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## Uses of Interface
gl4java.drawable.GLDrawable

Packages that use GLDrawable
gl4java.awt |
gl4java.drawable |
gl4java.drawable.utils |
gl4java.swing |

Uses of GLDrawable in gl4java.awt

Classes in gl4java.awt that implement GLDrawable
`class` | `GLAnimCanvas` This is meant as an base class writing Animations.
`class` | `GLCanvas` This is meant as an base class writing easy render functions.
`class` | `GLImageCanvas` This Class provides a simple universal Image/Texture OpenGL Canvas ! A special demo/application for this class can be found in "demos/MiscDemos/GLImageViewerCanvas.java" !
`class` | `GLOffScreenDrawable` This is meant as an base class writing easy offscreen render functions.

Uses of GLDrawable in gl4java.drawable

Methods in gl4java.drawable with parameters of type GLDrawable
`void` | `GLEventListener.init(GLDrawable drawable)` Called by the drawable immediately after the OpenGL context is initialized; the GLContext has already been made current when this method is called.
`void` | `GLEventListener.preDisplay(GLDrawable drawable)` Called by the drawable before initiate rendering by the client.
`void` | `GLEventListener.display(GLDrawable drawable)` Called by the drawable to initiate rendering by the client.
`void` | `GLEventListener.postDisplay(GLDrawable drawable)` Called by the drawable after initiate rendering by the client.
`void` | `GLEventListener.cleanup(GLDrawable drawable)` Called by the drawable if it wants to destroy itself.
`void` | `GLEventListener.reshape(GLDrawable drawable, int width, int height)` Called by the drawable during the first repaint after the component has been resized.

Uses of GLDrawable in gl4java.drawable.utils

Methods in gl4java.drawable.utils with parameters of type GLDrawable
`void` | `GLEventListenerList.sendInitEvent(GLDrawable from)`
`void` | `GLEventListenerList.sendPreDisplayEvent(GLDrawable from)`
`void` | `GLEventListenerList.sendDisplayEvent(GLDrawable from)`
`void` | `GLEventListenerList.sendPostDisplayEvent(GLDrawable from)`
`void` | `GLEventListenerList.sendCleanupEvent(GLDrawable from)`
`void` | `GLEventListenerList.sendReshapeEvent(GLDrawable from, int width, int height)`

Uses of GLDrawable in gl4java.swing

Classes in gl4java.swing that implement GLDrawable
`class` | `GLAnimJPanel` This is meant as an base class writing Animations.
`class` | `GLJPanel` This is meant as an base class writing easy render functions.

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