                                          int arg1,
                                          float[] arg2)

  Original Function-Prototype :

      extern void glDetailTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;

  Specified by:
    `glDetailTexFuncSGIS` in interface `GLFunc`

### glGetDetailTexFuncSGIS

    public final void glGetDetailTexFuncSGIS(int arg0,
                                             float[] arg1)

  Original Function-Prototype :

      extern void glGetDetailTexFuncSGIS ( GLenum , GLfloat * ) ;

  Specified by:
    `glGetDetailTexFuncSGIS` in interface `GLFunc`

### glSharpenTexFuncSGIS

    public final void glSharpenTexFuncSGIS(int arg0,
                                           int arg1,
                                           float[] arg2)

  Original Function-Prototype :

      extern void glSharpenTexFuncSGIS ( GLenum , GLsizei , const GLfloat * ) ;

  Specified by:
    `glSharpenTexFuncSGIS` in interface `GLFunc`

### glGetSharpenTexFuncSGIS

    public final void glGetSharpenTexFuncSGIS(int arg0,
                                              float[] arg1)

  Original Function-Prototype :

      extern void glGetSharpenTexFuncSGIS ( GLenum , GLfloat * ) ;

  Specified by:
    `glGetSharpenTexFuncSGIS` in interface `GLFunc`

### glSampleMaskSGIS

    public final void glSampleMaskSGIS(float arg0,
                                       boolean arg1)

  Original Function-Prototype :

      extern void glSampleMaskSGIS ( GLclampf , GLboolean ) ;

  Specified by:
    `glSampleMaskSGIS` in interface `GLFunc`

### glSamplePatternSGIS

    public final void glSamplePatternSGIS(int arg0)

  Original Function-Prototype :

      extern void glSamplePatternSGIS ( GLenum ) ;

  Specified by:
    `glSamplePatternSGIS` in interface `GLFunc`

### glSpriteParameterfSGIX

    public final void glSpriteParameterfSGIX(int arg0,
                                             float arg1)

  Original Function-Prototype :

      extern void glSpriteParameterfSGIX ( GLenum , GLfloat ) ;

  Specified by:
    `glSpriteParameterfSGIX` in interface `GLFunc`

### glSpriteParameterfvSGIX

    public final void glSpriteParameterfvSGIX(int arg0,
                                              float[] arg1)

  Original Function-Prototype :

      extern void glSpriteParameterfvSGIX ( GLenum , const GLfloat * ) ;

  Specified by:
    `glSpriteParameterfvSGIX` in interface `GLFunc`

### glSpriteParameteriSGIX

    public final void glSpriteParameteriSGIX(int arg0,
                                             int arg1)

  Original Function-Prototype :

      extern void glSpriteParameteriSGIX ( GLenum , GLint ) ;

  Specified by:
    `glSpriteParameteriSGIX` in interface `GLFunc`

### glSpriteParameterivSGIX

    public final void glSpriteParameterivSGIX(int arg0,
                                              int[] arg1)

  Original Function-Prototype :

      extern void glSpriteParameterivSGIX ( GLenum , const GLint * ) ;

  Specified by:
    `glSpriteParameterivSGIX` in interface `GLFunc`

### glPointParameterfARB

    public final void glPointParameterfARB(int arg0,
                                           float arg1)

  Original Function-Prototype :

      extern void glPointParameterfARB ( GLenum , GLfloat ) ;

  Specified by:
    `glPointParameterfARB` in interface `GLFunc`

### glPointParameterfvARB

    public final void glPointParameterfvARB(int arg0,
                                            float[] arg1)

  Original Function-Prototype :

      extern void glPointParameterfvARB ( GLenum , const GLfloat * ) ;

  Specified by:
    `glPointParameterfvARB` in interface `GLFunc`

### glGetInstrumentsSGIX

    public final int glGetInstrumentsSGIX()

  Original Function-Prototype :

      extern GLint glGetInstrumentsSGIX ( void ) ;

  Specified by:
    `glGetInstrumentsSGIX` in interface `GLFunc`

### glInstrumentsBufferSGIX

    public final void glInstrumentsBufferSGIX(int arg0,
                                              int[] arg1)

  Original Function-Prototype :

      extern void glInstrumentsBufferSGIX ( GLsizei , GLint * ) ;

  Specified by:
    `glInstrumentsBufferSGIX` in interface `GLFunc`

### glPollInstrumentsSGIX

    public final int glPollInstrumentsSGIX(int[] arg0)

  Original Function-Prototype :

      extern GLint glPollInstrumentsSGIX ( GLint * ) ;

  Specified by:
    `glPollInstrumentsSGIX` in interface `GLFunc`

### glReadInstrumentsSGIX

    public final void glReadInstrumentsSGIX(int arg0)

  Original Function-Prototype :

      extern void glReadInstrumentsSGIX ( GLint ) ;

  Specified by:
    `glReadInstrumentsSGIX` in interface `GLFunc`

### glStartInstrumentsSGIX

    public final void glStartInstrumentsSGIX()

  Original Function-Prototype :

      extern void glStartInstrumentsSGIX ( void ) ;

  Specified by:
    `glStartInstrumentsSGIX` in interface `GLFunc`

### glStopInstrumentsSGIX

    public final void glStopInstrumentsSGIX(int arg0)

  Original Function-Prototype :

      extern void glStopInstrumentsSGIX ( GLint ) ;

  Specified by:
    `glStopInstrumentsSGIX` in interface `GLFunc`

### glFrameZoomSGIX

    public final void glFrameZoomSGIX(int arg0)

  Original Function-Prototype :

      extern void glFrameZoomSGIX ( GLint ) ;

  Specified by:
    `glFrameZoomSGIX` in interface `GLFunc`

### glTagSampleBufferSGIX

    public final void glTagSampleBufferSGIX()

  Original Function-Prototype :

      extern void glTagSampleBufferSGIX ( void ) ;

  Specified by:
    `glTagSampleBufferSGIX` in interface `GLFunc`

### glDeformationMap3dSGIX

    public final void glDeformationMap3dSGIX(int arg0,
                                             double arg1,
                                             double arg2,
                                             int arg3,
                                             int arg4,
                                             double arg5,
                                             double arg6,
                                             int arg7,
                                             int arg8,
                                             double arg9,
                                             double arg10,
                                             int arg11,
                                             int arg12,
                                             double[] arg13)

  Original Function-Prototype :

      extern void glDeformationMap3dSGIX ( GLenum , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , GLdouble , GLdouble , GLint , GLint , const GLdouble * ) ;

  Specified by:
    `glDeformationMap3dSGIX` in interface `GLFunc`

### glDeformationMap3fSGIX

    public final void glDeformationMap3fSGIX(int arg0,
                                             float arg1,
                                             float arg2,
                                             int arg3,
                                             int arg4,
                                             float arg5,
                                             float arg6,
                                             int arg7,
                                             int arg8,
                                             float arg9,
                                             float arg10,
                                             int arg11,
                                             int arg12,
                                             float[] arg13)

  Original Function-Prototype :

      extern void glDeformationMap3fSGIX ( GLenum , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , GLfloat , GLfloat , GLint , GLint , const GLfloat * ) ;

  Specified by:
    `glDeformationMap3fSGIX` in interface `GLFunc`

### glDeformSGIX

    public final void glDeformSGIX(int arg0)

  Original Function-Prototype :

      extern void glDeformSGIX ( GLbitfield ) ;

  Specified by:
    `glDeformSGIX` in interface `GLFunc`

### glLoadIdentityDeformationMapSGIX

    public final void glLoadIdentityDeformationMapSGIX(int arg0)

  Original Function-Prototype :

      extern void glLoadIdentityDeformationMapSGIX ( GLbitfield ) ;

  Specified by:
    `glLoadIdentityDeformationMapSGIX` in interface `GLFunc`

### glReferencePlaneSGIX

    public final void glReferencePlaneSGIX(double[] arg0)

  Original Function-Prototype :

      extern void glReferencePlaneSGIX ( const GLdouble * ) ;

  Specified by:
    `glReferencePlaneSGIX` in interface `GLFunc`

### glFlushRasterSGIX

    public final void glFlushRasterSGIX()

  Original Function-Prototype :

      extern void glFlushRasterSGIX ( void ) ;

  Specified by:
    `glFlushRasterSGIX` in interface `GLFunc`

### glFogFuncSGIS

    public final void glFogFuncSGIS(int arg0,
                                    float[] arg1)

  Original Function-Prototype :

      extern void glFogFuncSGIS ( GLsizei , const GLfloat * ) ;

  Specified by:
    `glFogFuncSGIS` in interface `GLFunc`

### glGetFogFuncSGIS

    public final void glGetFogFuncSGIS(float[] arg0)

  Original Function-Prototype :

      extern void glGetFogFuncSGIS ( GLfloat * ) ;

  Specified by:
    `glGetFogFuncSGIS` in interface `GLFunc`

### glImageTransformParameteriHP

    public final void glImageTransformParameteriHP(int arg0,
                                                   int arg1,
                                                   int arg2)

  Original Function-Prototype :

      extern void glImageTransformParameteriHP ( GLenum , GLenum , GLint ) ;

  Specified by:
    `glImageTransformParameteriHP` in interface `GLFunc`

### glImageTransformParameterfHP

    public final void glImageTransformParameterfHP(int arg0,
                                                   int arg1,
                                                   float arg2)

  Original Function-Prototype :

      extern void glImageTransformParameterfHP ( GLenum , GLenum , GLfloat ) ;

  Specified by:
    `glImageTransformParameterfHP` in interface `GLFunc`

### glImageTransformParameterivHP

    public final void glImageTransformParameterivHP(int arg0,
                                                    int arg1,
                                                    int[] arg2)

  Original Function-Prototype :

      extern void glImageTransformParameterivHP ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glImageTransformParameterivHP` in interface `GLFunc`

### glImageTransformParameterfvHP

    public final void glImageTransformParameterfvHP(int arg0,
                                                    int arg1,
                                                    float[] arg2)

  Original Function-Prototype :

      extern void glImageTransformParameterfvHP ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glImageTransformParameterfvHP` in interface `GLFunc`

### glGetImageTransformParameterivHP

    public final void glGetImageTransformParameterivHP(int arg0,
                                                       int arg1,
                                                       int[] arg2)

  Original Function-Prototype :

      extern void glGetImageTransformParameterivHP ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetImageTransformParameterivHP` in interface `GLFunc`

### glGetImageTransformParameterfvHP

    public final void glGetImageTransformParameterfvHP(int arg0,
                                                       int arg1,
                                                       float[] arg2)

  Original Function-Prototype :

      extern void glGetImageTransformParameterfvHP ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetImageTransformParameterfvHP` in interface `GLFunc`

### glCopyColorSubTableEXT

    public final void glCopyColorSubTableEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4)

  Original Function-Prototype :

      extern void glCopyColorSubTableEXT ( GLenum , GLsizei , GLint , GLint , GLsizei ) ;

  Specified by:
    `glCopyColorSubTableEXT` in interface `GLFunc`

### glHintPGI

    public final void glHintPGI(int arg0,
                                int arg1)

  Original Function-Prototype :

      extern void glHintPGI ( GLenum , GLint ) ;

  Specified by:
    `glHintPGI` in interface `GLFunc`

### glGetListParameterfvSGIX

    public final void glGetListParameterfvSGIX(int arg0,
                                               int arg1,
                                               float[] arg2)

  Original Function-Prototype :

      extern void glGetListParameterfvSGIX ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetListParameterfvSGIX` in interface `GLFunc`

### glGetListParameterivSGIX

    public final void glGetListParameterivSGIX(int arg0,
                                               int arg1,
                                               int[] arg2)

  Original Function-Prototype :

      extern void glGetListParameterivSGIX ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetListParameterivSGIX` in interface `GLFunc`

### glListParameterfSGIX

    public final void glListParameterfSGIX(int arg0,
                                           int arg1,
                                           float arg2)

  Original Function-Prototype :

      extern void glListParameterfSGIX ( GLuint , GLenum , GLfloat ) ;

  Specified by:
    `glListParameterfSGIX` in interface `GLFunc`

### glListParameterfvSGIX

    public final void glListParameterfvSGIX(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glListParameterfvSGIX ( GLuint , GLenum , const GLfloat * ) ;

  Specified by:
    `glListParameterfvSGIX` in interface `GLFunc`

### glListParameteriSGIX

    public final void glListParameteriSGIX(int arg0,
                                           int arg1,
                                           int arg2)

  Original Function-Prototype :

      extern void glListParameteriSGIX ( GLuint , GLenum , GLint ) ;

  Specified by:
    `glListParameteriSGIX` in interface `GLFunc`

### glListParameterivSGIX

    public final void glListParameterivSGIX(int arg0,
                                            int arg1,
                                            int[] arg2)

  Original Function-Prototype :

      extern void glListParameterivSGIX ( GLuint , GLenum , const GLint * ) ;

  Specified by:
    `glListParameterivSGIX` in interface `GLFunc`

### glIndexMaterialEXT

    public final void glIndexMaterialEXT(int arg0,
                                         int arg1)

  Original Function-Prototype :

      extern void glIndexMaterialEXT ( GLenum , GLenum ) ;

  Specified by:
    `glIndexMaterialEXT` in interface `GLFunc`

### glIndexFuncEXT

    public final void glIndexFuncEXT(int arg0,
                                     float arg1)

  Original Function-Prototype :

      extern void glIndexFuncEXT ( GLenum , GLclampf ) ;

  Specified by:
    `glIndexFuncEXT` in interface `GLFunc`

### glCullParameterdvEXT

    public final void glCullParameterdvEXT(int arg0,
                                           double[] arg1)

  Original Function-Prototype :

      extern void glCullParameterdvEXT ( GLenum , GLdouble * ) ;

  Specified by:
    `glCullParameterdvEXT` in interface `GLFunc`

### glCullParameterfvEXT

    public final void glCullParameterfvEXT(int arg0,
                                           float[] arg1)

  Original Function-Prototype :

      extern void glCullParameterfvEXT ( GLenum , GLfloat * ) ;

  Specified by:
    `glCullParameterfvEXT` in interface `GLFunc`

### glFragmentColorMaterialSGIX

    public final void glFragmentColorMaterialSGIX(int arg0,
                                                  int arg1)

  Original Function-Prototype :

      extern void glFragmentColorMaterialSGIX ( GLenum , GLenum ) ;

  Specified by:
    `glFragmentColorMaterialSGIX` in interface `GLFunc`

### glFragmentLightfSGIX

    public final void glFragmentLightfSGIX(int arg0,
                                           int arg1,
                                           float arg2)

  Original Function-Prototype :

      extern void glFragmentLightfSGIX ( GLenum , GLenum , GLfloat ) ;

  Specified by:
    `glFragmentLightfSGIX` in interface `GLFunc`

### glFragmentLightfvSGIX

    public final void glFragmentLightfvSGIX(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glFragmentLightfvSGIX ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glFragmentLightfvSGIX` in interface `GLFunc`

### glFragmentLightiSGIX

    public final void glFragmentLightiSGIX(int arg0,
                                           int arg1,
                                           int arg2)

  Original Function-Prototype :

      extern void glFragmentLightiSGIX ( GLenum , GLenum , GLint ) ;

  Specified by:
    `glFragmentLightiSGIX` in interface `GLFunc`

### glFragmentLightivSGIX

    public final void glFragmentLightivSGIX(int arg0,
                                            int arg1,
                                            int[] arg2)

  Original Function-Prototype :

      extern void glFragmentLightivSGIX ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glFragmentLightivSGIX` in interface `GLFunc`

### glFragmentLightModelfSGIX

    public final void glFragmentLightModelfSGIX(int arg0,
                                                float arg1)

  Original Function-Prototype :

      extern void glFragmentLightModelfSGIX ( GLenum , GLfloat ) ;

  Specified by:
    `glFragmentLightModelfSGIX` in interface `GLFunc`

### glFragmentLightModelfvSGIX

    public final void glFragmentLightModelfvSGIX(int arg0,
                                                 float[] arg1)

  Original Function-Prototype :

      extern void glFragmentLightModelfvSGIX ( GLenum , const GLfloat * ) ;

