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## Uses of Class
gl4java.GLCapabilities

Packages that use GLCapabilities
gl4java |
gl4java.awt |
gl4java.drawable |

Uses of GLCapabilities in gl4java

Fields in gl4java declared as GLCapabilities
`protected GLCapabilities` | `GLContext.glCaps` The GLCapabilities ..

Methods in gl4java that return GLCapabilities
`GLCapabilities` | `GLContext.getGLCapabilities()` Query the visual property ...

Constructors in gl4java with parameters of type GLCapabilities
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, boolean _createOwnWindow, boolean _offScreenRenderer, java.awt.Dimension _offScrnSize, GLCapabilities _glCaps, GLContext _sharedGLContext)` Constructor This privat constructor is for all possible compinations and is called from the customized constructors.
`GLContext(java.awt.Component comp, GLFunc glf, GLUFunc gluf, GLCapabilities _glCaps, GLContext _sharedGLContext)` Constructor First the GLContext is fetched from the Component itself ! To do so, the Component is set visible if it is not ! If a GLContext is fetched, it is current !

Uses of GLCapabilities in gl4java.awt

Fields in gl4java.awt declared as GLCapabilities
`protected GLCapabilities` | `GLCanvas.capabilities`

Constructors in gl4java.awt with parameters of type GLCapabilities
`GLCanvas(GLCapabilities capabilities, int width, int height, java.lang.String gl_Name, java.lang.String glu_Name)` Constructor
`GLCanvas(GLCapabilities capabilities, int width, int height)` Constructor
`GLCanvas(java.awt.GraphicsConfiguration config, GLCapabilities capabilities, int width, int height, java.lang.String gl_Name, java.lang.String glu_Name)` Constructor (JDK 1.2 or later)
`GLCanvas(java.awt.GraphicsConfiguration config, GLCapabilities capabilities, int width, int height)` Constructor (JDK 1.2 or later) Uses the default GLFunc and GLUFunc implementation !
`GLImageCanvas(java.awt.GraphicsConfiguration config, GLCapabilities capabilities, int w, int h)`
`GLAnimCanvas(GLCapabilities capabilities, int width, int height, java.lang.String gl_Name, java.lang.String glu_Name)` Constructor
`GLAnimCanvas(GLCapabilities capabilities, int width, int height)` Constructor Uses the default GLFunc and GLUFunc implementation !
`GLAnimCanvas(java.awt.GraphicsConfiguration config, GLCapabilities capabilities, int width, int height, java.lang.String gl_Name, java.lang.String glu_Name)` Constructor
`GLAnimCanvas(java.awt.GraphicsConfiguration config, GLCapabilities capabilities, int width, int height)` Constructor Uses the default GLFunc and GLUFunc implementation !

Uses of GLCapabilities in gl4java.drawable

Methods in gl4java.drawable with parameters of type GLCapabilities
`GLAnimCanvas` | `GLDrawableFactory.createGLAnimCanvas(GLCapabilities capabilities, int width, int height)` Create a new GLAnimCanvas given the specified GLCapabilities.
`abstract GLAnimCanvas` | `GLDrawableFactory.createGLAnimCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)` Create a new GLAnimCanvas given the specified GLCapabilities.
`GLCanvas` | `GLDrawableFactory.createGLCanvas(GLCapabilities capabilities, int width, int height)` Create a new GLCanvas given the specified GLCapabilities.
`abstract GLCanvas` | `GLDrawableFactory.createGLCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)` Create a new GLCanvas given the specified GLCapabilities.
`GLAnimCanvas` | `SunJDK13GLDrawableFactory.createGLAnimCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)`
`GLCanvas` | `SunJDK13GLDrawableFactory.createGLCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)`
`java.awt.GraphicsConfiguration` | `SunJDK13GLDrawableFactory.getGraphicsConfiguration(GLCapabilities capabilities)` Returns the GraphicsConfiguration most closely matching the specified set of GLCapabilities, or null if there was no matching visual.
`abstract java.awt.GraphicsConfiguration` | `SunJDK13GLDrawableFactory.getGraphicsConfiguration(GLCapabilities capabilities, java.awt.GraphicsDevice device)` Returns the GraphicsConfiguration most closely matching the specified set of GLCapabilities and your given device ! Return null if there was no matching visual.
`java.awt.GraphicsConfiguration` | `Win32SunJDK13GLDrawableFactory.getGraphicsConfiguration(GLCapabilities capabilities, java.awt.GraphicsDevice device)`
`gl4java.drawable.GraphicsConfiguration` | `MacSunJDK13GLDrawableFactory.getGraphicsConfiguration(GLCapabilities capabilities, gl4java.drawable.GraphicsDevice device)`
`GLAnimCanvas` | `DummyGLDrawableFactory.createGLAnimCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)`
`GLCanvas` | `DummyGLDrawableFactory.createGLCanvas(GLCapabilities capabilities, int width, int height, java.lang.String glName, java.lang.String gluName)`
`java.awt.GraphicsConfiguration` | `X11SunJDK13GLDrawableFactory.getGraphicsConfiguration(GLCapabilities capabilities, java.awt.GraphicsDevice device)`

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