  Specified by:
    `glFragmentLightModelfvSGIX` in interface `GLFunc`

### glFragmentLightModeliSGIX

    public final void glFragmentLightModeliSGIX(int arg0,
                                                int arg1)

  Original Function-Prototype :

      extern void glFragmentLightModeliSGIX ( GLenum , GLint ) ;

  Specified by:
    `glFragmentLightModeliSGIX` in interface `GLFunc`

### glFragmentLightModelivSGIX

    public final void glFragmentLightModelivSGIX(int arg0,
                                                 int[] arg1)

  Original Function-Prototype :

      extern void glFragmentLightModelivSGIX ( GLenum , const GLint * ) ;

  Specified by:
    `glFragmentLightModelivSGIX` in interface `GLFunc`

### glFragmentMaterialfSGIX

    public final void glFragmentMaterialfSGIX(int arg0,
                                              int arg1,
                                              float arg2)

  Original Function-Prototype :

      extern void glFragmentMaterialfSGIX ( GLenum , GLenum , GLfloat ) ;

  Specified by:
    `glFragmentMaterialfSGIX` in interface `GLFunc`

### glFragmentMaterialfvSGIX

    public final void glFragmentMaterialfvSGIX(int arg0,
                                               int arg1,
                                               float[] arg2)

  Original Function-Prototype :

      extern void glFragmentMaterialfvSGIX ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glFragmentMaterialfvSGIX` in interface `GLFunc`

### glFragmentMaterialiSGIX

    public final void glFragmentMaterialiSGIX(int arg0,
                                              int arg1,
                                              int arg2)

  Original Function-Prototype :

      extern void glFragmentMaterialiSGIX ( GLenum , GLenum , GLint ) ;

  Specified by:
    `glFragmentMaterialiSGIX` in interface `GLFunc`

### glFragmentMaterialivSGIX

    public final void glFragmentMaterialivSGIX(int arg0,
                                               int arg1,
                                               int[] arg2)

  Original Function-Prototype :

      extern void glFragmentMaterialivSGIX ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glFragmentMaterialivSGIX` in interface `GLFunc`

### glGetFragmentLightfvSGIX

    public final void glGetFragmentLightfvSGIX(int arg0,
                                               int arg1,
                                               float[] arg2)

  Original Function-Prototype :

      extern void glGetFragmentLightfvSGIX ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetFragmentLightfvSGIX` in interface `GLFunc`

### glGetFragmentLightivSGIX

    public final void glGetFragmentLightivSGIX(int arg0,
                                               int arg1,
                                               int[] arg2)

  Original Function-Prototype :

      extern void glGetFragmentLightivSGIX ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetFragmentLightivSGIX` in interface `GLFunc`

### glGetFragmentMaterialfvSGIX

    public final void glGetFragmentMaterialfvSGIX(int arg0,
                                                  int arg1,
                                                  float[] arg2)

  Original Function-Prototype :

      extern void glGetFragmentMaterialfvSGIX ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetFragmentMaterialfvSGIX` in interface `GLFunc`

### glGetFragmentMaterialivSGIX

    public final void glGetFragmentMaterialivSGIX(int arg0,
                                                  int arg1,
                                                  int[] arg2)

  Original Function-Prototype :

      extern void glGetFragmentMaterialivSGIX ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetFragmentMaterialivSGIX` in interface `GLFunc`

### glLightEnviSGIX

    public final void glLightEnviSGIX(int arg0,
                                      int arg1)

  Original Function-Prototype :

      extern void glLightEnviSGIX ( GLenum , GLint ) ;

  Specified by:
    `glLightEnviSGIX` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             byte[] arg5)

  Original Function-Prototype :

      extern void glDrawRangeElementsEXT ( GLenum , GLuint , GLuint , GLsizei , GLenum , const GLvoid * ) ;

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             short[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             int[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             float[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             double[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             boolean[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glDrawRangeElementsEXT

    public final void glDrawRangeElementsEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3,
                                             int arg4,
                                             long[] arg5)

  Specified by:
    `glDrawRangeElementsEXT` in interface `GLFunc`

### glApplyTextureEXT

    public final void glApplyTextureEXT(int arg0)

  Original Function-Prototype :

      extern void glApplyTextureEXT ( GLenum ) ;

  Specified by:
    `glApplyTextureEXT` in interface `GLFunc`

### glTextureLightEXT

    public final void glTextureLightEXT(int arg0)

  Original Function-Prototype :

      extern void glTextureLightEXT ( GLenum ) ;

  Specified by:
    `glTextureLightEXT` in interface `GLFunc`

### glTextureMaterialEXT

    public final void glTextureMaterialEXT(int arg0,
                                           int arg1)

  Original Function-Prototype :

      extern void glTextureMaterialEXT ( GLenum , GLenum ) ;

  Specified by:
    `glTextureMaterialEXT` in interface `GLFunc`

### glAsyncMarkerSGIX

    public final void glAsyncMarkerSGIX(int arg0)

  Original Function-Prototype :

      extern void glAsyncMarkerSGIX ( GLuint ) ;

  Specified by:
    `glAsyncMarkerSGIX` in interface `GLFunc`

### glFinishAsyncSGIX

    public final int glFinishAsyncSGIX(int[] arg0)

  Original Function-Prototype :

      extern GLint glFinishAsyncSGIX ( GLuint * ) ;

  Specified by:
    `glFinishAsyncSGIX` in interface `GLFunc`

### glPollAsyncSGIX

    public final int glPollAsyncSGIX(int[] arg0)

  Original Function-Prototype :

      extern GLint glPollAsyncSGIX ( GLuint * ) ;

  Specified by:
    `glPollAsyncSGIX` in interface `GLFunc`

### glGenAsyncMarkersSGIX

    public final int glGenAsyncMarkersSGIX(int arg0)

  Original Function-Prototype :

      extern GLuint glGenAsyncMarkersSGIX ( GLsizei ) ;

  Specified by:
    `glGenAsyncMarkersSGIX` in interface `GLFunc`

### glDeleteAsyncMarkersSGIX

    public final void glDeleteAsyncMarkersSGIX(int arg0,
                                               int arg1)

  Original Function-Prototype :

      extern void glDeleteAsyncMarkersSGIX ( GLuint , GLsizei ) ;

  Specified by:
    `glDeleteAsyncMarkersSGIX` in interface `GLFunc`

### glIsAsyncMarkerSGIX

    public final boolean glIsAsyncMarkerSGIX(int arg0)

  Original Function-Prototype :

      extern GLboolean glIsAsyncMarkerSGIX ( GLuint ) ;

  Specified by:
    `glIsAsyncMarkerSGIX` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            byte[][] arg2)

  Original Function-Prototype :

      extern void glVertexPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            short[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            int[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            float[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            double[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            boolean[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glVertexPointervINTEL

    public final void glVertexPointervINTEL(int arg0,
                                            int arg1,
                                            long[][] arg2)

  Specified by:
    `glVertexPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            byte[][] arg1)

  Original Function-Prototype :

      extern void glNormalPointervINTEL ( GLenum , const GLvoid * * ) ;

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            short[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            int[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            float[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            double[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            boolean[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glNormalPointervINTEL

    public final void glNormalPointervINTEL(int arg0,
                                            long[][] arg1)

  Specified by:
    `glNormalPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           byte[][] arg2)

  Original Function-Prototype :

      extern void glColorPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           short[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           int[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           float[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           double[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           boolean[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glColorPointervINTEL

    public final void glColorPointervINTEL(int arg0,
                                           int arg1,
                                           long[][] arg2)

  Specified by:
    `glColorPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              byte[][] arg2)

  Original Function-Prototype :

      extern void glTexCoordPointervINTEL ( GLint , GLenum , const GLvoid * * ) ;

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              short[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              int[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              float[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              double[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              boolean[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glTexCoordPointervINTEL

    public final void glTexCoordPointervINTEL(int arg0,
                                              int arg1,
                                              long[][] arg2)

  Specified by:
    `glTexCoordPointervINTEL` in interface `GLFunc`

### glPixelTransformParameteriEXT

    public final void glPixelTransformParameteriEXT(int arg0,
                                                    int arg1,
                                                    int arg2)

  Original Function-Prototype :

      extern void glPixelTransformParameteriEXT ( GLenum , GLenum , GLint ) ;

  Specified by:
    `glPixelTransformParameteriEXT` in interface `GLFunc`

### glPixelTransformParameterfEXT

    public final void glPixelTransformParameterfEXT(int arg0,
                                                    int arg1,
                                                    float arg2)

  Original Function-Prototype :

      extern void glPixelTransformParameterfEXT ( GLenum , GLenum , GLfloat ) ;

  Specified by:
    `glPixelTransformParameterfEXT` in interface `GLFunc`

### glPixelTransformParameterivEXT

    public final void glPixelTransformParameterivEXT(int arg0,
                                                     int arg1,
                                                     int[] arg2)

  Original Function-Prototype :

      extern void glPixelTransformParameterivEXT ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glPixelTransformParameterivEXT` in interface `GLFunc`

### glPixelTransformParameterfvEXT

    public final void glPixelTransformParameterfvEXT(int arg0,
                                                     int arg1,
                                                     float[] arg2)

  Original Function-Prototype :

      extern void glPixelTransformParameterfvEXT ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glPixelTransformParameterfvEXT` in interface `GLFunc`

### glSecondaryColor3bEXT

    public final void glSecondaryColor3bEXT(byte arg0,
                                            byte arg1,
                                            byte arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3bEXT ( GLbyte , GLbyte , GLbyte ) ;

  Specified by:
    `glSecondaryColor3bEXT` in interface `GLFunc`

### glSecondaryColor3bvEXT

    public final void glSecondaryColor3bvEXT(byte[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3bvEXT ( const GLbyte * ) ;

  Specified by:
    `glSecondaryColor3bvEXT` in interface `GLFunc`

### glSecondaryColor3dEXT

    public final void glSecondaryColor3dEXT(double arg0,
                                            double arg1,
                                            double arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3dEXT ( GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glSecondaryColor3dEXT` in interface `GLFunc`

### glSecondaryColor3dvEXT

    public final void glSecondaryColor3dvEXT(double[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3dvEXT ( const GLdouble * ) ;

  Specified by:
    `glSecondaryColor3dvEXT` in interface `GLFunc`

### glSecondaryColor3fEXT

    public final void glSecondaryColor3fEXT(float arg0,
                                            float arg1,
                                            float arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3fEXT ( GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glSecondaryColor3fEXT` in interface `GLFunc`

### glSecondaryColor3fvEXT

    public final void glSecondaryColor3fvEXT(float[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3fvEXT ( const GLfloat * ) ;

  Specified by:
    `glSecondaryColor3fvEXT` in interface `GLFunc`

### glSecondaryColor3iEXT

    public final void glSecondaryColor3iEXT(int arg0,
                                            int arg1,
                                            int arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3iEXT ( GLint , GLint , GLint ) ;

  Specified by:
    `glSecondaryColor3iEXT` in interface `GLFunc`

### glSecondaryColor3ivEXT

    public final void glSecondaryColor3ivEXT(int[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3ivEXT ( const GLint * ) ;

  Specified by:
    `glSecondaryColor3ivEXT` in interface `GLFunc`

### glSecondaryColor3sEXT

    public final void glSecondaryColor3sEXT(short arg0,
                                            short arg1,
                                            short arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3sEXT ( GLshort , GLshort , GLshort ) ;

  Specified by:
    `glSecondaryColor3sEXT` in interface `GLFunc`

### glSecondaryColor3svEXT

    public final void glSecondaryColor3svEXT(short[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3svEXT ( const GLshort * ) ;

  Specified by:
    `glSecondaryColor3svEXT` in interface `GLFunc`

### glSecondaryColor3ubEXT

    public final void glSecondaryColor3ubEXT(byte arg0,
                                             byte arg1,
                                             byte arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3ubEXT ( GLubyte , GLubyte , GLubyte ) ;

  Specified by:
    `glSecondaryColor3ubEXT` in interface `GLFunc`

### glSecondaryColor3ubvEXT

    public final void glSecondaryColor3ubvEXT(byte[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3ubvEXT ( const GLubyte * ) ;

  Specified by:
    `glSecondaryColor3ubvEXT` in interface `GLFunc`

### glSecondaryColor3uiEXT

    public final void glSecondaryColor3uiEXT(int arg0,
                                             int arg1,
                                             int arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3uiEXT ( GLuint , GLuint , GLuint ) ;

  Specified by:
    `glSecondaryColor3uiEXT` in interface `GLFunc`

### glSecondaryColor3uivEXT

    public final void glSecondaryColor3uivEXT(int[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3uivEXT ( const GLuint * ) ;

  Specified by:
    `glSecondaryColor3uivEXT` in interface `GLFunc`

### glSecondaryColor3usEXT

    public final void glSecondaryColor3usEXT(short arg0,
                                             short arg1,
                                             short arg2)

  Original Function-Prototype :

      extern void glSecondaryColor3usEXT ( GLushort , GLushort , GLushort ) ;

  Specified by:
    `glSecondaryColor3usEXT` in interface `GLFunc`

### glSecondaryColor3usvEXT

    public final void glSecondaryColor3usvEXT(short[] arg0)

  Original Function-Prototype :

      extern void glSecondaryColor3usvEXT ( const GLushort * ) ;

  Specified by:
    `glSecondaryColor3usvEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 byte[] arg3)

  Original Function-Prototype :

      extern void glSecondaryColorPointerEXT ( GLint , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 short[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 int[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 float[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 double[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 boolean[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glSecondaryColorPointerEXT

    public final void glSecondaryColorPointerEXT(int arg0,
                                                 int arg1,
                                                 int arg2,
                                                 long[] arg3)

  Specified by:
    `glSecondaryColorPointerEXT` in interface `GLFunc`

### glTextureNormalEXT

    public final void glTextureNormalEXT(int arg0)

  Original Function-Prototype :

      extern void glTextureNormalEXT ( GLenum ) ;

  Specified by:
    `glTextureNormalEXT` in interface `GLFunc`

### glMultiDrawArraysEXT

    public final void glMultiDrawArraysEXT(int arg0,
                                           int[] arg1,
                                           int[] arg2,
                                           int arg3)

  Original Function-Prototype :

      extern void glMultiDrawArraysEXT ( GLenum , GLint * , GLsizei * , GLsizei ) ;

  Specified by:
    `glMultiDrawArraysEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             byte[][] arg3,
                                             int arg4)

  Original Function-Prototype :

      extern void glMultiDrawElementsEXT ( GLenum , const GLsizei * , GLenum , const GLvoid * * , GLsizei ) ;

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             short[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             int[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             float[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             double[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             boolean[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glMultiDrawElementsEXT

    public final void glMultiDrawElementsEXT(int arg0,
                                             int[] arg1,
                                             int arg2,
                                             long[][] arg3,
                                             int arg4)

  Specified by:
    `glMultiDrawElementsEXT` in interface `GLFunc`

### glFogCoordfEXT

    public final void glFogCoordfEXT(float arg0)

  Original Function-Prototype :

      extern void glFogCoordfEXT ( GLfloat ) ;

  Specified by:
    `glFogCoordfEXT` in interface `GLFunc`

### glFogCoordfvEXT

    public final void glFogCoordfvEXT(float[] arg0)

  Original Function-Prototype :

      extern void glFogCoordfvEXT ( const GLfloat * ) ;

  Specified by:
    `glFogCoordfvEXT` in interface `GLFunc`

### glFogCoorddEXT

    public final void glFogCoorddEXT(double arg0)

  Original Function-Prototype :

      extern void glFogCoorddEXT ( GLdouble ) ;

  Specified by:
    `glFogCoorddEXT` in interface `GLFunc`

### glFogCoorddvEXT

    public final void glFogCoorddvEXT(double[] arg0)

  Original Function-Prototype :

      extern void glFogCoorddvEXT ( const GLdouble * ) ;

  Specified by:
    `glFogCoorddvEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           byte[] arg2)

  Original Function-Prototype :

      extern void glFogCoordPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           short[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           int[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           float[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           double[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           boolean[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glFogCoordPointerEXT

    public final void glFogCoordPointerEXT(int arg0,
                                           int arg1,
                                           long[] arg2)

  Specified by:
    `glFogCoordPointerEXT` in interface `GLFunc`

### glTangent3bEXT

    public final void glTangent3bEXT(byte arg0,
                                     byte arg1,
                                     byte arg2)

  Original Function-Prototype :

      extern void glTangent3bEXT ( GLbyte , GLbyte , GLbyte ) ;

  Specified by:
    `glTangent3bEXT` in interface `GLFunc`

### glTangent3bvEXT

    public final void glTangent3bvEXT(byte[] arg0)

  Original Function-Prototype :

      extern void glTangent3bvEXT ( const GLbyte * ) ;

  Specified by:
    `glTangent3bvEXT` in interface `GLFunc`

### glTangent3dEXT

    public final void glTangent3dEXT(double arg0,
                                     double arg1,
                                     double arg2)

  Original Function-Prototype :

      extern void glTangent3dEXT ( GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glTangent3dEXT` in interface `GLFunc`

### glTangent3dvEXT

    public final void glTangent3dvEXT(double[] arg0)

  Original Function-Prototype :

      extern void glTangent3dvEXT ( const GLdouble * ) ;

  Specified by:
    `glTangent3dvEXT` in interface `GLFunc`

### glTangent3fEXT

    public final void glTangent3fEXT(float arg0,
                                     float arg1,
                                     float arg2)

  Original Function-Prototype :

      extern void glTangent3fEXT ( GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTangent3fEXT` in interface `GLFunc`

### glTangent3fvEXT

    public final void glTangent3fvEXT(float[] arg0)

  Original Function-Prototype :

      extern void glTangent3fvEXT ( const GLfloat * ) ;

  Specified by:
    `glTangent3fvEXT` in interface `GLFunc`

### glTangent3iEXT

    public final void glTangent3iEXT(int arg0,
                                     int arg1,
                                     int arg2)

  Original Function-Prototype :

      extern void glTangent3iEXT ( GLint , GLint , GLint ) ;

  Specified by:
    `glTangent3iEXT` in interface `GLFunc`

### glTangent3ivEXT

    public final void glTangent3ivEXT(int[] arg0)

  Original Function-Prototype :

      extern void glTangent3ivEXT ( const GLint * ) ;

  Specified by:
    `glTangent3ivEXT` in interface `GLFunc`

### glTangent3sEXT

    public final void glTangent3sEXT(short arg0,
                                     short arg1,
                                     short arg2)

  Original Function-Prototype :

      extern void glTangent3sEXT ( GLshort , GLshort , GLshort ) ;

  Specified by:
    `glTangent3sEXT` in interface `GLFunc`

### glTangent3svEXT

    public final void glTangent3svEXT(short[] arg0)

  Original Function-Prototype :

      extern void glTangent3svEXT ( const GLshort * ) ;

  Specified by:
    `glTangent3svEXT` in interface `GLFunc`

### glBinormal3bEXT

    public final void glBinormal3bEXT(byte arg0,
                                      byte arg1,
                                      byte arg2)

  Original Function-Prototype :

      extern void glBinormal3bEXT ( GLbyte , GLbyte , GLbyte ) ;

  Specified by:
    `glBinormal3bEXT` in interface `GLFunc`

### glBinormal3bvEXT

    public final void glBinormal3bvEXT(byte[] arg0)

  Original Function-Prototype :

      extern void glBinormal3bvEXT ( const GLbyte * ) ;

  Specified by:
    `glBinormal3bvEXT` in interface `GLFunc`

### glBinormal3dEXT

    public final void glBinormal3dEXT(double arg0,
                                      double arg1,
                                      double arg2)

  Original Function-Prototype :

      extern void glBinormal3dEXT ( GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glBinormal3dEXT` in interface `GLFunc`

### glBinormal3dvEXT

    public final void glBinormal3dvEXT(double[] arg0)

  Original Function-Prototype :

      extern void glBinormal3dvEXT ( const GLdouble * ) ;

  Specified by:
    `glBinormal3dvEXT` in interface `GLFunc`

### glBinormal3fEXT

    public final void glBinormal3fEXT(float arg0,
                                      float arg1,
                                      float arg2)

  Original Function-Prototype :

      extern void glBinormal3fEXT ( GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glBinormal3fEXT` in interface `GLFunc`

### glBinormal3fvEXT

    public final void glBinormal3fvEXT(float[] arg0)

  Original Function-Prototype :

      extern void glBinormal3fvEXT ( const GLfloat * ) ;

  Specified by:
    `glBinormal3fvEXT` in interface `GLFunc`

### glBinormal3iEXT

    public final void glBinormal3iEXT(int arg0,
                                      int arg1,
                                      int arg2)

  Original Function-Prototype :

      extern void glBinormal3iEXT ( GLint , GLint , GLint ) ;

  Specified by:
    `glBinormal3iEXT` in interface `GLFunc`

### glBinormal3ivEXT

    public final void glBinormal3ivEXT(int[] arg0)

  Original Function-Prototype :

      extern void glBinormal3ivEXT ( const GLint * ) ;

  Specified by:
    `glBinormal3ivEXT` in interface `GLFunc`

### glBinormal3sEXT

    public final void glBinormal3sEXT(short arg0,
                                      short arg1,
                                      short arg2)

  Original Function-Prototype :

      extern void glBinormal3sEXT ( GLshort , GLshort , GLshort ) ;

  Specified by:
    `glBinormal3sEXT` in interface `GLFunc`

### glBinormal3svEXT

    public final void glBinormal3svEXT(short[] arg0)

  Original Function-Prototype :

      extern void glBinormal3svEXT ( const GLshort * ) ;

  Specified by:
    `glBinormal3svEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          byte[] arg2)

  Original Function-Prototype :

      extern void glTangentPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          short[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          int[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          float[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          double[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          boolean[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glTangentPointerEXT

    public final void glTangentPointerEXT(int arg0,
                                          int arg1,
                                          long[] arg2)

  Specified by:
    `glTangentPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           byte[] arg2)

  Original Function-Prototype :

      extern void glBinormalPointerEXT ( GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           short[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           int[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           float[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           double[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           boolean[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glBinormalPointerEXT

    public final void glBinormalPointerEXT(int arg0,
                                           int arg1,
                                           long[] arg2)

  Specified by:
    `glBinormalPointerEXT` in interface `GLFunc`

### glFinishTextureSUNX

    public final void glFinishTextureSUNX()

  Original Function-Prototype :

      extern void glFinishTextureSUNX ( void ) ;

  Specified by:
    `glFinishTextureSUNX` in interface `GLFunc`

### glGlobalAlphaFactorbSUN

    public final void glGlobalAlphaFactorbSUN(byte arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactorbSUN ( GLbyte ) ;

  Specified by:
    `glGlobalAlphaFactorbSUN` in interface `GLFunc`

### glGlobalAlphaFactorsSUN

    public final void glGlobalAlphaFactorsSUN(short arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactorsSUN ( GLshort ) ;

  Specified by:
    `glGlobalAlphaFactorsSUN` in interface `GLFunc`

### glGlobalAlphaFactoriSUN

    public final void glGlobalAlphaFactoriSUN(int arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactoriSUN ( GLint ) ;

  Specified by:
    `glGlobalAlphaFactoriSUN` in interface `GLFunc`

### glGlobalAlphaFactorfSUN

    public final void glGlobalAlphaFactorfSUN(float arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactorfSUN ( GLfloat ) ;

  Specified by:
    `glGlobalAlphaFactorfSUN` in interface `GLFunc`

### glGlobalAlphaFactordSUN

    public final void glGlobalAlphaFactordSUN(double arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactordSUN ( GLdouble ) ;

  Specified by:
    `glGlobalAlphaFactordSUN` in interface `GLFunc`

### glGlobalAlphaFactorubSUN

    public final void glGlobalAlphaFactorubSUN(byte arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactorubSUN ( GLubyte ) ;

  Specified by:
    `glGlobalAlphaFactorubSUN` in interface `GLFunc`

### glGlobalAlphaFactorusSUN

    public final void glGlobalAlphaFactorusSUN(short arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactorusSUN ( GLushort ) ;

  Specified by:
    `glGlobalAlphaFactorusSUN` in interface `GLFunc`

### glGlobalAlphaFactoruiSUN

    public final void glGlobalAlphaFactoruiSUN(int arg0)

  Original Function-Prototype :

      extern void glGlobalAlphaFactoruiSUN ( GLuint ) ;

  Specified by:
    `glGlobalAlphaFactoruiSUN` in interface `GLFunc`

### glReplacementCodeuiSUN

    public final void glReplacementCodeuiSUN(int arg0)

  Original Function-Prototype :

      extern void glReplacementCodeuiSUN ( GLuint ) ;

  Specified by:
    `glReplacementCodeuiSUN` in interface `GLFunc`

### glReplacementCodeusSUN

    public final void glReplacementCodeusSUN(short arg0)

  Original Function-Prototype :

      extern void glReplacementCodeusSUN ( GLushort ) ;

  Specified by:
    `glReplacementCodeusSUN` in interface `GLFunc`

### glReplacementCodeubSUN

    public final void glReplacementCodeubSUN(byte arg0)

  Original Function-Prototype :

      extern void glReplacementCodeubSUN ( GLubyte ) ;

  Specified by:
    `glReplacementCodeubSUN` in interface `GLFunc`

### glReplacementCodeuivSUN

    public final void glReplacementCodeuivSUN(int[] arg0)

  Original Function-Prototype :

      extern void glReplacementCodeuivSUN ( const GLuint * ) ;

  Specified by:
    `glReplacementCodeuivSUN` in interface `GLFunc`

### glReplacementCodeusvSUN

    public final void glReplacementCodeusvSUN(short[] arg0)

  Original Function-Prototype :

      extern void glReplacementCodeusvSUN ( const GLushort * ) ;

  Specified by:
    `glReplacementCodeusvSUN` in interface `GLFunc`

### glReplacementCodeubvSUN

    public final void glReplacementCodeubvSUN(byte[] arg0)

  Original Function-Prototype :

      extern void glReplacementCodeubvSUN ( const GLubyte * ) ;

  Specified by:
    `glReplacementCodeubvSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  byte[][] arg2)

  Original Function-Prototype :

      extern void glReplacementCodePointerSUN ( GLenum , GLsizei , const GLvoid * * ) ;

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  short[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  int[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  float[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  double[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  boolean[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glReplacementCodePointerSUN

    public final void glReplacementCodePointerSUN(int arg0,
                                                  int arg1,
                                                  long[][] arg2)

  Specified by:
    `glReplacementCodePointerSUN` in interface `GLFunc`

### glColor4ubVertex2fSUN

    public final void glColor4ubVertex2fSUN(byte arg0,
                                            byte arg1,
                                            byte arg2,
                                            byte arg3,
                                            float arg4,
                                            float arg5)

  Original Function-Prototype :

      extern void glColor4ubVertex2fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat ) ;

  Specified by:
    `glColor4ubVertex2fSUN` in interface `GLFunc`

### glColor4ubVertex2fvSUN

    public final void glColor4ubVertex2fvSUN(byte[] arg0,
                                             float[] arg1)

  Original Function-Prototype :

      extern void glColor4ubVertex2fvSUN ( const GLubyte * , const GLfloat * ) ;

  Specified by:
    `glColor4ubVertex2fvSUN` in interface `GLFunc`

### glColor4ubVertex3fSUN

    public final void glColor4ubVertex3fSUN(byte arg0,
                                            byte arg1,
                                            byte arg2,
                                            byte arg3,
                                            float arg4,
                                            float arg5,
                                            float arg6)

  Original Function-Prototype :

      extern void glColor4ubVertex3fSUN ( GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glColor4ubVertex3fSUN` in interface `GLFunc`

### glColor4ubVertex3fvSUN

    public final void glColor4ubVertex3fvSUN(byte[] arg0,
                                             float[] arg1)

  Original Function-Prototype :

      extern void glColor4ubVertex3fvSUN ( const GLubyte * , const GLfloat * ) ;

  Specified by:
    `glColor4ubVertex3fvSUN` in interface `GLFunc`

### glColor3fVertex3fSUN

    public final void glColor3fVertex3fSUN(float arg0,
                                           float arg1,
                                           float arg2,
                                           float arg3,
                                           float arg4,
                                           float arg5)

  Original Function-Prototype :

      extern void glColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glColor3fVertex3fSUN` in interface `GLFunc`

### glColor3fVertex3fvSUN

    public final void glColor3fVertex3fvSUN(float[] arg0,
                                            float[] arg1)

  Original Function-Prototype :

      extern void glColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glColor3fVertex3fvSUN` in interface `GLFunc`

### glNormal3fVertex3fSUN

    public final void glNormal3fVertex3fSUN(float arg0,
                                            float arg1,
                                            float arg2,
                                            float arg3,
                                            float arg4,
                                            float arg5)

  Original Function-Prototype :

      extern void glNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glNormal3fVertex3fSUN` in interface `GLFunc`

### glNormal3fVertex3fvSUN

    public final void glNormal3fVertex3fvSUN(float[] arg0,
                                             float[] arg1)

  Original Function-Prototype :

      extern void glNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glNormal3fVertex3fvSUN` in interface `GLFunc`

### glColor4fNormal3fVertex3fSUN

    public final void glColor4fNormal3fVertex3fSUN(float arg0,
                                                   float arg1,
                                                   float arg2,
                                                   float arg3,
                                                   float arg4,
                                                   float arg5,
                                                   float arg6,
                                                   float arg7,
                                                   float arg8,
                                                   float arg9)

  Original Function-Prototype :

      extern void glColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glColor4fNormal3fVertex3fSUN` in interface `GLFunc`

### glColor4fNormal3fVertex3fvSUN

    public final void glColor4fNormal3fVertex3fvSUN(float[] arg0,
                                                    float[] arg1,
                                                    float[] arg2)

  Original Function-Prototype :

      extern void glColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glColor4fNormal3fVertex3fvSUN` in interface `GLFunc`

### glTexCoord2fVertex3fSUN

    public final void glTexCoord2fVertex3fSUN(float arg0,
                                              float arg1,
                                              float arg2,
                                              float arg3,
                                              float arg4)

  Original Function-Prototype :

      extern void glTexCoord2fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord2fVertex3fSUN` in interface `GLFunc`

### glTexCoord2fVertex3fvSUN

    public final void glTexCoord2fVertex3fvSUN(float[] arg0,
                                               float[] arg1)

  Original Function-Prototype :

      extern void glTexCoord2fVertex3fvSUN ( const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord2fVertex3fvSUN` in interface `GLFunc`

### glTexCoord4fVertex4fSUN

    public final void glTexCoord4fVertex4fSUN(float arg0,
                                              float arg1,
                                              float arg2,
                                              float arg3,
                                              float arg4,
                                              float arg5,
                                              float arg6,
                                              float arg7)

  Original Function-Prototype :

      extern void glTexCoord4fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord4fVertex4fSUN` in interface `GLFunc`

### glTexCoord4fVertex4fvSUN

    public final void glTexCoord4fVertex4fvSUN(float[] arg0,
                                               float[] arg1)

  Original Function-Prototype :

      extern void glTexCoord4fVertex4fvSUN ( const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord4fVertex4fvSUN` in interface `GLFunc`

### glTexCoord2fColor4ubVertex3fSUN

    public final void glTexCoord2fColor4ubVertex3fSUN(float arg0,
                                                      float arg1,
                                                      byte arg2,
                                                      byte arg3,
                                                      byte arg4,
                                                      byte arg5,
                                                      float arg6,
                                                      float arg7,
                                                      float arg8)

  Original Function-Prototype :

      extern void glTexCoord2fColor4ubVertex3fSUN ( GLfloat , GLfloat , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord2fColor4ubVertex3fSUN` in interface `GLFunc`

### glTexCoord2fColor4ubVertex3fvSUN

    public final void glTexCoord2fColor4ubVertex3fvSUN(float[] arg0,
                                                       byte[] arg1,
                                                       float[] arg2)

  Original Function-Prototype :

      extern void glTexCoord2fColor4ubVertex3fvSUN ( const GLfloat * , const GLubyte * , const GLfloat * ) ;

  Specified by:
    `glTexCoord2fColor4ubVertex3fvSUN` in interface `GLFunc`

### glTexCoord2fColor3fVertex3fSUN

    public final void glTexCoord2fColor3fVertex3fSUN(float arg0,
                                                     float arg1,
                                                     float arg2,
                                                     float arg3,
                                                     float arg4,
                                                     float arg5,
                                                     float arg6,
                                                     float arg7)

  Original Function-Prototype :

      extern void glTexCoord2fColor3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord2fColor3fVertex3fSUN` in interface `GLFunc`

### glTexCoord2fColor3fVertex3fvSUN

    public final void glTexCoord2fColor3fVertex3fvSUN(float[] arg0,
                                                      float[] arg1,
                                                      float[] arg2)

  Original Function-Prototype :

      extern void glTexCoord2fColor3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord2fColor3fVertex3fvSUN` in interface `GLFunc`

### glTexCoord2fNormal3fVertex3fSUN

    public final void glTexCoord2fNormal3fVertex3fSUN(float arg0,
                                                      float arg1,
                                                      float arg2,
                                                      float arg3,
                                                      float arg4,
                                                      float arg5,
                                                      float arg6,
                                                      float arg7)

  Original Function-Prototype :

      extern void glTexCoord2fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord2fNormal3fVertex3fSUN` in interface `GLFunc`

### glTexCoord2fNormal3fVertex3fvSUN

    public final void glTexCoord2fNormal3fVertex3fvSUN(float[] arg0,
                                                       float[] arg1,
                                                       float[] arg2)

  Original Function-Prototype :

      extern void glTexCoord2fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord2fNormal3fVertex3fvSUN` in interface `GLFunc`

### glTexCoord2fColor4fNormal3fVertex3fSUN

    public final void glTexCoord2fColor4fNormal3fVertex3fSUN(float arg0,
                                                             float arg1,
                                                             float arg2,
                                                             float arg3,
                                                             float arg4,
                                                             float arg5,
                                                             float arg6,
                                                             float arg7,
                                                             float arg8,
                                                             float arg9,
                                                             float arg10,
                                                             float arg11)

  Original Function-Prototype :

      extern void glTexCoord2fColor4fNormal3fVertex3fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord2fColor4fNormal3fVertex3fSUN` in interface `GLFunc`

### glTexCoord2fColor4fNormal3fVertex3fvSUN

    public final void glTexCoord2fColor4fNormal3fVertex3fvSUN(float[] arg0,
                                                              float[] arg1,
                                                              float[] arg2,
                                                              float[] arg3)

  Original Function-Prototype :

      extern void glTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord2fColor4fNormal3fVertex3fvSUN` in interface `GLFunc`

### glTexCoord4fColor4fNormal3fVertex4fSUN

    public final void glTexCoord4fColor4fNormal3fVertex4fSUN(float arg0,
                                                             float arg1,
                                                             float arg2,
                                                             float arg3,
                                                             float arg4,
                                                             float arg5,
                                                             float arg6,
                                                             float arg7,
                                                             float arg8,
                                                             float arg9,
                                                             float arg10,
                                                             float arg11,
                                                             float arg12,
                                                             float arg13,
                                                             float arg14)

  Original Function-Prototype :

      extern void glTexCoord4fColor4fNormal3fVertex4fSUN ( GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glTexCoord4fColor4fNormal3fVertex4fSUN` in interface `GLFunc`

### glTexCoord4fColor4fNormal3fVertex4fvSUN

    public final void glTexCoord4fColor4fNormal3fVertex4fvSUN(float[] arg0,
                                                              float[] arg1,
                                                              float[] arg2,
                                                              float[] arg3)

  Original Function-Prototype :

      extern void glTexCoord4fColor4fNormal3fVertex4fvSUN ( const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glTexCoord4fColor4fNormal3fVertex4fvSUN` in interface `GLFunc`

### glReplacementCodeuiVertex3fSUN

    public final void glReplacementCodeuiVertex3fSUN(int arg0,
                                                     float arg1,
                                                     float arg2,
                                                     float arg3)

  Original Function-Prototype :

      extern void glReplacementCodeuiVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiVertex3fvSUN

    public final void glReplacementCodeuiVertex3fvSUN(int[] arg0,
                                                      float[] arg1)

  Original Function-Prototype :

      extern void glReplacementCodeuiVertex3fvSUN ( const GLenum * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiColor4ubVertex3fSUN

    public final void glReplacementCodeuiColor4ubVertex3fSUN(int arg0,
                                                             byte arg1,
                                                             byte arg2,
                                                             byte arg3,
                                                             byte arg4,
                                                             float arg5,
                                                             float arg6,
                                                             float arg7)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor4ubVertex3fSUN ( GLenum , GLubyte , GLubyte , GLubyte , GLubyte , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiColor4ubVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiColor4ubVertex3fvSUN

    public final void glReplacementCodeuiColor4ubVertex3fvSUN(int[] arg0,
                                                              byte[] arg1,
                                                              float[] arg2)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor4ubVertex3fvSUN ( const GLenum * , const GLubyte * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiColor4ubVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiColor3fVertex3fSUN

    public final void glReplacementCodeuiColor3fVertex3fSUN(int arg0,
                                                            float arg1,
                                                            float arg2,
                                                            float arg3,
                                                            float arg4,
                                                            float arg5,
                                                            float arg6)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiColor3fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiColor3fVertex3fvSUN

    public final void glReplacementCodeuiColor3fVertex3fvSUN(int[] arg0,
                                                             float[] arg1,
                                                             float[] arg2)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiColor3fVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiNormal3fVertex3fSUN

    public final void glReplacementCodeuiNormal3fVertex3fSUN(int arg0,
                                                             float arg1,
                                                             float arg2,
                                                             float arg3,
                                                             float arg4,
                                                             float arg5,
                                                             float arg6)

  Original Function-Prototype :

      extern void glReplacementCodeuiNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiNormal3fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiNormal3fVertex3fvSUN

    public final void glReplacementCodeuiNormal3fVertex3fvSUN(int[] arg0,
                                                              float[] arg1,
                                                              float[] arg2)

  Original Function-Prototype :

      extern void glReplacementCodeuiNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiNormal3fVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiColor4fNormal3fVertex3fSUN

    public final void glReplacementCodeuiColor4fNormal3fVertex3fSUN(int arg0,
                                                                    float arg1,
                                                                    float arg2,
                                                                    float arg3,
                                                                    float arg4,
                                                                    float arg5,
                                                                    float arg6,
                                                                    float arg7,
                                                                    float arg8,
                                                                    float arg9,
                                                                    float arg10)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiColor4fNormal3fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiColor4fNormal3fVertex3fvSUN

    public final void glReplacementCodeuiColor4fNormal3fVertex3fvSUN(int[] arg0,
                                                                     float[] arg1,
                                                                     float[] arg2,
                                                                     float[] arg3)

  Original Function-Prototype :

      extern void glReplacementCodeuiColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiColor4fNormal3fVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fVertex3fSUN

    public final void glReplacementCodeuiTexCoord2fVertex3fSUN(int arg0,
                                                               float arg1,
                                                               float arg2,
                                                               float arg3,
                                                               float arg4,
                                                               float arg5)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fVertex3fvSUN

    public final void glReplacementCodeuiTexCoord2fVertex3fvSUN(int[] arg0,
                                                                float[] arg1,
                                                                float[] arg2)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

    public final void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(int arg0,
                                                                       float arg1,
                                                                       float arg2,
                                                                       float arg3,
                                                                       float arg4,
                                                                       float arg5,
                                                                       float arg6,
                                                                       float arg7,
                                                                       float arg8)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

    public final void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(int[] arg0,
                                                                        float[] arg1,
                                                                        float[] arg2,
                                                                        float[] arg3)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

    public final void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(int arg0,
                                                                              float arg1,
                                                                              float arg2,
                                                                              float arg3,
                                                                              float arg4,
                                                                              float arg5,
                                                                              float arg6,
                                                                              float arg7,
                                                                              float arg8,
                                                                              float arg9,
                                                                              float arg10,
                                                                              float arg11,
                                                                              float arg12)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN` in interface `GLFunc`

### glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

    public final void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(int[] arg0,
                                                                               float[] arg1,
                                                                               float[] arg2,
                                                                               float[] arg3,
                                                                               float[] arg4)

  Original Function-Prototype :

      extern void glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN ( const GLenum * , const GLfloat * , const GLfloat * , const GLfloat * , const GLfloat * ) ;

  Specified by:
    `glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN` in interface `GLFunc`

### glBlendFuncSeparateEXT

    public final void glBlendFuncSeparateEXT(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3)

  Original Function-Prototype :

      extern void glBlendFuncSeparateEXT ( GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glBlendFuncSeparateEXT` in interface `GLFunc`

### glBlendFuncSeparateINGR

    public final void glBlendFuncSeparateINGR(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3)

  Original Function-Prototype :

      extern void glBlendFuncSeparateINGR ( GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glBlendFuncSeparateINGR` in interface `GLFunc`

### glVertexWeightfEXT

    public final void glVertexWeightfEXT(float arg0)

  Original Function-Prototype :

      extern void glVertexWeightfEXT ( GLfloat ) ;

  Specified by:
    `glVertexWeightfEXT` in interface `GLFunc`

### glVertexWeightfvEXT

    public final void glVertexWeightfvEXT(float[] arg0)

  Original Function-Prototype :

      extern void glVertexWeightfvEXT ( const GLfloat * ) ;

  Specified by:
    `glVertexWeightfvEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               byte[] arg3)

  Original Function-Prototype :

      extern void glVertexWeightPointerEXT ( GLsizei , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               short[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               int[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               float[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               double[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               boolean[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glVertexWeightPointerEXT

    public final void glVertexWeightPointerEXT(int arg0,
                                               int arg1,
                                               int arg2,
                                               long[] arg3)

  Specified by:
    `glVertexWeightPointerEXT` in interface `GLFunc`

### glFlushVertexArrayRangeNV

    public final void glFlushVertexArrayRangeNV()

  Original Function-Prototype :

      extern void glFlushVertexArrayRangeNV ( void ) ;

  Specified by:
    `glFlushVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           byte[] arg1)

  Original Function-Prototype :

      extern void glVertexArrayRangeNV ( GLsizei , const GLvoid * ) ;

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           short[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           int[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           float[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           double[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           boolean[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glVertexArrayRangeNV

    public final void glVertexArrayRangeNV(int arg0,
                                           long[] arg1)

  Specified by:
    `glVertexArrayRangeNV` in interface `GLFunc`

### glCombinerParameterfvNV

    public final void glCombinerParameterfvNV(int arg0,
                                              float[] arg1)

  Original Function-Prototype :

      extern void glCombinerParameterfvNV ( GLenum , const GLfloat * ) ;

  Specified by:
    `glCombinerParameterfvNV` in interface `GLFunc`

### glCombinerParameterfNV

    public final void glCombinerParameterfNV(int arg0,
                                             float arg1)

  Original Function-Prototype :

      extern void glCombinerParameterfNV ( GLenum , GLfloat ) ;

  Specified by:
    `glCombinerParameterfNV` in interface `GLFunc`

### glCombinerParameterivNV

    public final void glCombinerParameterivNV(int arg0,
                                              int[] arg1)

  Original Function-Prototype :

      extern void glCombinerParameterivNV ( GLenum , const GLint * ) ;

  Specified by:
    `glCombinerParameterivNV` in interface `GLFunc`

### glCombinerParameteriNV

    public final void glCombinerParameteriNV(int arg0,
                                             int arg1)

  Original Function-Prototype :

      extern void glCombinerParameteriNV ( GLenum , GLint ) ;

  Specified by:
    `glCombinerParameteriNV` in interface `GLFunc`

### glCombinerInputNV

    public final void glCombinerInputNV(int arg0,
                                        int arg1,
                                        int arg2,
                                        int arg3,
                                        int arg4,
                                        int arg5)

  Original Function-Prototype :

      extern void glCombinerInputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glCombinerInputNV` in interface `GLFunc`

### glCombinerOutputNV

    public final void glCombinerOutputNV(int arg0,
                                         int arg1,
                                         int arg2,
                                         int arg3,
                                         int arg4,
                                         int arg5,
                                         int arg6,
                                         boolean arg7,
                                         boolean arg8,
                                         boolean arg9)

  Original Function-Prototype :

      extern void glCombinerOutputNV ( GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLenum , GLboolean , GLboolean , GLboolean ) ;

  Specified by:
    `glCombinerOutputNV` in interface `GLFunc`

### glFinalCombinerInputNV

    public final void glFinalCombinerInputNV(int arg0,
                                             int arg1,
                                             int arg2,
                                             int arg3)

  Original Function-Prototype :

      extern void glFinalCombinerInputNV ( GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glFinalCombinerInputNV` in interface `GLFunc`

### glGetCombinerInputParameterfvNV

    public final void glGetCombinerInputParameterfvNV(int arg0,
                                                      int arg1,
                                                      int arg2,
                                                      int arg3,
                                                      float[] arg4)

  Original Function-Prototype :

      extern void glGetCombinerInputParameterfvNV ( GLenum , GLenum , GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetCombinerInputParameterfvNV` in interface `GLFunc`

### glGetCombinerInputParameterivNV

    public final void glGetCombinerInputParameterivNV(int arg0,
                                                      int arg1,
                                                      int arg2,
                                                      int arg3,
                                                      int[] arg4)

  Original Function-Prototype :

      extern void glGetCombinerInputParameterivNV ( GLenum , GLenum , GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetCombinerInputParameterivNV` in interface `GLFunc`

### glGetCombinerOutputParameterfvNV

    public final void glGetCombinerOutputParameterfvNV(int arg0,
                                                       int arg1,
                                                       int arg2,
                                                       float[] arg3)

  Original Function-Prototype :

      extern void glGetCombinerOutputParameterfvNV ( GLenum , GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetCombinerOutputParameterfvNV` in interface `GLFunc`

### glGetCombinerOutputParameterivNV

    public final void glGetCombinerOutputParameterivNV(int arg0,
                                                       int arg1,
                                                       int arg2,
                                                       int[] arg3)

  Original Function-Prototype :

      extern void glGetCombinerOutputParameterivNV ( GLenum , GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetCombinerOutputParameterivNV` in interface `GLFunc`

### glGetFinalCombinerInputParameterfvNV

    public final void glGetFinalCombinerInputParameterfvNV(int arg0,
                                                           int arg1,
                                                           float[] arg2)

  Original Function-Prototype :

      extern void glGetFinalCombinerInputParameterfvNV ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetFinalCombinerInputParameterfvNV` in interface `GLFunc`

### glGetFinalCombinerInputParameterivNV

    public final void glGetFinalCombinerInputParameterivNV(int arg0,
                                                           int arg1,
                                                           int[] arg2)

  Original Function-Prototype :

      extern void glGetFinalCombinerInputParameterivNV ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetFinalCombinerInputParameterivNV` in interface `GLFunc`

### glMultiModeDrawArraysIBM

    public final void glMultiModeDrawArraysIBM(int arg0,
                                               int[] arg1,
                                               int[] arg2,
                                               int arg3,
                                               int arg4)

  Original Function-Prototype :

      extern void glMultiModeDrawArraysIBM ( GLenum , const GLint * , const GLsizei * , GLsizei , GLint ) ;

  Specified by:
    `glMultiModeDrawArraysIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 byte[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Original Function-Prototype :

      extern void glMultiModeDrawElementsIBM ( const GLenum * , const GLsizei * , GLenum , const GLvoid * * , GLsizei , GLint ) ;

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 short[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 int[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 float[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 double[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 boolean[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glMultiModeDrawElementsIBM

    public final void glMultiModeDrawElementsIBM(int[] arg0,
                                                 int[] arg1,
                                                 int arg2,
                                                 long[][] arg3,
                                                 int arg4,
                                                 int arg5)

  Specified by:
    `glMultiModeDrawElementsIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            byte[][] arg3,
                                            int arg4)

  Original Function-Prototype :

      extern void glColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            short[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            int[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            float[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            double[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            boolean[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glColorPointerListIBM

    public final void glColorPointerListIBM(int arg0,
                                            int arg1,
                                            int arg2,
                                            long[][] arg3,
                                            int arg4)

  Specified by:
    `glColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     byte[][] arg3,
                                                     int arg4)

  Original Function-Prototype :

      extern void glSecondaryColorPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     short[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     int[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     float[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     double[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     boolean[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glSecondaryColorPointerListIBM

    public final void glSecondaryColorPointerListIBM(int arg0,
                                                     int arg1,
                                                     int arg2,
                                                     long[][] arg3,
                                                     int arg4)

  Specified by:
    `glSecondaryColorPointerListIBM` in interface `GLFunc`

### glEdgeFlagPointerListIBM

    public final void glEdgeFlagPointerListIBM(int arg0,
                                               boolean[][] arg1,
                                               int arg2)

  Original Function-Prototype :

      extern void glEdgeFlagPointerListIBM ( GLint , const GLboolean * * , GLint ) ;

  Specified by:
    `glEdgeFlagPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               byte[][] arg2,
                                               int arg3)

  Original Function-Prototype :

      extern void glFogCoordPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               short[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               float[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               double[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               boolean[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glFogCoordPointerListIBM

    public final void glFogCoordPointerListIBM(int arg0,
                                               int arg1,
                                               long[][] arg2,
                                               int arg3)

  Specified by:
    `glFogCoordPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            byte[][] arg2,
                                            int arg3)

  Original Function-Prototype :

      extern void glIndexPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            short[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            int[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            float[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            double[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            boolean[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glIndexPointerListIBM

    public final void glIndexPointerListIBM(int arg0,
                                            int arg1,
                                            long[][] arg2,
                                            int arg3)

  Specified by:
    `glIndexPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             byte[][] arg2,
                                             int arg3)

  Original Function-Prototype :

      extern void glNormalPointerListIBM ( GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             short[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             int[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             float[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             double[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             boolean[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glNormalPointerListIBM

    public final void glNormalPointerListIBM(int arg0,
                                             int arg1,
                                             long[][] arg2,
                                             int arg3)

  Specified by:
    `glNormalPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               byte[][] arg3,
                                               int arg4)

  Original Function-Prototype :

      extern void glTexCoordPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               short[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               int[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               float[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               double[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               boolean[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glTexCoordPointerListIBM

    public final void glTexCoordPointerListIBM(int arg0,
                                               int arg1,
                                               int arg2,
                                               long[][] arg3,
                                               int arg4)

  Specified by:
    `glTexCoordPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             byte[][] arg3,
                                             int arg4)

  Original Function-Prototype :

      extern void glVertexPointerListIBM ( GLint , GLenum , GLint , const GLvoid * * , GLint ) ;

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             short[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             int[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             float[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             double[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             boolean[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glVertexPointerListIBM

    public final void glVertexPointerListIBM(int arg0,
                                             int arg1,
                                             int arg2,
                                             long[][] arg3,
                                             int arg4)

  Specified by:
    `glVertexPointerListIBM` in interface `GLFunc`

### glTbufferMask3DFX

    public final void glTbufferMask3DFX(int arg0)

  Original Function-Prototype :

      extern void glTbufferMask3DFX ( GLuint ) ;

  Specified by:
    `glTbufferMask3DFX` in interface `GLFunc`

### glSampleMaskEXT

    public final void glSampleMaskEXT(float arg0,
                                      boolean arg1)

  Original Function-Prototype :

      extern void glSampleMaskEXT ( GLclampf , GLboolean ) ;

  Specified by:
    `glSampleMaskEXT` in interface `GLFunc`

### glSamplePatternEXT

    public final void glSamplePatternEXT(int arg0)

  Original Function-Prototype :

      extern void glSamplePatternEXT ( GLenum ) ;

  Specified by:
    `glSamplePatternEXT` in interface `GLFunc`

### glTextureColorMaskSGIS

    public final void glTextureColorMaskSGIS(boolean arg0,
                                             boolean arg1,
                                             boolean arg2,
                                             boolean arg3)

  Original Function-Prototype :

      extern void glTextureColorMaskSGIS ( GLboolean , GLboolean , GLboolean , GLboolean ) ;

  Specified by:
    `glTextureColorMaskSGIS` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           byte[] arg1)

  Original Function-Prototype :

      extern void glIglooInterfaceSGIX ( GLenum , const GLvoid * ) ;

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           short[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           int[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           float[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           double[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           boolean[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glIglooInterfaceSGIX

    public final void glIglooInterfaceSGIX(int arg0,
                                           long[] arg1)

  Specified by:
    `glIglooInterfaceSGIX` in interface `GLFunc`

### glGenFencesNV

    public final void glGenFencesNV(int arg0,
                                    int[] arg1)

  Original Function-Prototype :

      extern void glGenFencesNV ( GLsizei , GLuint * ) ;

  Specified by:
    `glGenFencesNV` in interface `GLFunc`

### glDeleteFencesNV

    public final void glDeleteFencesNV(int arg0,
                                       int[] arg1)

  Original Function-Prototype :

      extern void glDeleteFencesNV ( GLsizei , const GLuint * ) ;

  Specified by:
    `glDeleteFencesNV` in interface `GLFunc`

### glSetFenceNV

    public final void glSetFenceNV(int arg0,
                                   int arg1)

  Original Function-Prototype :

      extern void glSetFenceNV ( GLuint , GLenum ) ;

  Specified by:
    `glSetFenceNV` in interface `GLFunc`

### glTestFenceNV

    public final boolean glTestFenceNV(int arg0)

  Original Function-Prototype :

      extern GLboolean glTestFenceNV ( GLuint ) ;

  Specified by:
    `glTestFenceNV` in interface `GLFunc`

### glFinishFenceNV

    public final void glFinishFenceNV(int arg0)

  Original Function-Prototype :

      extern void glFinishFenceNV ( GLuint ) ;

  Specified by:
    `glFinishFenceNV` in interface `GLFunc`

### glIsFenceNV

    public final boolean glIsFenceNV(int arg0)

  Original Function-Prototype :

      extern GLboolean glIsFenceNV ( GLuint ) ;

  Specified by:
    `glIsFenceNV` in interface `GLFunc`

### glGetFenceivNV

    public final void glGetFenceivNV(int arg0,
                                     int arg1,
                                     int[] arg2)

  Original Function-Prototype :

      extern void glGetFenceivNV ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetFenceivNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           byte[] arg8)

  Original Function-Prototype :

      extern void glMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLint , GLint , GLboolean , const GLvoid * ) ;

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           short[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           int[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           float[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           double[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           boolean[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapControlPointsNV

    public final void glMapControlPointsNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int arg3,
                                           int arg4,
                                           int arg5,
                                           int arg6,
                                           boolean arg7,
                                           long[] arg8)

  Specified by:
    `glMapControlPointsNV` in interface `GLFunc`

### glMapParameterivNV

    public final void glMapParameterivNV(int arg0,
                                         int arg1,
                                         int[] arg2)

  Original Function-Prototype :

      extern void glMapParameterivNV ( GLenum , GLenum , const GLint * ) ;

  Specified by:
    `glMapParameterivNV` in interface `GLFunc`

### glMapParameterfvNV

    public final void glMapParameterfvNV(int arg0,
                                         int arg1,
                                         float[] arg2)

  Original Function-Prototype :

      extern void glMapParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glMapParameterfvNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              byte[] arg6)

  Original Function-Prototype :

      extern void glGetMapControlPointsNV ( GLenum , GLuint , GLenum , GLsizei , GLsizei , GLboolean , GLvoid * ) ;

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              short[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              int[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              float[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              double[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              boolean[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapControlPointsNV

    public final void glGetMapControlPointsNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4,
                                              boolean arg5,
                                              long[] arg6)

  Specified by:
    `glGetMapControlPointsNV` in interface `GLFunc`

### glGetMapParameterivNV

    public final void glGetMapParameterivNV(int arg0,
                                            int arg1,
                                            int[] arg2)

  Original Function-Prototype :

      extern void glGetMapParameterivNV ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetMapParameterivNV` in interface `GLFunc`

### glGetMapParameterfvNV

    public final void glGetMapParameterfvNV(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glGetMapParameterfvNV ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetMapParameterfvNV` in interface `GLFunc`

### glGetMapAttribParameterivNV

    public final void glGetMapAttribParameterivNV(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  int[] arg3)

  Original Function-Prototype :

      extern void glGetMapAttribParameterivNV ( GLenum , GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetMapAttribParameterivNV` in interface `GLFunc`

### glGetMapAttribParameterfvNV

    public final void glGetMapAttribParameterfvNV(int arg0,
                                                  int arg1,
                                                  int arg2,
                                                  float[] arg3)

  Original Function-Prototype :

      extern void glGetMapAttribParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetMapAttribParameterfvNV` in interface `GLFunc`

### glEvalMapsNV

    public final void glEvalMapsNV(int arg0,
                                   int arg1)

  Original Function-Prototype :

      extern void glEvalMapsNV ( GLenum , GLenum ) ;

  Specified by:
    `glEvalMapsNV` in interface `GLFunc`

### glCombinerStageParameterfvNV

    public final void glCombinerStageParameterfvNV(int arg0,
                                                   int arg1,
                                                   float[] arg2)

  Original Function-Prototype :

      extern void glCombinerStageParameterfvNV ( GLenum , GLenum , const GLfloat * ) ;

  Specified by:
    `glCombinerStageParameterfvNV` in interface `GLFunc`

### glGetCombinerStageParameterfvNV

    public final void glGetCombinerStageParameterfvNV(int arg0,
                                                      int arg1,
                                                      float[] arg2)

  Original Function-Prototype :

      extern void glGetCombinerStageParameterfvNV ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetCombinerStageParameterfvNV` in interface `GLFunc`

### glBindProgramNV

    public final void glBindProgramNV(int arg0,
                                      int arg1)

  Original Function-Prototype :

      extern void glBindProgramNV ( GLenum , GLuint ) ;

  Specified by:
    `glBindProgramNV` in interface `GLFunc`

### glDeleteProgramsNV

    public final void glDeleteProgramsNV(int arg0,
                                         int[] arg1)

  Original Function-Prototype :

      extern void glDeleteProgramsNV ( GLsizei , const GLuint * ) ;

  Specified by:
    `glDeleteProgramsNV` in interface `GLFunc`

### glExecuteProgramNV

    public final void glExecuteProgramNV(int arg0,
                                         int arg1,
                                         float[] arg2)

  Original Function-Prototype :

      extern void glExecuteProgramNV ( GLenum , GLuint , const GLfloat * ) ;

  Specified by:
    `glExecuteProgramNV` in interface `GLFunc`

### glGenProgramsNV

    public final void glGenProgramsNV(int arg0,
                                      int[] arg1)

  Original Function-Prototype :

      extern void glGenProgramsNV ( GLsizei , GLuint * ) ;

  Specified by:
    `glGenProgramsNV` in interface `GLFunc`

### glAreProgramsResidentNV

    public final boolean glAreProgramsResidentNV(int arg0,
                                                 int[] arg1,
                                                 boolean[] arg2)

  Original Function-Prototype :

      extern GLboolean glAreProgramsResidentNV ( GLsizei , const GLuint * , GLboolean * ) ;

  Specified by:
    `glAreProgramsResidentNV` in interface `GLFunc`

### glRequestResidentProgramsNV

    public final void glRequestResidentProgramsNV(int arg0,
                                                  int[] arg1)

  Original Function-Prototype :

      extern void glRequestResidentProgramsNV ( GLsizei , const GLuint * ) ;

  Specified by:
    `glRequestResidentProgramsNV` in interface `GLFunc`

### glGetProgramParameterfvNV

    public final void glGetProgramParameterfvNV(int arg0,
                                                int arg1,
                                                int arg2,
                                                float[] arg3)

  Original Function-Prototype :

      extern void glGetProgramParameterfvNV ( GLenum , GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetProgramParameterfvNV` in interface `GLFunc`

### glGetProgramParameterdvNV

    public final void glGetProgramParameterdvNV(int arg0,
                                                int arg1,
                                                int arg2,
                                                double[] arg3)

  Original Function-Prototype :

      extern void glGetProgramParameterdvNV ( GLenum , GLuint , GLenum , GLdouble * ) ;

  Specified by:
    `glGetProgramParameterdvNV` in interface `GLFunc`

### glGetProgramivNV

    public final void glGetProgramivNV(int arg0,
                                       int arg1,
                                       int[] arg2)

  Original Function-Prototype :

      extern void glGetProgramivNV ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetProgramivNV` in interface `GLFunc`

### glGetProgramStringNV

    public final void glGetProgramStringNV(int arg0,
                                           int arg1,
                                           byte[] arg2)

  Original Function-Prototype :

      extern void glGetProgramStringNV ( GLuint , GLenum , GLubyte * ) ;

  Specified by:
    `glGetProgramStringNV` in interface `GLFunc`

### glGetTrackMatrixivNV

    public final void glGetTrackMatrixivNV(int arg0,
                                           int arg1,
                                           int arg2,
                                           int[] arg3)

  Original Function-Prototype :

      extern void glGetTrackMatrixivNV ( GLenum , GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetTrackMatrixivNV` in interface `GLFunc`

### glGetVertexAttribdvNV

    public final void glGetVertexAttribdvNV(int arg0,
                                            int arg1,
                                            double[] arg2)

  Original Function-Prototype :

      extern void glGetVertexAttribdvNV ( GLuint , GLenum , GLdouble * ) ;

  Specified by:
    `glGetVertexAttribdvNV` in interface `GLFunc`

### glGetVertexAttribfvNV

    public final void glGetVertexAttribfvNV(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glGetVertexAttribfvNV ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetVertexAttribfvNV` in interface `GLFunc`

### glGetVertexAttribivNV

    public final void glGetVertexAttribivNV(int arg0,
                                            int arg1,
                                            int[] arg2)

  Original Function-Prototype :

      extern void glGetVertexAttribivNV ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetVertexAttribivNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  byte[][] arg2)

  Original Function-Prototype :

      extern void glGetVertexAttribPointervNV ( GLuint , GLenum , GLvoid * * ) ;

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  short[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  int[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  float[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  double[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  boolean[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glGetVertexAttribPointervNV

    public final void glGetVertexAttribPointervNV(int arg0,
                                                  int arg1,
                                                  long[][] arg2)

  Specified by:
    `glGetVertexAttribPointervNV` in interface `GLFunc`

### glIsProgramNV

    public final boolean glIsProgramNV(int arg0)

  Original Function-Prototype :

      extern GLboolean glIsProgramNV ( GLuint ) ;

  Specified by:
    `glIsProgramNV` in interface `GLFunc`

### glLoadProgramNV

    public final void glLoadProgramNV(int arg0,
                                      int arg1,
                                      int arg2,
                                      byte[] arg3)

  Original Function-Prototype :

      extern void glLoadProgramNV ( GLenum , GLuint , GLsizei , const GLubyte * ) ;

  Specified by:
    `glLoadProgramNV` in interface `GLFunc`

### glProgramParameter4fNV

    public final void glProgramParameter4fNV(int arg0,
                                             int arg1,
                                             float arg2,
                                             float arg3,
                                             float arg4,
                                             float arg5)

  Original Function-Prototype :

      extern void glProgramParameter4fNV ( GLenum , GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glProgramParameter4fNV` in interface `GLFunc`

### glProgramParameter4dNV

    public final void glProgramParameter4dNV(int arg0,
                                             int arg1,
                                             double arg2,
                                             double arg3,
                                             double arg4,
                                             double arg5)

  Original Function-Prototype :

      extern void glProgramParameter4dNV ( GLenum , GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glProgramParameter4dNV` in interface `GLFunc`

### glProgramParameter4dvNV

    public final void glProgramParameter4dvNV(int arg0,
                                              int arg1,
                                              double[] arg2)

  Original Function-Prototype :

      extern void glProgramParameter4dvNV ( GLenum , GLuint , const GLdouble * ) ;

  Specified by:
    `glProgramParameter4dvNV` in interface `GLFunc`

### glProgramParameter4fvNV

    public final void glProgramParameter4fvNV(int arg0,
                                              int arg1,
                                              float[] arg2)

  Original Function-Prototype :

      extern void glProgramParameter4fvNV ( GLenum , GLuint , const GLfloat * ) ;

  Specified by:
    `glProgramParameter4fvNV` in interface `GLFunc`

### glProgramParameters4dvNV

    public final void glProgramParameters4dvNV(int arg0,
                                               int arg1,
                                               int arg2,
                                               double[] arg3)

  Original Function-Prototype :

      extern void glProgramParameters4dvNV ( GLenum , GLuint , GLuint , const GLdouble * ) ;

  Specified by:
    `glProgramParameters4dvNV` in interface `GLFunc`

### glProgramParameters4fvNV

    public final void glProgramParameters4fvNV(int arg0,
                                               int arg1,
                                               int arg2,
                                               float[] arg3)

  Original Function-Prototype :

      extern void glProgramParameters4fvNV ( GLenum , GLuint , GLuint , const GLfloat * ) ;

  Specified by:
    `glProgramParameters4fvNV` in interface `GLFunc`

### glTrackMatrixNV

    public final void glTrackMatrixNV(int arg0,
                                      int arg1,
                                      int arg2,
                                      int arg3)

  Original Function-Prototype :

      extern void glTrackMatrixNV ( GLenum , GLuint , GLenum , GLenum ) ;

  Specified by:
    `glTrackMatrixNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              byte[] arg4)

  Original Function-Prototype :

      extern void glVertexAttribPointerNV ( GLuint , GLint , GLenum , GLsizei , const GLvoid * ) ;

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              short[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              float[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              double[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              boolean[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttribPointerNV

    public final void glVertexAttribPointerNV(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              long[] arg4)

  Specified by:
    `glVertexAttribPointerNV` in interface `GLFunc`

### glVertexAttrib1sNV

    public final void glVertexAttrib1sNV(int arg0,
                                         short arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1sNV ( GLuint , GLshort ) ;

  Specified by:
    `glVertexAttrib1sNV` in interface `GLFunc`

### glVertexAttrib1fNV

    public final void glVertexAttrib1fNV(int arg0,
                                         float arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1fNV ( GLuint , GLfloat ) ;

  Specified by:
    `glVertexAttrib1fNV` in interface `GLFunc`

### glVertexAttrib1dNV

    public final void glVertexAttrib1dNV(int arg0,
                                         double arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1dNV ( GLuint , GLdouble ) ;

  Specified by:
    `glVertexAttrib1dNV` in interface `GLFunc`

### glVertexAttrib2sNV

    public final void glVertexAttrib2sNV(int arg0,
                                         short arg1,
                                         short arg2)

  Original Function-Prototype :

      extern void glVertexAttrib2sNV ( GLuint , GLshort , GLshort ) ;

  Specified by:
    `glVertexAttrib2sNV` in interface `GLFunc`

### glVertexAttrib2fNV

    public final void glVertexAttrib2fNV(int arg0,
                                         float arg1,
                                         float arg2)

  Original Function-Prototype :

      extern void glVertexAttrib2fNV ( GLuint , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexAttrib2fNV` in interface `GLFunc`

### glVertexAttrib2dNV

    public final void glVertexAttrib2dNV(int arg0,
                                         double arg1,
                                         double arg2)

  Original Function-Prototype :

      extern void glVertexAttrib2dNV ( GLuint , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexAttrib2dNV` in interface `GLFunc`

### glVertexAttrib3sNV

    public final void glVertexAttrib3sNV(int arg0,
                                         short arg1,
                                         short arg2,
                                         short arg3)

  Original Function-Prototype :

      extern void glVertexAttrib3sNV ( GLuint , GLshort , GLshort , GLshort ) ;

  Specified by:
    `glVertexAttrib3sNV` in interface `GLFunc`

### glVertexAttrib3fNV

    public final void glVertexAttrib3fNV(int arg0,
                                         float arg1,
                                         float arg2,
                                         float arg3)

  Original Function-Prototype :

      extern void glVertexAttrib3fNV ( GLuint , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexAttrib3fNV` in interface `GLFunc`

### glVertexAttrib3dNV

    public final void glVertexAttrib3dNV(int arg0,
                                         double arg1,
                                         double arg2,
                                         double arg3)

  Original Function-Prototype :

      extern void glVertexAttrib3dNV ( GLuint , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexAttrib3dNV` in interface `GLFunc`

### glVertexAttrib4sNV

    public final void glVertexAttrib4sNV(int arg0,
                                         short arg1,
                                         short arg2,
                                         short arg3,
                                         short arg4)

  Original Function-Prototype :

      extern void glVertexAttrib4sNV ( GLuint , GLshort , GLshort , GLshort , GLshort ) ;

  Specified by:
    `glVertexAttrib4sNV` in interface `GLFunc`

### glVertexAttrib4fNV

    public final void glVertexAttrib4fNV(int arg0,
                                         float arg1,
                                         float arg2,
                                         float arg3,
                                         float arg4)

  Original Function-Prototype :

      extern void glVertexAttrib4fNV ( GLuint , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexAttrib4fNV` in interface `GLFunc`

### glVertexAttrib4dNV

    public final void glVertexAttrib4dNV(int arg0,
                                         double arg1,
                                         double arg2,
                                         double arg3,
                                         double arg4)

  Original Function-Prototype :

      extern void glVertexAttrib4dNV ( GLuint , GLdouble , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexAttrib4dNV` in interface `GLFunc`

### glVertexAttrib4ubNV

    public final void glVertexAttrib4ubNV(int arg0,
                                          byte arg1,
                                          byte arg2,
                                          byte arg3,
                                          byte arg4)

  Original Function-Prototype :

      extern void glVertexAttrib4ubNV ( GLuint , GLubyte , GLubyte , GLubyte , GLubyte ) ;

  Specified by:
    `glVertexAttrib4ubNV` in interface `GLFunc`

### glVertexAttrib1svNV

    public final void glVertexAttrib1svNV(int arg0,
                                          short[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1svNV ( GLuint , const GLshort * ) ;

  Specified by:
    `glVertexAttrib1svNV` in interface `GLFunc`

### glVertexAttrib1fvNV

    public final void glVertexAttrib1fvNV(int arg0,
                                          float[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1fvNV ( GLuint , const GLfloat * ) ;

  Specified by:
    `glVertexAttrib1fvNV` in interface `GLFunc`

### glVertexAttrib1dvNV

    public final void glVertexAttrib1dvNV(int arg0,
                                          double[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib1dvNV ( GLuint , const GLdouble * ) ;

  Specified by:
    `glVertexAttrib1dvNV` in interface `GLFunc`

### glVertexAttrib2svNV

    public final void glVertexAttrib2svNV(int arg0,
                                          short[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib2svNV ( GLuint , const GLshort * ) ;

  Specified by:
    `glVertexAttrib2svNV` in interface `GLFunc`

### glVertexAttrib2fvNV

    public final void glVertexAttrib2fvNV(int arg0,
                                          float[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib2fvNV ( GLuint , const GLfloat * ) ;

  Specified by:
    `glVertexAttrib2fvNV` in interface `GLFunc`

### glVertexAttrib2dvNV

    public final void glVertexAttrib2dvNV(int arg0,
                                          double[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib2dvNV ( GLuint , const GLdouble * ) ;

  Specified by:
    `glVertexAttrib2dvNV` in interface `GLFunc`

### glVertexAttrib3svNV

    public final void glVertexAttrib3svNV(int arg0,
                                          short[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib3svNV ( GLuint , const GLshort * ) ;

  Specified by:
    `glVertexAttrib3svNV` in interface `GLFunc`

### glVertexAttrib3fvNV

    public final void glVertexAttrib3fvNV(int arg0,
                                          float[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib3fvNV ( GLuint , const GLfloat * ) ;

  Specified by:
    `glVertexAttrib3fvNV` in interface `GLFunc`

### glVertexAttrib3dvNV

    public final void glVertexAttrib3dvNV(int arg0,
                                          double[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib3dvNV ( GLuint , const GLdouble * ) ;

  Specified by:
    `glVertexAttrib3dvNV` in interface `GLFunc`

### glVertexAttrib4svNV

    public final void glVertexAttrib4svNV(int arg0,
                                          short[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib4svNV ( GLuint , const GLshort * ) ;

  Specified by:
    `glVertexAttrib4svNV` in interface `GLFunc`

### glVertexAttrib4fvNV

    public final void glVertexAttrib4fvNV(int arg0,
                                          float[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib4fvNV ( GLuint , const GLfloat * ) ;

  Specified by:
    `glVertexAttrib4fvNV` in interface `GLFunc`

### glVertexAttrib4dvNV

    public final void glVertexAttrib4dvNV(int arg0,
                                          double[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib4dvNV ( GLuint , const GLdouble * ) ;

  Specified by:
    `glVertexAttrib4dvNV` in interface `GLFunc`

### glVertexAttrib4ubvNV

    public final void glVertexAttrib4ubvNV(int arg0,
                                           byte[] arg1)

  Original Function-Prototype :

      extern void glVertexAttrib4ubvNV ( GLuint , const GLubyte * ) ;

  Specified by:
    `glVertexAttrib4ubvNV` in interface `GLFunc`

### glVertexAttribs1svNV

    public final void glVertexAttribs1svNV(int arg0,
                                           int arg1,
                                           short[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs1svNV ( GLuint , GLsizei , const GLshort * ) ;

  Specified by:
    `glVertexAttribs1svNV` in interface `GLFunc`

### glVertexAttribs1fvNV

    public final void glVertexAttribs1fvNV(int arg0,
                                           int arg1,
                                           float[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs1fvNV ( GLuint , GLsizei , const GLfloat * ) ;

  Specified by:
    `glVertexAttribs1fvNV` in interface `GLFunc`

### glVertexAttribs1dvNV

    public final void glVertexAttribs1dvNV(int arg0,
                                           int arg1,
                                           double[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs1dvNV ( GLuint , GLsizei , const GLdouble * ) ;

  Specified by:
    `glVertexAttribs1dvNV` in interface `GLFunc`

### glVertexAttribs2svNV

    public final void glVertexAttribs2svNV(int arg0,
                                           int arg1,
                                           short[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs2svNV ( GLuint , GLsizei , const GLshort * ) ;

  Specified by:
    `glVertexAttribs2svNV` in interface `GLFunc`

### glVertexAttribs2fvNV

    public final void glVertexAttribs2fvNV(int arg0,
                                           int arg1,
                                           float[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs2fvNV ( GLuint , GLsizei , const GLfloat * ) ;

  Specified by:
    `glVertexAttribs2fvNV` in interface `GLFunc`

### glVertexAttribs2dvNV

    public final void glVertexAttribs2dvNV(int arg0,
                                           int arg1,
                                           double[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs2dvNV ( GLuint , GLsizei , const GLdouble * ) ;

  Specified by:
    `glVertexAttribs2dvNV` in interface `GLFunc`

### glVertexAttribs3svNV

    public final void glVertexAttribs3svNV(int arg0,
                                           int arg1,
                                           short[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs3svNV ( GLuint , GLsizei , const GLshort * ) ;

  Specified by:
    `glVertexAttribs3svNV` in interface `GLFunc`

### glVertexAttribs3fvNV

    public final void glVertexAttribs3fvNV(int arg0,
                                           int arg1,
                                           float[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs3fvNV ( GLuint , GLsizei , const GLfloat * ) ;

  Specified by:
    `glVertexAttribs3fvNV` in interface `GLFunc`

### glVertexAttribs3dvNV

    public final void glVertexAttribs3dvNV(int arg0,
                                           int arg1,
                                           double[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs3dvNV ( GLuint , GLsizei , const GLdouble * ) ;

  Specified by:
    `glVertexAttribs3dvNV` in interface `GLFunc`

### glVertexAttribs4svNV

    public final void glVertexAttribs4svNV(int arg0,
                                           int arg1,
                                           short[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs4svNV ( GLuint , GLsizei , const GLshort * ) ;

  Specified by:
    `glVertexAttribs4svNV` in interface `GLFunc`

### glVertexAttribs4fvNV

    public final void glVertexAttribs4fvNV(int arg0,
                                           int arg1,
                                           float[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs4fvNV ( GLuint , GLsizei , const GLfloat * ) ;

  Specified by:
    `glVertexAttribs4fvNV` in interface `GLFunc`

### glVertexAttribs4dvNV

    public final void glVertexAttribs4dvNV(int arg0,
                                           int arg1,
                                           double[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs4dvNV ( GLuint , GLsizei , const GLdouble * ) ;

  Specified by:
    `glVertexAttribs4dvNV` in interface `GLFunc`

### glVertexAttribs4ubvNV

    public final void glVertexAttribs4ubvNV(int arg0,
                                            int arg1,
                                            byte[] arg2)

  Original Function-Prototype :

      extern void glVertexAttribs4ubvNV ( GLuint , GLsizei , const GLubyte * ) ;

  Specified by:
    `glVertexAttribs4ubvNV` in interface `GLFunc`

### glTexBumpParameterivATI

    public final void glTexBumpParameterivATI(int arg0,
                                              int[] arg1)

  Original Function-Prototype :

      extern void glTexBumpParameterivATI ( GLenum , const GLint * ) ;

  Specified by:
    `glTexBumpParameterivATI` in interface `GLFunc`

### glTexBumpParameterfvATI

    public final void glTexBumpParameterfvATI(int arg0,
                                              float[] arg1)

  Original Function-Prototype :

      extern void glTexBumpParameterfvATI ( GLenum , const GLfloat * ) ;

  Specified by:
    `glTexBumpParameterfvATI` in interface `GLFunc`

### glGetTexBumpParameterivATI

    public final void glGetTexBumpParameterivATI(int arg0,
                                                 int[] arg1)

  Original Function-Prototype :

      extern void glGetTexBumpParameterivATI ( GLenum , GLint * ) ;

  Specified by:
    `glGetTexBumpParameterivATI` in interface `GLFunc`

### glGetTexBumpParameterfvATI

    public final void glGetTexBumpParameterfvATI(int arg0,
                                                 float[] arg1)

  Original Function-Prototype :

      extern void glGetTexBumpParameterfvATI ( GLenum , GLfloat * ) ;

  Specified by:
    `glGetTexBumpParameterfvATI` in interface `GLFunc`

### glGenFragmentShadersATI

    public final int glGenFragmentShadersATI(int arg0)

  Original Function-Prototype :

      extern GLuint glGenFragmentShadersATI ( GLuint ) ;

  Specified by:
    `glGenFragmentShadersATI` in interface `GLFunc`

### glBindFragmentShaderATI

    public final void glBindFragmentShaderATI(int arg0)

  Original Function-Prototype :

      extern void glBindFragmentShaderATI ( GLuint ) ;

  Specified by:
    `glBindFragmentShaderATI` in interface `GLFunc`

### glDeleteFragmentShaderATI

    public final void glDeleteFragmentShaderATI(int arg0)

  Original Function-Prototype :

      extern void glDeleteFragmentShaderATI ( GLuint ) ;

  Specified by:
    `glDeleteFragmentShaderATI` in interface `GLFunc`

### glBeginFragmentShaderATI

    public final void glBeginFragmentShaderATI()

  Original Function-Prototype :

      extern void glBeginFragmentShaderATI ( void ) ;

  Specified by:
    `glBeginFragmentShaderATI` in interface `GLFunc`

### glEndFragmentShaderATI

    public final void glEndFragmentShaderATI()

  Original Function-Prototype :

      extern void glEndFragmentShaderATI ( void ) ;

  Specified by:
    `glEndFragmentShaderATI` in interface `GLFunc`

### glPassTexCoordATI

    public final void glPassTexCoordATI(int arg0,
                                        int arg1,
                                        int arg2)

  Original Function-Prototype :

      extern void glPassTexCoordATI ( GLuint , GLuint , GLenum ) ;

  Specified by:
    `glPassTexCoordATI` in interface `GLFunc`

### glSampleMapATI

    public final void glSampleMapATI(int arg0,
                                     int arg1,
                                     int arg2)

  Original Function-Prototype :

      extern void glSampleMapATI ( GLuint , GLuint , GLenum ) ;

  Specified by:
    `glSampleMapATI` in interface `GLFunc`

### glColorFragmentOp1ATI

    public final void glColorFragmentOp1ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5,
                                            int arg6)

  Original Function-Prototype :

      extern void glColorFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glColorFragmentOp1ATI` in interface `GLFunc`

### glColorFragmentOp2ATI

    public final void glColorFragmentOp2ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5,
                                            int arg6,
                                            int arg7,
                                            int arg8,
                                            int arg9)

  Original Function-Prototype :

      extern void glColorFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glColorFragmentOp2ATI` in interface `GLFunc`

### glColorFragmentOp3ATI

    public final void glColorFragmentOp3ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5,
                                            int arg6,
                                            int arg7,
                                            int arg8,
                                            int arg9,
                                            int arg10,
                                            int arg11,
                                            int arg12)

  Original Function-Prototype :

      extern void glColorFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glColorFragmentOp3ATI` in interface `GLFunc`

### glAlphaFragmentOp1ATI

    public final void glAlphaFragmentOp1ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5)

  Original Function-Prototype :

      extern void glAlphaFragmentOp1ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glAlphaFragmentOp1ATI` in interface `GLFunc`

### glAlphaFragmentOp2ATI

    public final void glAlphaFragmentOp2ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5,
                                            int arg6,
                                            int arg7,
                                            int arg8)

  Original Function-Prototype :

      extern void glAlphaFragmentOp2ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glAlphaFragmentOp2ATI` in interface `GLFunc`

### glAlphaFragmentOp3ATI

    public final void glAlphaFragmentOp3ATI(int arg0,
                                            int arg1,
                                            int arg2,
                                            int arg3,
                                            int arg4,
                                            int arg5,
                                            int arg6,
                                            int arg7,
                                            int arg8,
                                            int arg9,
                                            int arg10,
                                            int arg11)

  Original Function-Prototype :

      extern void glAlphaFragmentOp3ATI ( GLenum , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glAlphaFragmentOp3ATI` in interface `GLFunc`

### glSetFragmentShaderConstantATI

    public final void glSetFragmentShaderConstantATI(int arg0,
                                                     float[] arg1)

  Original Function-Prototype :

      extern void glSetFragmentShaderConstantATI ( GLuint , const GLfloat * ) ;

  Specified by:
    `glSetFragmentShaderConstantATI` in interface `GLFunc`

### glPNTrianglesiATI

    public final void glPNTrianglesiATI(int arg0,
                                        int arg1)

  Original Function-Prototype :

      extern void glPNTrianglesiATI ( GLenum , GLint ) ;

  Specified by:
    `glPNTrianglesiATI` in interface `GLFunc`

### glPNTrianglesfATI

    public final void glPNTrianglesfATI(int arg0,
                                        float arg1)

  Original Function-Prototype :

      extern void glPNTrianglesfATI ( GLenum , GLfloat ) ;

  Specified by:
    `glPNTrianglesfATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          byte[] arg1,
                                          int arg2)

  Original Function-Prototype :

      extern GLuint glNewObjectBufferATI ( GLsizei , const GLvoid * , GLenum ) ;

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          short[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          int[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          float[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          double[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          boolean[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glNewObjectBufferATI

    public final int glNewObjectBufferATI(int arg0,
                                          long[] arg1,
                                          int arg2)

  Specified by:
    `glNewObjectBufferATI` in interface `GLFunc`

### glIsObjectBufferATI

    public final boolean glIsObjectBufferATI(int arg0)

  Original Function-Prototype :

      extern GLboolean glIsObjectBufferATI ( GLuint ) ;

  Specified by:
    `glIsObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              byte[] arg3,
                                              int arg4)

  Original Function-Prototype :

      extern void glUpdateObjectBufferATI ( GLuint , GLuint , GLsizei , const GLvoid * , GLenum ) ;

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              short[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              int[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              float[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              double[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              boolean[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glUpdateObjectBufferATI

    public final void glUpdateObjectBufferATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              long[] arg3,
                                              int arg4)

  Specified by:
    `glUpdateObjectBufferATI` in interface `GLFunc`

### glGetObjectBufferfvATI

    public final void glGetObjectBufferfvATI(int arg0,
                                             int arg1,
                                             float[] arg2)

  Original Function-Prototype :

      extern void glGetObjectBufferfvATI ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetObjectBufferfvATI` in interface `GLFunc`

### glGetObjectBufferivATI

    public final void glGetObjectBufferivATI(int arg0,
                                             int arg1,
                                             int[] arg2)

  Original Function-Prototype :

      extern void glGetObjectBufferivATI ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetObjectBufferivATI` in interface `GLFunc`

### glDeleteObjectBufferATI

    public final void glDeleteObjectBufferATI(int arg0)

  Original Function-Prototype :

      extern void glDeleteObjectBufferATI ( GLuint ) ;

  Specified by:
    `glDeleteObjectBufferATI` in interface `GLFunc`

### glArrayObjectATI

    public final void glArrayObjectATI(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4,
                                       int arg5)

  Original Function-Prototype :

      extern void glArrayObjectATI ( GLenum , GLint , GLenum , GLsizei , GLuint , GLuint ) ;

  Specified by:
    `glArrayObjectATI` in interface `GLFunc`

### glGetArrayObjectfvATI

    public final void glGetArrayObjectfvATI(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glGetArrayObjectfvATI ( GLenum , GLenum , GLfloat * ) ;

  Specified by:
    `glGetArrayObjectfvATI` in interface `GLFunc`

### glGetArrayObjectivATI

    public final void glGetArrayObjectivATI(int arg0,
                                            int arg1,
                                            int[] arg2)

  Original Function-Prototype :

      extern void glGetArrayObjectivATI ( GLenum , GLenum , GLint * ) ;

  Specified by:
    `glGetArrayObjectivATI` in interface `GLFunc`

### glVariantArrayObjectATI

    public final void glVariantArrayObjectATI(int arg0,
                                              int arg1,
                                              int arg2,
                                              int arg3,
                                              int arg4)

  Original Function-Prototype :

      extern void glVariantArrayObjectATI ( GLuint , GLenum , GLsizei , GLuint , GLuint ) ;

  Specified by:
    `glVariantArrayObjectATI` in interface `GLFunc`

### glGetVariantArrayObjectfvATI

    public final void glGetVariantArrayObjectfvATI(int arg0,
                                                   int arg1,
                                                   float[] arg2)

  Original Function-Prototype :

      extern void glGetVariantArrayObjectfvATI ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetVariantArrayObjectfvATI` in interface `GLFunc`

### glGetVariantArrayObjectivATI

    public final void glGetVariantArrayObjectivATI(int arg0,
                                                   int arg1,
                                                   int[] arg2)

  Original Function-Prototype :

      extern void glGetVariantArrayObjectivATI ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetVariantArrayObjectivATI` in interface `GLFunc`

### glBeginVertexShaderEXT

    public final void glBeginVertexShaderEXT()

  Original Function-Prototype :

      extern void glBeginVertexShaderEXT ( void ) ;

  Specified by:
    `glBeginVertexShaderEXT` in interface `GLFunc`

### glEndVertexShaderEXT

    public final void glEndVertexShaderEXT()

  Original Function-Prototype :

      extern void glEndVertexShaderEXT ( void ) ;

  Specified by:
    `glEndVertexShaderEXT` in interface `GLFunc`

### glBindVertexShaderEXT

    public final void glBindVertexShaderEXT(int arg0)

  Original Function-Prototype :

      extern void glBindVertexShaderEXT ( GLuint ) ;

  Specified by:
    `glBindVertexShaderEXT` in interface `GLFunc`

### glGenVertexShadersEXT

    public final int glGenVertexShadersEXT(int arg0)

  Original Function-Prototype :

      extern GLuint glGenVertexShadersEXT ( GLuint ) ;

  Specified by:
    `glGenVertexShadersEXT` in interface `GLFunc`

### glDeleteVertexShaderEXT

    public final void glDeleteVertexShaderEXT(int arg0)

  Original Function-Prototype :

      extern void glDeleteVertexShaderEXT ( GLuint ) ;

  Specified by:
    `glDeleteVertexShaderEXT` in interface `GLFunc`

### glShaderOp1EXT

    public final void glShaderOp1EXT(int arg0,
                                     int arg1,
                                     int arg2)

  Original Function-Prototype :

      extern void glShaderOp1EXT ( GLenum , GLuint , GLuint ) ;

  Specified by:
    `glShaderOp1EXT` in interface `GLFunc`

### glShaderOp2EXT

    public final void glShaderOp2EXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3)

  Original Function-Prototype :

      extern void glShaderOp2EXT ( GLenum , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glShaderOp2EXT` in interface `GLFunc`

### glShaderOp3EXT

    public final void glShaderOp3EXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     int arg4)

  Original Function-Prototype :

      extern void glShaderOp3EXT ( GLenum , GLuint , GLuint , GLuint , GLuint ) ;

  Specified by:
    `glShaderOp3EXT` in interface `GLFunc`

### glSwizzleEXT

    public final void glSwizzleEXT(int arg0,
                                   int arg1,
                                   int arg2,
                                   int arg3,
                                   int arg4,
                                   int arg5)

  Original Function-Prototype :

      extern void glSwizzleEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glSwizzleEXT` in interface `GLFunc`

### glWriteMaskEXT

    public final void glWriteMaskEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3,
                                     int arg4,
                                     int arg5)

  Original Function-Prototype :

      extern void glWriteMaskEXT ( GLuint , GLuint , GLenum , GLenum , GLenum , GLenum ) ;

  Specified by:
    `glWriteMaskEXT` in interface `GLFunc`

### glInsertComponentEXT

    public final void glInsertComponentEXT(int arg0,
                                           int arg1,
                                           int arg2)

  Original Function-Prototype :

      extern void glInsertComponentEXT ( GLuint , GLuint , GLuint ) ;

  Specified by:
    `glInsertComponentEXT` in interface `GLFunc`

### glExtractComponentEXT

    public final void glExtractComponentEXT(int arg0,
                                            int arg1,
                                            int arg2)

  Original Function-Prototype :

      extern void glExtractComponentEXT ( GLuint , GLuint , GLuint ) ;

  Specified by:
    `glExtractComponentEXT` in interface `GLFunc`

### glGenSymbolsEXT

    public final int glGenSymbolsEXT(int arg0,
                                     int arg1,
                                     int arg2,
                                     int arg3)

  Original Function-Prototype :

      extern GLuint glGenSymbolsEXT ( GLenum , GLenum , GLenum , GLuint ) ;

  Specified by:
    `glGenSymbolsEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        byte[] arg2)

  Original Function-Prototype :

      extern void glSetInvariantEXT ( GLuint , GLenum , const void * ) ;

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        short[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        int[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        float[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        double[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        boolean[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetInvariantEXT

    public final void glSetInvariantEXT(int arg0,
                                        int arg1,
                                        long[] arg2)

  Specified by:
    `glSetInvariantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            byte[] arg2)

  Original Function-Prototype :

      extern void glSetLocalConstantEXT ( GLuint , GLenum , const void * ) ;

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            short[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            int[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            float[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            double[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            boolean[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glSetLocalConstantEXT

    public final void glSetLocalConstantEXT(int arg0,
                                            int arg1,
                                            long[] arg2)

  Specified by:
    `glSetLocalConstantEXT` in interface `GLFunc`

### glVariantbvEXT

    public final void glVariantbvEXT(int arg0,
                                     byte[] arg1)

  Original Function-Prototype :

      extern void glVariantbvEXT ( GLuint , const GLbyte * ) ;

  Specified by:
    `glVariantbvEXT` in interface `GLFunc`

### glVariantsvEXT

    public final void glVariantsvEXT(int arg0,
                                     short[] arg1)

  Original Function-Prototype :

      extern void glVariantsvEXT ( GLuint , const GLshort * ) ;

  Specified by:
    `glVariantsvEXT` in interface `GLFunc`

### glVariantivEXT

    public final void glVariantivEXT(int arg0,
                                     int[] arg1)

  Original Function-Prototype :

      extern void glVariantivEXT ( GLuint , const GLint * ) ;

  Specified by:
    `glVariantivEXT` in interface `GLFunc`

### glVariantfvEXT

    public final void glVariantfvEXT(int arg0,
                                     float[] arg1)

  Original Function-Prototype :

      extern void glVariantfvEXT ( GLuint , const GLfloat * ) ;

  Specified by:
    `glVariantfvEXT` in interface `GLFunc`

### glVariantdvEXT

    public final void glVariantdvEXT(int arg0,
                                     double[] arg1)

  Original Function-Prototype :

      extern void glVariantdvEXT ( GLuint , const GLdouble * ) ;

  Specified by:
    `glVariantdvEXT` in interface `GLFunc`

### glVariantubvEXT

    public final void glVariantubvEXT(int arg0,
                                      byte[] arg1)

  Original Function-Prototype :

      extern void glVariantubvEXT ( GLuint , const GLubyte * ) ;

  Specified by:
    `glVariantubvEXT` in interface `GLFunc`

### glVariantusvEXT

    public final void glVariantusvEXT(int arg0,
                                      short[] arg1)

  Original Function-Prototype :

      extern void glVariantusvEXT ( GLuint , const GLushort * ) ;

  Specified by:
    `glVariantusvEXT` in interface `GLFunc`

### glVariantuivEXT

    public final void glVariantuivEXT(int arg0,
                                      int[] arg1)

  Original Function-Prototype :

      extern void glVariantuivEXT ( GLuint , const GLuint * ) ;

  Specified by:
    `glVariantuivEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          byte[] arg3)

  Original Function-Prototype :

      extern void glVariantPointerEXT ( GLuint , GLenum , GLuint , const void * ) ;

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          short[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          int[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          float[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          double[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          boolean[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glVariantPointerEXT

    public final void glVariantPointerEXT(int arg0,
                                          int arg1,
                                          int arg2,
                                          long[] arg3)

  Specified by:
    `glVariantPointerEXT` in interface `GLFunc`

### glEnableVariantClientStateEXT

    public final void glEnableVariantClientStateEXT(int arg0)

  Original Function-Prototype :

      extern void glEnableVariantClientStateEXT ( GLuint ) ;

  Specified by:
    `glEnableVariantClientStateEXT` in interface `GLFunc`

### glDisableVariantClientStateEXT

    public final void glDisableVariantClientStateEXT(int arg0)

  Original Function-Prototype :

      extern void glDisableVariantClientStateEXT ( GLuint ) ;

  Specified by:
    `glDisableVariantClientStateEXT` in interface `GLFunc`

### glBindLightParameterEXT

    public final int glBindLightParameterEXT(int arg0,
                                             int arg1)

  Original Function-Prototype :

      extern GLuint glBindLightParameterEXT ( GLenum , GLenum ) ;

  Specified by:
    `glBindLightParameterEXT` in interface `GLFunc`

### glBindMaterialParameterEXT

    public final int glBindMaterialParameterEXT(int arg0,
                                                int arg1)

  Original Function-Prototype :

      extern GLuint glBindMaterialParameterEXT ( GLenum , GLenum ) ;

  Specified by:
    `glBindMaterialParameterEXT` in interface `GLFunc`

### glBindTexGenParameterEXT

    public final int glBindTexGenParameterEXT(int arg0,
                                              int arg1,
                                              int arg2)

  Original Function-Prototype :

      extern GLuint glBindTexGenParameterEXT ( GLenum , GLenum , GLenum ) ;

  Specified by:
    `glBindTexGenParameterEXT` in interface `GLFunc`

### glBindTextureUnitParameterEXT

    public final int glBindTextureUnitParameterEXT(int arg0,
                                                   int arg1)

  Original Function-Prototype :

      extern GLuint glBindTextureUnitParameterEXT ( GLenum , GLenum ) ;

  Specified by:
    `glBindTextureUnitParameterEXT` in interface `GLFunc`

### glBindParameterEXT

    public final int glBindParameterEXT(int arg0)

  Original Function-Prototype :

      extern GLuint glBindParameterEXT ( GLenum ) ;

  Specified by:
    `glBindParameterEXT` in interface `GLFunc`

### glIsVariantEnabledEXT

    public final boolean glIsVariantEnabledEXT(int arg0,
                                               int arg1)

  Original Function-Prototype :

      extern GLboolean glIsVariantEnabledEXT ( GLuint , GLenum ) ;

  Specified by:
    `glIsVariantEnabledEXT` in interface `GLFunc`

### glGetVariantBooleanvEXT

    public final void glGetVariantBooleanvEXT(int arg0,
                                              int arg1,
                                              boolean[] arg2)

  Original Function-Prototype :

      extern void glGetVariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;

  Specified by:
    `glGetVariantBooleanvEXT` in interface `GLFunc`

### glGetVariantIntegervEXT

    public final void glGetVariantIntegervEXT(int arg0,
                                              int arg1,
                                              int[] arg2)

  Original Function-Prototype :

      extern void glGetVariantIntegervEXT ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetVariantIntegervEXT` in interface `GLFunc`

### glGetVariantFloatvEXT

    public final void glGetVariantFloatvEXT(int arg0,
                                            int arg1,
                                            float[] arg2)

  Original Function-Prototype :

      extern void glGetVariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetVariantFloatvEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              byte[][] arg2)

  Original Function-Prototype :

      extern void glGetVariantPointervEXT ( GLuint , GLenum , GLvoid * * ) ;

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              short[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              int[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              float[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              double[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              boolean[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetVariantPointervEXT

    public final void glGetVariantPointervEXT(int arg0,
                                              int arg1,
                                              long[][] arg2)

  Specified by:
    `glGetVariantPointervEXT` in interface `GLFunc`

### glGetInvariantBooleanvEXT

    public final void glGetInvariantBooleanvEXT(int arg0,
                                                int arg1,
                                                boolean[] arg2)

  Original Function-Prototype :

      extern void glGetInvariantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;

  Specified by:
    `glGetInvariantBooleanvEXT` in interface `GLFunc`

### glGetInvariantIntegervEXT

    public final void glGetInvariantIntegervEXT(int arg0,
                                                int arg1,
                                                int[] arg2)

  Original Function-Prototype :

      extern void glGetInvariantIntegervEXT ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetInvariantIntegervEXT` in interface `GLFunc`

### glGetInvariantFloatvEXT

    public final void glGetInvariantFloatvEXT(int arg0,
                                              int arg1,
                                              float[] arg2)

  Original Function-Prototype :

      extern void glGetInvariantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetInvariantFloatvEXT` in interface `GLFunc`

### glGetLocalConstantBooleanvEXT

    public final void glGetLocalConstantBooleanvEXT(int arg0,
                                                    int arg1,
                                                    boolean[] arg2)

  Original Function-Prototype :

      extern void glGetLocalConstantBooleanvEXT ( GLuint , GLenum , GLboolean * ) ;

  Specified by:
    `glGetLocalConstantBooleanvEXT` in interface `GLFunc`

### glGetLocalConstantIntegervEXT

    public final void glGetLocalConstantIntegervEXT(int arg0,
                                                    int arg1,
                                                    int[] arg2)

  Original Function-Prototype :

      extern void glGetLocalConstantIntegervEXT ( GLuint , GLenum , GLint * ) ;

  Specified by:
    `glGetLocalConstantIntegervEXT` in interface `GLFunc`

### glGetLocalConstantFloatvEXT

    public final void glGetLocalConstantFloatvEXT(int arg0,
                                                  int arg1,
                                                  float[] arg2)

  Original Function-Prototype :

      extern void glGetLocalConstantFloatvEXT ( GLuint , GLenum , GLfloat * ) ;

  Specified by:
    `glGetLocalConstantFloatvEXT` in interface `GLFunc`

### glVertexStream1s

    public final void glVertexStream1s(int arg0,
                                       short arg1)

  Original Function-Prototype :

      extern void glVertexStream1s ( GLenum , GLshort ) ;

  Specified by:
    `glVertexStream1s` in interface `GLFunc`

### glVertexStream1sv

    public final void glVertexStream1sv(int arg0,
                                        short[] arg1)

  Original Function-Prototype :

      extern void glVertexStream1sv ( GLenum , const GLshort * ) ;

  Specified by:
    `glVertexStream1sv` in interface `GLFunc`

### glVertexStream1i

    public final void glVertexStream1i(int arg0,
                                       int arg1)

  Original Function-Prototype :

      extern void glVertexStream1i ( GLenum , GLint ) ;

  Specified by:
    `glVertexStream1i` in interface `GLFunc`

### glVertexStream1iv

    public final void glVertexStream1iv(int arg0,
                                        int[] arg1)

  Original Function-Prototype :

      extern void glVertexStream1iv ( GLenum , const GLint * ) ;

  Specified by:
    `glVertexStream1iv` in interface `GLFunc`

### glVertexStream1f

    public final void glVertexStream1f(int arg0,
                                       float arg1)

  Original Function-Prototype :

      extern void glVertexStream1f ( GLenum , GLfloat ) ;

  Specified by:
    `glVertexStream1f` in interface `GLFunc`

### glVertexStream1fv

    public final void glVertexStream1fv(int arg0,
                                        float[] arg1)

  Original Function-Prototype :

      extern void glVertexStream1fv ( GLenum , const GLfloat * ) ;

  Specified by:
    `glVertexStream1fv` in interface `GLFunc`

### glVertexStream1d

    public final void glVertexStream1d(int arg0,
                                       double arg1)

  Original Function-Prototype :

      extern void glVertexStream1d ( GLenum , GLdouble ) ;

  Specified by:
    `glVertexStream1d` in interface `GLFunc`

### glVertexStream1dv

    public final void glVertexStream1dv(int arg0,
                                        double[] arg1)

  Original Function-Prototype :

      extern void glVertexStream1dv ( GLenum , const GLdouble * ) ;

  Specified by:
    `glVertexStream1dv` in interface `GLFunc`

### glVertexStream2s

    public final void glVertexStream2s(int arg0,
                                       short arg1,
                                       short arg2)

  Original Function-Prototype :

      extern void glVertexStream2s ( GLenum , GLshort , GLshort ) ;

  Specified by:
    `glVertexStream2s` in interface `GLFunc`

### glVertexStream2sv

    public final void glVertexStream2sv(int arg0,
                                        short[] arg1)

  Original Function-Prototype :

      extern void glVertexStream2sv ( GLenum , const GLshort * ) ;

  Specified by:
    `glVertexStream2sv` in interface `GLFunc`

### glVertexStream2i

    public final void glVertexStream2i(int arg0,
                                       int arg1,
                                       int arg2)

  Original Function-Prototype :

      extern void glVertexStream2i ( GLenum , GLint , GLint ) ;

  Specified by:
    `glVertexStream2i` in interface `GLFunc`

### glVertexStream2iv

    public final void glVertexStream2iv(int arg0,
                                        int[] arg1)

  Original Function-Prototype :

      extern void glVertexStream2iv ( GLenum , const GLint * ) ;

  Specified by:
    `glVertexStream2iv` in interface `GLFunc`

### glVertexStream2f

    public final void glVertexStream2f(int arg0,
                                       float arg1,
                                       float arg2)

  Original Function-Prototype :

      extern void glVertexStream2f ( GLenum , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexStream2f` in interface `GLFunc`

### glVertexStream2fv

    public final void glVertexStream2fv(int arg0,
                                        float[] arg1)

  Original Function-Prototype :

      extern void glVertexStream2fv ( GLenum , const GLfloat * ) ;

  Specified by:
    `glVertexStream2fv` in interface `GLFunc`

### glVertexStream2d

    public final void glVertexStream2d(int arg0,
                                       double arg1,
                                       double arg2)

  Original Function-Prototype :

      extern void glVertexStream2d ( GLenum , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexStream2d` in interface `GLFunc`

### glVertexStream2dv

    public final void glVertexStream2dv(int arg0,
                                        double[] arg1)

  Original Function-Prototype :

      extern void glVertexStream2dv ( GLenum , const GLdouble * ) ;

  Specified by:
    `glVertexStream2dv` in interface `GLFunc`

### glVertexStream3s

    public final void glVertexStream3s(int arg0,
                                       short arg1,
                                       short arg2,
                                       short arg3)

  Original Function-Prototype :

      extern void glVertexStream3s ( GLenum , GLshort , GLshort , GLshort ) ;

  Specified by:
    `glVertexStream3s` in interface `GLFunc`

### glVertexStream3sv

    public final void glVertexStream3sv(int arg0,
                                        short[] arg1)

  Original Function-Prototype :

      extern void glVertexStream3sv ( GLenum , const GLshort * ) ;

  Specified by:
    `glVertexStream3sv` in interface `GLFunc`

### glVertexStream3i

    public final void glVertexStream3i(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3)

  Original Function-Prototype :

      extern void glVertexStream3i ( GLenum , GLint , GLint , GLint ) ;

  Specified by:
    `glVertexStream3i` in interface `GLFunc`

### glVertexStream3iv

    public final void glVertexStream3iv(int arg0,
                                        int[] arg1)

  Original Function-Prototype :

      extern void glVertexStream3iv ( GLenum , const GLint * ) ;

  Specified by:
    `glVertexStream3iv` in interface `GLFunc`

### glVertexStream3f

    public final void glVertexStream3f(int arg0,
                                       float arg1,
                                       float arg2,
                                       float arg3)

  Original Function-Prototype :

      extern void glVertexStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexStream3f` in interface `GLFunc`

### glVertexStream3fv

    public final void glVertexStream3fv(int arg0,
                                        float[] arg1)

  Original Function-Prototype :

      extern void glVertexStream3fv ( GLenum , const GLfloat * ) ;

  Specified by:
    `glVertexStream3fv` in interface `GLFunc`

### glVertexStream3d

    public final void glVertexStream3d(int arg0,
                                       double arg1,
                                       double arg2,
                                       double arg3)

  Original Function-Prototype :

      extern void glVertexStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexStream3d` in interface `GLFunc`

### glVertexStream3dv

    public final void glVertexStream3dv(int arg0,
                                        double[] arg1)

  Original Function-Prototype :

      extern void glVertexStream3dv ( GLenum , const GLdouble * ) ;

  Specified by:
    `glVertexStream3dv` in interface `GLFunc`

### glVertexStream4s

    public final void glVertexStream4s(int arg0,
                                       short arg1,
                                       short arg2,
                                       short arg3,
                                       short arg4)

  Original Function-Prototype :

      extern void glVertexStream4s ( GLenum , GLshort , GLshort , GLshort , GLshort ) ;

  Specified by:
    `glVertexStream4s` in interface `GLFunc`

### glVertexStream4sv

    public final void glVertexStream4sv(int arg0,
                                        short[] arg1)

  Original Function-Prototype :

      extern void glVertexStream4sv ( GLenum , const GLshort * ) ;

  Specified by:
    `glVertexStream4sv` in interface `GLFunc`

### glVertexStream4i

    public final void glVertexStream4i(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3,
                                       int arg4)

  Original Function-Prototype :

      extern void glVertexStream4i ( GLenum , GLint , GLint , GLint , GLint ) ;

  Specified by:
    `glVertexStream4i` in interface `GLFunc`

### glVertexStream4iv

    public final void glVertexStream4iv(int arg0,
                                        int[] arg1)

  Original Function-Prototype :

      extern void glVertexStream4iv ( GLenum , const GLint * ) ;

  Specified by:
    `glVertexStream4iv` in interface `GLFunc`

### glVertexStream4f

    public final void glVertexStream4f(int arg0,
                                       float arg1,
                                       float arg2,
                                       float arg3,
                                       float arg4)

  Original Function-Prototype :

      extern void glVertexStream4f ( GLenum , GLfloat , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glVertexStream4f` in interface `GLFunc`

### glVertexStream4fv

    public final void glVertexStream4fv(int arg0,
                                        float[] arg1)

  Original Function-Prototype :

      extern void glVertexStream4fv ( GLenum , const GLfloat * ) ;

  Specified by:
    `glVertexStream4fv` in interface `GLFunc`

### glVertexStream4d

    public final void glVertexStream4d(int arg0,
                                       double arg1,
                                       double arg2,
                                       double arg3,
                                       double arg4)

  Original Function-Prototype :

      extern void glVertexStream4d ( GLenum , GLdouble , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glVertexStream4d` in interface `GLFunc`

### glVertexStream4dv

    public final void glVertexStream4dv(int arg0,
                                        double[] arg1)

  Original Function-Prototype :

      extern void glVertexStream4dv ( GLenum , const GLdouble * ) ;

  Specified by:
    `glVertexStream4dv` in interface `GLFunc`

### glNormalStream3b

    public final void glNormalStream3b(int arg0,
                                       byte arg1,
                                       byte arg2,
                                       byte arg3)

  Original Function-Prototype :

      extern void glNormalStream3b ( GLenum , GLbyte , GLbyte , GLbyte ) ;

  Specified by:
    `glNormalStream3b` in interface `GLFunc`

### glNormalStream3bv

    public final void glNormalStream3bv(int arg0,
                                        byte[] arg1)

  Original Function-Prototype :

      extern void glNormalStream3bv ( GLenum , const GLbyte * ) ;

  Specified by:
    `glNormalStream3bv` in interface `GLFunc`

### glNormalStream3s

    public final void glNormalStream3s(int arg0,
                                       short arg1,
                                       short arg2,
                                       short arg3)

  Original Function-Prototype :

      extern void glNormalStream3s ( GLenum , GLshort , GLshort , GLshort ) ;

  Specified by:
    `glNormalStream3s` in interface `GLFunc`

### glNormalStream3sv

    public final void glNormalStream3sv(int arg0,
                                        short[] arg1)

  Original Function-Prototype :

      extern void glNormalStream3sv ( GLenum , const GLshort * ) ;

  Specified by:
    `glNormalStream3sv` in interface `GLFunc`

### glNormalStream3i

    public final void glNormalStream3i(int arg0,
                                       int arg1,
                                       int arg2,
                                       int arg3)

  Original Function-Prototype :

      extern void glNormalStream3i ( GLenum , GLint , GLint , GLint ) ;

  Specified by:
    `glNormalStream3i` in interface `GLFunc`

### glNormalStream3iv

    public final void glNormalStream3iv(int arg0,
                                        int[] arg1)

  Original Function-Prototype :

      extern void glNormalStream3iv ( GLenum , const GLint * ) ;

  Specified by:
    `glNormalStream3iv` in interface `GLFunc`

### glNormalStream3f

    public final void glNormalStream3f(int arg0,
                                       float arg1,
                                       float arg2,
                                       float arg3)

  Original Function-Prototype :

      extern void glNormalStream3f ( GLenum , GLfloat , GLfloat , GLfloat ) ;

  Specified by:
    `glNormalStream3f` in interface `GLFunc`

### glNormalStream3fv

    public final void glNormalStream3fv(int arg0,
                                        float[] arg1)

  Original Function-Prototype :

      extern void glNormalStream3fv ( GLenum , const GLfloat * ) ;

  Specified by:
    `glNormalStream3fv` in interface `GLFunc`

### glNormalStream3d

    public final void glNormalStream3d(int arg0,
                                       double arg1,
                                       double arg2,
                                       double arg3)

  Original Function-Prototype :

      extern void glNormalStream3d ( GLenum , GLdouble , GLdouble , GLdouble ) ;

  Specified by:
    `glNormalStream3d` in interface `GLFunc`

### glNormalStream3dv

    public final void glNormalStream3dv(int arg0,
                                        double[] arg1)

  Original Function-Prototype :

      extern void glNormalStream3dv ( GLenum , const GLdouble * ) ;

  Specified by:
    `glNormalStream3dv` in interface `GLFunc`

### glClientActiveVertexStream

    public final void glClientActiveVertexStream(int arg0)

  Original Function-Prototype :

      extern void glClientActiveVertexStream ( GLenum ) ;

  Specified by:
    `glClientActiveVertexStream` in interface `GLFunc`

### glVertexBlendEnvi

    public final void glVertexBlendEnvi(int arg0,
                                        int arg1)

  Original Function-Prototype :

      extern void glVertexBlendEnvi ( GLenum , GLint ) ;

  Specified by:
    `glVertexBlendEnvi` in interface `GLFunc`

### glVertexBlendEnvf

    public final void glVertexBlendEnvf(int arg0,
                                        float arg1)

  Original Function-Prototype :

      extern void glVertexBlendEnvf ( GLenum , GLfloat ) ;

  Specified by:
    `glVertexBlendEnvf` in interface `GLFunc`

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD